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import 'package:flutter/material.dart'; | |
void main() => runApp( | |
MaterialApp( | |
home: BallPage(), | |
), | |
); | |
class BallPage extends StatelessWidget { | |
@override | |
Widget build(BuildContext context) { | |
return Scaffold( | |
backgroundColor: Colors.blue, | |
appBar: AppBar( | |
backgroundColor: Colors.blue.shade900, | |
title: Text('Ask Me Anything'), | |
), | |
body: Ball(), | |
); | |
} | |
} | |
class Ball extends StatefulWidget { | |
@override | |
_BallState createState() => _BallState(); | |
} | |
class _BallState extends State<Ball> { | |
@override | |
Widget build(BuildContext context) { | |
return Center( | |
child: Image.asset('images/ball1.png'), | |
); | |
} | |
} |
Synzu
commented
Jun 22, 2022
What is the diference? AssetImage vs Image.asset
body: const Center(
child: Image(
image: AssetImage('images/ball1.png'),
)));
or
return Center(
child: Image.asset('images/ball1.png'),
);
What is the diference? AssetImage vs Image.asset
body: const Center( child: Image( image: AssetImage('images/ball1.png'), )));
or
return Center( child: Image.asset('images/ball1.png'), );
https://stackoverflow.com/questions/53309622/what-is-the-difference-between-assetimage-and-image-asset-flutter
check ur answer here
simple like that
`
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
home: EightBall(),
));
}
class EightBall extends StatefulWidget {
const EightBall({Key? key}) : super(key: key);
@OverRide
State createState() => _EightBallState();
}
class _EightBallState extends State {
@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue.shade800,
appBar: AppBar(
backgroundColor: Colors.indigo.shade900,
title: Text('magic ball - ask me anything'),
),
body: Container(
child: Center(
child: Image.asset('images/ball1.png'),
),
),
);
}
}
`
Below is my solution and it is working as expected.
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
return runApp(
MaterialApp(
home: Scaffold(
backgroundColor: Colors.blueAccent,
appBar: AppBar(
backgroundColor: Colors.indigo.shade800,
centerTitle: true,
title: const Text(
'Ask Me Anything',
style: TextStyle(
fontSize: 35.0,
),
),
),
body: const BallPage(),
),
),
);
}
class BallPage extends StatefulWidget {
const BallPage({Key? key}) : super(key: key);
@OverRide
State createState() => _BallPageState();
}
class _BallPageState extends State {
int ballNumber = 1;
@OverRide
Widget build(BuildContext context) {
return Center(
child: TextButton(
onPressed: () {
setState(() {
ballNumber = Random().nextInt(5) + 1;
});
},
child: Image(
image: AssetImage('images/ball$ballNumber.png'),
),
),
);
}
}
import 'package:flutter/material.dart';
void main() => runApp(
MaterialApp(
home: BallPage(),
),
);
class BallPage extends StatelessWidget {
@OverRide
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue,
appBar: AppBar(
backgroundColor: Colors.blue.shade900,
title: Text('Ask Me Anything'),
),
body: Ball(),
);
}
}
class Ball extends StatefulWidget {
@OverRide
_BallState createState() => _BallState();
}
class _BallState extends State {
@OverRide
Widget build(BuildContext context) {
return Center(
child: Image.asset('images/ball1.png'),
);
}
}