- If it is difficult to understand and difficult to ship, you've done something wrong.
- If it isn't automated, you aren't done developing it.
- If your security model is overly complex and full of obfuscations, you will lose your best developers.
- A "10x" developer drives their team and organization to better outcomes through coaching and mentoring.
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version: '0.1' | |
machines: | |
smelter: | |
name: Smelter | |
size: 6x9x9 | |
recipes: | |
- input: | |
iron-ore: 30 | |
output: |
This guide's primary purpose is to detail what each upgrade received via research does.
- Move It! Lets you move any item in the game, as well as adjust heights and curvature of networks.
- Traffic Manager: President Edition A godsend of intersection and network tooling.
- Precision Engineering Allows you to get more detailed info when placing roads. Also allows you to set specific angles for your roads.
- Network Extensions 2 Gives you a bunch of new roads, plus lets you configure the driving AI.
- Info View Button Enabled Always shows the info view panel (which doesn't unlock until like 18k population)
- Fine Road Tool Lets you place roads with automatic ground inclines, or tunnels, or bridges, or raised. It's pretty stellar.x
- Loading Screen Mod This one caches loaded resources so you don't have to reload them when going back to the main menu
- Total Autobudget Automatically adjusts your budget. Gives warnings when you go overbudget so you can build additional services.
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const ModuleName = 'ModuleParent.InterceptorModule'; | |
const ModuleDeps = []; | |
var InterceptorModule = angular.module(ModuleName, ModuleDeps); | |
InterceptorModule.factory('myInterceptor', ['$q', function ($q) { | |
var interceptor = { | |
request: function (config) { | |
console.log('myInterceptor.request', config); |
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class Timer { | |
constructor () { | |
this.timers = {}; | |
} | |
/** | |
* Starts the timer for the provided identifier | |
* @usage timer.start('myTimer'); | |
* @param {string} id The identifier to use for this particular timer. | |
*/ |
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// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |