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Created October 8, 2014 21:45
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dots >:)
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 4;
int numFrames = 240;
float shutterAngle = .6;
boolean recording = false;
void setup_() {
size(500, 500);
rectMode(CENTER);
fill(32);
noStroke();
}
float x, y, tt;
int N = 16;
float ii;
int a, n = 13;
float d;
float r;
float ll;
void draw_() {
background(250);
pushMatrix();
translate(width/2, height/2);
for (int i=0; i<N; i++) {
ii = i + 4*t;
pushMatrix();
rotate(TWO_PI*ii/N);
translate(100, 0);
for (int a=0; a<n; a++) {
if(i%2 == 0){
r = 75;
ll = .03;
}
else{
r = 45;
ll = .02;
}
pushMatrix();
rotate((1+(i%2))*TWO_PI*(t-ll*a) + .75*PI*(i%2));
d = 15*exp(-.115*a);
if(i%2 != 0)
d *= .8;
fill(32);
ellipse(r, 0, d, d);
fill(250);
if((a+i/2)%2 == 0)
ellipse(r,0,max(0,d-3),max(0,d-3));
popMatrix();
}
popMatrix();
}
popMatrix();
copy(0,0,width/2,height,width,height,-width/2,-height); // get overlaps right
}
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