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@angelabauer
Created August 13, 2019 11:57
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//
// ViewController.swift
// Dicee-iOS13
//
// Created by Angela Yu on 11/06/2019.
// Copyright © 2019 London App Brewery. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var diceImageView1: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
diceImageView1.image = #imageLiteral(resourceName: "DiceSix")
//Who What Value
diceImageView1.alpha = 0.5
}
}
@Instamac2891
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class ViewController: UIViewController {

@IBOutlet weak var diceImageView1: UIImageView!

override func viewDidLoad() {
    super.viewDidLoad()
   
    diceImageView1.image = #imageLiteral(resourceName: "DiceSix")
   diceImageView1.layer.opacity = 0.5
}

It works :)

@hansblockchain
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//
// ViewController.swift
// Dicee-iOS13
//
// Created by Angela Yu on 11/06/2019.
// Copyright © 2019 London App Brewery. All rights reserved.
//

import UIKit

class ViewController: UIViewController {

@IBOutlet weak var diceImageView1: UIImageView!

override func viewDidLoad() {
    super.viewDidLoad()
   
    diceImageView1.image = UIImage(imageLiteralResourceName: "DiceSix")
    diceImageView1.alpha = 0.5
}

}

@PolunLin
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image

@White1689
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Screenshot 2024-10-04 at 22 30 49 The course is a nice course but it needs to be updated because Xcode has been updated and some features have changed.

@kumailkhan123
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Screen.Recording.2024-11-09.at.6.17.31.AM.mov
Screenshot 2024-11-09 at 6 22 42 AM import UIKit

class ViewController: UIViewController, UIGestureRecognizerDelegate {
var imgeOne =

["DiceeLogo","DiceFive","DiceFour","DiceOne","DiceSix","DiceThree","DiceTwo","GreenBackground","DiceFive","DiceFour","DiceOne","DiceSix","DiceThree","DiceTwo","DiceFive","DiceFour","DiceOne","DiceSix","DiceThree","DiceTwo"
]
var tabtrr = true
@IBOutlet weak var immj: UIImageView!
@IBOutlet weak var imageView1: UIImageView!

@IBOutlet weak var imageViewT: UIImageView!
override func viewDidLoad() {
    super.viewDidLoad()
 
    khn22()
 

    }
func imagetab() {
     let uitabgesture = UITapGestureRecognizer(target: self, action: #selector(khan))
        imageView1.addGestureRecognizer(uitabgesture)
   
      
}
func  imagetb1(){
    let uitabgesture1 = UITapGestureRecognizer(target: self, action: #selector(khn1))
    imageViewT.addGestureRecognizer(uitabgesture1)
}
@objc func khan(){
    if let randomimage  = imgeOne.randomElement(){
        imageView1.image = UIImage(named: randomimage)
    }
    else{
        print("imageView1 nill")
    }
}
@objc func khn1(){
     if  let rdmimage1 = imgeOne.randomElement(){
         imageViewT.image = UIImage(named: rdmimage1)
    }
    else{
        print("imageViewTwo nil")
    }
}
@objc func khn22(){
    imagetab()
   imagetb1()
}

}

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