Created
February 23, 2023 12:29
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function path.fromSvg(svgPathString) end | |
function path.fromSvgMultiple(svgPathString) end | |
function path.transform(path, tr) end | |
function path.translate(path, translation) end | |
function path.rotate(path, rotation) end | |
function path.scale(path, scale) end | |
function draw.path(path) end | |
function draw.paths(paths) end | |
function draw.polygon(sides, radius, angle) end | |
function draw.text(text) end | |
function draw.svg(svgPathString) end | |
function draw.cameraPath(index) end | |
function strokes.delete(index) end | |
function strokes.select(index) end | |
function strokes.selectMultiple(from, to) end | |
function strokes.join(from, to) end | |
function strokes.joinPrevious() end | |
function strokes.import(filename) end | |
function headset.pastPosition(back) end | |
function headset.pastRotation(back) end | |
function color.addHsv(hsv) end | |
function color.addRgb(rgb) end | |
function color.setRgb(rgb) end | |
function color.setHsv(hsv) end | |
function color.setHtml(color) end | |
function color.jitter() end | |
function user.moveTo(position) end | |
function user.moveBy(amount) end | |
function spectator.moveTo(position) end | |
function spectator.moveBy(amount) end | |
function spectator.turn(angle) end | |
function spectator.turnX(angle) end | |
function spectator.turnZ(angle) end | |
function spectator.direction(direction) end | |
function spectator.lookAt(position) end | |
function spectator.mode(mode) end | |
function spectator.show(thing) end | |
function spectator.hide(thing) end | |
function spectator.toggle() end | |
function spectator.on() end | |
function spectator.off() end | |
function layer.add() end | |
function layer.clear(layer) end | |
function layer.delete(layer) end | |
function layer.squash(squashedLayer, destinationLayer) end | |
function layer.activate(layer) end | |
function layer.show(layer) end | |
function layer.hide(layer) end | |
function layer.toggle(layer) end | |
function image.import(location) end | |
function image.select(index) end | |
function image.position(index, position) end | |
function model.select(index) end | |
function model.position(index, position) end | |
function drafting.visible() end | |
function drafting.transparent() end | |
function drafting.hidden() end | |
function symmetry.mirror() end | |
function symmetry.doubleMirror() end | |
function symmetry.twoHandeded() end | |
function symmetry.setPosition(position) end | |
function symmetry.setTransform(position, rotation) end | |
function symmetry.summonWidget() end | |
function camerapath.render() end | |
function camerapath.toggleVisuals() end | |
function camerapath.togglePreview() end | |
function camerapath.delete() end | |
function camerapath.record() end | |
function selection.duplicate() end | |
function selection.group() end | |
function selection.invert() end | |
function selection.flip() end | |
function selection.recolor() end | |
function selection.rebrush() end | |
function selection.resize() end | |
function selection.trim(count) end | |
function sketch.open(filename) end | |
function sketch.save(overwrite) end | |
function sketch.export() end | |
function sketch.new() end | |
function application.setEnvironment(name) end | |
function guides.add(type) end | |
function guides.disable() end | |
function turtle.moveTo(position) end | |
function turtle.moveBy(offset) end | |
function turtle.move(distance) end | |
function turtle.draw(distance) end | |
function turtle.turnY(angle) end | |
function turtle.turnX(angle) end | |
function turtle.turnZ(angle) end | |
function turtle.lookAt(direction) end | |
function turtle.lookForwards() end | |
function turtle.lookUp() end | |
function turtle.lookDown() end | |
function turtle.lookLeft() end | |
function turtle.lookRight() end | |
function turtle.lookBackwards() end | |
function turtle.homeReset() end | |
function turtle.homeSet() end | |
function turtle.transformPush() end | |
function turtle.transformPop() end | |
tool.startPosition = nil | |
tool.endPosition = nil | |
tool.vector = nil | |
unityMathf.deg2Rad = nil | |
unityMathf.epsilon = nil | |
unityMathf.infinity = nil | |
unityMathf.negativeInfinity = nil | |
unityMathf.pI = nil | |
unityMathf.rad2Deg = nil | |
function unityMathf.get_deg2Rad() end | |
function unityMathf.get_epsilon() end | |
function unityMathf.get_infinity() end | |
function unityMathf.get_negativeInfinity() end | |
function unityMathf.get_pI() end | |
function unityMathf.get_rad2Deg() end | |
function unityMathf.abs(f) end | |
function unityMathf.acos(f) end | |
function unityMathf.approximately(a, b) end | |
function unityMathf.asin(f) end | |
function unityMathf.atan(f) end | |
function unityMathf.atan2(y, x) end | |
function unityMathf.ceil(f) end | |
function unityMathf.clamp(value, min, max) end | |
function unityMathf.clamp01(value) end | |
function unityMathf.closestPowerOfTwo(value) end | |
function unityMathf.cos(f) end | |
function unityMathf.deltaAngle(current, target) end | |
function unityMathf.exp(power) end | |
function unityMathf.floor(f) end | |
function unityMathf.inverseLerp(a, b, value) end | |
function unityMathf.isPowerOfTwo(value) end | |
function unityMathf.lerp(a, b, t) end | |
function unityMathf.lerpAngle(a, b, t) end | |
function unityMathf.lerpUnclamped(a, b, t) end | |
function unityMathf.log(f, p) end | |
function unityMathf.log10(f) end | |
function unityMathf.max(a, b) end | |
function unityMathf.max(values) end | |
function unityMathf.min(a, b) end | |
function unityMathf.min(values) end | |
function unityMathf.moveTowards(current, target, maxDelta) end | |
function unityMathf.nextPowerOfTwo(value) end | |
function unityMathf.perlinNoise(x, y) end | |
function unityMathf.pingPong(t, length) end | |
function unityMathf.pow(f, p) end | |
function unityMathf.repeat(t, length) end | |
function unityMathf.round(f) end | |
function unityMathf.sign(f) end | |
function unityMathf.sin(f) end | |
function unityMathf.sqrt(f) end | |
function unityMathf.smoothStep(from, to, t) end | |
function unityMathf.tan(f) end | |
function unityMathf.Equals(obj) end | |
function unityMathf.GetHashCode() end | |
function unityMathf.GetType() end | |
function unityMathf.ToString() end | |
unityQuaternion.identity = nil | |
unityQuaternion.kEpsilon = nil | |
function unityQuaternion.get_identity() end | |
function unityQuaternion.get_kEpsilon() end | |
function unityQuaternion.angle(a, b) end | |
function unityQuaternion.angleAxis(angle, axis) end | |
function unityQuaternion.dot(a, b) end | |
function unityQuaternion.fromToRotation(from, to) end | |
function unityQuaternion.inverse(a) end | |
function unityQuaternion.lerp(a, b, t) end | |
function unityQuaternion.lerpUnclamped(a, b, t) end | |
function unityQuaternion.lookRotation(forward, up) end | |
function unityQuaternion.normalize(a) end | |
function unityQuaternion.rotateTowards(from, to, maxDegreesDelta) end | |
function unityQuaternion.slerp(a, b, t) end | |
function unityQuaternion.slerpUnclamped(a, b, t) end | |
function unityQuaternion.Equals(obj) end | |
function unityQuaternion.GetHashCode() end | |
function unityQuaternion.GetType() end | |
function unityQuaternion.ToString() end | |
unityVector3.back = nil | |
unityVector3.down = nil | |
unityVector3.forward = nil | |
unityVector3.left = nil | |
unityVector3.negativeInfinity = nil | |
unityVector3.one = nil | |
unityVector3.positiveInfinity = nil | |
unityVector3.right = nil | |
unityVector3.up = nil | |
unityVector3.zero = nil | |
function unityVector3.angle(a, b) end | |
function unityVector3.clampMagnitude(v, maxLength) end | |
function unityVector3.cross(a, b) end | |
function unityVector3.distance(a, b) end | |
function unityVector3.magnitude(a) end | |
function unityVector3.sqrMagnitude(a) end | |
function unityVector3.dot(a, b) end | |
function unityVector3.lerp(a, b, t) end | |
function unityVector3.lerpUnclamped(a, b, t) end | |
function unityVector3.max(a, b) end | |
function unityVector3.min(a, b) end | |
function unityVector3.moveTowards(current, target, maxDistanceDelta) end | |
function unityVector3.normalize(a) end | |
function unityVector3.project(a, b) end | |
function unityVector3.projectOnPlane(vector, planeNormal) end | |
function unityVector3.reflect(a, b) end | |
function unityVector3.rotateTowards(current, target, maxRadiansDelta, maxMagnitudeDelta) end | |
function unityVector3.scale(a, b) end | |
function unityVector3.signedAngle(from, to, axis) end | |
function unityVector3.slerp(a, b, t) end | |
function unityVector3.slerpUnclamped(a, b, t) end | |
function unityVector3.get_back() end | |
function unityVector3.get_down() end | |
function unityVector3.get_forward() end | |
function unityVector3.get_left() end | |
function unityVector3.get_negativeInfinity() end | |
function unityVector3.get_one() end | |
function unityVector3.get_positiveInfinity() end | |
function unityVector3.get_right() end | |
function unityVector3.get_up() end | |
function unityVector3.get_zero() end | |
function unityVector3.Equals(obj) end | |
function unityVector3.GetHashCode() end | |
function unityVector3.GetType() end | |
function unityVector3.ToString() end | |
app.time = nil | |
app.frames = nil | |
app.lastSelectedStroke = nil | |
app.lastStroke = nil | |
function app.get_time() end | |
function app.get_frames() end | |
function app.get_lastSelectedStroke() end | |
function app.get_lastStroke() end | |
function app.undo() end | |
function app.redo() end | |
function app.addListener(a) end | |
function app.resetPanels() end | |
function app.showScriptsFolder() end | |
function app.showExportFolder() end | |
function app.showSketchesFolder(a) end | |
function app.straightEdge(a) end | |
function app.autoOrient(a) end | |
function app.viewOnly(a) end | |
function app.autoSimplify(a) end | |
function app.disco(a) end | |
function app.profiling(a) end | |
function app.postProcessing(a) end | |
function app.watermark(a) end | |
function app.Equals(obj) end | |
function app.GetHashCode() end | |
function app.GetType() end | |
function app.ToString() end | |
brush.timeSincePressed = nil | |
brush.timeSinceReleased = nil | |
brush.triggerIsPressed = nil | |
brush.triggerIsPressedThisFrame = nil | |
brush.distanceMoved = nil | |
brush.distanceDrawn = nil | |
brush.position = nil | |
brush.rotation = nil | |
brush.direction = nil | |
brush.size = nil | |
brush.size01 = nil | |
brush.pressure = nil | |
brush.name = nil | |
brush.speed = nil | |
brush.color = nil | |
brush.lastColorPicked = nil | |
brush.colorHsv = nil | |
brush.lastColorPickedHsv = nil | |
function brush.get_timeSincePressed() end | |
function brush.get_timeSinceReleased() end | |
function brush.get_triggerIsPressed() end | |
function brush.get_triggerIsPressedThisFrame() end | |
function brush.get_distanceMoved() end | |
function brush.get_distanceDrawn() end | |
function brush.get_position() end | |
function brush.get_rotation() end | |
function brush.get_direction() end | |
function brush.get_size() end | |
function brush.get_size01() end | |
function brush.get_pressure() end | |
function brush.get_name() end | |
function brush.get_speed() end | |
function brush.get_color() end | |
function brush.get_lastColorPicked() end | |
function brush.pastPosition(back) end | |
function brush.pastRotation(back) end | |
function brush.type(brushType) end | |
function brush.sizeSet(size) end | |
function brush.sizeAdd(amount) end | |
function brush.forcePaintingOn(active) end | |
function brush.forcePaintingOff(active) end | |
function brush.get_colorHsv() end | |
function brush.get_lastColorPickedHsv() end | |
function brush.Equals(obj) end | |
function brush.GetHashCode() end | |
function brush.GetType() end | |
function brush.ToString() end | |
canvas.scale = nil | |
canvas.strokeCount = nil | |
function canvas.get_scale() end | |
function canvas.get_strokeCount() end | |
function canvas.Equals(obj) end | |
function canvas.GetHashCode() end | |
function canvas.GetType() end | |
function canvas.ToString() end | |
wand.position = nil | |
wand.rotation = nil | |
wand.direction = nil | |
wand.pressure = nil | |
wand.speed = nil | |
function wand.get_position() end | |
function wand.get_rotation() end | |
function wand.get_direction() end | |
function wand.get_pressure() end | |
function wand.get_speed() end | |
function wand.pastPosition(back) end | |
function wand.pastRotation(back) end | |
function wand.Equals(obj) end | |
function wand.GetHashCode() end | |
function wand.GetType() end | |
function wand.ToString() end | |
widget.position = nil | |
widget.rotation = nil | |
widget.direction = nil | |
function widget.get_position() end | |
function widget.get_rotation() end | |
function widget.get_direction() end | |
function widget.spin(rot) end | |
function widget.Equals(obj) end | |
function widget.GetHashCode() end | |
function widget.GetType() end | |
function widget.ToString() end |
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