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Calculate the real scale and degree of rotation from an Android Matrix
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float[] v = new float[9]; | |
matrix.getValues(v); | |
// translation is simple | |
float tX = v[Matrix.MTRANS_X]; | |
float tY = v[Matrix.MTRANS_Y]; | |
// calculate real scale | |
float scaleX = values[Matrix.MSCALE_X]; | |
float skewY = values[Matrix.MSKEW_Y]; | |
float realScale = (float) Math.sqrt(scaleX * scaleX + skewY * skewY); | |
// calculate the degree of rotation | |
float skewX = v[Matrix.MSKEW_X]; | |
float realAngle = Math.round(Math.atan2(skewX, scaleX) * (180 / Math.PI)); |
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