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October 6, 2013 09:05
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title MC Escher's Equestrian Armageddon | |
| author Anna Clarke | |
| homepage www.puzzlescript.net | |
| again_interval 0.2 | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| BLACK DARKBLUE | |
| 11111 | |
| 01111 | |
| 11101 | |
| 11111 | |
| 10111 | |
| Target | |
| DarkBlue | |
| ..... | |
| .000. | |
| .0.0. | |
| .000. | |
| ..... | |
| Wall | |
| BROWN DARKBROWN | |
| 00010 | |
| 11111 | |
| 01000 | |
| 11111 | |
| 00010 | |
| Steps1 | |
| BROWN DARKBROWN GREEN | |
| ....0 | |
| ...11 | |
| ..000 | |
| .1111 | |
| 00010 | |
| Steps2 | |
| BROWN DARKBROWN GREEN | |
| 0.... | |
| 11... | |
| 010.. | |
| 1111. | |
| 00010 | |
| Steps3 | |
| BROWN DARKBROWN GREEN | |
| 00010 | |
| .1111 | |
| ..000 | |
| ...11 | |
| ....0 | |
| Steps4 | |
| BROWN DARKBROWN GREEN | |
| 00010 | |
| 1111. | |
| 010.. | |
| 11... | |
| 0.... | |
| Player1 | |
| Black Orange White Blue | |
| .000. | |
| .111. | |
| 22222 | |
| .333. | |
| .3.3. | |
| Player2 | |
| Black Orange White Blue | |
| ..2.. | |
| 01233 | |
| 0123. | |
| 01233 | |
| ..2.. | |
| Player3 | |
| Black Orange White Blue | |
| ..2.. | |
| 33210 | |
| .3210 | |
| 33210 | |
| ..2.. | |
| Player4 | |
| Black Orange White Blue | |
| .3.3. | |
| .333. | |
| 22222 | |
| .111. | |
| .000. | |
| Horse | |
| Orange Brown | |
| ...0. | |
| ...00 | |
| 0110. | |
| 0000. | |
| 0..0. | |
| Blood | |
| Red | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 00000 | |
| Crate | |
| Orange Yellow | |
| 00000 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 00000 | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| B = Blood | |
| # = Wall | |
| 1 = Steps1 | |
| 2 = Steps2 | |
| 3 = Steps3 | |
| 4 = Steps4 | |
| Steps = Steps1 or Steps2 or Steps3 or Steps4 | |
| P = Player1 | |
| Q = Player2 | |
| Player = Player1 or Player2 or Player3 or Player4 | |
| H = Horse | |
| Animated = Player or Horse | |
| * = Crate | |
| @ = Crate and Target | |
| O = Target | |
| Solid = Wall or Steps or Horse or Player | |
| ======= | |
| SOUNDS | |
| ======= | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Blood | |
| Target | |
| Player1, Player2, Player3, Player4, Wall, Crate, Steps, Horse | |
| ====== | |
| RULES | |
| ====== | |
| [ > Player1 ] -> [> Player1] again | |
| DOWN [ Player1 | No Solid ] -> [ | Player1 ] again | |
| [ > Player2 ] -> [> Player2] again | |
| right [ Player2 | No Solid ] -> [ | Player2 ] again | |
| [ > Player3 ] -> [> Player3] again | |
| left [ Player3 | No Solid ] -> [ | Player3 ] again | |
| [ > Player4 ] -> [> Player4] again | |
| up [ Player4 | No Solid ] -> [ | Player4 ] again | |
| right [ right Player1 | Steps1 ] -> [ up Player2 | Steps1 ] again | |
| left [ left Player1 | Steps2 ] -> [ up Player3 | Steps2 ] again | |
| down [ down Player2 | Steps1 ] -> [ left Player1 | Steps1 ] again | |
| up [ up Player2 | Steps3 ] -> [ left Player4 | Steps3 ] again | |
| down [ down Player3 | Steps2 ] -> [ right Player1 | Steps2 ] again | |
| up [ up Player3 | Steps4 ] -> [ right Player4 | Steps4 ] again | |
| left [ left Player4 | Steps4 ] -> [ down Player3 | Steps4 ] again | |
| right [ right Player4 | Steps3 ] -> [down Player2 | Steps3 ] again | |
| [ > Horse ] -> [> Horse] again | |
| DOWN [ Horse | No Solid ] -> [ | Horse ] again | |
| [ Action Player | Horse ] -> [ Action Player | Blood ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| No Horse | |
| ======= | |
| LEVELS | |
| ======= | |
| ################# | |
| #.....######....# | |
| #.....######....# | |
| #.P.............# | |
| ####.........H..# | |
| ################# | |
| ####### | |
| #4...3# | |
| #.....# | |
| #....Q# | |
| #.....# | |
| #.....# | |
| #2.H.1# | |
| ####### | |
| #################### | |
| #4..3..3###4......3# | |
| #.......3#4........# | |
| #...H....#.....1...# | |
| #...P.........1#...# | |
| #2.1#2.H1##..1##.H.# | |
| #################### | |
| ########################################### | |
| #4........................3# | |
| #..........................# | |
| #.................####.....# | |
| #2P..............H####2....# | |
| #########################..# | |
| ######4.....................# | |
| ######.......................# | |
| ######........................# | |
| ######.........................# | |
| ######.........................# | |
| ######.....##..................# | |
| ######2.H..##2.............2..1# | |
| ###################........##### | |
| ###################........4..3# | |
| ###################............# | |
| #4.............................# | |
| #.................#............# | |
| #2......H........##H......H..1## | |
| ########################################## |
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