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October 7, 2013 23:50
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title IceCrates | |
| author Tyler Glaiel | |
| homepage twitter.com/tylerglaiel | |
| run_rules_on_level_start true | |
| noaction | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| DarkBlue White LightBlue | |
| 22112 | |
| 21122 | |
| 11222 | |
| 12221 | |
| 22211 | |
| Wall_0000 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 10001 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 30003 | |
| Wall_0001 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 30003 | |
| Wall_0010 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 10002 | |
| 00002 | |
| 00002 | |
| 00002 | |
| 30002 | |
| Wall_0011 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 00002 | |
| 00002 | |
| 00002 | |
| 30002 | |
| Wall_0100 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 10001 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 33333 | |
| Wall_0101 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 33333 | |
| Wall_0110 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 10002 | |
| 00002 | |
| 00002 | |
| 00002 | |
| 33333 | |
| Wall_0111 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 00002 | |
| 00002 | |
| 00002 | |
| 33333 | |
| Wall_1000 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 40001 | |
| 40000 | |
| 40000 | |
| 40000 | |
| 40003 | |
| Wall_1001 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 40000 | |
| 40000 | |
| 40000 | |
| 40003 | |
| Wall_1010 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 40002 | |
| 40002 | |
| 40002 | |
| 40002 | |
| 40002 | |
| Wall_1011 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 40002 | |
| 40002 | |
| 40002 | |
| 40002 | |
| Wall_1100 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 40001 | |
| 40000 | |
| 40000 | |
| 40000 | |
| 33333 | |
| Wall_1101 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 40000 | |
| 40000 | |
| 40000 | |
| 33333 | |
| Wall_1110 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 40002 | |
| 40002 | |
| 40002 | |
| 40002 | |
| 33333 | |
| Wall_1111 | |
| DarkBlue Gray DarkGray DarkGray Gray | |
| 11111 | |
| 40002 | |
| 40002 | |
| 40002 | |
| 33333 | |
| PlayerStill | |
| Red Orange DarkGrey Gray Black | |
| .000. | |
| 01110 | |
| 04140 | |
| 01210 | |
| .333. | |
| PlayerL | |
| Red Orange DarkGrey Gray Black | |
| .000. | |
| 04110 | |
| 01410 | |
| 02110 | |
| .333. | |
| PlayerR | |
| Red Orange DarkGrey Gray Black | |
| .000. | |
| 01140 | |
| 01410 | |
| 01120 | |
| .333. | |
| PlayerU | |
| Red Orange DarkGrey Gray Black | |
| .000. | |
| 04140 | |
| 01110 | |
| 01210 | |
| .333. | |
| PlayerD | |
| Red Orange DarkGrey Gray Black | |
| .000. | |
| 01110 | |
| 01110 | |
| 04240 | |
| .333. | |
| Crate | |
| Brown Yellow Orange | |
| 11111 | |
| 10002 | |
| 10002 | |
| 10002 | |
| 22222 | |
| Water1 | |
| Blue LightBlue | |
| 00000 | |
| 01100 | |
| 10011 | |
| 00000 | |
| 01100 | |
| Water2 | |
| Blue LightBlue | |
| 00000 | |
| 00110 | |
| 11001 | |
| 00000 | |
| 00110 | |
| Water3 | |
| Blue LightBlue | |
| 00000 | |
| 00011 | |
| 11100 | |
| 00000 | |
| 00011 | |
| Water4 | |
| Blue LightBlue | |
| 00000 | |
| 10001 | |
| 01110 | |
| 00000 | |
| 10001 | |
| Water5 | |
| Blue LightBlue | |
| 00000 | |
| 11000 | |
| 00111 | |
| 00000 | |
| 11000 | |
| Water6 | |
| Blue LightBlue | |
| 00000 | |
| 01100 | |
| 10011 | |
| 00000 | |
| 01100 | |
| FilledWater | |
| LightBrown LightBlue White | |
| 11111 | |
| 10002 | |
| 10002 | |
| 10002 | |
| 22222 | |
| Goal | |
| Black Green DarkGreen | |
| ..12. | |
| .112. | |
| 1112. | |
| ...2. | |
| ...2. | |
| StillCrate | |
| Orange | |
| ======= | |
| LEGEND | |
| ======= | |
| Wall = Wall_0000 or Wall_0001 or Wall_0010 or Wall_0011 or Wall_0100 or Wall_0101 or Wall_0110 or Wall_0111 or Wall_1000 or Wall_1001 or Wall_1010 or Wall_1011 or Wall_1100 or Wall_1101 or Wall_1110 or Wall_1111 | |
| Water = Water1 or Water2 or Water3 or Water4 or Water5 or Water6 | |
| . = Background | |
| # = Wall_1111 | |
| P = PlayerStill | |
| * = Crate | |
| W = Water1 | |
| G = Goal | |
| (@ = Crate and Target | |
| O = Target) | |
| Player = PlayerStill or PlayerL or PlayerR or PlayerU or PlayerD | |
| Obstacle = Wall or StillCrate or Water | |
| ======= | |
| SOUNDS | |
| ======= | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| FilledWater | |
| Goal | |
| (Target) | |
| Player, Wall, Crate, StillCrate, Water | |
| ====== | |
| RULES | |
| ====== | |
| ( 0001 | |
| 1000 0010 | |
| 0100 | |
| ) | |
| (make pretty walls) | |
| Right [Wall | Wall_1111 | Wall] -> [Wall | Wall_0101 | Wall] | |
| Right [Wall_1111 | Wall] -> [Wall_1101 | Wall] | |
| Right [Wall | Wall_1111] -> [Wall | Wall_0111] | |
| Down [Wall | Wall_1111 | Wall] -> [Wall | Wall_1010 | Wall] | |
| Down [Wall_1111 | Wall] -> [Wall_1011 | Wall] | |
| Down [Wall | Wall_1111] -> [Wall | Wall_1110] | |
| Down [Wall | Wall_0101 | Wall] -> [Wall | Wall_0000 | Wall] | |
| Down [Wall_0101 | Wall] -> [Wall_0001 | Wall] | |
| Down [Wall | Wall_0101] -> [Wall | Wall_0100] | |
| Down [Wall | Wall_1101 | Wall] -> [Wall | Wall_1000 | Wall] | |
| Down [Wall_1101 | Wall] -> [Wall_1001 | Wall] | |
| Down [Wall | Wall_1101] -> [Wall | Wall_1100] | |
| Down [Wall | Wall_0111 | Wall] -> [Wall | Wall_0010 | Wall] | |
| Down [Wall_0111 | Wall] -> [Wall_0011 | Wall] | |
| Down [Wall | Wall_0111] -> [Wall | Wall_0110] | |
| (animate water) | |
| [Water5]->[Water6] | |
| [Water4]->[Water5] | |
| [Water3]->[Water4] | |
| [Water2]->[Water3] | |
| [Water1]->[Water2] | |
| [Water6]->[Water1] | |
| (game logic) | |
| [ LEFT PlayerStill ] -> [ PlayerL ] | |
| LEFT [ PlayerL | Crate ] -> [ PlayerL | LEFT Crate ] again | |
| LEFT [ > Crate | Crate ] -> [ > Crate | > Crate ] again | |
| LEFT [ > Crate | Water ] -> [ | FilledWater] | |
| LEFT [ > Crate | Obstacle ] -> [StillCrate | Obstacle] | |
| LEFT [ PlayerL | Obstacle ] -> [ PlayerStill | Obstacle ] | |
| [ PlayerL ] -> [ LEFT PlayerL ] again | |
| [ RIGHT PlayerStill ] -> [ PlayerR ] | |
| RIGHT [ PlayerR | Crate ] -> [ PlayerR | RIGHT Crate ] again | |
| RIGHT [ > Crate | Crate ] -> [ > Crate | > Crate ] again | |
| RIGHT [ > Crate | Water ] -> [ | FilledWater] | |
| RIGHT[ > Crate | Obstacle ] -> [StillCrate | Obstacle] | |
| RIGHT [ PlayerR | Obstacle ] -> [ PlayerStill | Obstacle ] | |
| [ PlayerR ] -> [ RIGHT PlayerR ] again | |
| [ UP PlayerStill ] -> [ PlayerU ] | |
| UP [ PlayerU | Crate ] -> [ PlayerU | UP Crate ] again | |
| UP [ > Crate | Crate ] -> [ > Crate | > Crate ] again | |
| UP [ > Crate | Water ] -> [ | FilledWater] | |
| UP [ > Crate | Obstacle ] -> [StillCrate | Obstacle] | |
| UP [ PlayerU | Obstacle ] -> [ PlayerStill | Obstacle ] | |
| [ PlayerU ] -> [ UP PlayerU ] again | |
| [ DOWN PlayerStill ] -> [ PlayerD ] | |
| DOWN [ PlayerD | Crate ] -> [ PlayerD | DOWN Crate ] again | |
| DOWN [ > Crate | Crate ] -> [ > Crate | > Crate ] again | |
| DOWN [ > Crate | Water ] -> [ | FilledWater] | |
| DOWN [ > Crate | Obstacle ] -> [StillCrate | Obstacle] | |
| DOWN [ PlayerD | Obstacle ] -> [ PlayerStill | Obstacle ] | |
| [ PlayerD ] -> [ DOWN PlayerD ] again | |
| [StillCrate]->[Crate] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| Some PlayerStill on Goal | |
| ======= | |
| LEVELS | |
| ======= | |
| message Level 1: Get to the Goal | |
| ####### | |
| #g.#..# | |
| #.....# | |
| #.....# | |
| #.#.p.# | |
| ###...# | |
| ####### | |
| message Level 2: You must land ON the goal | |
| ######### | |
| ######### | |
| #...g...# | |
| #.......# | |
| #....#p.# | |
| #.......# | |
| #....#..# | |
| ##....#.# | |
| ######### | |
| message Level 3: Push Crates | |
| ######### | |
| ####.#### | |
| #.......# | |
| #..#...g# | |
| ##......# | |
| #...*.### | |
| #.....### | |
| ###....p# | |
| ..##....# | |
| ...###### | |
| message Level 4: Fill the Water Hole | |
| ########### | |
| #.........# | |
| ####......# | |
| #g..W..p..# | |
| ####...#..# | |
| #..#***.#.# | |
| #..#......# | |
| #........## | |
| ##...##..## | |
| ########### | |
| message Level 5 | |
| ############# | |
| #......#....# | |
| #...........# | |
| #........p..# | |
| ##....w.....# | |
| #..**wgw....# | |
| #.....w....## | |
| #.....*.....# | |
| #.....*.....# | |
| #...........# | |
| #....#......# | |
| ############# | |
| message Level 6 | |
| ##############. | |
| #...###......#. | |
| #.#...#....#### | |
| #.#...w..**...# | |
| #.....#.......# | |
| #####w#......## | |
| .##..........#. | |
| .##..........#. | |
| ###.*........#. | |
| .###.g....p..#. | |
| .#.##........#. | |
| ##..##.......#. | |
| .#############. | |
| message You are win congratulations |
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