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root@LEDE:~# cat /etc/config/firewall | |
config defaults | |
option syn_flood '1' | |
option input 'ACCEPT' | |
option output 'ACCEPT' | |
option forward 'ACCEPT' | |
config zone | |
option input 'ACCEPT' |
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0.04 µs glPushGroupMarkerEXT(0, "Camera.ImageEffects"); | |
0.03 µs glPopGroupMarkerEXT(); returns: "Camera.ImageEffects" | |
0.03 µs glPushGroupMarkerEXT(0, "Camera.GUILayer"); | |
0.02 µs glPopGroupMarkerEXT(); returns: "Camera.GUILayer" | |
0.02 µs glPopGroupMarkerEXT(); returns: "Camera.Render" | |
0.03 µs glPushGroupMarkerEXT(0, "GUI.Repaint"); | |
0.03 µs glPopGroupMarkerEXT(); returns: "GUI.Repaint" | |
0.38 µs glBindBuffer(GL_COPY_WRITE_BUFFER, 2); | |
****************************************************************************************** |
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Title: | |
Poor performance due to synchronous buffer access | |
--- | |
Replication project and gl traces are included. | |
We've been debugging performance issues that occur specifically on both the OpenGLCore and OpenGL2 renderers. On machines with fast enough GPUs, this issue does occur but the GPU might be fast enough to complete work without huge frame drops. | |
We have not run into it on Windows. | |
It occurs particularly on MacBooks, Macbook Pros, and Macbook Airs. |
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public static GlfwMouseButtonFun mouseCallback; | |
public static GlfwKeyFun keyCallback; | |
protected virtual void Setup(){ | |
// Setup mouse callbacks: | |
mouseCallback += HandleMouseClick; | |
Glfw.SetMouseButtonCallback(mouseCallback); |
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Making the Music of Verdant Skies | |
Our team is trying to establish a coherent mood for Verdant Skies and a big part of that comes from Troy’s music. To begin the project, he established a palette of instruments that coalesced around guitar, drums, bass, and organ. Those aren’t everything, but it has done a nice job to establish the frontier-like elements of the game–an untamed wild, expansive and uncharted. | |
The trailer needed to invite the audience in and preview the musical style. For that, Troy decided a piano would be fitting. He used the EastWest Steinway virtual instrument treated with Logic’s built-in Space Designer convolution reverb plugin. This lent a grounded yet otherworldly, shimmering sound. He applied a tape delay to the pedal tones as well. | |
[img]http://kortham.net/temp/VerdantSkiesTracks.png[/img] | |
To structure the music, Troy focused on the three main scenes: a woman walking along a lake, a man walking through a swamp on an autumn day, and two friends meeting near a grove of trees. Each offe |
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Textures 2.0 mb 28.9% | |
Meshes 0.0 kb 0.0% | |
Animations 0.0 kb 0.0% | |
Sounds 0.0 kb 0.0% | |
Shaders 37.7 kb 0.5% | |
Other Assets 1.0 kb 0.0% | |
Levels 145.8 kb 2.1% | |
Scripts 816.9 kb 11.5% |
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[MenuItem("Selection/Center on first child", false, 301)] | |
static void Center() { | |
Object[] objs = Selection.GetFiltered(typeof(GameObject), SelectionMode.Editable | SelectionMode.ExcludePrefab); | |
foreach (GameObject go in objs){ | |
Transform child = go.transform.GetChild(0); | |
Vector3 childPos = child.position; |
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Supported extensions: | |
GL_ARB_color_buffer_float | |
GL_ARB_depth_buffer_float | |
GL_ARB_depth_clamp | |
GL_ARB_depth_texture | |
GL_ARB_draw_buffers | |
GL_ARB_draw_elements_base_vertex | |
GL_ARB_draw_instanced | |
GL_ARB_fragment_program | |
GL_ARB_fragment_program_shadow |
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// scheduling test object: | |
- (void) setupScheduleCallbackTimeTest | |
{ | |
// Test pausing the content node with extra parent nodes. | |
self.subTitle = @"Andy is cool"; | |
CCSprite *sprite = [SchedulerTestSprite spriteWithImageNamed:@"Sprites/bird.png"]; | |
[self.contentNode addChild:sprite]; | |
// ********************************* |
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2014-12-31 11:37:17.688 cocos2d: animation started with frame interval: 60.00 | |
... | |
2014-12-31 11:45:41.834 Update called with dt=0.016794 time=3.183816 | |
2014-12-31 11:45:41.850 Fixed Update called with dt=0.016667 time=3.200000 | |
2014-12-31 11:45:41.851 Scheduled selector called #31 with t=0.100000 | |
*************** | |
2014-12-31 11:45:41.851 Update called with dt=0.016767 time=3.200583 | |
2014-12-31 11:45:41.867 Fixed Update called with dt=0.016667 time=3.216667 |