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March 18, 2021 16:53
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#include <Keyboard.h> | |
//Code by Mark Kleback for IMS Jam Jam Revolution | |
//http://www.kleebtronics.com/ | |
//button pins | |
int button1 = 9; | |
int button2 = 10; | |
//storing the button state to detect changes | |
int prevButton1State; | |
int prevButton2State; | |
int debounce = debounce; | |
//encoder stuff | |
int val; | |
int encoderPinA = 6; | |
int encoderPinB = 12; | |
int encoderPos = 0; | |
int encoderPinALast = LOW; | |
// put your setup code here, to run once: | |
void setup() { | |
Serial.begin(9600); | |
Keyboard.begin(); | |
//set input pins | |
pinMode(button1, INPUT_PULLUP); | |
pinMode(button2, INPUT_PULLUP); | |
pinMode(encoderPinA, INPUT_PULLUP); | |
pinMode(encoderPinB, INPUT_PULLUP); | |
//starting values | |
prevButton1State = HIGH; | |
prevButton2State = HIGH; | |
} | |
// put your main code here, to run repeatedly: | |
void loop() { | |
//get the current value of the buttons | |
int button1state = digitalRead(button1); | |
int button2state = digitalRead(button2); | |
//button 1 = x ---------------------- | |
if(button1state == LOW && prevButton1State == HIGH){ | |
Keyboard.press('x'); | |
prevButton1State = LOW; | |
delay(debounce); | |
//Keyboard.release('x'); //line removed to allow the button to be held down | |
} | |
if (button1state == HIGH && prevButton1State == LOW){ | |
Keyboard.release('x'); | |
prevButton1State = button1state; | |
} | |
//button 2 = z ---------------------- | |
if(button2state == LOW && prevButton2State == HIGH){ | |
Keyboard.press('z'); | |
prevButton2State = LOW; | |
delay(debounce); | |
//Keyboard.release('z'); //line removed to allow the button to be held down | |
} | |
if (button2state == HIGH && prevButton2State == LOW){ | |
Keyboard.release('z'); | |
prevButton2State = button2state; | |
} | |
//check Encoder ---------- | |
int n = digitalRead(encoderPinA); | |
if (encoderPinALast == LOW && n == HIGH){ | |
if (digitalRead(encoderPinB) == LOW){ | |
//moving clockwise | |
encoderPos++; | |
Keyboard.press(KEY_RIGHT_ARROW); | |
delay(10); | |
Keyboard.release(KEY_RIGHT_ARROW); | |
} | |
else{ | |
//moving counter clockwise | |
encoderPos--; | |
Keyboard.press(KEY_LEFT_ARROW); | |
delay(10); | |
Keyboard.release(KEY_LEFT_ARROW); | |
} | |
} | |
encoderPinALast = n; | |
//uncomment this to check the encoder value in the Serial Monitor | |
//Serial.println(encoderPos); | |
} |
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