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@andybest
Last active June 14, 2017 16:30
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(lldb) p o
(Triangle) $R0 = {
...
material = {
surfaceColor = (x = 0, y = 1, z = 0)
}
...
}
(lldb) p o.material.surfaceColor
(Vector3) $R1 = (x = 0, y = 0, z = 0)
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