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Code for IIPP Mini Project [Stopwatch]
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# "Stopwatch: The Game" created by Anirudh Jayaraman | |
# dated Wed Jun 17, 2015 12:18 PM IST | |
import simplegui | |
# define global variables | |
canvas_width = 850; canvas_height = 300; button_size = 100 | |
timer_interval = 100; current_time = 0; played = 0; won = 0 | |
running = False | |
rules_first_line = "Number of successful stops at a whole second" | |
rules_second_line = "versus the total number of stops" | |
# define helper function format that converts time | |
# in tenths of seconds into formatted string A:BC.D | |
def format(t): | |
D = t % 10; C = (((t - t%10)/10)%60) % 10 | |
B = (((t - t%10)/10)%60) / 10; A = ((t - t%10)/10)/60 | |
return str(A) + ":" + str(B) + str(C) + "." + str(D) | |
# define event handlers for buttons | |
def start(): | |
global current_time, played, won, score, running | |
timer.start(); running = True | |
def stop(): | |
global current_time, won, played, running | |
t = current_time | |
if running == True: | |
timer.stop(); played += 1; running = False | |
if t % 10 == 0: won += 1 | |
def reset(): | |
global current_time, played, won, running; timer.stop() | |
current_time = 0; played = 0; won = 0; running = False | |
# define event handler for timer with 0.1 sec interval | |
def timer_handler(): | |
global current_time; current_time +=1 | |
# define draw handler | |
def draw(canvas): | |
global score, current_time, rules | |
score = str(won) + "/" + str(played) | |
canvas.draw_text(format(current_time), [250,250], 150, "Aqua") | |
canvas.draw_text(score, [700, 55], 55, "White") | |
canvas.draw_text(rules_first_line, [20,30], 18, "White") | |
canvas.draw_text(rules_second_line, [20,60], 18, "White") | |
# create frame | |
frame = simplegui.create_frame("Stopwatch", canvas_width, canvas_height) | |
# register event handlers | |
start_button = frame.add_button("Start", start, button_size) | |
stop_button = frame.add_button("Stop", stop, button_size) | |
reset_button = frame.add_button("Reset", reset, button_size) | |
frame.set_draw_handler(draw) | |
timer = simplegui.create_timer(timer_interval, timer_handler) | |
# start frame | |
frame.start() |
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