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zig project with the main function being in C
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const std = @import("std"); | |
// Although this function looks imperative, note that its job is to | |
// declaratively construct a build graph that will be executed by an external | |
// runner. | |
pub fn build(b: *std.Build) void { | |
// Standard target options allows the person running `zig build` to choose | |
// what target to build for. Here we do not override the defaults, which | |
// means any target is allowed, and the default is native. Other options | |
// for restricting supported target set are available. | |
const target = b.standardTargetOptions(.{}); | |
// Standard optimization options allow the person running `zig build` to select | |
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not | |
// set a preferred release mode, allowing the user to decide how to optimize. | |
const optimize = b.standardOptimizeOption(.{}); | |
const exe = b.addExecutable(.{ | |
.name = "abc", | |
// In this case the main source file is merely a path, however, in more | |
// complicated build scripts, this could be a generated file. | |
.root_source_file = .{ .path = "main.zig" }, | |
.target = target, | |
.optimize = optimize, | |
}); | |
exe.addCSourceFile(.{ | |
.file = .{ .path = "hello.c" }, | |
.flags = &.{}, | |
}); | |
exe.linkLibC(); | |
// This declares intent for the executable to be installed into the | |
// standard location when the user invokes the "install" step (the default | |
// step when running `zig build`). | |
b.installArtifact(exe); | |
// This *creates* a Run step in the build graph, to be executed when another | |
// step is evaluated that depends on it. The next line below will establish | |
// such a dependency. | |
const run_cmd = b.addRunArtifact(exe); | |
// By making the run step depend on the install step, it will be run from the | |
// installation directory rather than directly from within the cache directory. | |
// This is not necessary, however, if the application depends on other installed | |
// files, this ensures they will be present and in the expected location. | |
run_cmd.step.dependOn(b.getInstallStep()); | |
// This allows the user to pass arguments to the application in the build | |
// command itself, like this: `zig build run -- arg1 arg2 etc` | |
if (b.args) |args| { | |
run_cmd.addArgs(args); | |
} | |
// This creates a build step. It will be visible in the `zig build --help` menu, | |
// and can be selected like this: `zig build run` | |
// This will evaluate the `run` step rather than the default, which is "install". | |
const run_step = b.step("run", "Run the app"); | |
run_step.dependOn(&run_cmd.step); | |
// Creates a step for unit testing. This only builds the test executable | |
// but does not run it. | |
const unit_tests = b.addTest(.{ | |
.root_source_file = .{ .path = "main.zig" }, | |
.target = target, | |
.optimize = optimize, | |
}); | |
const run_unit_tests = b.addRunArtifact(unit_tests); | |
// Similar to creating the run step earlier, this exposes a `test` step to | |
// the `zig build --help` menu, providing a way for the user to request | |
// running the unit tests. | |
const test_step = b.step("test", "Run unit tests"); | |
test_step.dependOn(&run_unit_tests.step); | |
} |
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#include <stdio.h> | |
int main(int argc, char **argv) { | |
fprintf(stderr, "Hello, World!\n"); | |
return 0; | |
} |
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const std = @import("std"); | |
pub const _start = void; | |
pub const WinMainCRTStartup = void; | |
export fn foo() void {} | |
test "simple test" { | |
var list = std.ArrayList(i32).init(std.testing.allocator); | |
defer list.deinit(); // try commenting this out and see if zig detects the memory leak! | |
try list.append(42); | |
try std.testing.expectEqual(@as(i32, 42), list.pop()); | |
} |
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