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April 16, 2017 00:38
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Raft prototype | |
author Alan Hazelden | |
homepage www.draknek.org | |
noaction | |
norepeat_action | |
run_rules_on_level_start | |
(realtime_interval 0.5) | |
again_interval 0.1 | |
(verbose_logging) | |
======== | |
OBJECTS | |
======== | |
Background | |
lightblue blue | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
Target | |
DarkBlue Yellow Yellow | |
.111. | |
10201 | |
12021 | |
10201 | |
.111. | |
Rock | |
Grey DarkGrey LightGrey | |
..... | |
..00. | |
.0001 | |
.0111 | |
...1. | |
ImmovableRock | |
DarkGrey DarkBrown | |
.00.. | |
.001. | |
00011 | |
00111 | |
01111 | |
Tree | |
Brown Green | |
..11. | |
111.. | |
1.011 | |
..0.1 | |
..0.. | |
RockInWater | |
DarkGrey DarkBrown LightGrey | |
..... | |
.111. | |
11111 | |
11111 | |
.111. | |
Land | |
#dfcc4f yellow | |
11111 | |
01111 | |
11101 | |
11111 | |
10111 | |
Player | |
#242620 | |
.000. | |
.000. | |
00000 | |
.000. | |
.0.0. | |
Crate | |
Brown Orange | |
.111. | |
10001 | |
10001 | |
10001 | |
.111. | |
FloatingCrate | |
DarkBrown Brown | |
.111. | |
10001 | |
10001 | |
10001 | |
.111. | |
Teleporter | |
White | |
..... | |
.000. | |
.000. | |
.000. | |
..... | |
Raft | |
DarkBrown Brown | |
101.1 | |
10101 | |
10101 | |
10101 | |
10.01 | |
RaftOnLand | |
DarkBrown Brown | |
101.1 | |
10101 | |
10101 | |
10101 | |
10.01 | |
Dragging | |
transparent | |
West | |
transparent | |
East | |
transparent | |
North | |
transparent | |
South | |
transparent | |
======= | |
LEGEND | |
======= | |
. = Background | |
_ = Raft | |
# = Land | |
P = Player and Land | |
* = Rock and Land | |
o = Crate and Land | |
! = Teleporter and Land | |
x = Target and Land | |
% = RockInWater | |
u = FloatingCrate | |
M = ImmovableRock and Land | |
T = Tree and Land | |
CanStand = Land or Raft or RockInWater or FloatingCrate | |
Obstacle = ImmovableRock or Tree | |
Pushable = Crate or Teleporter or Rock | |
Carryable = Pushable or Player | |
Floats = Raft or FloatingCrate | |
Direction = north or south or east or west | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
CanStand | |
RaftOnLand | |
Target | |
Pushable, Obstacle | |
Player | |
Direction, Dragging | |
====== | |
RULES | |
====== | |
[ stationary Player ] [ stationary Direction ] -> [ Player ] [ action Direction ] | |
(finish up again rules from previous turn) | |
[ Player no CanStand ] -> [] | |
[ Teleporter no CanStand ] -> [ RockInWater ] | |
[ Crate no CanStand ] -> [ FloatingCrate ] | |
[ Rock no CanStand ] -> [ RockInWater ] | |
[ Dragging | Raft ] -> [ RaftOnLand | ] | |
[ Dragging | Player ] -> [ Player | ] | |
(teleport) | |
[ > Player | Pushable | Teleporter | ... | Teleporter | no Pushable ] -> [ > Player | | Teleporter | ... | Teleporter | Pushable ] | |
[ > Player | Teleporter | ... | Teleporter | Pushable ] -> [ | Teleporter | ... | Teleporter | Player > Pushable ] | |
[ > Player | Teleporter | ... | Teleporter | ] -> [ | Teleporter | ... | Teleporter | Player ] | |
(movement) | |
[ no Floats no RaftOnLand > Player | no CanStand ] -> cancel | |
[ Floats > Player Direction | no CanStand ] -> cancel | |
[ > Player | Pushable ] -> [ > Player | > Pushable ] | |
[ > Player | Pushable | CanStand ] -> [ > Player | > Pushable | CanStand ] | |
[ > Player | Pushable RaftOnLand | no CanStand ] -> [ > Player | | Pushable Raft ] | |
[ RaftOnLand > Player | CanStand no Land ] -> [ RaftOnLand > Player | CanStand ] again | |
[ Raft > Player | Land ] -> [ action Raft | Land Player Dragging ] again | |
[ RaftOnLand > Player | no Land ] -> [ Player | Raft Dragging ] again | |
late [ Player no CanStand ] -> again | |
late [ Pushable no CanStand ] -> again | |
(Prevent large raft going onto land) | |
[ action Raft | Raft ] -> [ Raft | Raft ] | |
[ stationary Raft | Dragging ] -> [ Raft | ] | |
[ action Raft ] -> [ Raft ] | |
(Start raft moving) | |
[ CanStand | Floats no Raft > Player no Direction ] -> [ CanStand | > Floats > Player ] | |
[ CanStand no Raft | Raft > Player no Direction ] -> [ CanStand | > Raft > Player ] | |
[ > Player | Floats no Raft > Carryable ] -> [ > Player | > Floats > Carryable ] | |
[ > Player no Raft | Floats > Carryable ] -> [ > Player | > Floats > Carryable ] | |
[ moving Raft | stationary Raft ] -> [ moving Raft | moving Raft ] | |
[ left Floats ] -> [ Floats action West ] | |
[ right Floats ] -> [ Floats action East ] | |
[ up Floats ] -> [ Floats action North ] | |
[ down Floats ] -> [ Floats action South ] | |
(Cancel moves) | |
[ > Pushable | stationary Pushable ] -> cancel | |
[ > Player | Obstacle ] -> cancel | |
[ > Pushable | Obstacle ] -> cancel | |
[ > Player no Floats | no CanStand ] -> cancel | |
(Raft movement) | |
[ action North ] -> [ up North ] | |
[ action South ] -> [ down South ] | |
[ action East ] -> [ right East ] | |
[ action West ] -> [ left West ] | |
[ > Direction | CanStand no Direction ] -> [ action Direction | CanStand ] | |
[ action Direction | moving Direction ] -> [ action Direction | action Direction ] | |
[ action Direction ] -> [] | |
[ > Direction Floats ] -> [ > Direction > Floats ] | |
[ > Floats Carryable ] -> [ > Floats > Carryable ] | |
[ > Floats ] -> again | |
(final cleanup) | |
[ > Player no Direction | Direction ] -> [ Player | Direction ] | |
[ > Player no Direction | no CanStand ] -> [ Player | ] | |
============== | |
WINCONDITIONS | |
============== | |
All Target on Player | |
All Player on Target | |
Some Player | |
======= | |
LEVELS | |
======= | |
(.......................... | |
....##.................... | |
...####....#.####...###... | |
...#####...######..#####.. | |
..##p###....#####...##x#.. | |
..######_....###....####.. | |
....####.....###....####.. | |
....###......####....##... | |
....##..............##.... | |
................#...##..#. | |
.......##.......##..#####. | |
.......####.....##...####. | |
......####....###.....###. | |
......###...#####.....###. | |
......##########....####.. | |
.......#########....###... | |
........##..##......#..... | |
..........................) | |
(.......................... | |
....##.........##......... | |
...####....#.####...###... | |
...#####...#######.#####.. | |
..##p###....#####...##x#.. | |
..######__...###....####.. | |
....####__...###....###... | |
....###......####....#.... | |
....##........###......... | |
..............#.##........ | |
.......##.......##........ | |
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......####....###......... | |
......###...#####......... | |
......########*#.......... | |
.......#########.......... | |
........##..##............ | |
..........................) | |
.......................... | |
....##.........##......... | |
...####...###.###...###... | |
...#####...*######.#####.. | |
..######...######...##x#.. | |
..######u....###....####.. | |
....####.....###....###... | |
....###......####....#.... | |
....##........###......... | |
..............#.##........ | |
....#..##.......##........ | |
...##..#p#......##........ | |
..####*###....###......... | |
..#######...#####......... | |
...#..##...###*#.......... | |
.......#..######.......... | |
............##............ | |
.......................... | |
.......................... | |
......###...##............ | |
.......#########.......... | |
.......#####!####......... | |
.........#####............ | |
....##.................... | |
...##.................##.. | |
...###..............####.. | |
....####............#####. | |
....#!###..###.......!###. | |
..#######..####.......##.. | |
...######...!##........... | |
.......##..#####...##..#.. | |
.....!......####...######. | |
.##.###.....####..####!##. | |
.#p###.......##..##x####.. | |
..###............####..... | |
.......................... | |
.......................... | |
.......................... | |
.......................... | |
.......................... | |
....................#..... | |
..####.............###.... | |
.##p###...........#####... | |
.####!#...........!###.... | |
..#####.....#.....#####... | |
...###.....####....#####.. | |
..##*#....###!#....##.##.. | |
..#.......#*#............. | |
.........###*#.......##... | |
.........#*####.....####.. | |
..........#.###....##x###. | |
............#.....#####.#. | |
....................##.... | |
.......................... | |
.......................... | |
.........#####............ | |
........##*#####.......... | |
.........###!####......... | |
...........###............ | |
............u............. | |
...###.................... | |
...####.............####.. | |
...####.......#....##x#m.. | |
..###!##...####.....##m##. | |
..#######..###.......!###. | |
...######...###.......##.. | |
....####....!##........... | |
............####...##..#.. | |
.....!m......###...######. | |
.##.###.....####..##!####. | |
.#p###.......##..#######.. | |
..###............####..... | |
.......................... | |
(.......................... | |
....##.........##......... | |
...####....#.####......... | |
...#####...#######........ | |
..######....###*#......... | |
..###!##u....###.......... | |
....####......##.......... | |
....###.......###......... | |
....##.......#!##......... | |
.............###.......##. | |
..............#......###.. | |
....................###... | |
.....!.......###....###... | |
.#.####...#######...##x#.. | |
.#p####....#####....####.. | |
.#####.......###.....#.... | |
..##.#.................... | |
..........................) | |
.......................... | |
...##...........#.#....... | |
..#x###........#####...... | |
..######......######...... | |
..#..##!.......#..##...... | |
......#................... | |
.........#................ | |
.....#..###..#............ | |
..##.##.###.###....##..... | |
..#####..#####....###..... | |
...#!#....!#.......!##.... | |
..####...u###.....###..... | |
..#p.............u####.... | |
..##............#######... | |
...##...........######.... | |
.................###...... | |
.......................... | |
.......................... |
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