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January 28, 2017 10:55
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title
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Ball Bros | |
author Mark Richardson | |
again_interval 0.1 | |
key_repeat_interval 0.2 | |
run_rules_on_level_start | |
(verbose_logging) | |
======== | |
OBJECTS | |
======== | |
Background | |
#555 | |
Player | |
Transparent | |
Raise | |
Transparent | |
Lower | |
Transparent | |
Tint | |
Transparent | |
Wall | |
#DDD | |
Exit1 | |
#AAA #888 #222 | |
...00 | |
.0011 | |
.0111 | |
02211 | |
01122 | |
Exit2 | |
#AAA #888 #222 | |
00... | |
1200. | |
1210. | |
21110 | |
21110 | |
Exit3 | |
#AAA #888 #222 | |
01112 | |
01112 | |
.0121 | |
.0021 | |
...00 | |
Exit4 | |
#AAA #888 #222 | |
22110 | |
11220 | |
1110. | |
1100. | |
00... | |
Exit5 | |
#AAA #888 #222 | |
.000. | |
02120 | |
01210 | |
02120 | |
.000. | |
Ball1A | |
#8EE #0CC #099 | |
...01 | |
.0011 | |
.0111 | |
00111 | |
01111 | |
Ball2A | |
#8EE #0CC #099 | |
12... | |
1122. | |
1112. | |
11122 | |
11112 | |
Ball3A | |
#8EE #0CC #099 | |
01111 | |
00111 | |
.0111 | |
.0011 | |
...01 | |
Ball4A | |
#8EE #0CC #099 | |
11112 | |
11122 | |
1112. | |
1122. | |
12... | |
Ball5A | |
#E8E #C0C #909 | |
.012. | |
00122 | |
01112 | |
00122 | |
.012. | |
Ball1I | |
#477 #066 #044 | |
...01 | |
.0011 | |
.0111 | |
00111 | |
01111 | |
Ball2I | |
#477 #066 #044 | |
12... | |
1122. | |
1112. | |
11122 | |
11112 | |
Ball3I | |
#477 #066 #044 | |
01111 | |
00111 | |
.0111 | |
.0011 | |
...01 | |
Ball4I | |
#477 #066 #044 | |
11112 | |
11122 | |
1112. | |
1122. | |
12... | |
Ball5I | |
#747 #606 #404 | |
.012. | |
00122 | |
01112 | |
00122 | |
.012. | |
Win1A | |
#000 | |
...00 | |
.00.. | |
.0... | |
0.... | |
0.... | |
Win2A | |
#000 | |
00... | |
..00. | |
...0. | |
....0 | |
....0 | |
Win3A | |
#000 | |
0.... | |
0.... | |
.0... | |
.00.. | |
...00 | |
Win4A | |
#000 | |
....0 | |
....0 | |
...0. | |
..00. | |
00... | |
Win5A | |
#000 | |
.000. | |
0...0 | |
0...0 | |
0...0 | |
.000. | |
Win1B | |
#000 | |
...00 | |
.0000 | |
.00.. | |
00... | |
00... | |
Win2B | |
#000 | |
00... | |
0000. | |
..00. | |
...00 | |
...00 | |
Win3B | |
#000 | |
00... | |
00... | |
.00.. | |
.0000 | |
...00 | |
Win4B | |
#000 | |
...00 | |
...00 | |
..00. | |
0000. | |
00... | |
Win5B | |
#000 | |
.000. | |
0...0 | |
0...0 | |
0...0 | |
.000. | |
Win1C | |
#000 | |
...00 | |
.0000 | |
.0000 | |
0000. | |
000.. | |
Win2C | |
#000 | |
00... | |
0000. | |
0000. | |
.0000 | |
..000 | |
Win3C | |
#000 | |
000.. | |
0000. | |
.0000 | |
.0000 | |
...00 | |
Win4C | |
#000 | |
..000 | |
.0000 | |
0000. | |
0000. | |
00... | |
Win5C | |
#000 | |
.000. | |
00.00 | |
0...0 | |
00.00 | |
.000. | |
Win1D | |
#000 | |
...00 | |
.0000 | |
.0000 | |
00000 | |
0000. | |
Win2D | |
#000 | |
00... | |
0000. | |
0000. | |
00000 | |
.0000 | |
Win3D | |
#000 | |
0000. | |
00000 | |
.0000 | |
.0000 | |
...00 | |
Win4D | |
#000 | |
.0000 | |
00000 | |
0000. | |
0000. | |
00... | |
Win5D | |
#000 | |
.000. | |
00000 | |
00.00 | |
00000 | |
.000. | |
Win1E | |
#000 | |
...00 | |
.0000 | |
.0000 | |
00000 | |
00000 | |
Win2E | |
#000 | |
00... | |
0000. | |
0000. | |
00000 | |
00000 | |
Win3E | |
#000 | |
00000 | |
00000 | |
.0000 | |
.0000 | |
...00 | |
Win4E | |
#000 | |
00000 | |
00000 | |
0000. | |
0000. | |
00... | |
Win5E | |
#000 | |
.000. | |
00000 | |
00000 | |
00000 | |
.000. | |
Crate | |
#EE8 #CC0 #990 | |
00001 | |
01112 | |
01112 | |
01112 | |
12222 | |
GateCX | |
#EA6 #C84 #A62 | |
..... | |
.001. | |
.012. | |
.122. | |
..... | |
GateCU | |
#EA6 #C84 #A62 | |
.012. | |
.012. | |
.012. | |
.122. | |
..... | |
GateCD | |
#EA6 #C84 #A62 | |
..... | |
.001. | |
.012. | |
.012. | |
.012. | |
GateCL | |
#EA6 #C84 #A62 | |
..... | |
0001. | |
1112. | |
2222. | |
..... | |
GateCR | |
#EA6 #C84 #A62 | |
..... | |
.0000 | |
.0111 | |
.1222 | |
..... | |
GateCUD | |
#EA6 #C84 #A62 | |
.012. | |
.012. | |
.012. | |
.012. | |
.012. | |
GateCUL | |
#EA6 #C84 #A62 | |
.012. | |
0012. | |
1112. | |
2222. | |
..... | |
GateCUR | |
#EA6 #C84 #A62 | |
.012. | |
.0110 | |
.0111 | |
.1222 | |
..... | |
GateCDL | |
#EA6 #C84 #A62 | |
..... | |
0001. | |
1112. | |
2112. | |
.012. | |
GateCDR | |
#EA6 #C84 #A62 | |
..... | |
.0000 | |
.0111 | |
.0122 | |
.012. | |
GateCLR | |
#EA6 #C84 #A62 | |
..... | |
00000 | |
11111 | |
22222 | |
..... | |
GateOX | |
#753 #642 #531 | |
..... | |
.001. | |
.012. | |
.122. | |
..... | |
GateOU | |
#753 #642 #531 | |
.012. | |
.012. | |
.012. | |
.122. | |
..... | |
GateOD | |
#753 #642 #531 | |
..... | |
.001. | |
.012. | |
.012. | |
.012. | |
GateOL | |
#753 #642 #531 | |
..... | |
0001. | |
1112. | |
2222. | |
..... | |
GateOR | |
#753 #642 #531 | |
..... | |
.0000 | |
.0111 | |
.1222 | |
..... | |
GateOUD | |
#753 #642 #531 | |
.012. | |
.012. | |
.012. | |
.012. | |
.012. | |
GateOUL | |
#753 #642 #531 | |
.012. | |
0012. | |
1112. | |
2222. | |
..... | |
GateOUR | |
#753 #642 #531 | |
.012. | |
.0110 | |
.0111 | |
.1222 | |
..... | |
GateODL | |
#753 #642 #531 | |
..... | |
0001. | |
1112. | |
2112. | |
.012. | |
GateODR | |
#753 #642 #531 | |
..... | |
.0000 | |
.0111 | |
.0122 | |
.012. | |
GateOLR | |
#753 #642 #531 | |
..... | |
00000 | |
11111 | |
22222 | |
..... | |
EmitterU | |
#FFF #555 #AAA | |
.101. | |
.222. | |
.222. | |
.222. | |
..... | |
EmitterD | |
#FFF #555 #AAA | |
..... | |
.222. | |
.222. | |
.222. | |
.101. | |
EmitterL | |
#FFF #555 #AAA | |
..... | |
1222. | |
0222. | |
1222. | |
..... | |
EmitterR | |
#FFF #555 #AAA | |
..... | |
.2221 | |
.2220 | |
.2221 | |
..... | |
ReceiverW | |
#FFF #000 #AAA | |
..2.. | |
.212. | |
21012 | |
.212. | |
..2.. | |
ReceiverY | |
#FF0 #000 #AAA | |
..2.. | |
.212. | |
21012 | |
.212. | |
..2.. | |
ReceiverC | |
#0FF #000 #AAA | |
..2.. | |
.212. | |
21012 | |
.212. | |
..2.. | |
ReceiverM | |
#F0F #000 #AAA | |
..2.. | |
.212. | |
21012 | |
.212. | |
..2.. | |
ReceiverR | |
#F00 #000 #AAA | |
..2.. | |
.212. | |
21012 | |
.212. | |
..2.. | |
ReceiverG | |
#0F0 #000 #AAA | |
..2.. | |
.212. | |
21012 | |
.212. | |
..2.. | |
ReceiverB | |
#00F #000 #AAA | |
..2.. | |
.212. | |
21012 | |
.212. | |
..2.. | |
LaserWH | |
#FFF | |
..... | |
..... | |
00000 | |
..... | |
..... | |
LaserYH | |
#FF0 | |
..... | |
..... | |
00000 | |
..... | |
..... | |
LaserMH | |
#F0F | |
..... | |
..... | |
00000 | |
..... | |
..... | |
LaserCH | |
#0FF | |
..... | |
..... | |
00000 | |
..... | |
..... | |
LaserRH | |
#F00 | |
..... | |
..... | |
00000 | |
..... | |
..... | |
LaserGH | |
#0F0 | |
..... | |
..... | |
00000 | |
..... | |
..... | |
LaserBH | |
#00F | |
..... | |
..... | |
00000 | |
..... | |
..... | |
LaserKH | |
Transparent | |
LaserWV | |
#FFF | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
LaserYV | |
#FF0 | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
LaserMV | |
#F0F | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
LaserCV | |
#0FF | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
LaserRV | |
#F00 | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
LaserGV | |
#0F0 | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
LaserBV | |
#00F | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
LaserKV | |
Transparent | |
======= | |
LEGEND | |
======= | |
. = Background | |
█ = Wall | |
┌ = Exit1 | |
┐ = Exit2 | |
└ = Exit3 | |
┘ = Exit4 | |
□ = Exit5 | |
╭ = Ball1A | |
╮ = Ball2A | |
╰ = Ball3A | |
╯ = Ball4A | |
○ = Ball5I and Player | |
■ = Crate | |
▫ = GateCX | |
╨ = GateCU | |
╥ = GateCD | |
╡ = GateCL | |
╞ = GateCR | |
║ = GateCUD | |
╝ = GateCUL | |
╚ = GateCUR | |
╗ = GateCDL | |
╔ = GateCDR | |
═ = GateCLR | |
╫ = GateCUD and Wall | |
╪ = GateCLR and Wall | |
↑ = EmitterU and Wall | |
↓ = EmitterD and Wall | |
← = EmitterL and Wall | |
→ = EmitterR and Wall | |
W = ReceiverW and Wall | |
Y = ReceiverY and Wall | |
C = ReceiverC and Wall | |
M = ReceiverM and Wall | |
R = ReceiverR and Wall | |
G = ReceiverG and Wall | |
B = ReceiverB and Wall | |
Exit = Exit1 or Exit2 or Exit3 or Exit4 or Exit5 | |
Ball1 = Ball1A or Ball1I | |
Ball2 = Ball2A or Ball2I | |
Ball3 = Ball3A or Ball3I | |
Ball4 = Ball4A or Ball4I | |
Ball5 = Ball5A or Ball5I | |
BallB = Ball1 or Ball2 or Ball3 or Ball4 | |
BallS = Ball5 | |
BallA = Ball1A or Ball2A or Ball3A or Ball4A or Ball5A | |
BallI = Ball1I or Ball2I or Ball3I or Ball4I or Ball5I | |
Ball = BallA or BallI | |
WinA = Win1A or Win2A or Win3A or Win4A or Win5A | |
WinB = Win1B or Win2B or Win3B or Win4B or Win5B | |
WinC = Win1C or Win2C or Win3C or Win4C or Win5C | |
WinD = Win1D or Win2D or Win3D or Win4D or Win5D | |
WinE = Win1E or Win2E or Win3E or Win4E or Win5E | |
WinX = WinA or WinB or WinC or WinD or WinE | |
GateC = GateCX or GateCU or GateCD or GateCL or GateCR or GateCUD or GateCUL or GateCUR or GateCDL or GateCDR or GateCLR | |
GateO = GateOX or GateOU or GateOD or GateOL or GateOR or GateOUD or GateOUL or GateOUR or GateODL or GateODR or GateOLR | |
GateU = GateCU or GateCUD or GateCUL or GateCUR or GateOU or GateOUD or GateOUL or GateOUR | |
GateD = GateCD or GateCUD or GateCDL or GateCDR or GateOD or GateOUD or GateODL or GateODR | |
GateL = GateCL or GateCUL or GateCDL or GateCLR or GateOL or GateOUL or GateODL or GateOLR | |
GateR = GateCR or GateCUR or GateCDR or GateCLR or GateOR or GateOUR or GateODR or GateOLR | |
Gate = GateC or GateO | |
Emitter = EmitterU or EmitterD or EmitterL or EmitterR | |
Receiver = ReceiverW or ReceiverY or ReceiverC or ReceiverM or ReceiverR or ReceiverG or ReceiverB | |
LaserV = LaserWV or LaserYV or LaserMV or LaserCV or LaserRV or LaserGV or LaserBV | |
LaserH = LaserWH or LaserYH or LaserMH or LaserCH or LaserRH or LaserGH or LaserBH | |
Laser = LaserV or LaserH or LaserKH or LaserKV | |
ObstacleB = Wall or BallS or Crate | |
ObstacleS = Wall or BallB or GateC | |
ObstacleC = ObstacleS or Crate | |
ObstacleG = Ball or Crate | |
ObstacleL = Wall or GateC | |
======= | |
SOUNDS | |
======= | |
Crate Move 16843907 (Crate pushed) | |
GateO Create 38401102 (Gate lowered) | |
GateC Create 27634705 (Gate raised) | |
WinA Create 86341302 (Balls in exits) | |
WinE Destroy 38401102 (Level won) | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Wall, Tint | |
Exit, Gate | |
Emitter, Receiver, Laser | |
Ball, Crate | |
Player, WinX, Raise, Lower | |
====== | |
RULES | |
====== | |
(Switch balls) | |
[action Player][Ball]->[action Player][action Ball] | |
[action Player]->[Player] | |
[action Ball1A]->[Ball1I] | |
[action Ball2A]->[Ball2I] | |
[action Ball3A]->[Ball3I] | |
[action Ball4A]->[Ball4I] | |
[action Ball5A]->[Ball5I] | |
[action Ball1I]->[Ball1A] | |
[action Ball2I]->[Ball2A] | |
[action Ball3I]->[Ball3A] | |
[action Ball4I]->[Ball4A] | |
[action Ball5I]->[Ball5A] | |
(Move) | |
[> Player][BallA]->[> Player][> BallA] | |
[> Player]->[Player] | |
[> Ball5A|Crate]->[> Ball5A|> Crate] | |
[> Crate|ObstacleC]->[Crate|ObstacleC] | |
[> BallB|ObstacleB]->[BallB|ObstacleB] | |
[> BallS|ObstacleS]->[BallS|ObstacleS] | |
[stationary BallA|moving BallA]->[stationary BallA|stationary BallA] | |
(Emit lasers) | |
late [Laser]->[] | |
late up [EmitterU|]->[EmitterU|LaserWV] | |
late down [EmitterD|]->[EmitterD|LaserWV] | |
late left [EmitterL|]->[EmitterL|LaserWH] | |
late right [EmitterR|]->[EmitterR|LaserWH] | |
(Depress gates) | |
late [Gate]->[Raise Gate] | |
late [Raise Gate ObstacleG]->[Lower Gate ObstacleG] | |
startloop | |
(Lower gates) | |
late up [Lower GateU|Gate]->[Lower GateU|Lower Gate] | |
+ late down [Lower GateD|Gate]->[Lower GateD|Lower Gate] | |
+ late left [Lower GateL|Gate]->[Lower GateL|Lower Gate] | |
+ late right[Lower GateR|Gate]->[Lower GateR|Lower Gate] | |
late [Lower GateCX ]->[Lower GateOX ] | |
late [Lower GateCU ]->[Lower GateOU ] | |
late [Lower GateCD ]->[Lower GateOD ] | |
late [Lower GateCL ]->[Lower GateOL ] | |
late [Lower GateCR ]->[Lower GateOR ] | |
late [Lower GateCUD]->[Lower GateOUD] | |
late [Lower GateCUL]->[Lower GateOUL] | |
late [Lower GateCUR]->[Lower GateOUR] | |
late [Lower GateCDL]->[Lower GateODL] | |
late [Lower GateCDR]->[Lower GateODR] | |
late [Lower GateCLR]->[Lower GateOLR] | |
(Move lasers) | |
late [LaserWH Crate]->[LaserYH Crate] | |
+ late [LaserMH Crate]->[LaserRH Crate] | |
+ late [LaserCH Crate]->[LaserGH Crate] | |
+ late [LaserBH Crate]->[LaserKH Crate] | |
+ late [LaserWV Crate]->[LaserYV Crate] | |
+ late [LaserMV Crate]->[LaserRV Crate] | |
+ late [LaserCV Crate]->[LaserGV Crate] | |
+ late [LaserBV Crate]->[LaserKV Crate] | |
+ late [LaserWH BallS]->[LaserMH BallS] | |
+ late [LaserYH BallS]->[LaserRH BallS] | |
+ late [LaserCH BallS]->[LaserBH BallS] | |
+ late [LaserGH BallS]->[LaserKH BallS] | |
+ late [LaserWV BallS]->[LaserMV BallS] | |
+ late [LaserYV BallS]->[LaserRV BallS] | |
+ late [LaserCV BallS]->[LaserBV BallS] | |
+ late [LaserGV BallS]->[LaserKV BallS] | |
+ late [Laser Ball1][no Laser Ball4]->[Laser Ball1][Tint Laser Ball4] | |
+ late [Laser Ball2][no Laser Ball3]->[Laser Ball2][Tint Laser Ball3] | |
+ late [Laser Ball3][no Laser Ball2]->[Laser Ball3][Tint Laser Ball2] | |
+ late [Laser Ball4][no Laser Ball1]->[Laser Ball4][Tint Laser Ball1] | |
+ late [Tint LaserWH]->[LaserCH] | |
+ late [Tint LaserYH]->[LaserGH] | |
+ late [Tint LaserMH]->[LaserBH] | |
+ late [Tint LaserRH]->[LaserKH] | |
+ late [Tint LaserWV]->[LaserCV] | |
+ late [Tint LaserYV]->[LaserGV] | |
+ late [Tint LaserMV]->[LaserBV] | |
+ late [Tint LaserRV]->[LaserKV] | |
+ late [Tint Laser ]->[Laser ] | |
+ late horizontal [LaserH no BallB| no Laser no ObstacleL]->[LaserH |LaserH] | |
+ late vertical [LaserV no BallB| no Laser no ObstacleL]->[LaserV |LaserV] | |
+ late horizontal [LaserH BallB|no BallB no Laser no ObstacleL]->[LaserH BallB|LaserH] | |
+ late vertical [LaserV BallB|no BallB no Laser no ObstacleL]->[LaserV BallB|LaserV] | |
(Activate receivers) | |
late vertical [ReceiverW|LaserWV]->[Lower ReceiverW|LaserWV] | |
late vertical [ReceiverY|LaserYV]->[Lower ReceiverY|LaserYV] | |
late vertical [ReceiverM|LaserMV]->[Lower ReceiverM|LaserMV] | |
late vertical [ReceiverC|LaserCV]->[Lower ReceiverC|LaserCV] | |
late vertical [ReceiverR|LaserRV]->[Lower ReceiverR|LaserRV] | |
late vertical [ReceiverG|LaserGV]->[Lower ReceiverG|LaserGV] | |
late vertical [ReceiverB|LaserBV]->[Lower ReceiverB|LaserBV] | |
late horizontal [ReceiverW|LaserWH]->[Lower ReceiverW|LaserWH] | |
late horizontal [ReceiverY|LaserYH]->[Lower ReceiverY|LaserYH] | |
late horizontal [ReceiverM|LaserMH]->[Lower ReceiverM|LaserMH] | |
late horizontal [ReceiverC|LaserCH]->[Lower ReceiverC|LaserCH] | |
late horizontal [ReceiverR|LaserRH]->[Lower ReceiverR|LaserRH] | |
late horizontal [ReceiverG|LaserGH]->[Lower ReceiverG|LaserGH] | |
late horizontal [ReceiverB|LaserBH]->[Lower ReceiverB|LaserBH] | |
late up [Lower Receiver|Raise GateD]->[Lower Receiver|Lower GateD] | |
late down [Lower Receiver|Raise GateU]->[Lower Receiver|Lower GateU] | |
late left [Lower Receiver|Raise GateR]->[Lower Receiver|Lower GateR] | |
late right [Lower Receiver|Raise GateL]->[Lower Receiver|Lower GateL] | |
endloop | |
(Raise gates) | |
late [Raise GateOX ]->[Raise GateCX ] | |
late [Raise GateOU ]->[Raise GateCU ] | |
late [Raise GateOD ]->[Raise GateCD ] | |
late [Raise GateOL ]->[Raise GateCL ] | |
late [Raise GateOR ]->[Raise GateCR ] | |
late [Raise GateOUD]->[Raise GateCUD] | |
late [Raise GateOUL]->[Raise GateCUL] | |
late [Raise GateOUR]->[Raise GateCUR] | |
late [Raise GateODL]->[Raise GateCDL] | |
late [Raise GateODR]->[Raise GateCDR] | |
late [Raise GateOLR]->[Raise GateCLR] | |
(Invalidate lasers cut off by gates) | |
late [GateC Laser]->again | |
(Animate win) | |
[Win1E Ball1I]->[] | |
[Win2E Ball2I]->[] | |
[Win3E Ball3I]->[] | |
[Win4E Ball4I]->[] | |
[Win5E Ball5I]->[]again | |
[Win1D]->[Win1E] | |
[Win2D]->[Win2E] | |
[Win3D]->[Win3E] | |
[Win4D]->[Win4E] | |
[Win5D]->[Win5E]again | |
[Win1C]->[Win1D] | |
[Win2C]->[Win2D] | |
[Win3C]->[Win3D] | |
[Win4C]->[Win4D] | |
[Win5C]->[Win5D]again | |
[Win1B]->[Win1C] | |
[Win2B]->[Win2C] | |
[Win3B]->[Win3C] | |
[Win4B]->[Win4C] | |
[Win5B]->[Win5C]again | |
[Win1A]->[Win1B] | |
[Win2A]->[Win2B] | |
[Win3A]->[Win3B] | |
[Win4A]->[Win4B] | |
[Win5A]->[Win5B]again | |
(Check win) | |
late [Exit no WinX]->[Raise Exit] | |
late [Raise Exit Ball]->[Lower Exit Ball] | |
late [Raise Exit][Lower Exit]->[Raise Exit][Exit] | |
late [Lower Exit1 Ball1]->[Exit1 Ball1I Win1A] | |
late [Lower Exit2 Ball2]->[Exit2 Ball2I Win2A] | |
late [Lower Exit3 Ball3]->[Exit3 Ball3I Win3A] | |
late [Lower Exit4 Ball4]->[Exit4 Ball4I Win4A] | |
late [Lower Exit5 Ball5]->[Exit5 Ball5I Win5A]again | |
late [Raise]->[] | |
late [Lower]->[] | |
============== | |
WINCONDITIONS | |
============== | |
no Ball | |
======= | |
LEVELS | |
======= | |
██████████████ | |
█.╭╮..╥...┌┐.█ | |
█.╰╯..║.■.└┘.█ | |
█....╔╝.■....█ | |
█.○..╨.....□.█ | |
██████████████ | |
██████████████ | |
█╭╮████╥██████ | |
█╰╯....║...┌┐█ | |
█.○....║..□└┘█ | |
█▫▫████╫██████ | |
█......║.....█ | |
█......║.....█ | |
███████╨██████ | |
██████████████ | |
██████████████ | |
█┌┐□███.╥..███ | |
█└┘..█..║.■.██ | |
█....╥■■╨....█ | |
██.■.║..█..╭╮█ | |
███..╨.███○╰╯█ | |
██████████████ | |
███████████ | |
█╭╮....■▫.█ | |
█╰╯▫■▫....█ | |
█.▫○.■▫...█ | |
█.■.▫▫..■.█ | |
█.▫.■..▫.▫█ | |
█.■.▫▫■□■.█ | |
█.▫...▫▫┌┐█ | |
█...■▫.▫└┘█ | |
███████████ | |
█████████████████ | |
█.╭╮.╥...╥...╥┌┐█ | |
█.╰╯.║...║...║└┘█ | |
→....║.■.║...W███ | |
█..○.║...║...║.□█ | |
█....╨...╨...╨..█ | |
█████████████████ | |
...╔═══════╗..... | |
███╫███████╫█████ | |
█┌┐║...╥...║.╭╮.█ | |
█└┘║...║...║.╰╯.█ | |
█..║...║...║....← | |
███C...║...║.○..█ | |
█□.╨...╨...║....█ | |
███████████╫█████ | |
...........╨..... | |
██████████████ | |
██████.....┌┐█ | |
██████.■...└┘█ | |
█.╭╮.█╞═╗█████ | |
█.╰╯....G█╞╗.█ | |
→..........R□█ | |
█.○.....B█╞╝.█ | |
█....█╞═╝█████ | |
███■██...█████ | |
███......█████ | |
██████████████ | |
█████████████████ | |
███████████████□█ | |
█╭╮╞═══G══════G╡█ | |
→╰╯..■..■...■...█ | |
█○..╞═════G════╡█ | |
██████████████┌┐█ | |
██████████████└┘█ | |
█████████████████ | |
████╔╪╪╪╪╪╪╪╗ | |
█┌┐█╫█□█████╫ | |
█└┘█╫╞═╪╪╗██╫ | |
█...║.○╞═c..╫ | |
→...║....║..m | |
█╭╮█╫████╫█.█ | |
█╰╯█╚╪╪╪╪╝█.█ | |
█..████████.█ | |
█...........█ | |
█████████████ | |
██↓↓↓↓████ | |
█╭╮...↓███ | |
█╰╯.■..┌┐█ | |
█......└┘█ | |
█.╥.╥.╥███ | |
█C╝Y╝M╝╥██ | |
█╥.╥○╥.║□█ | |
█╝B╝G╝R╝██ | |
██████████ | |
message ♪ Contratulations! ♪ ♪ You just completed the world's ♪ most complex vending machine. ♪ ♪ Enjoy your candy!! ♪ |
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