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--- xaa 2018-03-08 16:23:30.950144341 -0600 | |
+++ temp1/xaa 2018-03-08 16:23:31.074144849 -0600 | |
@@ -5,7 +5,7 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
Faction Name: romans | |
Unit Type List count = 24 | |
@@ -181,20 +181,20 @@ | |
balance = 0 | |
index = 2 resource name = gold | |
-1203/2000 | |
-amount = 1203 | |
+1272/2000 | |
+amount = 1272 | |
type = gold | |
type resources per patch = 2000 | |
pos = x [0] y [0] | |
balance = 0 | |
index = 3 resource name = grace | |
-25/0 | |
-amount = 25 | |
+19/0 | |
+amount = 19 | |
type = grace | |
type resources per patch = 0 | |
pos = x [0] y [0] | |
-balance = 19 | |
+balance = 11 | |
index = 4 resource name = housing | |
0/0 | |
@@ -205,16 +205,16 @@ | |
balance = 0 | |
index = 5 resource name = stone | |
-250/1500 | |
-amount = 250 | |
+325/1500 | |
+amount = 325 | |
type = stone | |
type resources per patch = 1500 | |
pos = x [0] y [0] | |
balance = 0 | |
index = 6 resource name = wood | |
-515/300 | |
-amount = 515 | |
+555/300 | |
+amount = 555 | |
type = wood | |
type resources per patch = 300 | |
pos = x [0] y [0] | |
@@ -278,17 +278,17 @@ | |
balance = 0 | |
Allies = 0 | |
-Units = 40 | |
+Units = 43 | |
id = 0 name [colosseum][7] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 11000 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 11000 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 1250 highlight = 0.000000 progress2 = 29 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 23750 animProgress = 25000 highlight = 0.000000 progress2 = 18 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [231] y [21] lastPos = x [231] y [21] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [236] y [13] | |
@@ -296,9 +296,8 @@ | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 2 | |
+Command count = 1 | |
index = 0 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
- index = 1 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -317,21 +316,22 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 5 deadCount = 0 progress = 16875 | |
+ hp = 650 ep = 0 loadCount = 19 deadCount = 0 progress = 2500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 4500 animProgress = 6750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [234] y [14] lastPos = x [234] y [15] | |
- targetPos = x [234] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [233] y [13] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
+ lastAnimProgress = 95000 animProgress = 97500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 12 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [228] y [20] lastPos = x [229] y [19] | |
+ targetPos = x [224] y [20] targetVec = x [225] y [11] z [20] meetingPos = x [227] y [19] | |
+ lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 loadType = gold currSkill = repair_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 3 index = 0 value = x [227] y [20] index = 1 value = x [226] y [20] index = 2 value = x [225] y [20] | |
-Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [234] y [13], originalPos = x [234] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 2 | |
+ index = 0 commandType id = 5, desc = Repair, pos = x [224] y [20], originalPos = x [0] y [0], facing = 0, unitRef.getUnit() id = 12, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 1 commandType id = 3, desc = Harvest, pos = x [232] y [12], originalPos = x [232] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -342,7 +342,7 @@ | |
random = 152255 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [234] y [12] | |
+currentPathFinderDesiredFinalPos = x [224] y [20] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -350,21 +350,21 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 21 deadCount = 0 progress = 45000 | |
+ hp = 650 ep = 0 loadCount = 6 deadCount = 0 progress = 73125 | |
networkCRCLogInfo = | |
- lastAnimProgress = 56250 animProgress = 58500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 67500 animProgress = 69750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [233] y [14] lastPos = x [233] y [15] | |
- targetPos = x [233] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [232] y [13] | |
+ pos = x [234] y [14] lastPos = x [234] y [15] | |
+ targetPos = x [234] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [233] y [13] | |
lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [233] y [13], originalPos = x [234] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [234] y [13], originalPos = x [234] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -383,21 +383,21 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 14 deadCount = 0 progress = 56250 | |
+ hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 28125 | |
networkCRCLogInfo = | |
- lastAnimProgress = 81000 animProgress = 83250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 24500 animProgress = 26250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [231] y [13] lastPos = x [230] y [13] | |
- targetPos = x [232] y [13] targetVec = x [225] y [11] z [20] meetingPos = x [230] y [12] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = gold currSkill = mine_skill | |
+ pos = x [229] y [12] lastPos = x [229] y [13] | |
+ targetPos = x [230] y [11] targetVec = x [225] y [11] z [20] meetingPos = x [228] y [11] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 loadType = gold currSkill = stop_loaded_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [13], originalPos = x [232] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 8 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [230] y [11], originalPos = x [232] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 8 | |
modelFacing = 0 | |
@@ -412,20 +412,88 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+id = 4 name [spearman][17] | |
+FactionIndex = 0 | |
+teamIndex = 0 | |
+startLocationIndex = 0 | |
+thisFaction = 1 | |
+control = 5 | |
+factionName = romans | |
+ hp = 686 ep = 0 loadCount = 0 deadCount = 0 progress = 79866 | |
+networkCRCLogInfo = | |
+ lastAnimProgress = 50000 animProgress = 53125 highlight = 0.000000 progress2 = 0 kills = 1 enemyKills = 1 | |
+ currField = 0 targetField = 0 | |
+ pos = x [221] y [29] lastPos = x [220] y [30] | |
+ targetPos = x [221] y [29] targetVec = x [227] y [11] z [33] meetingPos = x [220] y [28] | |
+ lastRotation = -45.000004 targetRotation = 135.000015 rotation = -220.705185 currSkill = charge_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 0 | |
+ | |
+Command count = 1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [222] y [29], originalPos = x [222] y [29], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ | |
+ | |
+modelFacing = 0 | |
+retryCurrCommandCount = 0 | |
+screenPos = x [0] y [0] z [0] | |
+currentUnitTitle = | |
+inBailOutAttempt = 0 | |
+random = 266803 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 12 | |
+currentPathFinderDesiredFinalPos = x [222] y [29] | |
+lastStuckFrame = 0 | |
+lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.180000, animProgress = 0.202500 startAttackParticleSystemNow = 0 | |
+ | |
+id = 5 name [spearman][17] | |
+FactionIndex = 0 | |
+teamIndex = 0 | |
+startLocationIndex = 0 | |
+thisFaction = 1 | |
+control = 5 | |
+factionName = romans | |
+ hp = 636 ep = 0 loadCount = 0 deadCount = 0 progress = 52500 | |
+networkCRCLogInfo = | |
+ lastAnimProgress = 31500 animProgress = 33750 highlight = 0.000000 progress2 = 0 kills = 3 enemyKills = 3 | |
+ targetRef = 300042 - factionIndex = 3 currField = 0 targetField = 0 level = elite | |
+ pos = x [222] y [29] lastPos = x [223] y [29] | |
+ targetPos = x [220] y [31] targetVec = x [220] y [11] z [31] meetingPos = x [221] y [28] | |
+ lastRotation = -90.000008 targetRotation = -45.000004 rotation = -45.112503 currSkill = attack_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 350maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 2sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 8 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 2 index = 0 value = x [221] y [29] index = 1 value = x [220] y [30] | |
+ | |
+Command count = 1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [222] y [28], originalPos = x [222] y [28], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ | |
+ | |
+modelFacing = 0 | |
+retryCurrCommandCount = 0 | |
+screenPos = x [0] y [0] z [0] | |
+currentUnitTitle = | |
+inBailOutAttempt = 0 | |
+random = 420088 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 12 | |
+currentPathFinderDesiredFinalPos = x [220] y [31] | |
+lastStuckFrame = 0 | |
+lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.292500, animProgress = 0.315000 startAttackParticleSystemNow = 0 | |
+ | |
id = 6 name [guard_tower][14] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 8500 ep = 0 loadCount = 0 deadCount = 0 progress = 2250 | |
+ hp = 8124 ep = 0 loadCount = 0 deadCount = 0 progress = 60000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 2250 highlight = 0.000000 progress2 = 0 kills = 5 enemyKills = 5 | |
- targetRef = 300040 - factionIndex = 3 currField = 0 targetField = 0 | |
+ lastAnimProgress = 52500 animProgress = 55000 highlight = 0.000000 progress2 = 0 kills = 6 enemyKills = 6 | |
+ targetRef = 300042 - factionIndex = 3 currField = 0 targetField = 0 | |
pos = x [226] y [27] lastPos = x [226] y [27] | |
- targetPos = x [221] y [29] targetVec = x [220.165] y [11] z [29] meetingPos = x [225] y [26] | |
- lastRotation = -68.198593 targetRotation = -68.198593 rotation = 0.000000 currSkill = attack_skill | |
+ targetPos = x [220] y [31] targetVec = x [220] y [11] z [31] meetingPos = x [225] y [26] | |
+ lastRotation = -56.309937 targetRotation = -56.309937 rotation = 0.000000 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
@@ -438,33 +506,33 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 447635 | |
-randomlastCaller = 775|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+random = 641442 | |
+randomlastCaller = 775|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 12 | |
currentPathFinderDesiredFinalPos = x [0] y [0] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.300000, lastAnimProgress = 0.990000, animProgress = 0.000000 startAttackParticleSystemNow = 0 | |
+networkCRCParticleLogInfo = attackStartTime = 0.300000, lastAnimProgress = 0.967500, animProgress = 0.990000 startAttackParticleSystemNow = 0 | |
id = 7 name [archer][0] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 24 ep = 0 loadCount = 0 deadCount = 0 progress = 30000 | |
+ hp = 292 ep = 0 loadCount = 0 deadCount = 0 progress = 97625 | |
networkCRCLogInfo = | |
- lastAnimProgress = 77500 animProgress = 80000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [226] y [30] lastPos = x [225] y [30] | |
- targetPos = x [226] y [30] targetVec = x [218] y [11] z [29] meetingPos = x [225] y [29] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = move_skill | |
+ lastAnimProgress = 96250 animProgress = 97625 highlight = 0.000000 progress2 = 0 kills = 2 enemyKills = 2 | |
+ targetRef = 300042 - factionIndex = 3 currField = 0 targetField = 0 | |
+ pos = x [229] y [30] lastPos = x [229] y [31] | |
+ targetPos = x [220] y [31] targetVec = x [220] y [11] z [31] meetingPos = x [228] y [29] | |
+ lastRotation = -97.125015 targetRotation = -83.659813 rotation = -83.794464 currSkill = attack_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 3 index = 0 value = x [227] y [30] index = 1 value = x [228] y [30] index = 2 value = x [229] y [30] | |
+pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 1, desc = Move, pos = x [229] y [30], originalPos = x [229] y [30], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 32 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [221] y [30], originalPos = x [221] y [30], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -472,33 +540,82 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 275694 | |
-randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+random = 480222 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 12 | |
currentPathFinderDesiredFinalPos = x [229] y [30] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.500000, lastAnimProgress = 0.618750, animProgress = 0.632500 startAttackParticleSystemNow = 0 | |
+attackParticleSystems count = 1 | |
+networkCRCParticleLogInfo = attackStartTime = 0.500000, lastAnimProgress = 0.948750, animProgress = 0.962500 startAttackParticleSystemNow = 0 | |
+attackParticleSystems #0 = ParticleSystem particles = 1000 | |
+random = 393743 | |
+blendMode = 0 | |
+state = 2 | |
+active = 1 | |
+aliveParticleCount = 3 | |
+particleCount = 1000 | |
+textureFileLoadDeferred = | |
+textureFileLoadDeferredFormat = 0 | |
+textureFileLoadDeferredComponents = 0 | |
+texture = archer_particle.bmp | |
+pos = x [220.069] y [11.0492] z [30.9924] | |
+color = x [1] y [1] z [1] w [0.5] | |
+colorNoEnergy = x [0.5] y [0.5] z [0.5] w [0] | |
+emissionRate = 1.000000 | |
+emissionState = 0.000000 | |
+maxParticleEnergy = 20 | |
+varParticleEnergy = 0 | |
+particleSize = 1.000000 | |
+speed = 0.000000 | |
+factionColor = x [1] y [0] z [0] | |
+teamcolorNoEnergy = 0 | |
+teamcolorEnergy = 0 | |
+alternations = 0 | |
+particleSystemStartDelay = 0 | |
+GameParticleSystem | |
+children = 0 | |
+primitive = 1 | |
+modelCycle = 0.00 | |
+offset = x [0] y [1.5] z [0] | |
+direction = x [-0.825247] y [-0.557278] z [0.09169] | |
+tween = 0.99 | |
+AttackParticleSystem | |
+sizeNoEnergy = 1.00 | |
+gravity = 0.00 | |
+ProjectileParticleSystem | |
+lastPos = x [220.565] y [11.3843] z [30.9372] | |
+startPos = x [229] y [11.5] z [30] | |
+endPos = x [220] y [11] z [31] | |
+flatPos = x [220.069] y [11.0038] z [30.9924] | |
+xVector = x [-0.110263] y [0] z [-0.992372] | |
+yVector = x [0] y [1] z [0] | |
+zVector = x [-0.992372] y [-0.055131] z [0.110263] | |
+trajectory = 1 | |
+trajectorySpeed = 0.50 | |
+trajectoryScale = 1.50 | |
+trajectoryFrequency = 1.00 | |
+arriveDestinationDistance = 0.07 | |
id = 8 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 76680 | |
+ hp = 650 ep = 0 loadCount = 11 deadCount = 0 progress = 45000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 11250 animProgress = 13500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 56250 animProgress = 58500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [235] y [19] lastPos = x [234] y [18] | |
- targetPos = x [235] y [19] targetVec = x [225] y [11] z [20] meetingPos = x [234] y [18] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = gold currSkill = move_loaded_skill | |
+ pos = x [231] y [13] lastPos = x [230] y [13] | |
+ targetPos = x [232] y [13] targetVec = x [225] y [11] z [20] meetingPos = x [230] y [12] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 2 index = 0 value = x [236] y [20] index = 1 value = x [237] y [20] | |
+pathQueue size = 1 index = 0 value = x [231] y [12] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [230] y [10], originalPos = x [232] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 8 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [13], originalPos = x [232] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 8 | |
modelFacing = 0 | |
@@ -509,7 +626,7 @@ | |
random = 161817 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [234] y [24] | |
+currentPathFinderDesiredFinalPos = x [232] y [12] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -517,12 +634,12 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 13 deadCount = 0 progress = 70000 | |
+ hp = 650 ep = 0 loadCount = 3 deadCount = 0 progress = 48125 | |
networkCRCLogInfo = | |
- lastAnimProgress = 99000 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 76500 animProgress = 78750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [246] y [8] lastPos = x [246] y [9] | |
targetPos = x [246] y [7] targetVec = x [243.5] y [12.1111] z [11.5] meetingPos = x [245] y [7] | |
@@ -550,18 +667,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 19 deadCount = 0 progress = 90000 | |
+ hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 73500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 94500 animProgress = 96750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 55250 animProgress = 58500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [231] y [12] lastPos = x [230] y [13] | |
- targetPos = x [232] y [12] targetVec = x [225] y [11] z [20] meetingPos = x [230] y [11] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = gold currSkill = mine_skill | |
+ pos = x [230] y [12] lastPos = x [230] y [13] | |
+ targetPos = x [230] y [12] targetVec = x [225] y [11] z [20] meetingPos = x [229] y [11] | |
+ lastRotation = 90.000008 targetRotation = 180.000015 rotation = 175.050018 loadType = gold currSkill = move_gold_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 1 index = 0 value = x [231] y [12] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [12], originalPos = x [232] y [12], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 8 | |
@@ -583,18 +700,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 24 deadCount = 0 progress = 11250 | |
+ hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 92655 | |
networkCRCLogInfo = | |
- lastAnimProgress = 63000 animProgress = 65250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 18000 animProgress = 20250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [230] y [12] lastPos = x [229] y [13] | |
- targetPos = x [230] y [11] targetVec = x [225] y [11] z [20] meetingPos = x [229] y [11] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
+ pos = x [231] y [16] lastPos = x [230] y [15] | |
+ targetPos = x [231] y [16] targetVec = x [225] y [11] z [20] meetingPos = x [230] y [15] | |
+ lastRotation = 0.000000 targetRotation = 45.000004 rotation = 43.132504 loadType = gold currSkill = move_loaded_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 1 index = 0 value = x [231] y [12] | |
+pathQueue size = 9 index = 0 value = x [232] y [17] index = 1 value = x [233] y [18] index = 2 value = x [234] y [19] index = 3 value = x [235] y [20] index = 4 value = x [236] y [20] index = 5 value = x [237] y [20] index = 6 value = x [237] y [21] index = 7 value = x [237] y [22] index = 8 value = x [237] y [23] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [230] y [11], originalPos = x [232] y [11], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -608,7 +725,7 @@ | |
random = 165915 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [232] y [11] | |
+currentPathFinderDesiredFinalPos = x [234] y [24] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -616,20 +733,21 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 4500 ep = 0 loadCount = 0 deadCount = 0 progress = 47500 | |
+ hp = 1917 ep = 0 loadCount = 0 deadCount = 0 progress = 91000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 92500 animProgress = 95000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 75000 animProgress = 82500 highlight = -0.000000 progress2 = 26 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [223] y [18] lastPos = x [223] y [18] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [217] y [28] | |
- lastRotation = 270.000000 targetRotation = 270.000000 rotation = 270.000000 currSkill = stop_skill | |
+ lastRotation = 270.000000 targetRotation = 270.000000 rotation = 270.000000 currSkill = produce_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 33 | |
modelFacing = 3 | |
@@ -648,18 +766,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 31500 | |
+ hp = 650 ep = 0 loadCount = 14 deadCount = 0 progress = 70000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 65250 animProgress = 67500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 49500 animProgress = 51750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [244] y [8] lastPos = x [244] y [7] | |
- targetPos = x [244] y [8] targetVec = x [243.5] y [12.1111] z [11.5] meetingPos = x [243] y [7] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = wood currSkill = move_loaded_wood_skill | |
+ pos = x [244] y [6] lastPos = x [244] y [7] | |
+ targetPos = x [244] y [5] targetVec = x [243.5] y [12.1111] z [11.5] meetingPos = x [243] y [5] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = wood currSkill = harvest_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 8 index = 0 value = x [244] y [9] index = 1 value = x [245] y [9] index = 2 value = x [246] y [9] index = 3 value = x [246] y [10] index = 4 value = x [246] y [11] index = 5 value = x [246] y [12] index = 6 value = x [246] y [13] index = 7 value = x [245] y [13] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [244] y [5], originalPos = x [244] y [6], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -673,7 +791,7 @@ | |
random = 168647 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [244] y [12] | |
+currentPathFinderDesiredFinalPos = x [244] y [5] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -681,18 +799,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 10 deadCount = 0 progress = 17500 | |
+ hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 12780 | |
networkCRCLogInfo = | |
- lastAnimProgress = 18000 animProgress = 20250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 9000 animProgress = 11250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [243] y [19] lastPos = x [242] y [20] | |
- targetPos = x [244] y [19] targetVec = x [250.5] y [12] z [25.5] meetingPos = x [242] y [18] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = wood currSkill = harvest_wood_skill | |
+ pos = x [244] y [16] lastPos = x [243] y [17] | |
+ targetPos = x [244] y [16] targetVec = x [250.5] y [12] z [25.5] meetingPos = x [243] y [15] | |
+ lastRotation = 180.000015 targetRotation = 135.000015 rotation = 168.498016 loadType = wood currSkill = move_loaded_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 6 index = 0 value = x [243] y [18] index = 1 value = x [243] y [17] index = 2 value = x [244] y [16] index = 3 value = x [245] y [15] index = 4 value = x [246] y [14] index = 5 value = x [247] y [13] | |
+pathQueue size = 4 index = 0 value = x [244] y [15] index = 1 value = x [244] y [14] index = 2 value = x [245] y [14] index = 3 value = x [245] y [13] | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [244] y [19], originalPos = x [248] y [11], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 14 | |
@@ -706,7 +824,7 @@ | |
random = 170013 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [248] y [11] | |
+currentPathFinderDesiredFinalPos = x [244] y [12] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -714,12 +832,12 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 11 deadCount = 0 progress = 39375 | |
+ hp = 650 ep = 0 loadCount = 1 deadCount = 0 progress = 17500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 81000 animProgress = 83250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 58500 animProgress = 60750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [245] y [8] lastPos = x [245] y [9] | |
targetPos = x [246] y [7] targetVec = x [243.5] y [12.1111] z [11.5] meetingPos = x [244] y [7] | |
@@ -747,18 +865,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 94500 | |
+ hp = 650 ep = 0 loadCount = 19 deadCount = 0 progress = 67500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 55250 animProgress = 58500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 85500 animProgress = 87750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [229] y [14] lastPos = x [229] y [15] | |
- targetPos = x [229] y [14] targetVec = x [225] y [11] z [14] meetingPos = x [228] y [13] | |
- lastRotation = -135.000015 targetRotation = 180.000015 rotation = -177.524994 loadType = gold currSkill = move_gold_skill | |
+ pos = x [229] y [10] lastPos = x [228] y [11] | |
+ targetPos = x [230] y [10] targetVec = x [225] y [11] z [14] meetingPos = x [228] y [9] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 4 index = 0 value = x [229] y [13] index = 1 value = x [229] y [12] index = 2 value = x [229] y [11] index = 3 value = x [229] y [10] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [230] y [10], originalPos = x [230] y [10], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 10 | |
@@ -780,18 +898,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 650 ep = 0 loadCount = 8 deadCount = 0 progress = 16875 | |
networkCRCLogInfo = | |
- lastAnimProgress = 61750 animProgress = 65000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 24750 animProgress = 27000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [234] y [20] lastPos = x [235] y [20] | |
- targetPos = x [234] y [20] targetVec = x [225] y [11] z [14] meetingPos = x [233] y [19] | |
- lastRotation = -90.000008 targetRotation = -90.000008 rotation = 260.100006 loadType = gold currSkill = move_gold_skill | |
+ pos = x [229] y [9] lastPos = x [228] y [9] | |
+ targetPos = x [230] y [10] targetVec = x [225] y [11] z [14] meetingPos = x [228] y [8] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 10 index = 0 value = x [233] y [19] index = 1 value = x [232] y [18] index = 2 value = x [231] y [17] index = 3 value = x [230] y [16] index = 4 value = x [229] y [15] index = 5 value = x [229] y [14] index = 6 value = x [229] y [13] index = 7 value = x [229] y [12] index = 8 value = x [229] y [11] index = 9 value = x [229] y [10] | |
+pathQueue size = 1 index = 0 value = x [230] y [9] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [230] y [10], originalPos = x [230] y [10], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 10 | |
@@ -813,16 +931,16 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 99750 | |
+ hp = 650 ep = 0 loadCount = 19 deadCount = 0 progress = 30625 | |
networkCRCLogInfo = | |
- lastAnimProgress = 32500 animProgress = 35750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 85500 animProgress = 87750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [248] y [10] lastPos = x [248] y [11] | |
- targetPos = x [248] y [10] targetVec = x [243.5] y [12.1111] z [11.5] meetingPos = x [247] y [9] | |
- lastRotation = 135.000015 targetRotation = 180.000015 rotation = 177.525024 loadType = wood currSkill = move_wood_skill | |
+ targetPos = x [248] y [9] targetVec = x [243.5] y [12.1111] z [11.5] meetingPos = x [247] y [9] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = wood currSkill = harvest_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
@@ -842,24 +960,25 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 16 name [blacksmith_shop][4] | |
+id = 23 name [training_camp][20] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 5500 ep = 0 loadCount = 0 deadCount = 0 progress = 30000 | |
+ hp = 4500 ep = 0 loadCount = 0 deadCount = 0 progress = 84000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 100000 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 60000 animProgress = 67500 highlight = 0.000000 progress2 = 25 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [242] y [10] lastPos = x [242] y [10] | |
- targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [241] y [9] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
+ pos = x [223] y [12] lastPos = x [223] y [12] | |
+ targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [222] y [11] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = produce_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 33 | |
modelFacing = 0 | |
@@ -867,31 +986,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 172745 | |
+random = 182307 | |
randomlastCaller = 775| | |
pathFindRefreshCellCount = 12 | |
currentPathFinderDesiredFinalPos = x [0] y [0] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 23 name [training_camp][20] | |
+id = 24 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 4500 ep = 0 loadCount = 0 deadCount = 0 progress = 27500 | |
+ hp = 650 ep = 0 loadCount = 9 deadCount = 0 progress = 50625 | |
networkCRCLogInfo = | |
- lastAnimProgress = 52500 animProgress = 55000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 78750 animProgress = 81000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [223] y [12] lastPos = x [223] y [12] | |
- targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [222] y [11] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
+ pos = x [237] y [30] lastPos = x [236] y [30] | |
+ targetPos = x [238] y [30] targetVec = x [232.5] y [11] z [30.5] meetingPos = x [236] y [29] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = stone currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [238] y [30], originalPos = x [238] y [30], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 20 | |
modelFacing = 0 | |
@@ -899,29 +1019,29 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 182307 | |
-randomlastCaller = 775| | |
+random = 183673 | |
+randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [0] y [0] | |
+currentPathFinderDesiredFinalPos = x [238] y [30] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 24 name [slave][16] | |
+id = 25 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 88125 | |
+ hp = 650 ep = 0 loadCount = 14 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 80500 animProgress = 82250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 58500 animProgress = 60750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [237] y [30] lastPos = x [236] y [29] | |
- targetPos = x [238] y [30] targetVec = x [232.5] y [11] z [30.5] meetingPos = x [236] y [29] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = stone currSkill = stop_loaded_skill | |
+ pos = x [237] y [29] lastPos = x [236] y [28] | |
+ targetPos = x [238] y [30] targetVec = x [232.5] y [11] z [30.5] meetingPos = x [236] y [28] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = stone currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 1 index = 0 value = x [237] y [30] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [238] y [30], originalPos = x [238] y [30], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 20 | |
@@ -932,32 +1052,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 183673 | |
+random = 185039 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
currentPathFinderDesiredFinalPos = x [238] y [30] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 25 name [slave][16] | |
+id = 26 name [spearman][17] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 5625 | |
+ hp = 371 ep = 0 loadCount = 0 deadCount = 0 progress = 92750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 3500 animProgress = 5250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [238] y [29] lastPos = x [238] y [28] | |
- targetPos = x [238] y [30] targetVec = x [232.5] y [11] z [30.5] meetingPos = x [237] y [28] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = stone currSkill = stop_loaded_skill | |
+ lastAnimProgress = 0 animProgress = 2250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 300042 - factionIndex = 3 currField = 0 targetField = 0 | |
+ pos = x [222] y [30] lastPos = x [223] y [30] | |
+ targetPos = x [220] y [31] targetVec = x [220] y [11] z [31] meetingPos = x [221] y [29] | |
+ lastRotation = 180.000015 targetRotation = -63.434952 rotation = 296.273621 currSkill = attack_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 2 index = 0 value = x [221] y [29] index = 1 value = x [221] y [28] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [238] y [30], originalPos = x [238] y [30], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 20 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [220] y [28], originalPos = x [220] y [28], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -965,23 +1085,24 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 185039 | |
-randomlastCaller = 775|843| | |
+random = 228712 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [238] y [30] | |
+currentPathFinderDesiredFinalPos = x [220] y [28] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.990000, animProgress = 0.000000 startAttackParticleSystemNow = 0 | |
id = 27 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 3 deadCount = 0 progress = 17500 | |
+ hp = 650 ep = 0 loadCount = 22 deadCount = 0 progress = 52500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 60750 animProgress = 63000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 49500 animProgress = 51750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [247] y [10] lastPos = x [246] y [11] | |
targetPos = x [248] y [9] targetVec = x [250.5] y [12] z [25.5] meetingPos = x [246] y [9] | |
@@ -1009,21 +1130,21 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 13 deadCount = 0 progress = 74375 | |
+ hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 52178 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 2250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 42250 animProgress = 45500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [243] y [18] lastPos = x [242] y [19] | |
- targetPos = x [244] y [18] targetVec = x [250.5] y [12] z [25.5] meetingPos = x [242] y [17] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = wood currSkill = harvest_wood_skill | |
+ pos = x [246] y [13] lastPos = x [245] y [14] | |
+ targetPos = x [246] y [13] targetVec = x [250.5] y [12] z [25.5] meetingPos = x [245] y [12] | |
+ lastRotation = 180.000015 targetRotation = 135.000015 rotation = 136.394119 loadType = wood currSkill = move_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 6 index = 0 value = x [243] y [17] index = 1 value = x [244] y [16] index = 2 value = x [245] y [15] index = 3 value = x [246] y [14] index = 4 value = x [247] y [13] index = 5 value = x [248] y [12] | |
+pathQueue size = 5 index = 0 value = x [247] y [12] index = 1 value = x [246] y [11] index = 2 value = x [246] y [10] index = 3 value = x [246] y [9] index = 4 value = x [247] y [9] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [244] y [18], originalPos = x [248] y [11], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 14 | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [248] y [9], originalPos = x [248] y [11], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 14 | |
modelFacing = 0 | |
@@ -1034,7 +1155,7 @@ | |
random = 189137 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [248] y [11] | |
+currentPathFinderDesiredFinalPos = x [248] y [9] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -1042,18 +1163,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 99750 | |
+ hp = 650 ep = 0 loadCount = 24 deadCount = 0 progress = 39375 | |
networkCRCLogInfo = | |
- lastAnimProgress = 74750 animProgress = 78000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 74250 animProgress = 76500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [236] y [18] lastPos = x [236] y [19] | |
- targetPos = x [236] y [18] targetVec = x [0] y [0] z [0] meetingPos = x [235] y [17] | |
- lastRotation = -135.000015 targetRotation = 180.000015 rotation = -177.524994 loadType = gold currSkill = move_gold_skill | |
+ pos = x [236] y [14] lastPos = x [236] y [15] | |
+ targetPos = x [236] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [235] y [13] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 3 index = 0 value = x [236] y [17] index = 1 value = x [236] y [16] index = 2 value = x [236] y [15] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [236] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -1071,24 +1192,25 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 33 name [temple][19] | |
+id = 32 name [spearman][17] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 9000 ep = 0 loadCount = 0 deadCount = 0 progress = 52500 | |
+ hp = 724 ep = 0 loadCount = 0 deadCount = 0 progress = 84303 | |
networkCRCLogInfo = | |
- lastAnimProgress = 2500 animProgress = 5000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [249] y [24] lastPos = x [249] y [24] | |
- targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [248] y [23] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ lastAnimProgress = 31250 animProgress = 34375 highlight = 0.000000 progress2 = 0 kills = 4 enemyKills = 4 | |
+ currField = 0 targetField = 0 level = elite | |
+ pos = x [219] y [32] lastPos = x [220] y [33] | |
+ targetPos = x [219] y [32] targetVec = x [212] y [11] z [27] meetingPos = x [218] y [31] | |
+ lastRotation = -90.000008 targetRotation = -135.000015 rotation = -133.926315 currSkill = charge_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 350maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 2sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 8 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 5 index = 0 value = x [219] y [31] index = 1 value = x [219] y [30] index = 2 value = x [220] y [29] index = 3 value = x [220] y [28] index = 4 value = x [221] y [28] | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [222] y [29], originalPos = x [222] y [29], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1096,29 +1218,30 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 195967 | |
-randomlastCaller = 775| | |
-pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [0] y [0] | |
+random = 287245 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 12 | |
+currentPathFinderDesiredFinalPos = x [222] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.540000, animProgress = 0.562500 startAttackParticleSystemNow = 0 | |
id = 34 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 23 deadCount = 0 progress = 0 | |
+ hp = 650 ep = 0 loadCount = 21 deadCount = 0 progress = 22500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 18000 animProgress = 20250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 47250 animProgress = 49500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [237] y [29] lastPos = x [236] y [29] | |
- targetPos = x [238] y [30] targetVec = x [232.5] y [11] z [30.5] meetingPos = x [236] y [28] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = stone currSkill = mine_skill | |
+ pos = x [238] y [29] lastPos = x [238] y [28] | |
+ targetPos = x [238] y [30] targetVec = x [232.5] y [11] z [30.5] meetingPos = x [237] y [28] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = stone currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 1 index = 0 value = x [238] y [29] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [238] y [30], originalPos = x [238] y [30], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 20 | |
@@ -1140,18 +1263,18 @@ | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 10 deadCount = 0 progress = 73125 | |
+ hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 84000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 27000 animProgress = 29250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 3250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [236] y [14] lastPos = x [236] y [15] | |
- targetPos = x [236] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [235] y [13] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
+ pos = x [238] y [20] lastPos = x [238] y [21] | |
+ targetPos = x [238] y [20] targetVec = x [0] y [0] z [0] meetingPos = x [237] y [19] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = move_gold_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 7 index = 0 value = x [238] y [19] index = 1 value = x [238] y [18] index = 2 value = x [238] y [17] index = 3 value = x [238] y [16] index = 4 value = x [238] y [15] index = 5 value = x [238] y [14] index = 6 value = x [238] y [13] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [236] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -1169,24 +1292,25 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 36 name [military_camp][15] | |
+id = 38 name [archer][0] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 8000 ep = 0 loadCount = 0 deadCount = 0 progress = 52500 | |
+ hp = 339 ep = 0 loadCount = 0 deadCount = 0 progress = 97625 | |
networkCRCLogInfo = | |
- lastAnimProgress = 87500 animProgress = 90000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [231] y [29] lastPos = x [231] y [29] | |
- targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [230] y [28] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
+ lastAnimProgress = 96250 animProgress = 97625 highlight = 0.000000 progress2 = 0 kills = 2 enemyKills = 2 | |
+ targetRef = 300045 - factionIndex = 3 currField = 0 targetField = 0 | |
+ pos = x [217] y [15] lastPos = x [218] y [14] | |
+ targetPos = x [213] y [17] targetVec = x [212.078] y [11] z [17.9219] meetingPos = x [216] y [14] | |
+ lastRotation = -45.000004 targetRotation = -63.434952 rotation = -56.196838 currSkill = attack_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 7 index = 0 value = x [216] y [16] index = 1 value = x [215] y [17] index = 2 value = x [214] y [18] index = 3 value = x [213] y [19] index = 4 value = x [212] y [20] index = 5 value = x [211] y [21] index = 6 value = x [211] y [22] | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [211] y [23], originalPos = x [211] y [23], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1194,32 +1318,33 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 200065 | |
-randomlastCaller = 775| | |
+random = 108719 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [0] y [0] | |
+currentPathFinderDesiredFinalPos = x [209] y [21] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.500000, lastAnimProgress = 0.948750, animProgress = 0.962500 startAttackParticleSystemNow = 0 | |
id = 39 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 6390 | |
+ hp = 650 ep = 0 loadCount = 9 deadCount = 0 progress = 67500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 54000 animProgress = 56250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 85500 animProgress = 87750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [233] y [16] lastPos = x [232] y [15] | |
- targetPos = x [233] y [16] targetVec = x [0] y [0] z [0] meetingPos = x [232] y [15] | |
- lastRotation = 0.000000 targetRotation = 45.000004 rotation = 5.751000 loadType = gold currSkill = move_loaded_skill | |
+ pos = x [235] y [14] lastPos = x [235] y [15] | |
+ targetPos = x [235] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [234] y [13] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 9 index = 0 value = x [234] y [17] index = 1 value = x [235] y [17] index = 2 value = x [236] y [18] index = 3 value = x [237] y [19] index = 4 value = x [237] y [20] index = 5 value = x [237] y [21] index = 6 value = x [237] y [22] index = 7 value = x [237] y [23] index = 8 value = x [237] y [24] | |
+pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [235] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1230,29 +1355,29 @@ | |
random = 204163 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [234] y [24] | |
+currentPathFinderDesiredFinalPos = x [236] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 42 name [slave][16] | |
+id = 41 name [spearman][17] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 3 deadCount = 0 progress = 84375 | |
+ hp = 579 ep = 0 loadCount = 0 deadCount = 0 progress = 18750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 51750 animProgress = 54000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 3125 animProgress = 6250 highlight = 0.000000 progress2 = 0 kills = 2 enemyKills = 2 | |
currField = 0 targetField = 0 | |
- pos = x [235] y [14] lastPos = x [235] y [15] | |
- targetPos = x [235] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [234] y [13] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
+ pos = x [224] y [28] lastPos = x [224] y [29] | |
+ targetPos = x [224] y [28] targetVec = x [221] y [11] z [29] meetingPos = x [223] y [27] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 5 index = 0 value = x [223] y [28] index = 1 value = x [222] y [28] index = 2 value = x [221] y [28] index = 3 value = x [221] y [29] index = 4 value = x [221] y [30] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [235] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [221] y [30], originalPos = x [221] y [30], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1260,25 +1385,26 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 208261 | |
-randomlastCaller = 775|843| | |
+random = 104788 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [236] y [13] | |
+currentPathFinderDesiredFinalPos = x [221] y [30] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.630000, animProgress = 0.652500 startAttackParticleSystemNow = 0 | |
-id = 45 name [slave][16] | |
+id = 42 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 9 deadCount = 0 progress = 78750 | |
+ hp = 650 ep = 0 loadCount = 13 deadCount = 0 progress = 78750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 90000 animProgress = 92250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 49500 animProgress = 51750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [237] y [14] lastPos = x [237] y [15] | |
+ pos = x [237] y [14] lastPos = x [238] y [15] | |
targetPos = x [237] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [236] y [13] | |
lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
@@ -1293,32 +1419,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 212359 | |
+random = 208261 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 13 | |
currentPathFinderDesiredFinalPos = x [236] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 46 name [slave][16] | |
+id = 44 name [spearman][17] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 650 ep = 0 loadCount = 25 deadCount = 0 progress = 18000 | |
+ hp = 492 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 33750 animProgress = 36000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 36000 animProgress = 37125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [237] y [20] lastPos = x [237] y [19] | |
- targetPos = x [237] y [20] targetVec = x [0] y [0] z [0] meetingPos = x [236] y [19] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = move_loaded_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 4 index = 0 value = x [237] y [21] index = 1 value = x [237] y [22] index = 2 value = x [237] y [23] index = 3 value = x [237] y [24] | |
+ pos = x [223] y [29] lastPos = x [224] y [29] | |
+ targetPos = x [223] y [29] targetVec = x [212] y [11] z [27] meetingPos = x [222] y [28] | |
+ lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 currSkill = stop_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 9 | |
+pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [235] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [222] y [29], originalPos = x [222] y [29], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1326,32 +1452,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 213725 | |
-randomlastCaller = 775|843| | |
+random = 451692 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [234] y [24] | |
+currentPathFinderDesiredFinalPos = x [222] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.135000, animProgress = 0.157500 startAttackParticleSystemNow = 0 | |
-id = 47 name [cavalry][6] | |
+id = 16 name [blacksmith_shop][4] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 1300 ep = 0 loadCount = 0 deadCount = 0 progress = 85200 | |
+ hp = 5500 ep = 0 loadCount = 0 deadCount = 0 progress = 7500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 12000 animProgress = 15000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 48750 animProgress = 50000 highlight = -0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [225] y [31] lastPos = x [226] y [30] | |
- targetPos = x [225] y [31] targetVec = x [0] y [0] z [0] meetingPos = x [224] y [30] | |
- lastRotation = 0.000000 targetRotation = -45.000004 rotation = -38.340004 currSkill = move_skill | |
+ pos = x [242] y [10] lastPos = x [242] y [10] | |
+ targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [241] y [9] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 2 index = 0 value = x [224] y [31] index = 1 value = x [223] y [31] | |
+pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [230] y [28], originalPos = x [230] y [28], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 0 | |
modelFacing = 0 | |
@@ -1359,32 +1485,63 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 215091 | |
-randomlastCaller = 775|843| | |
+random = 172745 | |
+randomlastCaller = 775| | |
+pathFindRefreshCellCount = 12 | |
+currentPathFinderDesiredFinalPos = x [0] y [0] | |
+lastStuckFrame = 0 | |
+lastStuckPos = x [0] y [0] | |
+ | |
+id = 33 name [temple][19] | |
+FactionIndex = 0 | |
+teamIndex = 0 | |
+startLocationIndex = 0 | |
+thisFaction = 1 | |
+control = 5 | |
+factionName = romans | |
+ hp = 9000 ep = 0 loadCount = 0 deadCount = 0 progress = 30000 | |
+networkCRCLogInfo = | |
+ lastAnimProgress = 90000 animProgress = 92500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ currField = 0 targetField = 0 | |
+ pos = x [249] y [24] lastPos = x [249] y [24] | |
+ targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [248] y [23] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 0 | |
+ | |
+Command count = 0 | |
+ | |
+ | |
+modelFacing = 0 | |
+retryCurrCommandCount = 0 | |
+screenPos = x [0] y [0] z [0] | |
+currentUnitTitle = | |
+inBailOutAttempt = 0 | |
+random = 195967 | |
+randomlastCaller = 775| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [0] y [0] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 48 name [spearman][17] | |
+id = 36 name [military_camp][15] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 12500 | |
+ hp = 8000 ep = 0 loadCount = 0 deadCount = 0 progress = 30000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 3125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 72500 animProgress = 75000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [225] y [23] lastPos = x [225] y [22] | |
- targetPos = x [225] y [23] targetVec = x [0] y [0] z [0] meetingPos = x [224] y [22] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = charge_skill | |
+ pos = x [231] y [29] lastPos = x [231] y [29] | |
+ targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [230] y [28] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 5 index = 0 value = x [224] y [24] index = 1 value = x [223] y [25] index = 2 value = x [222] y [26] index = 3 value = x [221] y [27] index = 4 value = x [221] y [28] | |
+pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [217] y [28], originalPos = x [217] y [28], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 0 | |
modelFacing = 0 | |
@@ -1392,32 +1549,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 216457 | |
-randomlastCaller = 775|843| | |
+random = 200065 | |
+randomlastCaller = 775| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [221] y [29] | |
+currentPathFinderDesiredFinalPos = x [0] y [0] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 49 name [spearman][17] | |
+id = 45 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 12500 | |
+ hp = 650 ep = 0 loadCount = 17 deadCount = 0 progress = 33750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 53125 animProgress = 56250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 92250 animProgress = 94500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [225] y [11] lastPos = x [225] y [12] | |
- targetPos = x [225] y [11] targetVec = x [0] y [0] z [0] meetingPos = x [224] y [10] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = charge_skill | |
+ pos = x [231] y [14] lastPos = x [232] y [15] | |
+ targetPos = x [232] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [230] y [13] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 3 index = 0 value = x [224] y [11] index = 1 value = x [223] y [11] index = 2 value = x [222] y [11] | |
+pathQueue size = 6 index = 0 value = x [230] y [13] index = 1 value = x [229] y [12] index = 2 value = x [229] y [11] index = 3 value = x [229] y [10] index = 4 value = x [229] y [9] index = 5 value = x [230] y [9] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [222] y [11], originalPos = x [222] y [11], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1425,31 +1582,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 217823 | |
+random = 212359 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [222] y [11] | |
+currentPathFinderDesiredFinalPos = x [236] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 37 name [archer][0] | |
+id = 46 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 0 ep = 0 loadCount = 0 deadCount = 309 progress = 100000 | |
+ hp = 650 ep = 0 loadCount = 0 deadCount = 0 progress = 52500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 3 enemyKills = 3 | |
- targetRef = 200009 - factionIndex = 2 currField = 0 targetField = 0 | |
- pos = x [218] y [29] lastPos = x [219] y [30] | |
- targetPos = x [214] y [33] targetVec = x [213.525] y [10.9736] z [33.4747] meetingPos = x [217] y [28] | |
- lastRotation = -45.000004 targetRotation = -45.000004 rotation = -90.000008 currSkill = die_skill | |
- toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ lastAnimProgress = 78000 animProgress = 81250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ currField = 0 targetField = 0 | |
+ pos = x [233] y [16] lastPos = x [234] y [16] | |
+ targetPos = x [233] y [16] targetVec = x [0] y [0] z [0] meetingPos = x [232] y [15] | |
+ lastRotation = -45.000004 targetRotation = -90.000008 rotation = -87.525009 loadType = gold currSkill = move_gold_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 9 index = 0 value = x [232] y [16] index = 1 value = x [231] y [15] index = 2 value = x [230] y [14] index = 3 value = x [230] y [13] index = 4 value = x [229] y [12] index = 5 value = x [229] y [11] index = 6 value = x [229] y [10] index = 7 value = x [229] y [9] index = 8 value = x [230] y [9] | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [236] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1457,32 +1615,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 40492 | |
-randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+random = 213725 | |
+randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [209] y [26] | |
+currentPathFinderDesiredFinalPos = x [236] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.500000, lastAnimProgress = 0.563750, animProgress = 0.577500 startAttackParticleSystemNow = 0 | |
-id = 19 name [spearman][17] | |
+id = 47 name [cavalry][6] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 0 ep = 0 loadCount = 0 deadCount = 561 progress = 100000 | |
+ hp = 1263 ep = 0 loadCount = 0 deadCount = 0 progress = 68160 | |
networkCRCLogInfo = | |
- lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- targetRef = 200009 - factionIndex = 2 currField = 0 targetField = 0 | |
- pos = x [211] y [26] lastPos = x [212] y [27] | |
- targetPos = x [214] y [33] targetVec = x [213.525] y [10.9736] z [33.4747] meetingPos = x [210] y [25] | |
- lastRotation = 23.198593 targetRotation = 23.198593 rotation = -265.949982 currSkill = die_skill | |
- toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ lastAnimProgress = 36000 animProgress = 39000 highlight = 0.000000 progress2 = 0 kills = 1 enemyKills = 1 | |
+ currField = 0 targetField = 0 | |
+ pos = x [226] y [29] lastPos = x [225] y [30] | |
+ targetPos = x [226] y [29] targetVec = x [220] y [11] z [31] meetingPos = x [225] y [28] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 3 index = 0 value = x [227] y [29] index = 1 value = x [228] y [28] index = 2 value = x [229] y [28] | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [230] y [28], originalPos = x [230] y [28], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1490,32 +1648,33 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 322249 | |
-randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
-pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [209] y [26] | |
+random = 708561 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 13 | |
+currentPathFinderDesiredFinalPos = x [230] y [28] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.607500, animProgress = 0.630000 startAttackParticleSystemNow = 0 | |
+networkCRCParticleLogInfo = attackStartTime = 0.800000, lastAnimProgress = 0.975000, animProgress = 0.993750 startAttackParticleSystemNow = 0 | |
-id = 5 name [spearman][17] | |
+id = 48 name [spearman][17] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 0 ep = 0 loadCount = 0 deadCount = 625 progress = 100000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 68750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- targetRef = 300037 - factionIndex = 3 currField = 0 targetField = 0 | |
- pos = x [211] y [28] lastPos = x [212] y [28] | |
- targetPos = x [222] y [31] targetVec = x [221.385] y [11] z [31] meetingPos = x [210] y [27] | |
- lastRotation = 74.744881 targetRotation = 74.744881 rotation = -90.787506 currSkill = die_skill | |
- toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ lastAnimProgress = 65625 animProgress = 68750 highlight = 0.000000 progress2 = 0 kills = 1 enemyKills = 1 | |
+ currField = 0 targetField = 0 | |
+ pos = x [220] y [26] lastPos = x [220] y [25] | |
+ targetPos = x [220] y [26] targetVec = x [222] y [11] z [19] meetingPos = x [219] y [25] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = charge_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 4 index = 0 value = x [220] y [27] index = 1 value = x [220] y [28] index = 2 value = x [220] y [29] index = 3 value = x [220] y [30] | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [217] y [28], originalPos = x [217] y [28], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1523,32 +1682,33 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 224403 | |
-randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
-pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [209] y [26] | |
+random = 568918 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 13 | |
+currentPathFinderDesiredFinalPos = x [212] y [18] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.855000, animProgress = 0.877500 startAttackParticleSystemNow = 0 | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.067500, animProgress = 0.090000 startAttackParticleSystemNow = 0 | |
-id = 44 name [spearman][17] | |
+id = 49 name [spearman][17] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 0 ep = 0 loadCount = 0 deadCount = 855 progress = 100000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 31250 | |
networkCRCLogInfo = | |
- lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- targetRef = 200009 - factionIndex = 2 currField = 0 targetField = 0 | |
- pos = x [217] y [17] lastPos = x [218] y [16] | |
- targetPos = x [214] y [33] targetVec = x [213.525] y [10.9736] z [33.4747] meetingPos = x [216] y [16] | |
- lastRotation = -10.619655 targetRotation = -10.619655 rotation = -63.501366 currSkill = die_skill | |
- toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ lastAnimProgress = 18750 animProgress = 21875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ currField = 0 targetField = 0 | |
+ pos = x [220] y [25] lastPos = x [220] y [24] | |
+ targetPos = x [220] y [25] targetVec = x [222] y [11] z [19] meetingPos = x [219] y [24] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = charge_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 5 index = 0 value = x [220] y [26] index = 1 value = x [220] y [27] index = 2 value = x [220] y [28] index = 3 value = x [220] y [29] index = 4 value = x [220] y [30] | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [222] y [11], originalPos = x [222] y [11], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1556,32 +1716,33 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 57515 | |
-randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+random = 24951 | |
+randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 13 | |
-currentPathFinderDesiredFinalPos = x [215] y [19] | |
+currentPathFinderDesiredFinalPos = x [212] y [18] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.945000, animProgress = 0.967500 startAttackParticleSystemNow = 0 | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.517499, animProgress = 0.540000 startAttackParticleSystemNow = 0 | |
-id = 4 name [spearman][17] | |
+id = 50 name [slave][16] | |
FactionIndex = 0 | |
teamIndex = 0 | |
startLocationIndex = 0 | |
-thisFaction = 0 | |
+thisFaction = 1 | |
control = 5 | |
factionName = romans | |
- hp = 0 ep = 0 loadCount = 0 deadCount = 954 progress = 100000 | |
+ hp = 650 ep = 0 loadCount = 1 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 1 enemyKills = 1 | |
- targetRef = 300005 - factionIndex = 3 currField = 0 targetField = 0 | |
- pos = x [217] y [29] lastPos = x [218] y [29] | |
- targetPos = x [215] y [29] targetVec = x [215] y [11] z [29] meetingPos = x [216] y [28] | |
- lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 currSkill = die_skill | |
- toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ lastAnimProgress = 38250 animProgress = 40500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ currField = 0 targetField = 0 | |
+ pos = x [232] y [14] lastPos = x [233] y [15] | |
+ targetPos = x [232] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [231] y [13] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = -175.499985 loadType = gold currSkill = mine_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 7 index = 0 value = x [231] y [14] index = 1 value = x [230] y [13] index = 2 value = x [229] y [12] index = 3 value = x [229] y [11] index = 4 value = x [229] y [10] index = 5 value = x [229] y [9] index = 6 value = x [230] y [9] | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [13], originalPos = x [236] y [13], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1589,13 +1750,12 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 564263 | |
-randomlastCaller = 775|843|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
-pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [215] y [29] | |
+random = 219189 | |
+randomlastCaller = 775|843| | |
+pathFindRefreshCellCount = 13 | |
+currentPathFinderDesiredFinalPos = x [236] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.607500, animProgress = 0.630000 startAttackParticleSystemNow = 0 | |
Faction detail for index: 1 | |
@@ -1603,8 +1763,8 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
Faction Name: indian | |
Unit Type List count = 21 | |
Unit Name: [archer] id = 0 maxHp = 700 hpRegeneration = 1 maxEp = 0 startEpValue = 0 startEpPercentage = 0 epRegeneration = 0 maxUnitCount = 0 fields index = 0 value = 1 fields index = 1 value = 1 properties index = 0 value = 0 properties index = 1 value = 0 armor = 9 armorType Name: [leather id = 1 light = 0 lightColor = x [0] y [0] z [0] multiSelect = 1 uniformSelect = 0 commandable = 1 sight = 15 size = 1 height = 2 rotatedBuildPos = 0.000000 rotationAllowed = 1 skillTypes: [4] i = 0 Stop i = 1 Move i = 2 Attack i = 3 Die commandTypes: [4] i = 0 Stop i = 1 Move i = 2 Attack i = 3 AttackStopped storedResources: [0] levels: [1] i = 0 elite meetingPoint = 0 countInVictoryConditions = 0 | |
@@ -1679,7 +1839,16 @@ | |
round_tent | |
-UpgradeCount: 0 | |
+UpgradeCount: 1 index = 0 state = 0 factionIndex = 1 type = petroleum Reqs: | |
+gold: 200 | |
+stone: 150 | |
+ | |
+Upgrades | |
+->Sight +1 | |
+->Damage +40 | |
+Affected Units | |
+ fire_archer | |
+ | |
ResourceCount = 7 | |
index = 0 resource name = energy | |
0/0 | |
@@ -1698,8 +1867,8 @@ | |
balance = 0 | |
index = 2 resource name = gold | |
-2000/2000 | |
-amount = 2000 | |
+1400/2000 | |
+amount = 1400 | |
type = gold | |
type resources per patch = 2000 | |
pos = x [0] y [0] | |
@@ -1714,24 +1883,24 @@ | |
balance = 0 | |
index = 4 resource name = housing | |
-22/0 | |
-amount = 22 | |
+20/0 | |
+amount = 20 | |
type = housing | |
type resources per patch = 0 | |
pos = x [0] y [0] | |
balance = 0 | |
index = 5 resource name = stone | |
-500/1500 | |
-amount = 500 | |
+350/1500 | |
+amount = 350 | |
type = stone | |
type resources per patch = 1500 | |
pos = x [0] y [0] | |
balance = 0 | |
index = 6 resource name = wood | |
-375/300 | |
-amount = 375 | |
+225/300 | |
+amount = 225 | |
type = wood | |
type resources per patch = 300 | |
pos = x [0] y [0] | |
@@ -1800,12 +1969,12 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 9000 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 9000 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 2500 highlight = -0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 87500 animProgress = 90000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [233] y [103] lastPos = x [233] y [103] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [234] y [114] | |
@@ -1832,18 +2001,18 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 25 deadCount = 0 progress = 87672 | |
+ hp = 600 ep = 0 loadCount = 14 deadCount = 0 progress = 61875 | |
networkCRCLogInfo = | |
- lastAnimProgress = 22500 animProgress = 25000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 83250 animProgress = 85500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [234] y [108] lastPos = x [233] y [109] | |
- targetPos = x [234] y [108] targetVec = x [0] y [0] z [0] meetingPos = x [233] y [107] | |
- lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 loadType = gold currSkill = move_loaded_skill | |
+ pos = x [231] y [115] lastPos = x [231] y [114] | |
+ targetPos = x [232] y [116] targetVec = x [0] y [0] z [0] meetingPos = x [230] y [114] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 6 index = 0 value = x [235] y [108] index = 1 value = x [236] y [108] index = 2 value = x [236] y [107] index = 3 value = x [236] y [106] index = 4 value = x [235] y [106] index = 5 value = x [235] y [105] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [116], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -1857,7 +2026,7 @@ | |
random = 373480 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 15 | |
-currentPathFinderDesiredFinalPos = x [235] y [105] | |
+currentPathFinderDesiredFinalPos = x [234] y [114] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -1865,21 +2034,27 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 6 deadCount = 0 progress = 39375 | |
+ hp = 600 ep = 0 loadCount = 25 deadCount = 0 progress = 13488 | |
networkCRCLogInfo = | |
- lastAnimProgress = 54000 animProgress = 56250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 6500 animProgress = 9750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [234] y [113] lastPos = x [233] y [112] | |
- targetPos = x [234] y [114] targetVec = x [227] y [11] z [106] meetingPos = x [233] y [112] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = mine_skill | |
+ pos = x [236] y [110] lastPos = x [235] y [111] | |
+ targetPos = x [236] y [110] targetVec = x [227] y [11] z [106] meetingPos = x [235] y [109] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 loadType = gold currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 7 index = 0 value = x [237] y [109] index = 1 value = x [238] y [108] index = 2 value = x [238] y [107] index = 3 value = x [238] y [106] index = 4 value = x [238] y [105] index = 5 value = x [238] y [104] index = 6 value = x [238] y [103] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [234] y [114], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 3 | |
+ index = 0 commandType id = 2, desc = Build, pos = x [239] y [99], originalPos = x [239] y [99], facing = 0, unitTypeId = 4, unitTypeDesc = big_tent Reqs: | |
+gold: 150 | |
+housing: -35 | |
+wood: 150 | |
+main_teepee | |
+tent | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -1890,7 +2065,7 @@ | |
random = 374846 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 15 | |
-currentPathFinderDesiredFinalPos = x [234] y [114] | |
+currentPathFinderDesiredFinalPos = x [238] y [103] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -1898,21 +2073,21 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 19 deadCount = 0 progress = 90000 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 89250 | |
networkCRCLogInfo = | |
- lastAnimProgress = 94500 animProgress = 96750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 26000 animProgress = 29250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [231] y [116] lastPos = x [230] y [116] | |
- targetPos = x [232] y [116] targetVec = x [227] y [11] z [106] meetingPos = x [230] y [115] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = gold currSkill = mine_skill | |
+ pos = x [233] y [111] lastPos = x [233] y [110] | |
+ targetPos = x [233] y [111] targetVec = x [227] y [11] z [106] meetingPos = x [232] y [110] | |
+ lastRotation = -45.000004 targetRotation = 0.000000 rotation = -2.475002 loadType = gold currSkill = move_gold_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 4 index = 0 value = x [233] y [112] index = 1 value = x [233] y [113] index = 2 value = x [233] y [114] index = 3 value = x [233] y [115] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [116], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 3 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [234] y [114], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = 3 | |
modelFacing = 0 | |
@@ -1931,12 +2106,12 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 0 highlight = -0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [222] y [103] lastPos = x [223] y [103] | |
targetPos = x [222] y [103] targetVec = x [0] y [0] z [0] meetingPos = x [221] y [102] | |
@@ -1964,10 +2139,10 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
lastAnimProgress = 68625 animProgress = 69750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
@@ -1997,21 +2172,25 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 22000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 74250 animProgress = 75375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 60750 animProgress = 63000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [221] y [102] lastPos = x [222] y [102] | |
- targetPos = x [221] y [102] targetVec = x [0] y [0] z [0] meetingPos = x [220] y [101] | |
- lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 currSkill = stop_skill | |
+ pos = x [221] y [110] lastPos = x [221] y [109] | |
+ targetPos = x [221] y [110] targetVec = x [0] y [0] z [0] meetingPos = x [220] y [109] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 1 index = 0 value = x [221] y [111] | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 1, desc = Move, pos = x [221] y [111], originalPos = x [221] y [111], facing = 0, unitTypeId = 16, unitTypeDesc = stickfighter Reqs: | |
+gold: 35 | |
+housing: 1 | |
+wood: 25 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -2022,7 +2201,7 @@ | |
random = 380310 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 15 | |
-currentPathFinderDesiredFinalPos = x [221] y [103] | |
+currentPathFinderDesiredFinalPos = x [221] y [111] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -2030,10 +2209,10 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
networkCRCLogInfo = | |
lastAnimProgress = 90000 animProgress = 91125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
@@ -2063,21 +2242,41 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 11000 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 11000 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 0 highlight = 0.000000 progress2 = 6 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [238] y [109] lastPos = x [238] y [109] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [237] y [108] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = produce_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 3 | |
+ index = 0 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 19, unitTypeDesc = totem Reqs: | |
+gold: 400 | |
+stone: 50 | |
+wood: 250 | |
+campfire | |
+tent | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 1 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 19, unitTypeDesc = totem Reqs: | |
+gold: 400 | |
+stone: 50 | |
+wood: 250 | |
+campfire | |
+tent | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 2 commandType id = 2, desc = Upgrade, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 19, unitTypeDesc = totem Reqs: | |
+gold: 400 | |
+stone: 50 | |
+wood: 250 | |
+campfire | |
+tent | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -2096,12 +2295,12 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 97500 | |
+ hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 50000 animProgress = 52500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 35000 animProgress = 37500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [226] y [105] lastPos = x [226] y [105] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [234] y [114] | |
@@ -2128,21 +2327,24 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 74540 | |
networkCRCLogInfo = | |
- lastAnimProgress = 90750 animProgress = 92125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- targetRef = 100011 - factionIndex = 1 currField = 0 targetField = 0 | |
- pos = x [232] y [102] lastPos = x [232] y [103] | |
- targetPos = x [232] y [99] targetVec = x [232] y [11] z [100] meetingPos = x [231] y [101] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = stop_skill | |
+ lastAnimProgress = 35750 animProgress = 39000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ currField = 0 targetField = 0 | |
+ pos = x [241] y [114] lastPos = x [240] y [113] | |
+ targetPos = x [241] y [114] targetVec = x [232] y [11] z [100] meetingPos = x [240] y [113] | |
+ lastRotation = 90.000008 targetRotation = 45.000004 rotation = 46.394104 currSkill = move_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 1 index = 0 value = x [242] y [115] | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [242] y [120], originalPos = x [242] y [120], facing = 0, unitTypeId = 20, unitTypeDesc = worker Reqs: | |
+gold: 75 | |
+housing: 1 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -2153,7 +2355,7 @@ | |
random = 385774 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 15 | |
-currentPathFinderDesiredFinalPos = x [232] y [102] | |
+currentPathFinderDesiredFinalPos = x [242] y [120] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -2161,12 +2363,12 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 60000 | |
+ hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 37500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 70000 animProgress = 72500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 55000 animProgress = 57500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [231] y [99] lastPos = x [231] y [99] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [222] y [103] | |
@@ -2193,18 +2395,18 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 73500 | |
+ hp = 600 ep = 0 loadCount = 22 deadCount = 0 progress = 16875 | |
networkCRCLogInfo = | |
- lastAnimProgress = 9750 animProgress = 13000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 85500 animProgress = 87750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [234] y [112] lastPos = x [235] y [112] | |
- targetPos = x [234] y [112] targetVec = x [0] y [0] z [0] meetingPos = x [233] y [111] | |
- lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 loadType = gold currSkill = move_gold_skill | |
+ pos = x [233] y [113] lastPos = x [233] y [112] | |
+ targetPos = x [234] y [114] targetVec = x [0] y [0] z [0] meetingPos = x [232] y [112] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 2 index = 0 value = x [233] y [112] index = 1 value = x [233] y [113] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [234] y [114], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -2226,21 +2428,21 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 25 deadCount = 0 progress = 74184 | |
+ hp = 600 ep = 0 loadCount = 7 deadCount = 0 progress = 22500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 5000 animProgress = 7500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 87750 animProgress = 90000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [234] y [111] lastPos = x [233] y [112] | |
- targetPos = x [234] y [111] targetVec = x [0] y [0] z [0] meetingPos = x [233] y [110] | |
- lastRotation = 180.000015 targetRotation = 135.000015 rotation = 137.512817 loadType = gold currSkill = move_loaded_skill | |
+ pos = x [232] y [115] lastPos = x [232] y [114] | |
+ targetPos = x [232] y [116] targetVec = x [0] y [0] z [0] meetingPos = x [231] y [114] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 7 index = 0 value = x [235] y [110] index = 1 value = x [235] y [109] index = 2 value = x [236] y [108] index = 3 value = x [236] y [107] index = 4 value = x [236] y [106] index = 5 value = x [235] y [106] index = 6 value = x [235] y [105] | |
+pathQueue size = 1 index = 0 value = x [233] y [115] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [234] y [114], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [116], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -2251,7 +2453,7 @@ | |
random = 389872 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 16 | |
-currentPathFinderDesiredFinalPos = x [235] y [105] | |
+currentPathFinderDesiredFinalPos = x [234] y [114] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -2259,10 +2461,10 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
lastAnimProgress = 96750 animProgress = 97875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
@@ -2292,16 +2494,16 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 2 deadCount = 0 progress = 16875 | |
+ hp = 600 ep = 0 loadCount = 25 deadCount = 0 progress = 63750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 85500 animProgress = 87750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 57750 animProgress = 59500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [235] y [113] lastPos = x [235] y [112] | |
targetPos = x [235] y [114] targetVec = x [0] y [0] z [0] meetingPos = x [234] y [112] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = mine_skill | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = stop_loaded_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
@@ -2325,21 +2527,21 @@ | |
FactionIndex = 1 | |
teamIndex = 0 | |
startLocationIndex = 1 | |
-thisFaction = 1 | |
-control = 5 | |
+thisFaction = 0 | |
+control = 3 | |
factionName = indian | |
- hp = 600 ep = 0 loadCount = 15 deadCount = 0 progress = 56250 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 33543 | |
networkCRCLogInfo = | |
- lastAnimProgress = 20250 animProgress = 22500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 26000 animProgress = 29250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [232] y [115] lastPos = x [232] y [114] | |
- targetPos = x [232] y [116] targetVec = x [0] y [0] z [0] meetingPos = x [231] y [114] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = mine_skill | |
+ pos = x [234] y [109] lastPos = x [233] y [108] | |
+ targetPos = x [234] y [109] targetVec = x [0] y [0] z [0] meetingPos = x [233] y [108] | |
+ lastRotation = 90.000008 targetRotation = 45.000004 rotation = 59.811306 loadType = gold currSkill = move_gold_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 1 index = 0 value = x [233] y [115] | |
+pathQueue size = 4 index = 0 value = x [234] y [110] index = 1 value = x [234] y [111] index = 2 value = x [234] y [112] index = 3 value = x [234] y [113] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [232] y [116], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [234] y [114], originalPos = x [234] y [114], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -2513,7 +2715,7 @@ | |
wood: 200 | |
-UpgradeCount: 2 index = 0 state = 1 factionIndex = 2 type = quenya Reqs: | |
+UpgradeCount: 3 index = 0 state = 1 factionIndex = 2 type = quenya Reqs: | |
gold: 50 | |
grace: 5 | |
stone: 100 | |
@@ -2541,6 +2743,25 @@ | |
Affected Units | |
dryad | |
forest_guardian | |
+ index = 2 state = 0 factionIndex = 2 type = elven_lore Reqs: | |
+gold: 200 | |
+grace: 10 | |
+stone: 250 | |
+quenya | |
+ | |
+Upgrades | |
+->HP +500 | |
+->Production speed +75 | |
+Affected Units | |
+ academy | |
+ corral | |
+ corral_gryphon_nest | |
+ forest_guardian | |
+ forge | |
+ lore_house | |
+ sanctuary | |
+ tree_of_life | |
+ wood_hall | |
ResourceCount = 7 | |
index = 0 resource name = energy | |
@@ -2560,20 +2781,20 @@ | |
balance = 0 | |
index = 2 resource name = gold | |
-66/2000 | |
-amount = 66 | |
+0/2000 | |
+amount = 0 | |
type = gold | |
type resources per patch = 2000 | |
pos = x [0] y [0] | |
balance = 0 | |
index = 3 resource name = grace | |
-924/0 | |
-amount = 924 | |
+937/0 | |
+amount = 937 | |
type = grace | |
type resources per patch = 0 | |
pos = x [0] y [0] | |
-balance = 1 | |
+balance = 21 | |
index = 4 resource name = housing | |
0/0 | |
@@ -2584,16 +2805,16 @@ | |
balance = 0 | |
index = 5 resource name = stone | |
-939/1500 | |
-amount = 939 | |
+689/1500 | |
+amount = 689 | |
type = stone | |
type resources per patch = 1500 | |
pos = x [0] y [0] | |
balance = 0 | |
index = 6 resource name = wood | |
-230/300 | |
-amount = 230 | |
+500/300 | |
+amount = 500 | |
type = wood | |
type resources per patch = 300 | |
pos = x [0] y [0] | |
@@ -2657,7 +2878,7 @@ | |
balance = 0 | |
Allies = 0 | |
-Units = 58 | |
+Units = 55 | |
id = 200000 name [tree_of_life][19] | |
FactionIndex = 2 | |
teamIndex = 1 | |
@@ -2665,9 +2886,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 12000 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 12000 ep = 0 loadCount = 0 deadCount = 0 progress = 62500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 27000 animProgress = 28000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 14000 animProgress = 15000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [21] y [103] lastPos = x [21] y [103] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [102] | |
@@ -2697,17 +2918,29 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 2600 ep = 27 loadCount = 0 deadCount = 0 progress = 15000 | |
+ hp = 2600 ep = 8 loadCount = 0 deadCount = 0 progress = 68250 | |
networkCRCLogInfo = | |
- lastAnimProgress = 30000 animProgress = 32500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 90000 animProgress = 97500 highlight = 0.000000 progress2 = 14 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [18] y [100] lastPos = x [18] y [100] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [99] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = produce_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 0 | |
+Command count = 2 | |
+ index = 0 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 17, unitTypeDesc = sanctuary Reqs: | |
+grace: -55 | |
+stone: 100 | |
+wood: 25 | |
+tree_of_life | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 1 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 17, unitTypeDesc = sanctuary Reqs: | |
+grace: -55 | |
+stone: 100 | |
+wood: 25 | |
+tree_of_life | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -2729,15 +2962,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 56800 | |
+ hp = 800 ep = 0 loadCount = 13 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 49875 animProgress = 52500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 90300 animProgress = 91000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [8] y [113] lastPos = x [9] y [112] | |
- targetPos = x [8] y [113] targetVec = x [31.5] y [11] z [96.5] meetingPos = x [7] y [112] | |
- lastRotation = 0.000000 targetRotation = -45.000004 rotation = -44.730003 loadType = wood currSkill = move_skill | |
+ pos = x [7] y [115] lastPos = x [7] y [114] | |
+ targetPos = x [7] y [116] targetVec = x [31.5] y [11] z [96.5] meetingPos = x [6] y [114] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = wood currSkill = harvest_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 2 index = 0 value = x [7] y [114] index = 1 value = x [7] y [115] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [116], originalPos = x [13] y [110], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -2766,15 +2999,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 35 deadCount = 0 progress = 52500 | |
+ hp = 800 ep = 0 loadCount = 2 deadCount = 0 progress = 30000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 43500 animProgress = 45000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 91250 animProgress = 92500 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [24] y [113] lastPos = x [24] y [112] | |
targetPos = x [23] y [114] targetVec = x [21.5] y [11] z [96.5] meetingPos = x [23] y [112] | |
- lastRotation = -45.000004 targetRotation = -45.000004 rotation = -45.000004 loadType = gold currSkill = stop_loaded_skill | |
+ lastRotation = -45.000004 targetRotation = -45.000004 rotation = -45.000004 loadType = gold currSkill = harvest_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 2 index = 0 value = x [24] y [114] index = 1 value = x [24] y [115] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [23] y [114], originalPos = x [23] y [116], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -2803,15 +3036,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 40 deadCount = 0 progress = 23958 | |
+ hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 92300 | |
networkCRCLogInfo = | |
- lastAnimProgress = 30000 animProgress = 32500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 97125 animProgress = 99750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [10] y [109] lastPos = x [9] y [110] | |
- targetPos = x [10] y [109] targetVec = x [31.5] y [11] z [96.5] meetingPos = x [9] y [108] | |
- lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 loadType = wood currSkill = move_loaded_wood_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 5 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 13 index = 0 value = x [11] y [108] index = 1 value = x [12] y [107] index = 2 value = x [13] y [106] index = 3 value = x [14] y [106] index = 4 value = x [15] y [106] index = 5 value = x [16] y [106] index = 6 value = x [17] y [106] index = 7 value = x [18] y [106] index = 8 value = x [19] y [106] index = 9 value = x [20] y [106] index = 10 value = x [21] y [106] index = 11 value = x [22] y [106] index = 12 value = x [23] y [106] | |
+ pos = x [11] y [108] lastPos = x [12] y [107] | |
+ targetPos = x [11] y [108] targetVec = x [21.5] y [11] z [96.5] meetingPos = x [10] y [107] | |
+ lastRotation = -45.000004 targetRotation = -45.000004 rotation = -45.000004 loadType = wood currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 7 index = 0 value = x [10] y [109] index = 1 value = x [9] y [110] index = 2 value = x [8] y [111] index = 3 value = x [7] y [112] index = 4 value = x [6] y [113] index = 5 value = x [5] y [114] index = 6 value = x [4] y [115] | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [4] y [116], originalPos = x [12] y [107], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -2829,7 +3062,7 @@ | |
random = 598803 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [23] y [105] | |
+currentPathFinderDesiredFinalPos = x [4] y [116] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -2840,9 +3073,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 32 deadCount = 0 progress = 90000 | |
+ hp = 800 ep = 0 loadCount = 7 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 20000 animProgress = 21250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 53750 animProgress = 55000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [22] y [113] lastPos = x [22] y [112] | |
targetPos = x [22] y [114] targetVec = x [14.5] y [11] z [101.5] meetingPos = x [21] y [112] | |
@@ -2877,9 +3110,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 49500 | |
+ hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 67500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 19125 animProgress = 20250 highlight = 0.000000 progress2 = 39 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 96750 animProgress = 97875 highlight = 0.000000 progress2 = 7 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [21] y [92] lastPos = x [21] y [93] | |
targetPos = x [21] y [92] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [91] | |
@@ -2887,7 +3120,7 @@ | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 3 | |
+Command count = 2 | |
index = 0 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 14, unitTypeDesc = minstrel Reqs: | |
gold: 200 | |
grace: 10 | |
@@ -2900,12 +3133,6 @@ | |
Limits: | |
Max Unit Count 6, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
- index = 2 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 14, unitTypeDesc = minstrel Reqs: | |
-gold: 200 | |
-grace: 10 | |
- | |
-Limits: | |
-Max Unit Count 6, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -2920,83 +3147,6 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200007 name [grey_elf_archer][9] | |
-FactionIndex = 2 | |
-teamIndex = 1 | |
-startLocationIndex = 2 | |
-thisFaction = 0 | |
-control = 4 | |
-factionName = elves | |
- hp = 230 ep = 0 loadCount = 0 deadCount = 0 progress = 39048 | |
-networkCRCLogInfo = | |
- lastAnimProgress = 40625 animProgress = 43750 highlight = 0.000000 progress2 = 0 kills = 2 enemyKills = 2 | |
- currField = 0 targetField = 0 | |
- pos = x [203] y [32] lastPos = x [204] y [31] | |
- targetPos = x [203] y [32] targetVec = x [219.043] y [11] z [29.0426] meetingPos = x [202] y [31] | |
- lastRotation = -45.000004 targetRotation = -45.000004 rotation = -45.000004 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 34 index = 0 value = x [202] y [33] index = 1 value = x [201] y [34] index = 2 value = x [200] y [35] index = 3 value = x [199] y [36] index = 4 value = x [198] y [37] index = 5 value = x [197] y [38] index = 6 value = x [196] y [39] index = 7 value = x [195] y [40] index = 8 value = x [194] y [41] index = 9 value = x [193] y [42] index = 10 value = x [192] y [43] index = 11 value = x [191] y [44] index = 12 value = x [190] y [45] index = 13 value = x [189] y [46] index = 14 value = x [188] y [47] index = 15 value = x [187] y [48] index = 16 value = x [186] y [49] index = 17 value = x [185] y [50] index = 18 value = x [184] y [51] index = 19 value = x [184] y [52] index = 20 value = x [183] y [53] index = 21 value = x [182] y [54] index = 22 value = x [181] y [55] index = 23 value = x [180] y [56] index = 24 value = x [179] y [57] index = 25 value = x [178] y [58] index = 26 value = x [177] y [58] index = 27 value = x [176] y [57] index = 28 value = x [176] y [56] index = 29 value = x [176] y [55] index = 30 value = x [175] y [55] index = 31 value = x [174] y [54] index = 32 value = x [174] y [53] index = 33 value = x [173] y [53] | |
- | |
-Command count = 1 | |
- index = 0 commandType id = 1, desc = Move, pos = x [16] y [111], originalPos = x [16] y [111], facing = 0, unitTypeId = 9, unitTypeDesc = grey_elf_archer Reqs: | |
-gold: 150 | |
-grace: 6 | |
-wood: 150 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
- | |
- | |
-modelFacing = 0 | |
-retryCurrCommandCount = 0 | |
-screenPos = x [0] y [0] z [0] | |
-currentUnitTitle = | |
-inBailOutAttempt = 0 | |
-random = 214532 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057| | |
-pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [16] y [111] | |
-lastStuckFrame = 0 | |
-lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.710000, lastAnimProgress = 0.522000, animProgress = 0.531000 startAttackParticleSystemNow = 0 | |
- | |
-id = 200009 name [magol_hedir][13] | |
-FactionIndex = 2 | |
-teamIndex = 1 | |
-startLocationIndex = 2 | |
-thisFaction = 0 | |
-control = 4 | |
-factionName = elves | |
- hp = 479 ep = 0 loadCount = 0 deadCount = 0 progress = 55811 | |
-networkCRCLogInfo = | |
- lastAnimProgress = 77000 animProgress = 80500 highlight = 0.000000 progress2 = 0 kills = 3 enemyKills = 3 | |
- currField = 0 targetField = 0 | |
- pos = x [214] y [33] lastPos = x [213] y [34] | |
- targetPos = x [214] y [33] targetVec = x [218] y [11] z [29] meetingPos = x [213] y [32] | |
- lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = charge_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 5 index = 0 value = x [215] y [32] index = 1 value = x [216] y [31] index = 2 value = x [217] y [30] index = 3 value = x [218] y [30] index = 4 value = x [219] y [30] | |
- | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 13, unitTypeDesc = magol_hedir Reqs: | |
-gold: 250 | |
-grace: 4 | |
-stone: 50 | |
-wood: 40 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
- | |
- | |
-modelFacing = 0 | |
-retryCurrCommandCount = 0 | |
-screenPos = x [0] y [0] z [0] | |
-currentUnitTitle = | |
-inBailOutAttempt = 0 | |
-random = 524848 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057| | |
-pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [225] y [30] | |
-lastStuckFrame = 0 | |
-lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.550000, lastAnimProgress = 0.975000, animProgress = 0.993750 startAttackParticleSystemNow = 0 | |
- | |
id = 200010 name [forest_guardian][6] | |
FactionIndex = 2 | |
teamIndex = 1 | |
@@ -3004,9 +3154,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 4000 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 4000 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 76450 animProgress = 77000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 20900 animProgress = 21450 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [27] y [106] lastPos = x [27] y [106] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [26] y [105] | |
@@ -3037,9 +3187,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 7100 ep = 0 loadCount = 0 deadCount = 0 progress = 7500 | |
+ hp = 7100 ep = 0 loadCount = 0 deadCount = 0 progress = 90000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 50000 animProgress = 52500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 35000 animProgress = 37500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [25] y [100] lastPos = x [25] y [100] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [24] y [99] | |
@@ -3069,15 +3219,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 10 deadCount = 0 progress = 37500 | |
+ hp = 800 ep = 0 loadCount = 35 deadCount = 0 progress = 85200 | |
networkCRCLogInfo = | |
- lastAnimProgress = 68750 animProgress = 70000 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 25000 animProgress = 27500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [18] y [113] lastPos = x [19] y [112] | |
- targetPos = x [18] y [114] targetVec = x [31.5] y [11] z [96.5] meetingPos = x [17] y [112] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = harvest_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 5 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ pos = x [21] y [110] lastPos = x [20] y [111] | |
+ targetPos = x [21] y [110] targetVec = x [31.5] y [11] z [96.5] meetingPos = x [20] y [109] | |
+ lastRotation = 90.000008 targetRotation = 135.000015 rotation = 134.730011 loadType = gold currSkill = move_loaded_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 6 index = 0 value = x [22] y [110] index = 1 value = x [23] y [110] index = 2 value = x [23] y [109] index = 3 value = x [23] y [108] index = 4 value = x [23] y [107] index = 5 value = x [23] y [106] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [18] y [114], originalPos = x [24] y [112], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -3095,7 +3245,7 @@ | |
random = 609731 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [22] y [114] | |
+currentPathFinderDesiredFinalPos = x [23] y [105] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -3106,22 +3256,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 27 deadCount = 0 progress = 15000 | |
+ hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 52500 animProgress = 53750 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 5250 animProgress = 6000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [24] y [115] lastPos = x [25] y [114] | |
- targetPos = x [24] y [116] targetVec = x [15.5] y [11] z [108.5] meetingPos = x [23] y [114] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = harvest_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+ pos = x [23] y [106] lastPos = x [23] y [107] | |
+ targetPos = x [23] y [106] targetVec = x [15.5] y [11] z [108.5] meetingPos = x [22] y [105] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = stop_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 20 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [24] y [116], originalPos = x [23] y [116], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
-gold: 25 | |
-grace: 2 | |
-wood: 50 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -3132,7 +3278,7 @@ | |
random = 612463 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [23] y [116] | |
+currentPathFinderDesiredFinalPos = x [23] y [105] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -3143,18 +3289,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 9 deadCount = 0 progress = 5625 | |
+ hp = 800 ep = 0 loadCount = 9 deadCount = 0 progress = 90000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 2500 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 68600 animProgress = 69300 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [9] y [96] lastPos = x [8] y [96] | |
- targetPos = x [9] y [96] targetVec = x [0] y [0] z [0] meetingPos = x [8] y [95] | |
- lastRotation = 180.000015 targetRotation = 90.000008 rotation = 169.875015 loadType = wood currSkill = move_loaded_wood_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 5 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 16 index = 0 value = x [10] y [96] index = 1 value = x [11] y [97] index = 2 value = x [11] y [98] index = 3 value = x [12] y [99] index = 4 value = x [13] y [100] index = 5 value = x [14] y [100] index = 6 value = x [15] y [100] index = 7 value = x [16] y [100] index = 8 value = x [17] y [101] index = 9 value = x [17] y [102] index = 10 value = x [18] y [103] index = 11 value = x [19] y [104] index = 12 value = x [20] y [105] index = 13 value = x [21] y [106] index = 14 value = x [22] y [106] index = 15 value = x [23] y [106] | |
+ pos = x [8] y [95] lastPos = x [9] y [96] | |
+ targetPos = x [7] y [95] targetVec = x [0] y [0] z [0] meetingPos = x [7] y [94] | |
+ lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 loadType = wood currSkill = harvest_wood_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 1 index = 0 value = x [8] y [94] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [8] y [95], originalPos = x [8] y [95], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [95], originalPos = x [8] y [95], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
gold: 25 | |
grace: 2 | |
wood: 50 | |
@@ -3169,7 +3315,7 @@ | |
random = 615195 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [23] y [105] | |
+currentPathFinderDesiredFinalPos = x [7] y [94] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -3180,15 +3326,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 30 deadCount = 0 progress = 22500 | |
+ hp = 800 ep = 0 loadCount = 40 deadCount = 0 progress = 11979 | |
networkCRCLogInfo = | |
- lastAnimProgress = 13300 animProgress = 14000 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 65000 animProgress = 67500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [6] y [96] lastPos = x [7] y [97] | |
- targetPos = x [6] y [95] targetVec = x [26.5] y [13] z [110.5] meetingPos = x [5] y [95] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = wood currSkill = harvest_wood_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ pos = x [20] y [106] lastPos = x [19] y [105] | |
+ targetPos = x [20] y [106] targetVec = x [26.5] y [13] z [110.5] meetingPos = x [19] y [105] | |
+ lastRotation = 90.000008 targetRotation = 45.000004 rotation = 79.218903 loadType = wood currSkill = move_loaded_wood_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 3 index = 0 value = x [21] y [106] index = 1 value = x [22] y [106] index = 2 value = x [23] y [106] | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [6] y [95], originalPos = x [7] y [96], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -3206,7 +3352,7 @@ | |
random = 616561 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [6] y [95] | |
+currentPathFinderDesiredFinalPos = x [23] y [105] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -3217,17 +3363,23 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 5000 ep = 0 loadCount = 0 deadCount = 0 progress = 87500 | |
+ hp = 5000 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 40000 animProgress = 42500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 52500 animProgress = 60000 highlight = 0.000000 progress2 = 110 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [25] y [109] lastPos = x [25] y [109] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [24] y [108] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = produce_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 100 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 21, unitTypeDesc = wood_hall Reqs: | |
+gold: 150 | |
+stone: 50 | |
+wood: 150 | |
+academy | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -3249,9 +3401,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 5200 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 5200 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 86000 animProgress = 87000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 26000 animProgress = 27000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [30] y [103] lastPos = x [30] y [103] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [29] y [102] | |
@@ -3274,45 +3426,6 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200021 name [magol_hedir][13] | |
-FactionIndex = 2 | |
-teamIndex = 1 | |
-startLocationIndex = 2 | |
-thisFaction = 0 | |
-control = 4 | |
-factionName = elves | |
- hp = 875 ep = 0 loadCount = 0 deadCount = 0 progress = 13875 | |
-networkCRCLogInfo = | |
- lastAnimProgress = 35000 animProgress = 38500 highlight = 0.000000 progress2 = 0 kills = 1 enemyKills = 1 | |
- currField = 0 targetField = 0 | |
- pos = x [222] y [30] lastPos = x [221] y [30] | |
- targetPos = x [222] y [30] targetVec = x [221.24] y [11] z [30] meetingPos = x [221] y [29] | |
- lastRotation = 0.000000 targetRotation = 90.000008 rotation = 24.975002 currSkill = charge_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 4 index = 0 value = x [223] y [29] index = 1 value = x [224] y [29] index = 2 value = x [225] y [29] index = 3 value = x [225] y [30] | |
- | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 13, unitTypeDesc = magol_hedir Reqs: | |
-gold: 250 | |
-grace: 4 | |
-stone: 50 | |
-wood: 40 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
- | |
- | |
-modelFacing = 0 | |
-retryCurrCommandCount = 0 | |
-screenPos = x [0] y [0] z [0] | |
-currentUnitTitle = | |
-inBailOutAttempt = 0 | |
-random = 193045 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057| | |
-pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [226] y [27] | |
-lastStuckFrame = 0 | |
-lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.550000, lastAnimProgress = 0.975000, animProgress = 0.993750 startAttackParticleSystemNow = 0 | |
- | |
id = 200023 name [elf][4] | |
FactionIndex = 2 | |
teamIndex = 1 | |
@@ -3320,9 +3433,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 20 deadCount = 0 progress = 75000 | |
+ hp = 800 ep = 0 loadCount = 34 deadCount = 0 progress = 45000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 2500 animProgress = 3750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 100000 animProgress = 0 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [15] y [98] lastPos = x [15] y [99] | |
targetPos = x [15] y [97] targetVec = x [0] y [0] z [0] meetingPos = x [14] y [97] | |
@@ -3357,9 +3470,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 22 deadCount = 0 progress = 52500 | |
+ hp = 800 ep = 0 loadCount = 34 deadCount = 0 progress = 90000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 86250 animProgress = 87500 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 90000 animProgress = 91250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [20] y [113] lastPos = x [20] y [112] | |
targetPos = x [20] y [114] targetVec = x [15.5] y [11] z [108.5] meetingPos = x [19] y [112] | |
@@ -3394,15 +3507,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 28 deadCount = 0 progress = 90000 | |
+ hp = 800 ep = 0 loadCount = 35 deadCount = 0 progress = 60000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 82500 animProgress = 83750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 55000 animProgress = 57500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [23] y [113] lastPos = x [23] y [112] | |
- targetPos = x [23] y [114] targetVec = x [21.5] y [11] z [96.5] meetingPos = x [22] y [112] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = harvest_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ pos = x [18] y [111] lastPos = x [18] y [110] | |
+ targetPos = x [18] y [111] targetVec = x [21.5] y [11] z [96.5] meetingPos = x [17] y [110] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = move_loaded_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 10 index = 0 value = x [18] y [112] index = 1 value = x [19] y [112] index = 2 value = x [20] y [112] index = 3 value = x [21] y [111] index = 4 value = x [22] y [110] index = 5 value = x [23] y [110] index = 6 value = x [23] y [109] index = 7 value = x [23] y [108] index = 8 value = x [23] y [107] index = 9 value = x [23] y [106] | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [23] y [114], originalPos = x [23] y [113], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -3420,7 +3533,7 @@ | |
random = 628855 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [22] y [114] | |
+currentPathFinderDesiredFinalPos = x [23] y [105] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -3431,15 +3544,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 56800 | |
+ hp = 800 ep = 0 loadCount = 31 deadCount = 0 progress = 22500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 15750 animProgress = 18375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 20300 animProgress = 21000 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [8] y [98] lastPos = x [9] y [99] | |
- targetPos = x [8] y [98] targetVec = x [0] y [0] z [0] meetingPos = x [7] y [97] | |
- lastRotation = -135.000015 targetRotation = -135.000015 rotation = -135.000015 loadType = wood currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 5 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 4 index = 0 value = x [7] y [97] index = 1 value = x [6] y [96] index = 2 value = x [5] y [96] index = 3 value = x [5] y [95] | |
+ pos = x [6] y [96] lastPos = x [7] y [97] | |
+ targetPos = x [6] y [95] targetVec = x [0] y [0] z [0] meetingPos = x [5] y [95] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = wood currSkill = harvest_wood_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 2 index = 0 value = x [5] y [96] index = 1 value = x [5] y [95] | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [6] y [95], originalPos = x [11] y [104], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -3468,18 +3581,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 11 deadCount = 0 progress = 33750 | |
+ hp = 800 ep = 0 loadCount = 40 deadCount = 0 progress = 73125 | |
networkCRCLogInfo = | |
- lastAnimProgress = 12500 animProgress = 15000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 2500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [9] y [97] lastPos = x [9] y [96] | |
- targetPos = x [9] y [97] targetVec = x [0] y [0] z [0] meetingPos = x [8] y [96] | |
- lastRotation = 180.000015 targetRotation = 0.000000 rotation = 301.500000 loadType = wood currSkill = move_loaded_wood_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 5 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 16 index = 0 value = x [10] y [98] index = 1 value = x [11] y [99] index = 2 value = x [12] y [100] index = 3 value = x [13] y [101] index = 4 value = x [13] y [102] index = 5 value = x [13] y [103] index = 6 value = x [14] y [104] index = 7 value = x [15] y [105] index = 8 value = x [16] y [106] index = 9 value = x [17] y [106] index = 10 value = x [18] y [106] index = 11 value = x [19] y [106] index = 12 value = x [20] y [106] index = 13 value = x [21] y [106] index = 14 value = x [22] y [106] index = 15 value = x [23] y [106] | |
+ pos = x [11] y [99] lastPos = x [10] y [99] | |
+ targetPos = x [11] y [99] targetVec = x [0] y [0] z [0] meetingPos = x [10] y [98] | |
+ lastRotation = 45.000004 targetRotation = 90.000008 rotation = 85.500008 loadType = wood currSkill = move_loaded_wood_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 13 index = 0 value = x [12] y [99] index = 1 value = x [13] y [100] index = 2 value = x [14] y [100] index = 3 value = x [15] y [100] index = 4 value = x [16] y [100] index = 5 value = x [17] y [101] index = 6 value = x [17] y [102] index = 7 value = x [18] y [103] index = 8 value = x [19] y [104] index = 9 value = x [20] y [105] index = 10 value = x [21] y [106] index = 11 value = x [22] y [106] index = 12 value = x [23] y [106] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [9] y [95], originalPos = x [10] y [96], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [95], originalPos = x [10] y [96], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
gold: 25 | |
grace: 2 | |
wood: 50 | |
@@ -3505,9 +3618,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 8500 ep = 0 loadCount = 0 deadCount = 0 progress = 97500 | |
+ hp = 8500 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 70000 animProgress = 72500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 55000 animProgress = 57500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [14] y [107] lastPos = x [14] y [107] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [13] y [106] | |
@@ -3537,9 +3650,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 7100 ep = 0 loadCount = 0 deadCount = 0 progress = 22500 | |
+ hp = 7100 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 75000 animProgress = 77500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 60000 animProgress = 62500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [19] y [107] lastPos = x [19] y [107] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [18] y [106] | |
@@ -3569,9 +3682,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 85500 | |
+ hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 18000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 49500 animProgress = 50625 highlight = 0.000000 progress2 = 5 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 49500 animProgress = 50625 highlight = 0.000000 progress2 = 25 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [35] y [111] lastPos = x [35] y [112] | |
targetPos = x [35] y [111] targetVec = x [0] y [0] z [0] meetingPos = x [34] y [110] | |
@@ -3613,9 +3726,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 1 deadCount = 0 progress = 30000 | |
+ hp = 800 ep = 0 loadCount = 12 deadCount = 0 progress = 22500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 38750 animProgress = 40000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 35000 animProgress = 36250 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [19] y [113] lastPos = x [19] y [112] | |
targetPos = x [19] y [114] targetVec = x [0] y [0] z [0] meetingPos = x [18] y [112] | |
@@ -3650,15 +3763,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 92300 | |
+ hp = 800 ep = 0 loadCount = 15 deadCount = 0 progress = 30000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 65625 animProgress = 68250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 40000 animProgress = 41250 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [32] y [108] lastPos = x [33] y [107] | |
- targetPos = x [32] y [108] targetVec = x [0] y [0] z [0] meetingPos = x [31] y [107] | |
- lastRotation = 180.000015 targetRotation = -45.000004 rotation = 314.190002 loadType = gold currSkill = move_skill | |
+ pos = x [21] y [113] lastPos = x [21] y [112] | |
+ targetPos = x [21] y [114] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [112] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = harvest_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 12 index = 0 value = x [31] y [109] index = 1 value = x [30] y [110] index = 2 value = x [29] y [111] index = 3 value = x [29] y [112] index = 4 value = x [28] y [113] index = 5 value = x [27] y [113] index = 6 value = x [26] y [113] index = 7 value = x [25] y [113] index = 8 value = x [24] y [112] index = 9 value = x [23] y [112] index = 10 value = x [22] y [112] index = 11 value = x [21] y [112] | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 3, desc = Harvest, pos = x [21] y [114], originalPos = x [22] y [113], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -3687,9 +3800,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 7100 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 7100 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 82500 animProgress = 85000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 67500 animProgress = 70000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [30] y [95] lastPos = x [30] y [95] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [29] y [94] | |
@@ -3697,7 +3810,12 @@ | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 100 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 0 | |
+Command count = 1 | |
+ index = 0 commandType id = 4, desc = Upgrade, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 0, unitTypeDesc = academy Reqs: | |
+gold: 50 | |
+stone: 100 | |
+wood: 150 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -3719,9 +3837,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 2600 ep = 60 loadCount = 0 deadCount = 0 progress = 52500 | |
+ hp = 2600 ep = 19 loadCount = 0 deadCount = 0 progress = 15000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 87500 animProgress = 90000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 12500 animProgress = 15000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [14] y [101] lastPos = x [14] y [101] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [13] y [100] | |
@@ -3751,9 +3869,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 2600 ep = 19 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 2600 ep = 30 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 40000 animProgress = 42500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 25000 animProgress = 27500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [21] y [96] lastPos = x [21] y [96] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [95] | |
@@ -3776,44 +3894,6 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200038 name [reaver][16] | |
-FactionIndex = 2 | |
-teamIndex = 1 | |
-startLocationIndex = 2 | |
-thisFaction = 0 | |
-control = 4 | |
-factionName = elves | |
- hp = 1113 ep = 0 loadCount = 0 deadCount = 0 progress = 82360 | |
-networkCRCLogInfo = | |
- lastAnimProgress = 45000 animProgress = 49500 highlight = 0.000000 progress2 = 0 kills = 1 enemyKills = 1 | |
- currField = 0 targetField = 0 | |
- pos = x [172] y [45] lastPos = x [171] y [46] | |
- targetPos = x [172] y [45] targetVec = x [214] y [11] z [28] meetingPos = x [171] y [44] | |
- lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 29 index = 0 value = x [173] y [44] index = 1 value = x [174] y [43] index = 2 value = x [175] y [42] index = 3 value = x [176] y [41] index = 4 value = x [177] y [40] index = 5 value = x [178] y [39] index = 6 value = x [179] y [38] index = 7 value = x [180] y [37] index = 8 value = x [181] y [38] index = 9 value = x [182] y [39] index = 10 value = x [183] y [40] index = 11 value = x [184] y [40] index = 12 value = x [185] y [40] index = 13 value = x [186] y [39] index = 14 value = x [187] y [38] index = 15 value = x [188] y [37] index = 16 value = x [189] y [36] index = 17 value = x [190] y [36] index = 18 value = x [191] y [36] index = 19 value = x [192] y [35] index = 20 value = x [193] y [34] index = 21 value = x [194] y [33] index = 22 value = x [195] y [32] index = 23 value = x [196] y [32] index = 24 value = x [197] y [32] index = 25 value = x [198] y [31] index = 26 value = x [199] y [30] index = 27 value = x [200] y [29] index = 28 value = x [201] y [29] | |
- | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [220] y [29], originalPos = x [220] y [29], facing = 0, unitTypeId = 16, unitTypeDesc = reaver Reqs: | |
-gold: 200 | |
-grace: 9 | |
-wood: 200 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
- | |
- | |
-modelFacing = 0 | |
-retryCurrCommandCount = 0 | |
-screenPos = x [0] y [0] z [0] | |
-currentUnitTitle = | |
-inBailOutAttempt = 0 | |
-random = 527065 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057| | |
-pathFindRefreshCellCount = 19 | |
-currentPathFinderDesiredFinalPos = x [220] y [29] | |
-lastStuckFrame = 0 | |
-lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.420000, lastAnimProgress = 0.280000, animProgress = 0.297500 startAttackParticleSystemNow = 0 | |
- | |
id = 200039 name [dryad][3] | |
FactionIndex = 2 | |
teamIndex = 1 | |
@@ -3821,15 +3901,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 85721 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 94500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 32375 animProgress = 33300 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 40700 animProgress = 41625 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [144] y [20] lastPos = x [143] y [19] | |
- targetPos = x [144] y [20] targetVec = x [0] y [0] z [0] meetingPos = x [143] y [19] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = move_skill | |
+ pos = x [163] y [29] lastPos = x [162] y [29] | |
+ targetPos = x [163] y [29] targetVec = x [0] y [0] z [0] meetingPos = x [162] y [28] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 36 index = 0 value = x [145] y [21] index = 1 value = x [146] y [22] index = 2 value = x [147] y [23] index = 3 value = x [148] y [24] index = 4 value = x [149] y [25] index = 5 value = x [150] y [26] index = 6 value = x [151] y [26] index = 7 value = x [152] y [27] index = 8 value = x [153] y [27] index = 9 value = x [154] y [28] index = 10 value = x [155] y [29] index = 11 value = x [156] y [29] index = 12 value = x [157] y [29] index = 13 value = x [158] y [29] index = 14 value = x [159] y [29] index = 15 value = x [160] y [29] index = 16 value = x [161] y [29] index = 17 value = x [162] y [29] index = 18 value = x [163] y [29] index = 19 value = x [164] y [29] index = 20 value = x [165] y [29] index = 21 value = x [166] y [29] index = 22 value = x [167] y [29] index = 23 value = x [168] y [29] index = 24 value = x [169] y [29] index = 25 value = x [170] y [29] index = 26 value = x [171] y [29] index = 27 value = x [172] y [29] index = 28 value = x [173] y [29] index = 29 value = x [174] y [29] index = 30 value = x [175] y [29] index = 31 value = x [176] y [29] index = 32 value = x [177] y [29] index = 33 value = x [178] y [29] index = 34 value = x [179] y [29] index = 35 value = x [180] y [29] | |
+pathQueue size = 17 index = 0 value = x [164] y [29] index = 1 value = x [165] y [29] index = 2 value = x [166] y [29] index = 3 value = x [167] y [29] index = 4 value = x [168] y [29] index = 5 value = x [169] y [29] index = 6 value = x [170] y [29] index = 7 value = x [171] y [29] index = 8 value = x [172] y [29] index = 9 value = x [173] y [29] index = 10 value = x [174] y [29] index = 11 value = x [175] y [29] index = 12 value = x [176] y [29] index = 13 value = x [177] y [29] index = 14 value = x [178] y [29] index = 15 value = x [179] y [29] index = 16 value = x [180] y [29] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -3858,15 +3938,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 18635 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 35150 animProgress = 36075 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 43475 animProgress = 44400 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [151] y [19] lastPos = x [150] y [18] | |
- targetPos = x [151] y [19] targetVec = x [0] y [0] z [0] meetingPos = x [150] y [18] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = move_skill | |
+ pos = x [170] y [28] lastPos = x [169] y [28] | |
+ targetPos = x [170] y [28] targetVec = x [0] y [0] z [0] meetingPos = x [169] y [27] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 35 index = 0 value = x [152] y [20] index = 1 value = x [153] y [21] index = 2 value = x [154] y [21] index = 3 value = x [155] y [22] index = 4 value = x [156] y [23] index = 5 value = x [157] y [23] index = 6 value = x [158] y [23] index = 7 value = x [159] y [24] index = 8 value = x [160] y [25] index = 9 value = x [161] y [26] index = 10 value = x [162] y [27] index = 11 value = x [163] y [28] index = 12 value = x [164] y [29] index = 13 value = x [165] y [29] index = 14 value = x [166] y [29] index = 15 value = x [167] y [29] index = 16 value = x [168] y [29] index = 17 value = x [169] y [29] index = 18 value = x [170] y [29] index = 19 value = x [171] y [29] index = 20 value = x [172] y [29] index = 21 value = x [173] y [29] index = 22 value = x [174] y [29] index = 23 value = x [175] y [29] index = 24 value = x [176] y [29] index = 25 value = x [177] y [29] index = 26 value = x [178] y [29] index = 27 value = x [179] y [29] index = 28 value = x [180] y [29] index = 29 value = x [181] y [29] index = 30 value = x [182] y [29] index = 31 value = x [183] y [29] index = 32 value = x [184] y [29] index = 33 value = x [185] y [28] index = 34 value = x [185] y [27] | |
+pathQueue size = 16 index = 0 value = x [171] y [28] index = 1 value = x [172] y [28] index = 2 value = x [173] y [28] index = 3 value = x [174] y [28] index = 4 value = x [175] y [28] index = 5 value = x [176] y [28] index = 6 value = x [177] y [28] index = 7 value = x [178] y [28] index = 8 value = x [179] y [28] index = 9 value = x [180] y [28] index = 10 value = x [181] y [28] index = 11 value = x [182] y [28] index = 12 value = x [183] y [28] index = 13 value = x [184] y [28] index = 14 value = x [185] y [27] index = 15 value = x [186] y [27] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -3895,15 +3975,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 85721 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 94500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 29600 animProgress = 30525 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 37925 animProgress = 38850 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [155] y [18] lastPos = x [154] y [17] | |
- targetPos = x [155] y [18] targetVec = x [0] y [0] z [0] meetingPos = x [154] y [17] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = move_skill | |
+ pos = x [175] y [28] lastPos = x [174] y [28] | |
+ targetPos = x [175] y [28] targetVec = x [0] y [0] z [0] meetingPos = x [174] y [27] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 36 index = 0 value = x [156] y [19] index = 1 value = x [157] y [20] index = 2 value = x [158] y [21] index = 3 value = x [159] y [22] index = 4 value = x [160] y [23] index = 5 value = x [161] y [24] index = 6 value = x [162] y [25] index = 7 value = x [163] y [26] index = 8 value = x [164] y [27] index = 9 value = x [165] y [28] index = 10 value = x [166] y [29] index = 11 value = x [167] y [29] index = 12 value = x [168] y [29] index = 13 value = x [169] y [29] index = 14 value = x [170] y [29] index = 15 value = x [171] y [29] index = 16 value = x [172] y [29] index = 17 value = x [173] y [29] index = 18 value = x [174] y [29] index = 19 value = x [175] y [29] index = 20 value = x [176] y [29] index = 21 value = x [177] y [29] index = 22 value = x [178] y [29] index = 23 value = x [179] y [29] index = 24 value = x [180] y [29] index = 25 value = x [181] y [29] index = 26 value = x [182] y [29] index = 27 value = x [183] y [29] index = 28 value = x [184] y [29] index = 29 value = x [185] y [28] index = 30 value = x [185] y [27] index = 31 value = x [186] y [27] index = 32 value = x [187] y [26] index = 33 value = x [187] y [25] index = 34 value = x [188] y [25] index = 35 value = x [189] y [25] | |
+pathQueue size = 17 index = 0 value = x [176] y [28] index = 1 value = x [177] y [28] index = 2 value = x [178] y [28] index = 3 value = x [179] y [28] index = 4 value = x [180] y [28] index = 5 value = x [181] y [28] index = 6 value = x [182] y [28] index = 7 value = x [183] y [28] index = 8 value = x [184] y [28] index = 9 value = x [185] y [27] index = 10 value = x [186] y [27] index = 11 value = x [187] y [26] index = 12 value = x [187] y [25] index = 13 value = x [188] y [25] index = 14 value = x [189] y [25] index = 15 value = x [190] y [25] index = 16 value = x [191] y [24] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -3932,9 +4012,9 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 76500 | |
+ hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 9000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 67500 animProgress = 68625 highlight = 0.000000 progress2 = 29 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 67500 animProgress = 68625 highlight = 0.000000 progress2 = 49 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [24] y [105] lastPos = x [24] y [106] | |
targetPos = x [24] y [105] targetVec = x [0] y [0] z [0] meetingPos = x [23] y [104] | |
@@ -3942,7 +4022,7 @@ | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 2 | |
+Command count = 3 | |
index = 0 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 14, unitTypeDesc = minstrel Reqs: | |
gold: 200 | |
grace: 10 | |
@@ -3955,6 +4035,12 @@ | |
Limits: | |
Max Unit Count 6, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 2 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 14, unitTypeDesc = minstrel Reqs: | |
+gold: 200 | |
+grace: 10 | |
+ | |
+Limits: | |
+Max Unit Count 6, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -3976,15 +4062,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 36750 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 55905 | |
networkCRCLogInfo = | |
- lastAnimProgress = 16650 animProgress = 17575 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 24975 animProgress = 25900 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [32] y [90] lastPos = x [31] y [90] | |
- targetPos = x [32] y [90] targetVec = x [0] y [0] z [0] meetingPos = x [31] y [89] | |
- lastRotation = 0.000000 targetRotation = 90.000008 rotation = 66.150009 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 35 index = 0 value = x [33] y [91] index = 1 value = x [33] y [92] index = 2 value = x [34] y [92] index = 3 value = x [35] y [92] index = 4 value = x [36] y [92] index = 5 value = x [37] y [92] index = 6 value = x [38] y [92] index = 7 value = x [39] y [91] index = 8 value = x [40] y [90] index = 9 value = x [41] y [89] index = 10 value = x [42] y [88] index = 11 value = x [43] y [87] index = 12 value = x [44] y [86] index = 13 value = x [45] y [85] index = 14 value = x [46] y [84] index = 15 value = x [47] y [83] index = 16 value = x [48] y [82] index = 17 value = x [49] y [81] index = 18 value = x [50] y [80] index = 19 value = x [51] y [79] index = 20 value = x [52] y [78] index = 21 value = x [53] y [77] index = 22 value = x [54] y [76] index = 23 value = x [55] y [75] index = 24 value = x [56] y [74] index = 25 value = x [57] y [73] index = 26 value = x [58] y [72] index = 27 value = x [59] y [71] index = 28 value = x [60] y [70] index = 29 value = x [61] y [69] index = 30 value = x [62] y [68] index = 31 value = x [63] y [67] index = 32 value = x [64] y [67] index = 33 value = x [65] y [68] index = 34 value = x [65] y [69] | |
+ pos = x [50] y [80] lastPos = x [49] y [81] | |
+ targetPos = x [50] y [80] targetVec = x [0] y [0] z [0] meetingPos = x [49] y [79] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 17 index = 0 value = x [51] y [79] index = 1 value = x [52] y [78] index = 2 value = x [53] y [77] index = 3 value = x [54] y [76] index = 4 value = x [55] y [75] index = 5 value = x [56] y [74] index = 6 value = x [57] y [73] index = 7 value = x [58] y [72] index = 8 value = x [59] y [71] index = 9 value = x [60] y [70] index = 10 value = x [61] y [69] index = 11 value = x [62] y [68] index = 12 value = x [63] y [67] index = 13 value = x [64] y [67] index = 14 value = x [65] y [68] index = 15 value = x [65] y [69] index = 16 value = x [66] y [69] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4013,15 +4099,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 29286 | |
+ hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 13750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 71875 animProgress = 75000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 21875 animProgress = 25000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [65] y [77] lastPos = x [64] y [78] | |
- targetPos = x [65] y [77] targetVec = x [0] y [0] z [0] meetingPos = x [64] y [76] | |
- lastRotation = 90.000008 targetRotation = 135.000015 rotation = 116.357414 currSkill = move_skill | |
+ pos = x [85] y [74] lastPos = x [84] y [74] | |
+ targetPos = x [85] y [74] targetVec = x [0] y [0] z [0] meetingPos = x [84] y [73] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 33 index = 0 value = x [65] y [76] index = 1 value = x [65] y [75] index = 2 value = x [66] y [74] index = 3 value = x [67] y [73] index = 4 value = x [68] y [72] index = 5 value = x [69] y [71] index = 6 value = x [70] y [70] index = 7 value = x [71] y [69] index = 8 value = x [72] y [68] index = 9 value = x [73] y [68] index = 10 value = x [74] y [68] index = 11 value = x [75] y [68] index = 12 value = x [76] y [68] index = 13 value = x [77] y [68] index = 14 value = x [78] y [68] index = 15 value = x [79] y [69] index = 16 value = x [79] y [70] index = 17 value = x [79] y [71] index = 18 value = x [79] y [72] index = 19 value = x [80] y [72] index = 20 value = x [81] y [73] index = 21 value = x [81] y [74] index = 22 value = x [82] y [74] index = 23 value = x [83] y [74] index = 24 value = x [84] y [74] index = 25 value = x [85] y [74] index = 26 value = x [86] y [74] index = 27 value = x [87] y [74] index = 28 value = x [88] y [74] index = 29 value = x [89] y [73] index = 30 value = x [90] y [72] index = 31 value = x [91] y [72] index = 32 value = x [92] y [72] | |
+pathQueue size = 7 index = 0 value = x [86] y [74] index = 1 value = x [87] y [74] index = 2 value = x [88] y [74] index = 3 value = x [89] y [73] index = 4 value = x [90] y [72] index = 5 value = x [91] y [72] index = 6 value = x [92] y [72] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 9, unitTypeDesc = grey_elf_archer Reqs: | |
@@ -4050,15 +4136,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 44724 | |
networkCRCLogInfo = | |
- lastAnimProgress = 13875 animProgress = 14800 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 27750 animProgress = 28675 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [29] y [103] lastPos = x [28] y [103] | |
- targetPos = x [29] y [103] targetVec = x [0] y [0] z [0] meetingPos = x [28] y [102] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 92.475006 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 20 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 34 index = 0 value = x [30] y [102] index = 1 value = x [31] y [101] index = 2 value = x [32] y [100] index = 3 value = x [33] y [99] index = 4 value = x [34] y [98] index = 5 value = x [35] y [97] index = 6 value = x [36] y [96] index = 7 value = x [37] y [95] index = 8 value = x [38] y [94] index = 9 value = x [39] y [93] index = 10 value = x [40] y [92] index = 11 value = x [41] y [91] index = 12 value = x [42] y [90] index = 13 value = x [43] y [89] index = 14 value = x [44] y [88] index = 15 value = x [45] y [87] index = 16 value = x [46] y [86] index = 17 value = x [47] y [85] index = 18 value = x [48] y [84] index = 19 value = x [49] y [83] index = 20 value = x [50] y [82] index = 21 value = x [51] y [81] index = 22 value = x [52] y [80] index = 23 value = x [53] y [79] index = 24 value = x [54] y [78] index = 25 value = x [55] y [77] index = 26 value = x [56] y [76] index = 27 value = x [57] y [75] index = 28 value = x [58] y [74] index = 29 value = x [59] y [73] index = 30 value = x [60] y [72] index = 31 value = x [61] y [71] index = 32 value = x [62] y [70] index = 33 value = x [63] y [69] | |
+ pos = x [47] y [83] lastPos = x [46] y [84] | |
+ targetPos = x [47] y [83] targetVec = x [0] y [0] z [0] meetingPos = x [46] y [82] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 17 index = 0 value = x [48] y [82] index = 1 value = x [49] y [81] index = 2 value = x [50] y [80] index = 3 value = x [51] y [79] index = 4 value = x [52] y [78] index = 5 value = x [53] y [77] index = 6 value = x [54] y [76] index = 7 value = x [55] y [75] index = 8 value = x [56] y [74] index = 9 value = x [57] y [73] index = 10 value = x [58] y [72] index = 11 value = x [59] y [71] index = 12 value = x [60] y [70] index = 13 value = x [61] y [69] index = 14 value = x [62] y [68] index = 15 value = x [63] y [67] index = 16 value = x [64] y [67] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4087,17 +4173,17 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 76500 | |
+ hp = 600 ep = 250 loadCount = 0 deadCount = 0 progress = 94500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 83250 animProgress = 84375 highlight = 0.000000 progress2 = 18 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 78750 animProgress = 79875 highlight = 0.000000 progress2 = 37 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [24] y [99] lastPos = x [25] y [99] | |
- targetPos = x [24] y [99] targetVec = x [0] y [0] z [0] meetingPos = x [23] y [98] | |
- lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 currSkill = summon_skill | |
+ pos = x [21] y [100] lastPos = x [22] y [99] | |
+ targetPos = x [21] y [100] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [99] | |
+ lastRotation = -45.000004 targetRotation = -45.000004 rotation = -45.000004 currSkill = summon_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 2 | |
+Command count = 3 | |
index = 0 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 14, unitTypeDesc = minstrel Reqs: | |
gold: 200 | |
grace: 10 | |
@@ -4110,6 +4196,12 @@ | |
Limits: | |
Max Unit Count 6, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 2 commandType id = 3, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 14, unitTypeDesc = minstrel Reqs: | |
+gold: 200 | |
+grace: 10 | |
+ | |
+Limits: | |
+Max Unit Count 6, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -4131,15 +4223,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 59632 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 70813 | |
networkCRCLogInfo = | |
- lastAnimProgress = 13875 animProgress = 14800 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 22200 animProgress = 23125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [36] y [68] lastPos = x [35] y [69] | |
- targetPos = x [36] y [68] targetVec = x [0] y [0] z [0] meetingPos = x [35] y [67] | |
+ pos = x [52] y [70] lastPos = x [51] y [71] | |
+ targetPos = x [52] y [70] targetVec = x [0] y [0] z [0] meetingPos = x [51] y [69] | |
lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 36 index = 0 value = x [37] y [69] index = 1 value = x [37] y [70] index = 2 value = x [37] y [71] index = 3 value = x [37] y [72] index = 4 value = x [38] y [72] index = 5 value = x [39] y [72] index = 6 value = x [40] y [72] index = 7 value = x [41] y [72] index = 8 value = x [42] y [72] index = 9 value = x [43] y [72] index = 10 value = x [44] y [72] index = 11 value = x [45] y [71] index = 12 value = x [46] y [70] index = 13 value = x [47] y [71] index = 14 value = x [47] y [72] index = 15 value = x [48] y [72] index = 16 value = x [49] y [72] index = 17 value = x [50] y [72] index = 18 value = x [51] y [71] index = 19 value = x [52] y [70] index = 20 value = x [53] y [69] index = 21 value = x [54] y [68] index = 22 value = x [55] y [67] index = 23 value = x [56] y [66] index = 24 value = x [57] y [65] index = 25 value = x [58] y [64] index = 26 value = x [59] y [63] index = 27 value = x [60] y [62] index = 28 value = x [61] y [61] index = 29 value = x [62] y [60] index = 30 value = x [63] y [59] index = 31 value = x [63] y [58] index = 32 value = x [63] y [57] index = 33 value = x [63] y [56] index = 34 value = x [63] y [55] index = 35 value = x [62] y [54] | |
+pathQueue size = 16 index = 0 value = x [53] y [69] index = 1 value = x [54] y [68] index = 2 value = x [55] y [67] index = 3 value = x [56] y [66] index = 4 value = x [57] y [65] index = 5 value = x [58] y [64] index = 6 value = x [59] y [63] index = 7 value = x [60] y [62] index = 8 value = x [61] y [61] index = 9 value = x [62] y [60] index = 10 value = x [63] y [59] index = 11 value = x [63] y [58] index = 12 value = x [63] y [57] index = 13 value = x [63] y [56] index = 14 value = x [63] y [55] index = 15 value = x [62] y [54] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4168,18 +4260,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 40 deadCount = 0 progress = 95832 | |
+ hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 30000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 50000 animProgress = 52500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 42000 animProgress = 44625 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [18] y [105] lastPos = x [17] y [104] | |
- targetPos = x [18] y [105] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [104] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = wood currSkill = move_loaded_wood_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 5 index = 0 value = x [19] y [106] index = 1 value = x [20] y [106] index = 2 value = x [21] y [106] index = 3 value = x [22] y [106] index = 4 value = x [23] y [106] | |
+ pos = x [9] y [94] lastPos = x [9] y [95] | |
+ targetPos = x [9] y [94] targetVec = x [0] y [0] z [0] meetingPos = x [8] y [93] | |
+ lastRotation = -90.000008 targetRotation = 180.000015 rotation = -144.000000 loadType = wood currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 1 index = 0 value = x [8] y [93] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [9] y [95], originalPos = x [10] y [96], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [93], originalPos = x [10] y [96], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
gold: 25 | |
grace: 2 | |
wood: 50 | |
@@ -4194,7 +4286,7 @@ | |
random = 658907 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [23] y [105] | |
+currentPathFinderDesiredFinalPos = x [7] y [93] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -4205,15 +4297,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 85721 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 84000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 13875 animProgress = 14800 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 22200 animProgress = 23125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [50] y [82] lastPos = x [49] y [83] | |
- targetPos = x [50] y [82] targetVec = x [0] y [0] z [0] meetingPos = x [49] y [81] | |
- lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
+ pos = x [67] y [69] lastPos = x [66] y [69] | |
+ targetPos = x [67] y [69] targetVec = x [0] y [0] z [0] meetingPos = x [66] y [68] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 36 index = 0 value = x [51] y [81] index = 1 value = x [52] y [80] index = 2 value = x [53] y [79] index = 3 value = x [54] y [78] index = 4 value = x [55] y [77] index = 5 value = x [56] y [76] index = 6 value = x [57] y [75] index = 7 value = x [58] y [74] index = 8 value = x [59] y [73] index = 9 value = x [60] y [72] index = 10 value = x [61] y [71] index = 11 value = x [62] y [70] index = 12 value = x [63] y [69] index = 13 value = x [64] y [68] index = 14 value = x [65] y [69] index = 15 value = x [66] y [69] index = 16 value = x [67] y [69] index = 17 value = x [68] y [69] index = 18 value = x [69] y [69] index = 19 value = x [70] y [69] index = 20 value = x [71] y [69] index = 21 value = x [72] y [68] index = 22 value = x [73] y [68] index = 23 value = x [74] y [68] index = 24 value = x [75] y [68] index = 25 value = x [76] y [68] index = 26 value = x [77] y [68] index = 27 value = x [78] y [68] index = 28 value = x [79] y [69] index = 29 value = x [79] y [70] index = 30 value = x [79] y [71] index = 31 value = x [79] y [72] index = 32 value = x [80] y [72] index = 33 value = x [81] y [73] index = 34 value = x [81] y [74] index = 35 value = x [82] y [74] | |
+pathQueue size = 19 index = 0 value = x [68] y [69] index = 1 value = x [69] y [69] index = 2 value = x [70] y [69] index = 3 value = x [71] y [69] index = 4 value = x [72] y [68] index = 5 value = x [73] y [68] index = 6 value = x [74] y [68] index = 7 value = x [75] y [68] index = 8 value = x [76] y [68] index = 9 value = x [77] y [68] index = 10 value = x [78] y [68] index = 11 value = x [79] y [69] index = 12 value = x [79] y [70] index = 13 value = x [79] y [71] index = 14 value = x [79] y [72] index = 15 value = x [80] y [72] index = 16 value = x [81] y [73] index = 17 value = x [81] y [74] index = 18 value = x [82] y [74] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4242,18 +4334,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 40 deadCount = 0 progress = 55902 | |
+ hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 60000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 2500 animProgress = 5000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 91875 animProgress = 94500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [13] y [100] lastPos = x [12] y [99] | |
- targetPos = x [13] y [100] targetVec = x [0] y [0] z [0] meetingPos = x [12] y [99] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = wood currSkill = move_loaded_wood_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 11 index = 0 value = x [14] y [100] index = 1 value = x [15] y [100] index = 2 value = x [16] y [100] index = 3 value = x [17] y [101] index = 4 value = x [17] y [102] index = 5 value = x [18] y [103] index = 6 value = x [19] y [104] index = 7 value = x [20] y [105] index = 8 value = x [21] y [106] index = 9 value = x [22] y [106] index = 10 value = x [23] y [106] | |
+ pos = x [14] y [93] lastPos = x [15] y [93] | |
+ targetPos = x [14] y [93] targetVec = x [0] y [0] z [0] meetingPos = x [13] y [92] | |
+ lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 loadType = wood currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 4 index = 0 value = x [13] y [93] index = 1 value = x [12] y [94] index = 2 value = x [11] y [94] index = 3 value = x [10] y [94] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [9] y [95], originalPos = x [7] y [94], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [94], originalPos = x [7] y [94], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
gold: 25 | |
grace: 2 | |
wood: 50 | |
@@ -4268,7 +4360,7 @@ | |
random = 661639 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [23] y [105] | |
+currentPathFinderDesiredFinalPos = x [7] y [94] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -4279,15 +4371,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 6875 | |
+ hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 55000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 46875 animProgress = 50000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 96875 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [49] y [84] lastPos = x [49] y [85] | |
- targetPos = x [49] y [84] targetVec = x [0] y [0] z [0] meetingPos = x [48] y [83] | |
- lastRotation = 135.000015 targetRotation = 180.000015 rotation = 141.187515 currSkill = move_skill | |
+ pos = x [74] y [68] lastPos = x [73] y [68] | |
+ targetPos = x [74] y [68] targetVec = x [0] y [0] z [0] meetingPos = x [73] y [67] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 33 index = 0 value = x [49] y [83] index = 1 value = x [50] y [82] index = 2 value = x [51] y [81] index = 3 value = x [52] y [80] index = 4 value = x [53] y [79] index = 5 value = x [54] y [78] index = 6 value = x [55] y [77] index = 7 value = x [56] y [76] index = 8 value = x [57] y [75] index = 9 value = x [58] y [74] index = 10 value = x [59] y [73] index = 11 value = x [60] y [72] index = 12 value = x [61] y [71] index = 13 value = x [62] y [70] index = 14 value = x [63] y [69] index = 15 value = x [64] y [68] index = 16 value = x [65] y [69] index = 17 value = x [66] y [69] index = 18 value = x [67] y [69] index = 19 value = x [68] y [69] index = 20 value = x [69] y [69] index = 21 value = x [70] y [69] index = 22 value = x [71] y [69] index = 23 value = x [72] y [68] index = 24 value = x [73] y [68] index = 25 value = x [74] y [68] index = 26 value = x [75] y [68] index = 27 value = x [76] y [68] index = 28 value = x [77] y [68] index = 29 value = x [78] y [68] index = 30 value = x [79] y [69] index = 31 value = x [79] y [70] index = 32 value = x [79] y [71] | |
+pathQueue size = 10 index = 0 value = x [75] y [68] index = 1 value = x [76] y [68] index = 2 value = x [77] y [68] index = 3 value = x [78] y [68] index = 4 value = x [79] y [69] index = 5 value = x [79] y [70] index = 6 value = x [79] y [71] index = 7 value = x [79] y [72] index = 8 value = x [80] y [72] index = 9 value = x [81] y [73] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 9, unitTypeDesc = grey_elf_archer Reqs: | |
@@ -4316,18 +4408,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 800 ep = 0 loadCount = 40 deadCount = 0 progress = 75867 | |
networkCRCLogInfo = | |
- lastAnimProgress = 97125 animProgress = 99750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 52500 animProgress = 55000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [10] y [95] lastPos = x [10] y [96] | |
- targetPos = x [10] y [95] targetVec = x [0] y [0] z [0] meetingPos = x [9] y [94] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = wood currSkill = move_skill | |
+ pos = x [11] y [95] lastPos = x [10] y [94] | |
+ targetPos = x [11] y [95] targetVec = x [0] y [0] z [0] meetingPos = x [10] y [94] | |
+ lastRotation = 90.000008 targetRotation = 45.000004 rotation = 46.875603 loadType = wood currSkill = move_loaded_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 4 index = 0 value = x [10] y [94] index = 1 value = x [10] y [93] index = 2 value = x [9] y [93] index = 3 value = x [8] y [93] | |
+pathQueue size = 16 index = 0 value = x [11] y [96] index = 1 value = x [11] y [97] index = 2 value = x [11] y [98] index = 3 value = x [12] y [99] index = 4 value = x [13] y [100] index = 5 value = x [14] y [100] index = 6 value = x [15] y [100] index = 7 value = x [16] y [100] index = 8 value = x [17] y [101] index = 9 value = x [17] y [102] index = 10 value = x [18] y [103] index = 11 value = x [19] y [104] index = 12 value = x [20] y [105] index = 13 value = x [21] y [106] index = 14 value = x [22] y [106] index = 15 value = x [23] y [106] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [94], originalPos = x [7] y [94], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [93], originalPos = x [7] y [94], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
gold: 25 | |
grace: 2 | |
wood: 50 | |
@@ -4342,7 +4434,7 @@ | |
random = 664371 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [7] y [94] | |
+currentPathFinderDesiredFinalPos = x [23] y [105] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -4353,15 +4445,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 15750 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 81994 | |
networkCRCLogInfo = | |
- lastAnimProgress = 25900 animProgress = 26825 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 34225 animProgress = 35150 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [45] y [87] lastPos = x [45] y [86] | |
- targetPos = x [45] y [87] targetVec = x [0] y [0] z [0] meetingPos = x [44] y [86] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 28 index = 0 value = x [44] y [88] index = 1 value = x [43] y [89] index = 2 value = x [42] y [90] index = 3 value = x [41] y [91] index = 4 value = x [40] y [92] index = 5 value = x [39] y [93] index = 6 value = x [38] y [94] index = 7 value = x [37] y [95] index = 8 value = x [36] y [96] index = 9 value = x [35] y [97] index = 10 value = x [34] y [98] index = 11 value = x [33] y [99] index = 12 value = x [32] y [100] index = 13 value = x [31] y [101] index = 14 value = x [30] y [102] index = 15 value = x [29] y [103] index = 16 value = x [28] y [104] index = 17 value = x [27] y [105] index = 18 value = x [26] y [106] index = 19 value = x [25] y [107] index = 20 value = x [25] y [108] index = 21 value = x [24] y [109] index = 22 value = x [24] y [110] index = 23 value = x [24] y [111] index = 24 value = x [24] y [112] index = 25 value = x [25] y [113] index = 26 value = x [25] y [114] index = 27 value = x [25] y [115] | |
+ pos = x [32] y [102] lastPos = x [33] y [101] | |
+ targetPos = x [32] y [102] targetVec = x [0] y [0] z [0] meetingPos = x [31] y [101] | |
+ lastRotation = -45.000004 targetRotation = -45.000004 rotation = -45.000004 currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 20 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 15 index = 0 value = x [31] y [103] index = 1 value = x [30] y [103] index = 2 value = x [29] y [103] index = 3 value = x [28] y [104] index = 4 value = x [27] y [105] index = 5 value = x [26] y [106] index = 6 value = x [25] y [107] index = 7 value = x [25] y [108] index = 8 value = x [24] y [109] index = 9 value = x [24] y [110] index = 10 value = x [24] y [111] index = 11 value = x [24] y [112] index = 12 value = x [25] y [113] index = 13 value = x [25] y [114] index = 14 value = x [25] y [115] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [25] y [116], originalPos = x [25] y [116], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4390,18 +4482,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 21300 | |
+ hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 10500 animProgress = 13125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 52500 animProgress = 55125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [14] y [98] lastPos = x [15] y [99] | |
- targetPos = x [14] y [98] targetVec = x [0] y [0] z [0] meetingPos = x [13] y [97] | |
- lastRotation = -135.000015 targetRotation = -135.000015 rotation = -135.000015 loadType = wood currSkill = move_skill | |
+ pos = x [14] y [104] lastPos = x [13] y [103] | |
+ targetPos = x [14] y [104] targetVec = x [0] y [0] z [0] meetingPos = x [13] y [103] | |
+ lastRotation = 0.000000 targetRotation = 45.000004 rotation = 4.500000 loadType = wood currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 10 index = 0 value = x [13] y [98] index = 1 value = x [12] y [98] index = 2 value = x [11] y [98] index = 3 value = x [10] y [97] index = 4 value = x [9] y [96] index = 5 value = x [8] y [96] index = 6 value = x [7] y [96] index = 7 value = x [6] y [96] index = 8 value = x [5] y [96] index = 9 value = x [5] y [95] | |
+pathQueue size = 23 index = 0 value = x [15] y [105] index = 1 value = x [16] y [106] index = 2 value = x [17] y [106] index = 3 value = x [18] y [106] index = 4 value = x [18] y [107] index = 5 value = x [18] y [108] index = 6 value = x [18] y [109] index = 7 value = x [18] y [110] index = 8 value = x [18] y [111] index = 9 value = x [17] y [112] index = 10 value = x [17] y [113] index = 11 value = x [17] y [114] index = 12 value = x [17] y [115] index = 13 value = x [17] y [116] index = 14 value = x [17] y [117] index = 15 value = x [17] y [118] index = 16 value = x [16] y [119] index = 17 value = x [15] y [119] index = 18 value = x [15] y [120] index = 19 value = x [15] y [121] index = 20 value = x [15] y [122] index = 21 value = x [16] y [122] index = 22 value = x [17] y [122] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [6] y [95], originalPos = x [8] y [97], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [121], originalPos = x [18] y [121], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
gold: 25 | |
grace: 2 | |
wood: 50 | |
@@ -4416,7 +4508,7 @@ | |
random = 667103 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [6] y [95] | |
+currentPathFinderDesiredFinalPos = x [18] y [121] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -4427,18 +4519,18 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 18 deadCount = 0 progress = 60000 | |
+ hp = 800 ep = 0 loadCount = 33 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 31250 animProgress = 32500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 53750 animProgress = 55000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [21] y [113] lastPos = x [21] y [112] | |
- targetPos = x [21] y [114] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [112] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = harvest_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+ pos = x [17] y [113] lastPos = x [17] y [112] | |
+ targetPos = x [18] y [114] targetVec = x [0] y [0] z [0] meetingPos = x [16] y [112] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = gold currSkill = harvest_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 1 index = 0 value = x [17] y [114] | |
Command count = 1 | |
- index = 0 commandType id = 3, desc = Harvest, pos = x [21] y [114], originalPos = x [22] y [114], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
+ index = 0 commandType id = 3, desc = Harvest, pos = x [18] y [114], originalPos = x [22] y [114], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
gold: 25 | |
grace: 2 | |
wood: 50 | |
@@ -4464,15 +4556,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 230 loadCount = 0 deadCount = 0 progress = 42000 | |
+ hp = 285 ep = 300 loadCount = 0 deadCount = 0 progress = 63359 | |
networkCRCLogInfo = | |
- lastAnimProgress = 11100 animProgress = 12025 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 19425 animProgress = 20350 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [38] y [72] lastPos = x [37] y [72] | |
- targetPos = x [38] y [72] targetVec = x [0] y [0] z [0] meetingPos = x [37] y [71] | |
- lastRotation = 0.000000 targetRotation = 90.000008 rotation = 75.600006 currSkill = move_skill | |
+ pos = x [56] y [66] lastPos = x [55] y [67] | |
+ targetPos = x [56] y [66] targetVec = x [0] y [0] z [0] meetingPos = x [55] y [65] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 35 index = 0 value = x [39] y [72] index = 1 value = x [40] y [72] index = 2 value = x [41] y [72] index = 3 value = x [42] y [72] index = 4 value = x [43] y [72] index = 5 value = x [44] y [72] index = 6 value = x [45] y [71] index = 7 value = x [46] y [70] index = 8 value = x [47] y [71] index = 9 value = x [47] y [72] index = 10 value = x [48] y [72] index = 11 value = x [49] y [72] index = 12 value = x [50] y [72] index = 13 value = x [51] y [71] index = 14 value = x [52] y [70] index = 15 value = x [53] y [69] index = 16 value = x [54] y [68] index = 17 value = x [55] y [67] index = 18 value = x [56] y [66] index = 19 value = x [57] y [65] index = 20 value = x [58] y [64] index = 21 value = x [59] y [63] index = 22 value = x [60] y [62] index = 23 value = x [61] y [61] index = 24 value = x [62] y [60] index = 25 value = x [63] y [59] index = 26 value = x [63] y [58] index = 27 value = x [63] y [57] index = 28 value = x [63] y [56] index = 29 value = x [63] y [55] index = 30 value = x [62] y [54] index = 31 value = x [62] y [53] index = 32 value = x [62] y [52] index = 33 value = x [62] y [51] index = 34 value = x [62] y [50] | |
+pathQueue size = 16 index = 0 value = x [57] y [65] index = 1 value = x [58] y [64] index = 2 value = x [59] y [63] index = 3 value = x [60] y [62] index = 4 value = x [61] y [61] index = 5 value = x [62] y [60] index = 6 value = x [63] y [59] index = 7 value = x [63] y [58] index = 8 value = x [63] y [57] index = 9 value = x [63] y [56] index = 10 value = x [63] y [55] index = 11 value = x [62] y [54] index = 12 value = x [62] y [53] index = 13 value = x [62] y [52] index = 14 value = x [62] y [51] index = 15 value = x [62] y [50] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4501,15 +4593,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 40 deadCount = 0 progress = 39930 | |
+ hp = 800 ep = 0 loadCount = 5 deadCount = 0 progress = 90000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 75000 animProgress = 77500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 33600 animProgress = 34300 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [9] y [100] lastPos = x [8] y [99] | |
- targetPos = x [9] y [100] targetVec = x [0] y [0] z [0] meetingPos = x [8] y [99] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = wood currSkill = move_loaded_wood_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 5 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 15 index = 0 value = x [9] y [101] index = 1 value = x [10] y [102] index = 2 value = x [11] y [103] index = 3 value = x [12] y [104] index = 4 value = x [13] y [105] index = 5 value = x [14] y [106] index = 6 value = x [15] y [106] index = 7 value = x [16] y [106] index = 8 value = x [17] y [106] index = 9 value = x [18] y [106] index = 10 value = x [19] y [106] index = 11 value = x [20] y [106] index = 12 value = x [21] y [106] index = 13 value = x [22] y [106] index = 14 value = x [23] y [106] | |
+ pos = x [7] y [96] lastPos = x [7] y [97] | |
+ targetPos = x [7] y [95] targetVec = x [0] y [0] z [0] meetingPos = x [6] y [95] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = wood currSkill = harvest_wood_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 0 | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [7] y [95], originalPos = x [9] y [97], facing = 0, unitTypeId = 4, unitTypeDesc = elf Reqs: | |
@@ -4527,7 +4619,7 @@ | |
random = 671201 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [23] y [105] | |
+currentPathFinderDesiredFinalPos = x [7] y [95] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -4538,15 +4630,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 180 loadCount = 0 deadCount = 0 progress = 18635 | |
+ hp = 285 ep = 290 loadCount = 0 deadCount = 0 progress = 67086 | |
networkCRCLogInfo = | |
- lastAnimProgress = 26825 animProgress = 27750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 35150 animProgress = 36075 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [45] y [85] lastPos = x [44] y [86] | |
- targetPos = x [45] y [85] targetVec = x [0] y [0] z [0] meetingPos = x [44] y [84] | |
+ pos = x [62] y [68] lastPos = x [61] y [69] | |
+ targetPos = x [62] y [68] targetVec = x [0] y [0] z [0] meetingPos = x [61] y [67] | |
lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 35 index = 0 value = x [46] y [84] index = 1 value = x [47] y [83] index = 2 value = x [48] y [82] index = 3 value = x [49] y [81] index = 4 value = x [50] y [80] index = 5 value = x [51] y [79] index = 6 value = x [52] y [78] index = 7 value = x [53] y [77] index = 8 value = x [54] y [76] index = 9 value = x [55] y [75] index = 10 value = x [56] y [74] index = 11 value = x [57] y [73] index = 12 value = x [58] y [72] index = 13 value = x [59] y [71] index = 14 value = x [60] y [70] index = 15 value = x [61] y [69] index = 16 value = x [62] y [68] index = 17 value = x [63] y [67] index = 18 value = x [64] y [67] index = 19 value = x [65] y [68] index = 20 value = x [65] y [69] index = 21 value = x [66] y [69] index = 22 value = x [67] y [69] index = 23 value = x [68] y [69] index = 24 value = x [69] y [69] index = 25 value = x [70] y [69] index = 26 value = x [71] y [69] index = 27 value = x [72] y [68] index = 28 value = x [73] y [68] index = 29 value = x [74] y [68] index = 30 value = x [75] y [68] index = 31 value = x [76] y [68] index = 32 value = x [77] y [68] index = 33 value = x [78] y [68] index = 34 value = x [79] y [69] | |
+pathQueue size = 19 index = 0 value = x [63] y [67] index = 1 value = x [64] y [67] index = 2 value = x [65] y [68] index = 3 value = x [65] y [69] index = 4 value = x [66] y [69] index = 5 value = x [67] y [69] index = 6 value = x [68] y [69] index = 7 value = x [69] y [69] index = 8 value = x [70] y [69] index = 9 value = x [71] y [69] index = 10 value = x [72] y [68] index = 11 value = x [73] y [68] index = 12 value = x [74] y [68] index = 13 value = x [75] y [68] index = 14 value = x [76] y [68] index = 15 value = x [77] y [68] index = 16 value = x [78] y [68] index = 17 value = x [79] y [69] index = 18 value = x [79] y [70] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4575,15 +4667,15 @@ | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 110 loadCount = 0 deadCount = 0 progress = 29816 | |
+ hp = 285 ep = 220 loadCount = 0 deadCount = 0 progress = 11181 | |
networkCRCLogInfo = | |
- lastAnimProgress = 5550 animProgress = 6475 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 13875 animProgress = 14800 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [28] y [93] lastPos = x [27] y [94] | |
- targetPos = x [28] y [93] targetVec = x [0] y [0] z [0] meetingPos = x [27] y [92] | |
+ pos = x [43] y [87] lastPos = x [42] y [88] | |
+ targetPos = x [43] y [87] targetVec = x [0] y [0] z [0] meetingPos = x [42] y [86] | |
lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 35 index = 0 value = x [29] y [92] index = 1 value = x [30] y [91] index = 2 value = x [31] y [90] index = 3 value = x [32] y [90] index = 4 value = x [33] y [91] index = 5 value = x [33] y [92] index = 6 value = x [34] y [92] index = 7 value = x [35] y [92] index = 8 value = x [36] y [92] index = 9 value = x [37] y [92] index = 10 value = x [38] y [92] index = 11 value = x [39] y [91] index = 12 value = x [40] y [90] index = 13 value = x [41] y [89] index = 14 value = x [42] y [88] index = 15 value = x [43] y [87] index = 16 value = x [44] y [86] index = 17 value = x [45] y [85] index = 18 value = x [46] y [84] index = 19 value = x [47] y [83] index = 20 value = x [48] y [82] index = 21 value = x [49] y [81] index = 22 value = x [50] y [80] index = 23 value = x [51] y [79] index = 24 value = x [52] y [78] index = 25 value = x [53] y [77] index = 26 value = x [54] y [76] index = 27 value = x [55] y [75] index = 28 value = x [56] y [74] index = 29 value = x [57] y [73] index = 30 value = x [58] y [72] index = 31 value = x [59] y [71] index = 32 value = x [60] y [70] index = 33 value = x [61] y [69] index = 34 value = x [62] y [68] | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 16 index = 0 value = x [44] y [86] index = 1 value = x [45] y [85] index = 2 value = x [46] y [84] index = 3 value = x [47] y [83] index = 4 value = x [48] y [82] index = 5 value = x [49] y [81] index = 6 value = x [50] y [80] index = 7 value = x [51] y [79] index = 8 value = x [52] y [78] index = 9 value = x [53] y [77] index = 10 value = x [54] y [76] index = 11 value = x [55] y [75] index = 12 value = x [56] y [74] index = 13 value = x [57] y [73] index = 14 value = x [58] y [72] index = 15 value = x [59] y [71] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4605,25 +4697,25 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200060 name [elf][4] | |
+id = 200060 name [grey_elf_archer][9] | |
FactionIndex = 2 | |
teamIndex = 1 | |
startLocationIndex = 2 | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 29286 | |
networkCRCLogInfo = | |
- lastAnimProgress = 99750 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 100000 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [20] y [98] lastPos = x [21] y [98] | |
- targetPos = x [20] y [98] targetVec = x [0] y [0] z [0] meetingPos = x [19] y [97] | |
- lastRotation = -135.000015 targetRotation = -90.000008 rotation = -94.500008 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 35 index = 0 value = x [20] y [97] index = 1 value = x [20] y [96] index = 2 value = x [20] y [95] index = 3 value = x [21] y [94] index = 4 value = x [22] y [93] index = 5 value = x [23] y [92] index = 6 value = x [24] y [91] index = 7 value = x [25] y [90] index = 8 value = x [26] y [89] index = 9 value = x [27] y [88] index = 10 value = x [28] y [87] index = 11 value = x [29] y [88] index = 12 value = x [30] y [88] index = 13 value = x [31] y [89] index = 14 value = x [31] y [90] index = 15 value = x [32] y [90] index = 16 value = x [33] y [91] index = 17 value = x [33] y [92] index = 18 value = x [34] y [92] index = 19 value = x [35] y [92] index = 20 value = x [36] y [92] index = 21 value = x [37] y [92] index = 22 value = x [38] y [92] index = 23 value = x [39] y [91] index = 24 value = x [40] y [90] index = 25 value = x [41] y [89] index = 26 value = x [42] y [88] index = 27 value = x [43] y [87] index = 28 value = x [44] y [86] index = 29 value = x [45] y [85] index = 30 value = x [46] y [84] index = 31 value = x [47] y [83] index = 32 value = x [48] y [82] index = 33 value = x [49] y [81] index = 34 value = x [50] y [80] | |
+ pos = x [53] y [79] lastPos = x [52] y [80] | |
+ targetPos = x [53] y [79] targetVec = x [0] y [0] z [0] meetingPos = x [52] y [78] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 26 index = 0 value = x [54] y [78] index = 1 value = x [55] y [77] index = 2 value = x [56] y [76] index = 3 value = x [57] y [75] index = 4 value = x [58] y [74] index = 5 value = x [59] y [73] index = 6 value = x [60] y [72] index = 7 value = x [61] y [71] index = 8 value = x [62] y [70] index = 9 value = x [63] y [69] index = 10 value = x [64] y [68] index = 11 value = x [65] y [69] index = 12 value = x [66] y [69] index = 13 value = x [67] y [69] index = 14 value = x [68] y [69] index = 15 value = x [69] y [69] index = 16 value = x [70] y [69] index = 17 value = x [71] y [69] index = 18 value = x [72] y [68] index = 19 value = x [73] y [68] index = 20 value = x [74] y [68] index = 21 value = x [75] y [68] index = 22 value = x [76] y [68] index = 23 value = x [77] y [68] index = 24 value = x [78] y [68] index = 25 value = x [79] y [69] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Build, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 9, unitTypeDesc = grey_elf_archer Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 9, unitTypeDesc = grey_elf_archer Reqs: | |
gold: 150 | |
grace: 6 | |
wood: 150 | |
@@ -4638,26 +4730,26 @@ | |
random = 675299 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [220] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200061 name [grey_elf_archer][9] | |
+id = 200061 name [dryad][3] | |
FactionIndex = 2 | |
teamIndex = 1 | |
startLocationIndex = 2 | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 4881 | |
+ hp = 285 ep = 150 loadCount = 0 deadCount = 0 progress = 18635 | |
networkCRCLogInfo = | |
- lastAnimProgress = 56250 animProgress = 59375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 11100 animProgress = 12025 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [21] y [94] lastPos = x [20] y [95] | |
- targetPos = x [21] y [94] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [93] | |
- lastRotation = 180.000015 targetRotation = 135.000015 rotation = 175.607117 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 32 index = 0 value = x [22] y [93] index = 1 value = x [23] y [92] index = 2 value = x [24] y [91] index = 3 value = x [25] y [90] index = 4 value = x [26] y [89] index = 5 value = x [27] y [88] index = 6 value = x [28] y [87] index = 7 value = x [29] y [88] index = 8 value = x [30] y [88] index = 9 value = x [31] y [89] index = 10 value = x [31] y [90] index = 11 value = x [32] y [90] index = 12 value = x [33] y [91] index = 13 value = x [33] y [92] index = 14 value = x [34] y [92] index = 15 value = x [35] y [92] index = 16 value = x [36] y [92] index = 17 value = x [37] y [92] index = 18 value = x [38] y [92] index = 19 value = x [39] y [91] index = 20 value = x [40] y [90] index = 21 value = x [41] y [89] index = 22 value = x [42] y [88] index = 23 value = x [43] y [87] index = 24 value = x [44] y [86] index = 25 value = x [45] y [85] index = 26 value = x [46] y [84] index = 27 value = x [47] y [83] index = 28 value = x [48] y [82] index = 29 value = x [49] y [81] index = 30 value = x [50] y [80] index = 31 value = x [51] y [79] | |
+ pos = x [54] y [88] lastPos = x [53] y [89] | |
+ targetPos = x [54] y [88] targetVec = x [0] y [0] z [0] meetingPos = x [53] y [87] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = move_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 18 index = 0 value = x [55] y [87] index = 1 value = x [56] y [86] index = 2 value = x [57] y [85] index = 3 value = x [58] y [84] index = 4 value = x [59] y [83] index = 5 value = x [59] y [82] index = 6 value = x [59] y [81] index = 7 value = x [60] y [80] index = 8 value = x [61] y [79] index = 9 value = x [62] y [78] index = 10 value = x [63] y [78] index = 11 value = x [64] y [78] index = 12 value = x [65] y [77] index = 13 value = x [65] y [76] index = 14 value = x [65] y [75] index = 15 value = x [66] y [74] index = 16 value = x [67] y [73] index = 17 value = x [68] y [72] | |
Command count = 1 | |
index = 0 commandType id = 2, desc = Attack, pos = x [221] y [29], originalPos = x [221] y [29], facing = 0, unitTypeId = 3, unitTypeDesc = dryad Reqs: | |
@@ -4679,21 +4771,21 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200062 name [dryad][3] | |
+id = 200062 name [grey_elf_archer][9] | |
FactionIndex = 2 | |
teamIndex = 1 | |
startLocationIndex = 2 | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 285 ep = 40 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 36000 animProgress = 37000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 94500 animProgress = 95625 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [34] y [110] lastPos = x [34] y [110] | |
- targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [33] y [109] | |
- lastRotation = 5.000000 targetRotation = 5.000000 rotation = 5.000000 currSkill = stop_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+ pos = x [18] y [106] lastPos = x [18] y [107] | |
+ targetPos = x [18] y [106] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [105] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = stop_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
@@ -4708,29 +4800,29 @@ | |
random = 678031 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [34] y [110] | |
+currentPathFinderDesiredFinalPos = x [18] y [106] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200063 name [grey_elf_archer][9] | |
+id = 200063 name [dryad][3] | |
FactionIndex = 2 | |
teamIndex = 1 | |
startLocationIndex = 2 | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 745 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
+ hp = 285 ep = 50 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 81250 animProgress = 84375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 78000 animProgress = 79000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [19] y [111] lastPos = x [20] y [111] | |
- targetPos = x [19] y [111] targetVec = x [0] y [0] z [0] meetingPos = x [18] y [110] | |
- lastRotation = 0.000000 targetRotation = -90.000008 rotation = -86.625008 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 10 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 6 index = 0 value = x [18] y [111] index = 1 value = x [18] y [110] index = 2 value = x [18] y [109] index = 3 value = x [18] y [108] index = 4 value = x [18] y [107] index = 5 value = x [18] y [106] | |
+ pos = x [20] y [91] lastPos = x [20] y [91] | |
+ targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [19] y [90] | |
+ lastRotation = 5.000000 targetRotation = 5.000000 rotation = 5.000000 currSkill = stop_skill | |
+ toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 15 armorIsMultiplier = 0 attackStrength = 20 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [18] y [106], originalPos = x [18] y [106], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -4741,29 +4833,28 @@ | |
random = 679397 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [18] y [106] | |
+currentPathFinderDesiredFinalPos = x [20] y [91] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 200064 name [elf][4] | |
+id = 200021 name [magol_hedir][13] | |
FactionIndex = 2 | |
teamIndex = 1 | |
startLocationIndex = 2 | |
thisFaction = 0 | |
control = 4 | |
factionName = elves | |
- hp = 800 ep = 0 loadCount = 0 deadCount = 0 progress = 85200 | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 599 progress = 100000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 60375 animProgress = 63000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [20] y [102] lastPos = x [21] y [103] | |
- targetPos = x [20] y [102] targetVec = x [0] y [0] z [0] meetingPos = x [19] y [101] | |
- lastRotation = 5.000000 targetRotation = -135.000015 rotation = -134.160019 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 15 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+ lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 41 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [222] y [18] lastPos = x [221] y [18] | |
+ targetPos = x [224] y [28] targetVec = x [224] y [11] z [28.8125] meetingPos = x [221] y [17] | |
+ lastRotation = 11.309933 targetRotation = 11.309933 rotation = 1.125000 currSkill = die_skill | |
+ toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 1, desc = Move, pos = x [20] y [102], originalPos = x [20] y [102], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 0 | |
modelFacing = 0 | |
@@ -4771,12 +4862,46 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 680763 | |
-randomlastCaller = 775|843| | |
-pathFindRefreshCellCount = 20 | |
-currentPathFinderDesiredFinalPos = x [20] y [102] | |
+random = 339543 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 19 | |
+currentPathFinderDesiredFinalPos = x [220] y [16] | |
+lastStuckFrame = 0 | |
+lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.550000, lastAnimProgress = 0.075000, animProgress = 0.093750 startAttackParticleSystemNow = 0 | |
+ | |
+id = 200007 name [grey_elf_archer][9] | |
+FactionIndex = 2 | |
+teamIndex = 1 | |
+startLocationIndex = 2 | |
+thisFaction = 0 | |
+control = 4 | |
+factionName = elves | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 716 progress = 100000 | |
+networkCRCLogInfo = | |
+ lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 32 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [211] y [29] lastPos = x [210] y [28] | |
+ targetPos = x [219] y [32] targetVec = x [219.157] y [11] z [32.157] meetingPos = x [210] y [28] | |
+ lastRotation = 69.443954 targetRotation = 69.443954 rotation = 89.329056 currSkill = die_skill | |
+ toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 0 | |
+ | |
+Command count = 0 | |
+ | |
+ | |
+modelFacing = 0 | |
+retryCurrCommandCount = 0 | |
+screenPos = x [0] y [0] z [0] | |
+currentUnitTitle = | |
+inBailOutAttempt = 0 | |
+random = 259672 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057| | |
+pathFindRefreshCellCount = 19 | |
+currentPathFinderDesiredFinalPos = x [226] y [27] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.710000, lastAnimProgress = 0.243000, animProgress = 0.252000 startAttackParticleSystemNow = 0 | |
Faction detail for index: 3 | |
@@ -4894,11 +5019,11 @@ | |
type = food | |
type resources per patch = 0 | |
pos = x [0] y [0] | |
-balance = 80 | |
+balance = 84 | |
index = 2 resource name = gold | |
-53/2000 | |
-amount = 53 | |
+130/2000 | |
+amount = 130 | |
type = gold | |
type resources per patch = 2000 | |
pos = x [0] y [0] | |
@@ -4921,16 +5046,16 @@ | |
balance = 0 | |
index = 5 resource name = stone | |
-420/1500 | |
-amount = 420 | |
+340/1500 | |
+amount = 340 | |
type = stone | |
type resources per patch = 1500 | |
pos = x [0] y [0] | |
balance = 0 | |
index = 6 resource name = wood | |
-292/300 | |
-amount = 292 | |
+193/300 | |
+amount = 193 | |
type = wood | |
type resources per patch = 300 | |
pos = x [0] y [0] | |
@@ -4994,7 +5119,7 @@ | |
balance = 0 | |
Allies = 0 | |
-Units = 57 | |
+Units = 59 | |
id = 300000 name [palace][10] | |
FactionIndex = 3 | |
teamIndex = 1 | |
@@ -5002,9 +5127,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 9000 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 9000 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 85000 animProgress = 87500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 92500 animProgress = 95000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [19] y [21] lastPos = x [19] y [21] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [18] y [20] | |
@@ -5034,9 +5159,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 7000 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 7000 ep = 0 loadCount = 0 deadCount = 0 progress = 82500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 92500 animProgress = 95000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 77500 animProgress = 80000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [16] y [18] lastPos = x [16] y [18] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [15] y [17] | |
@@ -5067,18 +5192,21 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 5 deadCount = 0 progress = 25000 | |
+ hp = 600 ep = 0 loadCount = 1 deadCount = 0 progress = 67500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 30250 animProgress = 31625 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 65250 animProgress = 67500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [15] y [20] lastPos = x [15] y [19] | |
- targetPos = x [15] y [20] targetVec = x [18.5] y [11.5] z [28.5] meetingPos = x [14] y [19] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = wood currSkill = stop_skill | |
+ pos = x [21] y [14] lastPos = x [20] y [15] | |
+ targetPos = x [21] y [13] targetVec = x [14] y [11] z [23] meetingPos = x [20] y [13] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 2 index = 0 value = x [22] y [14] index = 1 value = x [22] y [13] | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [21] y [13], originalPos = x [20] y [11], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+food: 1 | |
+gold: 75 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -5089,7 +5217,7 @@ | |
random = 103271 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 11 | |
-currentPathFinderDesiredFinalPos = x [21] y [23] | |
+currentPathFinderDesiredFinalPos = x [20] y [11] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -5100,18 +5228,21 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 600 ep = 0 loadCount = 5 deadCount = 0 progress = 67500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 49500 animProgress = 50875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 24750 animProgress = 27000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [15] y [14] lastPos = x [15] y [15] | |
- targetPos = x [15] y [14] targetVec = x [18.5] y [11.5] z [28.5] meetingPos = x [14] y [13] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = -170.099991 loadType = wood currSkill = stop_skill | |
+ pos = x [20] y [14] lastPos = x [20] y [15] | |
+ targetPos = x [20] y [13] targetVec = x [14] y [11] z [23] meetingPos = x [19] y [13] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [20] y [13], originalPos = x [20] y [13], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+food: 1 | |
+gold: 75 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -5122,7 +5253,7 @@ | |
random = 104637 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 11 | |
-currentPathFinderDesiredFinalPos = x [15] y [7] | |
+currentPathFinderDesiredFinalPos = x [20] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -5133,15 +5264,15 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 600 ep = 0 loadCount = 1 deadCount = 0 progress = 11250 | |
networkCRCLogInfo = | |
- lastAnimProgress = 5500 animProgress = 6875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 42750 animProgress = 45000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [19] y [20] lastPos = x [20] y [19] | |
- targetPos = x [18] y [21] targetVec = x [25.5] y [11] z [27.5] meetingPos = x [18] y [19] | |
- lastRotation = -45.000004 targetRotation = -45.000004 rotation = -39.974400 loadType = gold currSkill = stop_skill | |
+ pos = x [17] y [14] lastPos = x [17] y [15] | |
+ targetPos = x [18] y [13] targetVec = x [25.5] y [11] z [27.5] meetingPos = x [16] y [13] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 1 index = 0 value = x [17] y [13] | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [13], originalPos = x [17] y [14], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
@@ -5158,7 +5289,7 @@ | |
random = 106003 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 11 | |
-currentPathFinderDesiredFinalPos = x [21] y [23] | |
+currentPathFinderDesiredFinalPos = x [18] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -5169,13 +5300,13 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 11000 animProgress = 12375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 20625 animProgress = 22000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [7] y [28] lastPos = x [6] y [27] | |
+ pos = x [7] y [28] lastPos = x [8] y [27] | |
targetPos = x [7] y [28] targetVec = x [0] y [0] z [0] meetingPos = x [6] y [27] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 43.124405 currSkill = stop_skill | |
+ lastRotation = -45.000004 targetRotation = -45.000004 rotation = -43.124405 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
@@ -5202,9 +5333,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 3000 ep = 0 loadCount = 0 deadCount = 0 progress = 97500 | |
+ hp = 3000 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 90000 animProgress = 97500 highlight = 0.000000 progress2 = 167 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 67500 animProgress = 75000 highlight = 0.000000 progress2 = 199 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [24] y [26] lastPos = x [24] y [26] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [23] y [25] | |
@@ -5243,9 +5374,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 12 deadCount = 0 progress = 45000 | |
+ hp = 600 ep = 0 loadCount = 18 deadCount = 0 progress = 37500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 45000 animProgress = 47250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 2250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [12] y [8] lastPos = x [12] y [9] | |
targetPos = x [12] y [7] targetVec = x [25.5] y [11.5] z [18.5] meetingPos = x [11] y [7] | |
@@ -5279,15 +5410,15 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 78267 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 78750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 65000 animProgress = 68250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 87750 animProgress = 91000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [20] y [19] lastPos = x [21] y [20] | |
- targetPos = x [20] y [19] targetVec = x [18.5] y [11.5] z [28.5] meetingPos = x [19] y [18] | |
- lastRotation = 0.000000 targetRotation = -135.000015 rotation = -130.817719 loadType = wood currSkill = move_wood_skill | |
+ pos = x [14] y [11] lastPos = x [14] y [12] | |
+ targetPos = x [14] y [11] targetVec = x [18.5] y [11.5] z [28.5] meetingPos = x [13] y [10] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = wood currSkill = move_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 10 index = 0 value = x [19] y [18] index = 1 value = x [18] y [17] index = 2 value = x [18] y [16] index = 3 value = x [17] y [15] index = 4 value = x [16] y [14] index = 5 value = x [15] y [13] index = 6 value = x [14] y [12] index = 7 value = x [14] y [11] index = 8 value = x [14] y [10] index = 9 value = x [14] y [9] | |
+pathQueue size = 3 index = 0 value = x [14] y [10] index = 1 value = x [14] y [9] index = 2 value = x [14] y [8] | |
Command count = 1 | |
index = 0 commandType id = 5, desc = Harvest, pos = x [14] y [7], originalPos = x [16] y [9], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
@@ -5315,18 +5446,18 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 20 deadCount = 0 progress = 64068 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 89448 | |
networkCRCLogInfo = | |
- lastAnimProgress = 17500 animProgress = 20000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 97500 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [10] y [18] lastPos = x [9] y [17] | |
- targetPos = x [10] y [18] targetVec = x [25.5] y [11.5] z [18.5] meetingPos = x [9] y [17] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 loadType = wood currSkill = move_loaded_wood_skill | |
+ pos = x [11] y [16] lastPos = x [12] y [17] | |
+ targetPos = x [11] y [16] targetVec = x [25.5] y [11.5] z [18.5] meetingPos = x [10] y [15] | |
+ lastRotation = -135.000015 targetRotation = -135.000015 rotation = -135.000015 loadType = wood currSkill = move_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 9 index = 0 value = x [11] y [19] index = 1 value = x [12] y [20] index = 2 value = x [13] y [21] index = 3 value = x [14] y [22] index = 4 value = x [15] y [23] index = 5 value = x [16] y [23] index = 6 value = x [17] y [23] index = 7 value = x [18] y [23] index = 8 value = x [19] y [23] | |
+pathQueue size = 3 index = 0 value = x [10] y [15] index = 1 value = x [9] y [14] index = 2 value = x [8] y [14] | |
Command count = 1 | |
- index = 0 commandType id = 5, desc = Harvest, pos = x [7] y [15], originalPos = x [9] y [15], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+ index = 0 commandType id = 5, desc = Harvest, pos = x [7] y [13], originalPos = x [9] y [15], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -5340,7 +5471,7 @@ | |
random = 118297 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 11 | |
-currentPathFinderDesiredFinalPos = x [21] y [23] | |
+currentPathFinderDesiredFinalPos = x [7] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -5351,15 +5482,15 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 90250 | |
+ hp = 600 ep = 0 loadCount = 20 deadCount = 0 progress = 52250 | |
networkCRCLogInfo = | |
- lastAnimProgress = 42250 animProgress = 45500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 68250 animProgress = 71500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [16] y [15] lastPos = x [16] y [14] | |
- targetPos = x [16] y [15] targetVec = x [0] y [0] z [0] meetingPos = x [15] y [14] | |
- lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = wood currSkill = move_skill | |
+ pos = x [35] y [22] lastPos = x [34] y [22] | |
+ targetPos = x [35] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [34] y [21] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = wood currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 35 index = 0 value = x [17] y [16] index = 1 value = x [18] y [17] index = 2 value = x [19] y [18] index = 3 value = x [20] y [19] index = 4 value = x [21] y [20] index = 5 value = x [22] y [20] index = 6 value = x [23] y [20] index = 7 value = x [23] y [21] index = 8 value = x [24] y [21] index = 9 value = x [25] y [22] index = 10 value = x [26] y [22] index = 11 value = x [27] y [22] index = 12 value = x [28] y [22] index = 13 value = x [29] y [22] index = 14 value = x [30] y [22] index = 15 value = x [31] y [22] index = 16 value = x [32] y [22] index = 17 value = x [33] y [22] index = 18 value = x [34] y [22] index = 19 value = x [35] y [22] index = 20 value = x [36] y [22] index = 21 value = x [37] y [22] index = 22 value = x [38] y [22] index = 23 value = x [39] y [22] index = 24 value = x [40] y [22] index = 25 value = x [41] y [22] index = 26 value = x [42] y [22] index = 27 value = x [43] y [22] index = 28 value = x [44] y [22] index = 29 value = x [45] y [22] index = 30 value = x [46] y [22] index = 31 value = x [47] y [22] index = 32 value = x [48] y [22] index = 33 value = x [49] y [22] index = 34 value = x [50] y [22] | |
+pathQueue size = 16 index = 0 value = x [36] y [22] index = 1 value = x [37] y [22] index = 2 value = x [38] y [22] index = 3 value = x [39] y [22] index = 4 value = x [40] y [22] index = 5 value = x [41] y [22] index = 6 value = x [42] y [22] index = 7 value = x [43] y [22] index = 8 value = x [44] y [22] index = 9 value = x [45] y [22] index = 10 value = x [46] y [22] index = 11 value = x [47] y [22] index = 12 value = x [48] y [22] index = 13 value = x [49] y [22] index = 14 value = x [50] y [22] index = 15 value = x [51] y [22] | |
Command count = 1 | |
index = 0 commandType id = 1, desc = Attack, pos = x [232] y [22], originalPos = x [232] y [22], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
@@ -5387,9 +5518,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 35750 animProgress = 37125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 45375 animProgress = 46750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [20] y [32] lastPos = x [21] y [32] | |
targetPos = x [20] y [32] targetVec = x [0] y [0] z [0] meetingPos = x [19] y [31] | |
@@ -5420,18 +5551,18 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 14 deadCount = 0 progress = 53952 | |
+ hp = 600 ep = 0 loadCount = 9 deadCount = 0 progress = 67500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 92500 animProgress = 95000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 78750 animProgress = 81000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [18] y [16] lastPos = x [17] y [15] | |
- targetPos = x [18] y [16] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [15] | |
- lastRotation = 0.000000 targetRotation = 45.000004 rotation = 42.487202 loadType = gold currSkill = move_loaded_skill | |
+ pos = x [8] y [13] lastPos = x [9] y [14] | |
+ targetPos = x [7] y [13] targetVec = x [14] y [11] z [23] meetingPos = x [7] y [12] | |
+ lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 loadType = wood currSkill = harvest_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 7 index = 0 value = x [19] y [17] index = 1 value = x [20] y [18] index = 2 value = x [21] y [19] index = 3 value = x [21] y [20] index = 4 value = x [21] y [21] index = 5 value = x [21] y [22] index = 6 value = x [21] y [23] | |
+pathQueue size = 1 index = 0 value = x [8] y [12] | |
Command count = 1 | |
- index = 0 commandType id = 5, desc = Harvest, pos = x [8] y [13], originalPos = x [8] y [13], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+ index = 0 commandType id = 5, desc = Harvest, pos = x [7] y [13], originalPos = x [8] y [13], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -5445,7 +5576,7 @@ | |
random = 122395 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 11 | |
-currentPathFinderDesiredFinalPos = x [21] y [23] | |
+currentPathFinderDesiredFinalPos = x [7] y [12] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -5456,18 +5587,21 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 7500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 35750 animProgress = 37125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 45000 animProgress = 48750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [18] y [28] lastPos = x [18] y [29] | |
- targetPos = x [18] y [28] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [27] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 177.750015 currSkill = stop_skill | |
+ pos = x [5] y [30] lastPos = x [6] y [30] | |
+ targetPos = x [5] y [30] targetVec = x [0] y [0] z [0] meetingPos = x [4] y [29] | |
+ lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 1, desc = Move, pos = x [5] y [30], originalPos = x [5] y [30], facing = 0, unitTypeId = 12, unitTypeDesc = sheep Reqs: | |
+food: -10 | |
+gold: 95 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -5478,7 +5612,7 @@ | |
random = 123761 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 11 | |
-currentPathFinderDesiredFinalPos = x [17] y [28] | |
+currentPathFinderDesiredFinalPos = x [5] y [30] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
@@ -5489,18 +5623,18 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 11181 | |
+ hp = 600 ep = 0 loadCount = 3 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 97500 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 22500 animProgress = 24750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [12] y [19] lastPos = x [13] y [20] | |
- targetPos = x [12] y [19] targetVec = x [0] y [0] z [0] meetingPos = x [11] y [18] | |
- lastRotation = -135.000015 targetRotation = -135.000015 rotation = -135.000015 loadType = wood currSkill = move_wood_skill | |
+ pos = x [18] y [8] lastPos = x [19] y [7] | |
+ targetPos = x [17] y [7] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [7] | |
+ lastRotation = -135.000015 targetRotation = -135.000015 rotation = -135.000015 loadType = wood currSkill = harvest_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 5 index = 0 value = x [11] y [18] index = 1 value = x [11] y [17] index = 2 value = x [11] y [16] index = 3 value = x [11] y [15] index = 4 value = x [11] y [14] | |
+pathQueue size = 8 index = 0 value = x [17] y [8] index = 1 value = x [16] y [8] index = 2 value = x [15] y [8] index = 3 value = x [14] y [8] index = 4 value = x [13] y [8] index = 5 value = x [12] y [8] index = 6 value = x [11] y [8] index = 7 value = x [11] y [7] | |
Command count = 1 | |
- index = 0 commandType id = 5, desc = Harvest, pos = x [12] y [7], originalPos = x [14] y [9], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+ index = 0 commandType id = 5, desc = Harvest, pos = x [17] y [7], originalPos = x [14] y [9], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -5525,9 +5659,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
networkCRCLogInfo = | |
- lastAnimProgress = 4125 animProgress = 5500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 13750 animProgress = 15125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [21] y [31] lastPos = x [20] y [32] | |
targetPos = x [21] y [31] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [30] | |
@@ -5558,15 +5692,15 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 4 deadCount = 0 progress = 50625 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 22362 | |
networkCRCLogInfo = | |
- lastAnimProgress = 78750 animProgress = 81000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 16250 animProgress = 19500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [18] y [14] lastPos = x [18] y [15] | |
- targetPos = x [18] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [13] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
+ pos = x [20] y [19] lastPos = x [21] y [20] | |
+ targetPos = x [20] y [19] targetVec = x [0] y [0] z [0] meetingPos = x [19] y [18] | |
+ lastRotation = 0.000000 targetRotation = -135.000015 rotation = -60.377407 loadType = gold currSkill = move_gold_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 6 index = 0 value = x [19] y [18] index = 1 value = x [18] y [17] index = 2 value = x [17] y [16] index = 3 value = x [17] y [15] index = 4 value = x [17] y [14] index = 5 value = x [17] y [13] | |
Command count = 1 | |
index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [13], originalPos = x [16] y [15], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
@@ -5594,9 +5728,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 60500 animProgress = 61875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 70125 animProgress = 71500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [30] y [35] lastPos = x [30] y [34] | |
targetPos = x [30] y [35] targetVec = x [0] y [0] z [0] meetingPos = x [29] y [34] | |
@@ -5627,15 +5761,15 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 3 deadCount = 0 progress = 47500 | |
+ hp = 600 ep = 0 loadCount = 1 deadCount = 0 progress = 84300 | |
networkCRCLogInfo = | |
- lastAnimProgress = 97500 animProgress = 0 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 19500 animProgress = 22750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [131] y [25] lastPos = x [130] y [25] | |
- targetPos = x [131] y [25] targetVec = x [0] y [0] z [0] meetingPos = x [130] y [24] | |
- lastRotation = 135.000015 targetRotation = 90.000008 rotation = 92.250008 loadType = wood currSkill = move_skill | |
+ pos = x [146] y [24] lastPos = x [145] y [23] | |
+ targetPos = x [146] y [24] targetVec = x [0] y [0] z [0] meetingPos = x [145] y [23] | |
+ lastRotation = 90.000008 targetRotation = 45.000004 rotation = 47.512806 loadType = wood currSkill = move_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 25 index = 0 value = x [132] y [24] index = 1 value = x [133] y [23] index = 2 value = x [134] y [23] index = 3 value = x [135] y [23] index = 4 value = x [136] y [23] index = 5 value = x [137] y [23] index = 6 value = x [138] y [23] index = 7 value = x [139] y [23] index = 8 value = x [140] y [23] index = 9 value = x [141] y [23] index = 10 value = x [142] y [23] index = 11 value = x [143] y [23] index = 12 value = x [144] y [23] index = 13 value = x [145] y [23] index = 14 value = x [146] y [24] index = 15 value = x [147] y [24] index = 16 value = x [148] y [25] index = 17 value = x [149] y [25] index = 18 value = x [150] y [26] index = 19 value = x [151] y [26] index = 20 value = x [152] y [27] index = 21 value = x [153] y [27] index = 22 value = x [154] y [28] index = 23 value = x [155] y [29] index = 24 value = x [156] y [30] | |
+pathQueue size = 7 index = 0 value = x [147] y [24] index = 1 value = x [148] y [25] index = 2 value = x [149] y [25] index = 3 value = x [150] y [26] index = 4 value = x [151] y [26] index = 5 value = x [152] y [27] index = 6 value = x [153] y [27] | |
Command count = 1 | |
index = 0 commandType id = 1, desc = Attack, pos = x [229] y [33], originalPos = x [229] y [33], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
@@ -5663,9 +5797,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 61875 animProgress = 63250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 71500 animProgress = 72875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [7] y [26] lastPos = x [7] y [25] | |
targetPos = x [7] y [26] targetVec = x [0] y [0] z [0] meetingPos = x [6] y [25] | |
@@ -5696,21 +5830,18 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 37500 animProgress = 41250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 60500 animProgress = 61875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [30] y [12] lastPos = x [30] y [13] | |
- targetPos = x [30] y [12] targetVec = x [0] y [0] z [0] meetingPos = x [29] y [11] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = move_skill | |
+ pos = x [30] y [9] lastPos = x [30] y [10] | |
+ targetPos = x [30] y [9] targetVec = x [0] y [0] z [0] meetingPos = x [29] y [8] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 3 index = 0 value = x [30] y [11] index = 1 value = x [30] y [10] index = 2 value = x [30] y [9] | |
+pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 1, desc = Move, pos = x [30] y [9], originalPos = x [30] y [9], facing = 0, unitTypeId = 12, unitTypeDesc = sheep Reqs: | |
-food: -10 | |
-gold: 95 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -5732,9 +5863,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 90000 | |
+ hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 67500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 20000 animProgress = 25000 highlight = 0.000000 progress2 = 1 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 40000 animProgress = 45000 highlight = 0.000000 progress2 = 3 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [24] y [17] lastPos = x [24] y [17] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [23] y [16] | |
@@ -5743,7 +5874,7 @@ | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 7, unitTypeDesc = house Reqs: | |
+ index = 0 commandType id = 1, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 7, unitTypeDesc = house Reqs: | |
gold: 150 | |
wood: 200 | |
palace | |
@@ -5769,9 +5900,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 4125 animProgress = 5500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 13750 animProgress = 15125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [6] y [10] lastPos = x [7] y [10] | |
targetPos = x [6] y [10] targetVec = x [0] y [0] z [0] meetingPos = x [5] y [9] | |
@@ -5802,21 +5933,18 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 5324 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 56250 animProgress = 60000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 35750 animProgress = 37125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [10] y [33] lastPos = x [9] y [32] | |
- targetPos = x [10] y [33] targetVec = x [0] y [0] z [0] meetingPos = x [9] y [32] | |
- lastRotation = 0.000000 targetRotation = 45.000004 rotation = 4.791601 currSkill = move_skill | |
+ pos = x [10] y [36] lastPos = x [10] y [35] | |
+ targetPos = x [10] y [36] targetVec = x [0] y [0] z [0] meetingPos = x [9] y [35] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 3 index = 0 value = x [10] y [34] index = 1 value = x [10] y [35] index = 2 value = x [10] y [36] | |
+pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 1, desc = Move, pos = x [10] y [36], originalPos = x [10] y [36], facing = 0, unitTypeId = 12, unitTypeDesc = sheep Reqs: | |
-food: -10 | |
-gold: 95 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -5838,9 +5966,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 97500 | |
+ hp = 1400 ep = 0 loadCount = 0 deadCount = 0 progress = 75000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 60000 animProgress = 65000 highlight = 0.000000 progress2 = 3 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 80000 animProgress = 85000 highlight = 0.000000 progress2 = 5 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [17] y [27] lastPos = x [17] y [27] | |
targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [16] y [26] | |
@@ -5854,7 +5982,7 @@ | |
wood: 200 | |
palace | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
- index = 1 commandType id = 0, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 7, unitTypeDesc = house Reqs: | |
+ index = 1 commandType id = 1, desc = Produce, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, unitTypeId = 7, unitTypeDesc = house Reqs: | |
gold: 150 | |
wood: 200 | |
palace | |
@@ -5880,13 +6008,13 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 92125 animProgress = 93500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 27500 animProgress = 28875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [14] y [23] lastPos = x [15] y [23] | |
+ pos = x [14] y [23] lastPos = x [14] y [24] | |
targetPos = x [14] y [23] targetVec = x [0] y [0] z [0] meetingPos = x [13] y [22] | |
- lastRotation = -90.000008 targetRotation = -90.000008 rotation = -90.000008 currSkill = stop_skill | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
@@ -5913,9 +6041,9 @@ | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 500 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 90750 animProgress = 92125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 1375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
pos = x [18] y [26] lastPos = x [17] y [25] | |
targetPos = x [18] y [26] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [25] | |
@@ -5939,28 +6067,27 @@ | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300037 name [fakir][3] | |
+id = 300039 name [worker][18] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 210 ep = 0 loadCount = 0 deadCount = 0 progress = 44000 | |
+ hp = 600 ep = 0 loadCount = 11 deadCount = 0 progress = 61875 | |
networkCRCLogInfo = | |
- lastAnimProgress = 9375 animProgress = 12500 highlight = 0.000000 progress2 = 0 kills = 2 enemyKills = 2 | |
+ lastAnimProgress = 63000 animProgress = 65250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [222] y [31] lastPos = x [221] y [31] | |
- targetPos = x [222] y [31] targetVec = x [219.469] y [11] z [29.4686] meetingPos = x [221] y [30] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = charge_skill | |
+ pos = x [18] y [14] lastPos = x [18] y [15] | |
+ targetPos = x [18] y [13] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [13] | |
+ lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 1 index = 0 value = x [222] y [30] | |
+pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [223] y [30], originalPos = x [223] y [30], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [13], originalPos = x [15] y [15], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
-gold: 35 | |
-wood: 25 | |
+gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -5969,36 +6096,34 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 291083 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057| | |
+random = 153813 | |
+randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [226] y [27] | |
+currentPathFinderDesiredFinalPos = x [18] y [12] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.875000, animProgress = 0.900000 startAttackParticleSystemNow = 0 | |
-id = 300038 name [fakir][3] | |
+id = 300044 name [worker][18] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 27500 | |
+ hp = 600 ep = 0 loadCount = 25 deadCount = 0 progress = 71250 | |
networkCRCLogInfo = | |
- lastAnimProgress = 21875 animProgress = 25000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 15000 animProgress = 17500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [224] y [30] lastPos = x [223] y [30] | |
- targetPos = x [224] y [30] targetVec = x [219.298] y [11] z [29.2982] meetingPos = x [223] y [29] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = charge_skill | |
+ pos = x [16] y [14] lastPos = x [16] y [13] | |
+ targetPos = x [16] y [14] targetVec = x [0] y [0] z [0] meetingPos = x [15] y [13] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = move_loaded_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 11 index = 0 value = x [15] y [15] index = 1 value = x [15] y [16] index = 2 value = x [15] y [17] index = 3 value = x [16] y [17] index = 4 value = x [17] y [17] index = 5 value = x [18] y [18] index = 6 value = x [19] y [19] index = 7 value = x [20] y [20] index = 8 value = x [21] y [20] index = 9 value = x [21] y [21] index = 10 value = x [21] y [22] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [20] y [14], originalPos = x [20] y [14], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
-gold: 35 | |
-wood: 25 | |
+gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6007,35 +6132,35 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 263150 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057| | |
+random = 160643 | |
+randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [226] y [27] | |
+currentPathFinderDesiredFinalPos = x [21] y [23] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.925000, animProgress = 0.950000 startAttackParticleSystemNow = 0 | |
-id = 300039 name [worker][18] | |
+id = 300045 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 16 deadCount = 0 progress = 23604 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 11715 | |
networkCRCLogInfo = | |
- lastAnimProgress = 25000 animProgress = 27500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 84375 animProgress = 87500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [13] y [18] lastPos = x [12] y [17] | |
- targetPos = x [13] y [18] targetVec = x [0] y [0] z [0] meetingPos = x [12] y [17] | |
- lastRotation = 0.000000 targetRotation = 45.000004 rotation = 21.243601 loadType = gold currSkill = move_loaded_skill | |
+ pos = x [213] y [17] lastPos = x [212] y [18] | |
+ targetPos = x [213] y [17] targetVec = x [0] y [0] z [0] meetingPos = x [212] y [16] | |
+ lastRotation = 135.000015 targetRotation = 135.000015 rotation = 135.000015 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 7 index = 0 value = x [14] y [19] index = 1 value = x [15] y [20] index = 2 value = x [16] y [21] index = 3 value = x [17] y [22] index = 4 value = x [18] y [23] index = 5 value = x [19] y [23] index = 6 value = x [20] y [23] | |
+pathQueue size = 3 index = 0 value = x [214] y [16] index = 1 value = x [215] y [15] index = 2 value = x [216] y [15] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [16] y [12], originalPos = x [15] y [15], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
-gold: 75 | |
+gold: 35 | |
+wood: 25 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6044,32 +6169,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 153813 | |
-randomlastCaller = 775|843| | |
+random = 502161 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [21] y [23] | |
+currentPathFinderDesiredFinalPos = x [217] y [15] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300040 name [fakir][3] | |
+id = 300046 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 257 ep = 0 loadCount = 0 deadCount = 0 progress = 22000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 46860 | |
networkCRCLogInfo = | |
- lastAnimProgress = 62500 animProgress = 65625 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 75000 animProgress = 78125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [221] y [29] lastPos = x [220] y [29] | |
- targetPos = x [221] y [29] targetVec = x [220.18] y [11] z [30] meetingPos = x [220] y [28] | |
- lastRotation = 180.000015 targetRotation = 90.000008 rotation = 140.400009 currSkill = charge_skill | |
+ pos = x [199] y [22] lastPos = x [198] y [21] | |
+ targetPos = x [199] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [198] y [21] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6081,36 +6206,34 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 401538 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057| | |
+random = 163375 | |
+randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [226] y [27] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.825000, animProgress = 0.850000 startAttackParticleSystemNow = 0 | |
-id = 300041 name [fakir][3] | |
+id = 300047 name [worker][18] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 82005 | |
+ hp = 600 ep = 0 loadCount = 15 deadCount = 0 progress = 84375 | |
networkCRCLogInfo = | |
- lastAnimProgress = 50000 animProgress = 53125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 31500 animProgress = 33750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [214] y [27] lastPos = x [213] y [28] | |
- targetPos = x [214] y [27] targetVec = x [0] y [0] z [0] meetingPos = x [213] y [26] | |
- lastRotation = 45.000004 targetRotation = 135.000015 rotation = 129.348022 currSkill = charge_skill | |
+ pos = x [17] y [12] lastPos = x [16] y [12] | |
+ targetPos = x [18] y [12] targetVec = x [0] y [0] z [0] meetingPos = x [16] y [11] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = gold currSkill = mine_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [12], originalPos = x [16] y [14], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
-gold: 35 | |
-wood: 25 | |
+gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6119,32 +6242,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 497884 | |
-randomlastCaller = 775|843|unit_updater.cpp3057| | |
+random = 164741 | |
+randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [18] | |
+currentPathFinderDesiredFinalPos = x [18] y [12] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300042 name [fakir][3] | |
+id = 300048 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 22000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 23430 | |
networkCRCLogInfo = | |
- lastAnimProgress = 46875 animProgress = 50000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 50000 animProgress = 53125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [208] y [30] lastPos = x [207] y [30] | |
- targetPos = x [208] y [30] targetVec = x [0] y [0] z [0] meetingPos = x [207] y [29] | |
- lastRotation = 45.000004 targetRotation = 90.000008 rotation = 64.800003 currSkill = charge_skill | |
+ pos = x [206] y [22] lastPos = x [205] y [21] | |
+ targetPos = x [206] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [205] y [21] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6156,32 +6279,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 157911 | |
+random = 166107 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300043 name [fakir][3] | |
+id = 300049 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 70290 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 54670 | |
networkCRCLogInfo = | |
- lastAnimProgress = 37500 animProgress = 40625 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 40625 animProgress = 43750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [205] y [28] lastPos = x [204] y [27] | |
- targetPos = x [205] y [28] targetVec = x [0] y [0] z [0] meetingPos = x [204] y [27] | |
+ pos = x [176] y [23] lastPos = x [175] y [22] | |
+ targetPos = x [176] y [23] targetVec = x [0] y [0] z [0] meetingPos = x [175] y [22] | |
lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6193,32 +6316,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 159277 | |
+random = 167473 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300044 name [worker][18] | |
+id = 300050 name [worker][18] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 7 deadCount = 0 progress = 0 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 36750 | |
networkCRCLogInfo = | |
- lastAnimProgress = 67500 animProgress = 70000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 87750 animProgress = 91000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [18] y [17] lastPos = x [17] y [17] | |
- targetPos = x [18] y [17] targetVec = x [0] y [0] z [0] meetingPos = x [17] y [16] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 87.750008 loadType = gold currSkill = move_loaded_skill | |
+ pos = x [16] y [15] lastPos = x [16] y [16] | |
+ targetPos = x [16] y [15] targetVec = x [0] y [0] z [0] meetingPos = x [15] y [14] | |
+ lastRotation = -135.000015 targetRotation = 180.000015 rotation = -168.074997 loadType = gold currSkill = move_gold_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 6 index = 0 value = x [19] y [18] index = 1 value = x [20] y [19] index = 2 value = x [21] y [20] index = 3 value = x [21] y [21] index = 4 value = x [21] y [22] index = 5 value = x [21] y [23] | |
+pathQueue size = 5 index = 0 value = x [16] y [14] index = 1 value = x [17] y [13] index = 2 value = x [17] y [12] index = 3 value = x [17] y [11] index = 4 value = x [17] y [10] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [16] y [12], originalPos = x [18] y [11], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [10], originalPos = x [17] y [11], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6229,32 +6352,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 160643 | |
+random = 168839 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [21] y [23] | |
+currentPathFinderDesiredFinalPos = x [18] y [10] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300045 name [fakir][3] | |
+id = 300051 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 3905 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 58575 | |
networkCRCLogInfo = | |
- lastAnimProgress = 34375 animProgress = 37500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 78125 animProgress = 81250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [187] y [26] lastPos = x [186] y [27] | |
- targetPos = x [187] y [26] targetVec = x [0] y [0] z [0] meetingPos = x [186] y [25] | |
- lastRotation = 90.000008 targetRotation = 135.000015 rotation = 93.514511 currSkill = charge_skill | |
+ pos = x [179] y [22] lastPos = x [178] y [21] | |
+ targetPos = x [179] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [178] y [21] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6266,32 +6389,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 162009 | |
+random = 170205 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300046 name [fakir][3] | |
+id = 300052 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 66000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 27335 | |
networkCRCLogInfo = | |
- lastAnimProgress = 25000 animProgress = 28125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 68750 animProgress = 71875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [182] y [29] lastPos = x [181] y [29] | |
- targetPos = x [182] y [29] targetVec = x [0] y [0] z [0] meetingPos = x [181] y [28] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = charge_skill | |
+ pos = x [182] y [23] lastPos = x [181] y [22] | |
+ targetPos = x [182] y [23] targetVec = x [0] y [0] z [0] meetingPos = x [181] y [22] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6303,34 +6426,35 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 163375 | |
+random = 171571 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300047 name [worker][18] | |
+id = 300053 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 12 deadCount = 0 progress = 22500 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 70290 | |
networkCRCLogInfo = | |
- lastAnimProgress = 87750 animProgress = 90000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 96875 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [17] y [12] lastPos = x [16] y [13] | |
- targetPos = x [18] y [12] targetVec = x [0] y [0] z [0] meetingPos = x [16] y [11] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 loadType = gold currSkill = mine_skill | |
+ pos = x [158] y [22] lastPos = x [157] y [21] | |
+ targetPos = x [158] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [157] y [21] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [12], originalPos = x [16] y [14], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
-gold: 75 | |
+gold: 35 | |
+wood: 25 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6339,36 +6463,31 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 164741 | |
+random = 172937 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [18] y [11] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300048 name [fakir][3] | |
+id = 300054 name [temple][16] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 88000 | |
+ hp = 6000 ep = 0 loadCount = 0 deadCount = 0 progress = 2500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 0 animProgress = 3125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 52500 animProgress = 55000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [193] y [21] lastPos = x [193] y [22] | |
- targetPos = x [193] y [21] targetVec = x [0] y [0] z [0] meetingPos = x [192] y [20] | |
- lastRotation = 135.000015 targetRotation = 180.000015 rotation = 179.550018 currSkill = charge_skill | |
+ pos = x [13] y [22] lastPos = x [13] y [22] | |
+ targetPos = x [0] y [0] targetVec = x [0] y [0] z [0] meetingPos = x [12] y [21] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = stop_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
-food: 1 | |
-gold: 35 | |
-wood: 25 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 0 | |
modelFacing = 0 | |
@@ -6376,32 +6495,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 166107 | |
-randomlastCaller = 775|843| | |
+random = 174303 | |
+randomlastCaller = 775| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [0] y [0] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300049 name [fakir][3] | |
+id = 300055 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 89815 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 35145 | |
networkCRCLogInfo = | |
- lastAnimProgress = 93750 animProgress = 96875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 46875 animProgress = 50000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [157] y [30] lastPos = x [156] y [29] | |
- targetPos = x [157] y [30] targetVec = x [0] y [0] z [0] meetingPos = x [156] y [29] | |
- lastRotation = 90.000008 targetRotation = 45.000004 rotation = 47.826004 currSkill = charge_skill | |
+ pos = x [145] y [22] lastPos = x [144] y [21] | |
+ targetPos = x [145] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [144] y [21] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6413,32 +6532,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 167473 | |
+random = 175669 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300050 name [worker][18] | |
+id = 300056 name [worker][18] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 10500 | |
+ hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 5250 | |
networkCRCLogInfo = | |
- lastAnimProgress = 39000 animProgress = 42250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 78000 animProgress = 81250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [14] y [11] lastPos = x [14] y [12] | |
- targetPos = x [14] y [11] targetVec = x [0] y [0] z [0] meetingPos = x [13] y [10] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 loadType = gold currSkill = move_gold_skill | |
+ pos = x [17] y [16] lastPos = x [17] y [15] | |
+ targetPos = x [17] y [16] targetVec = x [0] y [0] z [0] meetingPos = x [16] y [15] | |
+ lastRotation = -90.000008 targetRotation = 0.000000 rotation = -80.550003 loadType = gold currSkill = move_gold_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 1 index = 0 value = x [15] y [10] | |
+pathQueue size = 8 index = 0 value = x [16] y [16] index = 1 value = x [15] y [16] index = 2 value = x [15] y [15] index = 3 value = x [15] y [14] index = 4 value = x [15] y [13] index = 5 value = x [16] y [12] index = 6 value = x [16] y [11] index = 7 value = x [17] y [10] | |
Command count = 1 | |
- index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [10], originalPos = x [17] y [11], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [10], originalPos = x [15] y [11], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6449,32 +6568,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 168839 | |
+random = 177035 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
currentPathFinderDesiredFinalPos = x [18] y [10] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300051 name [fakir][3] | |
+id = 300057 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 23430 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 60500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 28125 animProgress = 31250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 75000 animProgress = 78125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [164] y [29] lastPos = x [163] y [28] | |
- targetPos = x [164] y [29] targetVec = x [0] y [0] z [0] meetingPos = x [163] y [28] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
+ pos = x [127] y [21] lastPos = x [126] y [21] | |
+ targetPos = x [127] y [21] targetVec = x [0] y [0] z [0] meetingPos = x [126] y [20] | |
+ lastRotation = 45.000004 targetRotation = 90.000008 rotation = 89.550003 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6486,32 +6605,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 170205 | |
+random = 178401 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300052 name [fakir][3] | |
+id = 300058 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 0 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 50765 | |
networkCRCLogInfo = | |
- lastAnimProgress = 18750 animProgress = 21875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 3125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [161] y [26] lastPos = x [160] y [25] | |
- targetPos = x [161] y [26] targetVec = x [0] y [0] z [0] meetingPos = x [160] y [25] | |
+ pos = x [86] y [23] lastPos = x [85] y [22] | |
+ targetPos = x [86] y [23] targetVec = x [0] y [0] z [0] meetingPos = x [85] y [22] | |
lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6523,32 +6642,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 171571 | |
+random = 179767 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300053 name [fakir][3] | |
+id = 300059 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 11000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 11715 | |
networkCRCLogInfo = | |
- lastAnimProgress = 46875 animProgress = 50000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 28125 animProgress = 31250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [139] y [23] lastPos = x [138] y [23] | |
- targetPos = x [139] y [23] targetVec = x [0] y [0] z [0] meetingPos = x [138] y [22] | |
- lastRotation = 45.000004 targetRotation = 90.000008 rotation = 54.900005 currSkill = charge_skill | |
+ pos = x [75] y [20] lastPos = x [74] y [21] | |
+ targetPos = x [75] y [20] targetVec = x [0] y [0] z [0] meetingPos = x [74] y [19] | |
+ lastRotation = 45.000004 targetRotation = 135.000015 rotation = 66.087006 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 39 index = 0 value = x [76] y [20] index = 1 value = x [77] y [20] index = 2 value = x [78] y [20] index = 3 value = x [79] y [20] index = 4 value = x [80] y [20] index = 5 value = x [81] y [19] index = 6 value = x [82] y [18] index = 7 value = x [83] y [18] index = 8 value = x [84] y [18] index = 9 value = x [85] y [18] index = 10 value = x [86] y [18] index = 11 value = x [87] y [18] index = 12 value = x [88] y [18] index = 13 value = x [89] y [18] index = 14 value = x [90] y [18] index = 15 value = x [91] y [18] index = 16 value = x [92] y [18] index = 17 value = x [93] y [18] index = 18 value = x [94] y [18] index = 19 value = x [95] y [18] index = 20 value = x [96] y [18] index = 21 value = x [97] y [18] index = 22 value = x [98] y [18] index = 23 value = x [99] y [18] index = 24 value = x [100] y [18] index = 25 value = x [101] y [18] index = 26 value = x [102] y [18] index = 27 value = x [103] y [18] index = 28 value = x [104] y [18] index = 29 value = x [105] y [18] index = 30 value = x [106] y [18] index = 31 value = x [107] y [18] index = 32 value = x [108] y [18] index = 33 value = x [109] y [18] index = 34 value = x [110] y [18] index = 35 value = x [111] y [18] index = 36 value = x [112] y [18] index = 37 value = x [113] y [18] index = 38 value = x [114] y [18] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6560,32 +6679,36 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 172937 | |
+random = 181133 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [223] y [18] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300054 name [fakir][3] | |
+id = 300060 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 35145 | |
networkCRCLogInfo = | |
- lastAnimProgress = 37125 animProgress = 38250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 0 animProgress = 3125 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [23] y [16] lastPos = x [23] y [17] | |
- targetPos = x [23] y [16] targetVec = x [0] y [0] z [0] meetingPos = x [22] y [15] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = stop_skill | |
+ pos = x [81] y [22] lastPos = x [80] y [21] | |
+ targetPos = x [81] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [80] y [21] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+food: 1 | |
+gold: 35 | |
+wood: 25 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -6593,35 +6716,34 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 174303 | |
+random = 182499 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [23] y [16] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300055 name [worker][18] | |
+id = 300061 name [worker][18] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 60696 | |
+ hp = 600 ep = 0 loadCount = 25 deadCount = 0 progress = 9500 | |
networkCRCLogInfo = | |
- lastAnimProgress = 78000 animProgress = 81250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 47500 animProgress = 50000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [101] y [30] lastPos = x [100] y [29] | |
- targetPos = x [101] y [30] targetVec = x [0] y [0] z [0] meetingPos = x [100] y [29] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = move_skill | |
+ pos = x [21] y [18] lastPos = x [21] y [17] | |
+ targetPos = x [21] y [18] targetVec = x [0] y [0] z [0] meetingPos = x [20] y [17] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 loadType = gold currSkill = move_loaded_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 3 index = 0 value = x [21] y [19] index = 1 value = x [21] y [20] index = 2 value = x [21] y [21] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Move, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 4, desc = Harvest, pos = x [18] y [11], originalPos = x [16] y [13], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
-gold: 35 | |
-wood: 25 | |
+gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6630,32 +6752,36 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 175669 | |
+random = 183865 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [21] y [23] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300056 name [fakir][3] | |
+id = 300062 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 25000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 7810 | |
networkCRCLogInfo = | |
- lastAnimProgress = 86625 animProgress = 87750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 15625 animProgress = 18750 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [23] y [17] lastPos = x [23] y [18] | |
- targetPos = x [23] y [17] targetVec = x [0] y [0] z [0] meetingPos = x [22] y [16] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = stop_skill | |
+ pos = x [51] y [20] lastPos = x [50] y [21] | |
+ targetPos = x [51] y [20] targetVec = x [0] y [0] z [0] meetingPos = x [50] y [19] | |
+ lastRotation = 45.000004 targetRotation = 135.000015 rotation = 59.058006 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 39 index = 0 value = x [52] y [19] index = 1 value = x [53] y [18] index = 2 value = x [54] y [18] index = 3 value = x [55] y [18] index = 4 value = x [56] y [18] index = 5 value = x [57] y [18] index = 6 value = x [58] y [18] index = 7 value = x [59] y [19] index = 8 value = x [59] y [20] index = 9 value = x [60] y [20] index = 10 value = x [61] y [20] index = 11 value = x [62] y [20] index = 12 value = x [63] y [20] index = 13 value = x [64] y [20] index = 14 value = x [65] y [19] index = 15 value = x [66] y [18] index = 16 value = x [67] y [18] index = 17 value = x [68] y [18] index = 18 value = x [69] y [18] index = 19 value = x [70] y [18] index = 20 value = x [71] y [18] index = 21 value = x [72] y [18] index = 22 value = x [73] y [18] index = 23 value = x [74] y [18] index = 24 value = x [75] y [17] index = 25 value = x [76] y [17] index = 26 value = x [77] y [17] index = 27 value = x [78] y [17] index = 28 value = x [79] y [17] index = 29 value = x [80] y [17] index = 30 value = x [81] y [18] index = 31 value = x [82] y [18] index = 32 value = x [83] y [18] index = 33 value = x [84] y [18] index = 34 value = x [85] y [18] index = 35 value = x [86] y [18] index = 36 value = x [87] y [18] index = 37 value = x [88] y [18] index = 38 value = x [89] y [18] | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+food: 1 | |
+gold: 35 | |
+wood: 25 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -6663,32 +6789,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 177035 | |
+random = 185231 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [23] y [16] | |
+currentPathFinderDesiredFinalPos = x [223] y [18] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300057 name [fakir][3] | |
+id = 300063 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 39050 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 42955 | |
networkCRCLogInfo = | |
- lastAnimProgress = 53125 animProgress = 56250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 28125 animProgress = 31250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [71] y [30] lastPos = x [70] y [29] | |
- targetPos = x [71] y [30] targetVec = x [0] y [0] z [0] meetingPos = x [70] y [29] | |
+ pos = x [63] y [22] lastPos = x [62] y [21] | |
+ targetPos = x [63] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [62] y [21] | |
lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6700,35 +6826,34 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 178401 | |
+random = 186597 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300058 name [worker][18] | |
+id = 300064 name [worker][18] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 60696 | |
+ hp = 600 ep = 0 loadCount = 7 deadCount = 0 progress = 90000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 94250 animProgress = 97500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 72000 animProgress = 74250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [63] y [26] lastPos = x [62] y [25] | |
- targetPos = x [63] y [26] targetVec = x [0] y [0] z [0] meetingPos = x [62] y [25] | |
- lastRotation = 90.000008 targetRotation = 45.000004 rotation = 47.512806 currSkill = move_skill | |
+ pos = x [8] y [16] lastPos = x [9] y [16] | |
+ targetPos = x [7] y [15] targetVec = x [0] y [0] z [0] meetingPos = x [7] y [15] | |
+ lastRotation = -135.000015 targetRotation = -135.000015 rotation = -135.000015 loadType = wood currSkill = harvest_wood_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 2 index = 0 value = x [7] y [16] index = 1 value = x [6] y [16] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Move, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 5, desc = Harvest, pos = x [7] y [15], originalPos = x [5] y [15], facing = 0, unitTypeId = 18, unitTypeDesc = worker Reqs: | |
food: 1 | |
-gold: 35 | |
-wood: 25 | |
+gold: 75 | |
, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
@@ -6737,32 +6862,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 179767 | |
+random = 187963 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [5] y [15] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300059 name [fakir][3] | |
+id = 300065 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 39050 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 11715 | |
networkCRCLogInfo = | |
- lastAnimProgress = 81250 animProgress = 84375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 43750 animProgress = 46875 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [57] y [26] lastPos = x [56] y [27] | |
- targetPos = x [57] y [26] targetVec = x [0] y [0] z [0] meetingPos = x [56] y [25] | |
- lastRotation = 90.000008 targetRotation = 135.000015 rotation = 125.145020 currSkill = charge_skill | |
+ pos = x [37] y [23] lastPos = x [36] y [24] | |
+ targetPos = x [37] y [23] targetVec = x [0] y [0] z [0] meetingPos = x [36] y [22] | |
+ lastRotation = 45.000004 targetRotation = 135.000015 rotation = 66.087006 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 39 index = 0 value = x [38] y [22] index = 1 value = x [39] y [21] index = 2 value = x [40] y [20] index = 3 value = x [41] y [19] index = 4 value = x [42] y [18] index = 5 value = x [43] y [18] index = 6 value = x [44] y [18] index = 7 value = x [45] y [18] index = 8 value = x [46] y [18] index = 9 value = x [47] y [18] index = 10 value = x [48] y [18] index = 11 value = x [49] y [18] index = 12 value = x [50] y [18] index = 13 value = x [51] y [18] index = 14 value = x [52] y [18] index = 15 value = x [53] y [18] index = 16 value = x [54] y [18] index = 17 value = x [55] y [18] index = 18 value = x [56] y [18] index = 19 value = x [57] y [18] index = 20 value = x [58] y [18] index = 21 value = x [59] y [19] index = 22 value = x [59] y [20] index = 23 value = x [60] y [20] index = 24 value = x [61] y [20] index = 25 value = x [62] y [20] index = 26 value = x [63] y [20] index = 27 value = x [64] y [20] index = 28 value = x [65] y [19] index = 29 value = x [66] y [18] index = 30 value = x [67] y [18] index = 31 value = x [68] y [18] index = 32 value = x [69] y [18] index = 33 value = x [70] y [18] index = 34 value = x [71] y [18] index = 35 value = x [72] y [18] index = 36 value = x [73] y [18] index = 37 value = x [74] y [18] index = 38 value = x [75] y [17] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6774,32 +6899,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 181133 | |
+random = 189329 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [223] y [18] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300060 name [fakir][3] | |
+id = 300066 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 88000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 66385 | |
networkCRCLogInfo = | |
- lastAnimProgress = 53125 animProgress = 56250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 56250 animProgress = 59375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [62] y [24] lastPos = x [61] y [24] | |
- targetPos = x [62] y [24] targetVec = x [0] y [0] z [0] meetingPos = x [61] y [23] | |
- lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = charge_skill | |
+ pos = x [43] y [22] lastPos = x [42] y [21] | |
+ targetPos = x [43] y [22] targetVec = x [0] y [0] z [0] meetingPos = x [42] y [21] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6811,32 +6936,36 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 182499 | |
+random = 190695 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300061 name [fakir][3] | |
+id = 300067 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 50000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 77000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 37125 animProgress = 38250 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 71875 animProgress = 75000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [16] y [26] lastPos = x [16] y [27] | |
- targetPos = x [16] y [26] targetVec = x [0] y [0] z [0] meetingPos = x [15] y [25] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = stop_skill | |
+ pos = x [22] y [29] lastPos = x [21] y [29] | |
+ targetPos = x [22] y [29] targetVec = x [0] y [0] z [0] meetingPos = x [21] y [28] | |
+ lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
Command count = 1 | |
- index = 0 commandType id = 0, desc = Stop, pos = x [0] y [0], originalPos = x [0] y [0], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+food: 1 | |
+gold: 35 | |
+wood: 25 | |
+, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
modelFacing = 0 | |
@@ -6844,32 +6973,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 183865 | |
+random = 192061 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [16] y [26] | |
+currentPathFinderDesiredFinalPos = x [221] y [29] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300062 name [fakir][3] | |
+id = 300068 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 33000 | |
+ hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 22000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 81250 animProgress = 84375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ lastAnimProgress = 84375 animProgress = 87500 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
currField = 0 targetField = 0 | |
- pos = x [45] y [29] lastPos = x [44] y [29] | |
- targetPos = x [45] y [29] targetVec = x [0] y [0] z [0] meetingPos = x [44] y [28] | |
+ pos = x [28] y [19] lastPos = x [27] y [19] | |
+ targetPos = x [28] y [19] targetVec = x [0] y [0] z [0] meetingPos = x [27] y [18] | |
lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = charge_skill | |
toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
-pathQueue size = 0 | |
+pathQueue size = 39 index = 0 value = x [29] y [18] index = 1 value = x [30] y [18] index = 2 value = x [31] y [18] index = 3 value = x [32] y [18] index = 4 value = x [33] y [18] index = 5 value = x [34] y [18] index = 6 value = x [35] y [18] index = 7 value = x [36] y [18] index = 8 value = x [37] y [18] index = 9 value = x [38] y [18] index = 10 value = x [39] y [18] index = 11 value = x [40] y [18] index = 12 value = x [41] y [18] index = 13 value = x [42] y [18] index = 14 value = x [43] y [18] index = 15 value = x [44] y [18] index = 16 value = x [45] y [18] index = 17 value = x [46] y [18] index = 18 value = x [47] y [18] index = 19 value = x [48] y [18] index = 20 value = x [49] y [18] index = 21 value = x [50] y [18] index = 22 value = x [51] y [18] index = 23 value = x [52] y [18] index = 24 value = x [53] y [18] index = 25 value = x [54] y [18] index = 26 value = x [55] y [18] index = 27 value = x [56] y [18] index = 28 value = x [57] y [18] index = 29 value = x [58] y [18] index = 30 value = x [59] y [19] index = 31 value = x [59] y [20] index = 32 value = x [60] y [20] index = 33 value = x [61] y [20] index = 34 value = x [62] y [20] index = 35 value = x [63] y [20] index = 36 value = x [64] y [20] index = 37 value = x [65] y [19] index = 38 value = x [66] y [18] | |
Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
+ index = 0 commandType id = 2, desc = Attack, pos = x [223] y [18], originalPos = x [223] y [18], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
food: 1 | |
gold: 35 | |
wood: 25 | |
@@ -6881,36 +7010,31 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 185231 | |
+random = 193427 | |
randomlastCaller = 775|843| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [223] y [18] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-id = 300063 name [worker][18] | |
+id = 300042 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 600 ep = 0 loadCount = 0 deadCount = 0 progress = 20232 | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 17 progress = 100000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 22750 animProgress = 26000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [33] y [30] lastPos = x [32] y [29] | |
- targetPos = x [33] y [30] targetVec = x [0] y [0] z [0] meetingPos = x [32] y [29] | |
- lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = move_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+ lastAnimProgress = 85500 animProgress = 87000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 47 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [220] y [31] lastPos = x [219] y [31] | |
+ targetPos = x [226] y [29] targetVec = x [226.182] y [11] z [29.8184] meetingPos = x [219] y [30] | |
+ lastRotation = 108.434959 targetRotation = 108.434959 rotation = 90.000008 currSkill = die_skill | |
+ toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Move, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
-food: 1 | |
-gold: 35 | |
-wood: 25 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 0 | |
modelFacing = 0 | |
@@ -6918,32 +7042,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 186597 | |
-randomlastCaller = 775|843| | |
+random = 78427 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [221] y [31] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.275000, animProgress = 0.300000 startAttackParticleSystemNow = 0 | |
-id = 300064 name [fakir][3] | |
+id = 300040 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 44000 | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 55 progress = 100000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 96875 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [16] y [27] lastPos = x [16] y [28] | |
- targetPos = x [16] y [27] targetVec = x [0] y [0] z [0] meetingPos = x [15] y [26] | |
- lastRotation = 180.000015 targetRotation = 180.000015 rotation = 180.000015 currSkill = charge_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+ lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 26 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [221] y [29] lastPos = x [220] y [28] | |
+ targetPos = x [222] y [30] targetVec = x [222] y [11] z [30] meetingPos = x [220] y [28] | |
+ lastRotation = 45.000004 targetRotation = 45.000004 rotation = 45.000004 currSkill = die_skill | |
+ toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [16] y [26], originalPos = x [16] y [26], facing = 0, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 0 | |
modelFacing = 0 | |
@@ -6951,36 +7075,32 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 187963 | |
-randomlastCaller = 775|843| | |
+random = 477752 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [16] y [26] | |
+currentPathFinderDesiredFinalPos = x [222] y [30] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.975000, animProgress = 1.000000 startAttackParticleSystemNow = 0 | |
-id = 300065 name [fakir][3] | |
+id = 300038 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 700 ep = 0 loadCount = 0 deadCount = 0 progress = 93500 | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 136 progress = 100000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 6250 animProgress = 9375 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
- currField = 0 targetField = 0 | |
- pos = x [26] y [19] lastPos = x [25] y [19] | |
- targetPos = x [26] y [19] targetVec = x [0] y [0] z [0] meetingPos = x [25] y [18] | |
- lastRotation = 0.000000 targetRotation = 90.000008 rotation = 89.100006 currSkill = charge_skill | |
- toBeUndertaken = 0 alive = 1 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+ lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 38 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [218] y [13] lastPos = x [217] y [13] | |
+ targetPos = x [217] y [15] targetVec = x [217] y [11] z [15] meetingPos = x [217] y [12] | |
+ lastRotation = -26.565052 targetRotation = -26.565052 rotation = 90.000008 currSkill = die_skill | |
+ toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
-Command count = 1 | |
- index = 0 commandType id = 2, desc = Attack, pos = x [231] y [21], originalPos = x [231] y [21], facing = 0, unitTypeId = 3, unitTypeDesc = fakir Reqs: | |
-food: 1 | |
-gold: 35 | |
-wood: 25 | |
-, stateType = 0, stateValue = -1, unitCommandGroupId = -1 | |
+Command count = 0 | |
modelFacing = 0 | |
@@ -6988,26 +7108,93 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 189329 | |
-randomlastCaller = 775|843| | |
+random = 1468 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669| | |
pathFindRefreshCellCount = 12 | |
-currentPathFinderDesiredFinalPos = x [223] y [30] | |
+currentPathFinderDesiredFinalPos = x [219] y [13] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.325000, animProgress = 0.350000 startAttackParticleSystemNow = 0 | |
-id = 300005 name [princess][11] | |
+id = 300041 name [fakir][3] | |
FactionIndex = 3 | |
teamIndex = 1 | |
startLocationIndex = 3 | |
thisFaction = 0 | |
control = 3 | |
factionName = persian | |
- hp = 0 ep = 0 loadCount = 0 deadCount = 997 progress = 100000 | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 132 progress = 100000 | |
networkCRCLogInfo = | |
- lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 2 enemyKills = 2 | |
- targetRef = 4 - factionIndex = 0 currField = 0 targetField = 0 | |
- pos = x [215] y [29] lastPos = x [214] y [30] | |
- targetPos = x [217] y [29] targetVec = x [217] y [11] z [29] meetingPos = x [214] y [28] | |
+ lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 26 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [222] y [29] lastPos = x [222] y [28] | |
+ targetPos = x [222] y [30] targetVec = x [222] y [11] z [30] meetingPos = x [221] y [28] | |
+ lastRotation = 0.000000 targetRotation = 0.000000 rotation = 0.000000 currSkill = die_skill | |
+ toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 0 | |
+ | |
+Command count = 0 | |
+ | |
+ | |
+modelFacing = 0 | |
+retryCurrCommandCount = 0 | |
+screenPos = x [0] y [0] z [0] | |
+currentUnitTitle = | |
+inBailOutAttempt = 0 | |
+random = 114330 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 12 | |
+currentPathFinderDesiredFinalPos = x [222] y [30] | |
+lastStuckFrame = 0 | |
+lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.575000, animProgress = 0.600000 startAttackParticleSystemNow = 0 | |
+ | |
+id = 300037 name [fakir][3] | |
+FactionIndex = 3 | |
+teamIndex = 1 | |
+startLocationIndex = 3 | |
+thisFaction = 0 | |
+control = 3 | |
+factionName = persian | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 201 progress = 100000 | |
+networkCRCLogInfo = | |
+ lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 12 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [222] y [19] lastPos = x [221] y [18] | |
+ targetPos = x [224] y [20] targetVec = x [225] y [11] z [20] meetingPos = x [221] y [18] | |
+ lastRotation = 63.434952 targetRotation = 63.434952 rotation = 63.434952 currSkill = die_skill | |
+ toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
+pathQueue size = 0 | |
+ | |
+Command count = 0 | |
+ | |
+ | |
+modelFacing = 0 | |
+retryCurrCommandCount = 0 | |
+screenPos = x [0] y [0] z [0] | |
+currentUnitTitle = | |
+inBailOutAttempt = 0 | |
+random = 579768 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp2669| | |
+pathFindRefreshCellCount = 12 | |
+currentPathFinderDesiredFinalPos = x [222] y [21] | |
+lastStuckFrame = 0 | |
+lastStuckPos = x [0] y [0] | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.550000, animProgress = 0.575000 startAttackParticleSystemNow = 0 | |
+ | |
+id = 300043 name [fakir][3] | |
+FactionIndex = 3 | |
+teamIndex = 1 | |
+startLocationIndex = 3 | |
+thisFaction = 0 | |
+control = 3 | |
+factionName = persian | |
+ hp = 0 ep = 0 loadCount = 0 deadCount = 172 progress = 100000 | |
+networkCRCLogInfo = | |
+ lastAnimProgress = 100000 animProgress = 100000 highlight = 0.000000 progress2 = 0 kills = 0 enemyKills = 0 | |
+ targetRef = 26 - factionIndex = 0 currField = 0 targetField = 0 | |
+ pos = x [221] y [30] lastPos = x [220] y [30] | |
+ targetPos = x [222] y [30] targetVec = x [222] y [11] z [30] meetingPos = x [220] y [29] | |
lastRotation = 90.000008 targetRotation = 90.000008 rotation = 90.000008 currSkill = die_skill | |
toBeUndertaken = 0 alive = 0 showUnitParticles = 1 totalUpgrade = upgradename =maxHp = 0maxHpIsMultiplier = 0maxHpRegeneration = 0 sight = 0sightIsMultiplier = 0 maxEp = 0 maxEpIsMultiplier = 0 maxEpRegeneration = 0 armor = 0 armorIsMultiplier = 0 attackStrength = 0 attackStrengthIsMultiplier = 0 attackRange = 0 attackRangeIsMultiplier = 0 moveSpeed = 0 moveSpeedIsMultiplier = 0 prodSpeed = 0 prodSpeedIsMultiplier = 0 unit path blockCount = 0 | |
pathQueue size = 0 | |
@@ -7020,13 +7207,13 @@ | |
screenPos = x [0] y [0] z [0] | |
currentUnitTitle = | |
inBailOutAttempt = 0 | |
-random = 674836 | |
-randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669| | |
-pathFindRefreshCellCount = 11 | |
-currentPathFinderDesiredFinalPos = x [222] y [29] | |
+random = 195076 | |
+randomlastCaller = 775|843|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057|unit_updater.cpp2669|unit_updater.cpp3057| | |
+pathFindRefreshCellCount = 12 | |
+currentPathFinderDesiredFinalPos = x [222] y [30] | |
lastStuckFrame = 0 | |
lastStuckPos = x [0] y [0] | |
-networkCRCParticleLogInfo = attackStartTime = 0.500000, lastAnimProgress = 0.550000, animProgress = 0.575000 startAttackParticleSystemNow = 0 | |
+networkCRCParticleLogInfo = attackStartTime = 0.000000, lastAnimProgress = 0.975000, animProgress = 1.000000 startAttackParticleSystemNow = 0 | |
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