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October 18, 2013 19:50
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title Tunnel Rat | |
| author James Noeckel | |
| noundo | |
| again_interval 0.07 | |
| youtube SG1uBb104Is | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| #4c352b #4e382f #533c30 | |
| 01010 | |
| 02211 | |
| 20010 | |
| 00012 | |
| 12102 | |
| PlayerS | |
| #a65200 red #6f3c0a | |
| .0.0. | |
| .000. | |
| 21012 | |
| 20002 | |
| 22022 | |
| PlayerU | |
| #a65200 red #6f3c0a | |
| .0.0. | |
| .101. | |
| 20002 | |
| 22022 | |
| .2.2. | |
| inflow | |
| yellow orange white | |
| 00000 | |
| 00000 | |
| 22222 | |
| 11111 | |
| 11111 | |
| exit | |
| green | |
| .0.0. | |
| 0.0.0 | |
| .0.0. | |
| 0.0.0 | |
| .0.0. | |
| tempwall | |
| blue | |
| DirtM | |
| #82642b #876b35 #927538 | |
| 01010 | |
| 02211 | |
| 20010 | |
| 00012 | |
| 12102 | |
| DirtU | |
| #82642b #876b35 #927538 #b19154 | |
| 22222 | |
| 33333 | |
| 00000 | |
| 01012 | |
| 12102 | |
| Rock | |
| #e0e0e0 #a4a4a4 #8a8a8a #7c7c7c | |
| .000. | |
| 01112 | |
| 11123 | |
| 11223 | |
| .233. | |
| enemy | |
| white #ff7070 black #880000 red | |
| 01414 | |
| 14343 | |
| 14343 | |
| 14443 | |
| 43232 | |
| h_grav | |
| black | |
| ..... | |
| ..... | |
| ..0.. | |
| ..... | |
| ..... | |
| h_step | |
| red | |
| ..... | |
| ..... | |
| ..0.. | |
| ..... | |
| ..... | |
| (h_dead | |
| black | |
| ) | |
| pickupoverlay | |
| pink | |
| enemyoverlay | |
| pink | |
| destroy | |
| red | |
| 0...0 | |
| .0.0. | |
| ..0.. | |
| .0.0. | |
| 0...0 | |
| scrolling | |
| blue | |
| ..... | |
| ..... | |
| ..0.. | |
| ..... | |
| ..... | |
| Shoes | |
| #ff11f7 #9711ff #641d9a | |
| ...0. | |
| ...10 | |
| ...01 | |
| .1111 | |
| .2222 | |
| Eraser | |
| #00ff12 #99ffa0 #008509 | |
| ..10. | |
| .1000 | |
| 10000 | |
| .2000 | |
| ..20. | |
| Unraser | |
| #00ff12 #99ffa0 #008509 | |
| .01.. | |
| 0001. | |
| 00001 | |
| 0002. | |
| .02.. | |
| Shoesworn | |
| purple pink | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| 10.01 | |
| ======= | |
| LEGEND | |
| ======= | |
| # = Dirtm | |
| . = Background | |
| P = playerS | |
| o = Rock | |
| s = shoes | |
| x = enemy | |
| @ = dirtm and destroy | |
| $ = dirtm and inflow | |
| e = exit and Dirtm | |
| % = unraser | |
| dirt = dirtm or dirtu | |
| Player = PlayerS or PlayerU | |
| Helpers = h_grav or scrolling or h_step | |
| Pickups = shoes or Eraser or Unraser | |
| Heldpickups = shoesworn | |
| Solid = Dirt or Player or Rock or Pickups or enemy | |
| Heavy = Rock or Pickups or enemy | |
| overlays = pickupoverlay or enemyoverlay | |
| Everything = Solid or tempwall or overlays | |
| ======= | |
| SOUNDS | |
| ======= | |
| SFX1 36137902 | |
| SFX2 78903905 | |
| SFX3 14420703 | |
| SFX4 25525902 | |
| SFX5 49701704 | |
| SFX6 98046907 | |
| SFX7 16284302 | |
| SFX8 96668708 | |
| SFX9 86449100 | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| helpers | |
| Background | |
| tempwall, solid | |
| Heldpickups | |
| overlays | |
| destroy, inflow, exit | |
| ====== | |
| RULES | |
| ====== | |
| up [ > PlayerU ] -> cancel | |
| down [ > PlayerU ] -> [ PlayerS ] | |
| (digging/jumping up) | |
| up [ > PlayerS | no Solid | no Solid no inflow ] -> [ | | PlayerU scrolling ] SFX2 | |
| up [ > PlayerS | no Solid | Dirt no inflow ] -> [ | | PlayerU scrolling ] SFX7 | |
| up [ > PlayerS | no Solid no inflow ] -> [ | PlayerU scrolling ] SFX2 | |
| up [ > PlayerS | Dirt no inflow ] -> [ | PlayerU scrolling ] SFX7 | |
| (scrolling and terraingen) | |
| [ scrolling ] [ Everything destroy ] -> [ scrolling ] [ destroy ] | |
| [ scrolling ] [ inflow no Player ] -> [ scrolling ] [ inflow tempwall ] | |
| random [ scrolling ] [ inflow ] -> [ scrolling ] [ inflow random overlays ] | |
| random [ scrolling ] [ inflow ] -> [ scrolling ] [ inflow random overlays ] | |
| random [ scrolling ] [ inflow ] -> [ scrolling ] [ inflow random overlays ] | |
| random [ scrolling ] [ inflow ] -> [ scrolling ] [ inflow random overlays ] | |
| random [ scrolling ] [ inflow ] -> [ scrolling ] [ inflow enemyoverlay ] | |
| random [ scrolling ] [ inflow ] -> [ scrolling ] [ inflow enemyoverlay ] | |
| startloop | |
| random [ tempwall ] -> [ dirtm ] | |
| random [ tempwall ] -> [ dirtm ] | |
| random [ tempwall ] -> [ dirtm ] | |
| random [ tempwall ] -> [ dirtm ] | |
| random [ tempwall ] -> [ dirtm ] | |
| random [ tempwall ] -> [ dirtm ] | |
| random [ tempwall ] -> [ ] | |
| random [ tempwall ] -> [ ] | |
| random down [ tempwall | solid ] -> [ rock | Solid ] | |
| random down [ tempwall | solid ] -> [ rock | Solid ] | |
| endloop | |
| [ pickupoverlay rock ] -> [ random pickups] | |
| [ enemyoverlay rock ] -> [ enemy ] | |
| random down [ Solid inflow | rock | rock ] -> [ rock inflow | rock | rock ] | |
| [ no Solid | inflow Solid | no Solid ] -> [ | inflow | ] | |
| [ no Solid | inflow Solid | inflow Solid | no Solid ] -> [ | inflow | inflow | ] | |
| down [ scrolling ] [ Everything ] -> [ scrolling ] [ > Everything ] | |
| (gravity) | |
| down [ Heavy ] -> [ down Heavy ] again | |
| (up [ > PlayerS | no Solid ] [ Everything destroy ] -> [ > PlayerS scrolling | ] [ destroy ] | |
| up [ > PlayerS | Dirt ] [ Everything destroy ] -> [ > PlayerS scrolling | dirt ] [ destroy ] | |
| down [ Everything ] [ Player scrolling ] -> [ > Everything ] [ PlayerU scrolling ] | |
| ) | |
| (movement in general) | |
| horizontal [ > PlayerU | Dirt ] -> [ | PlayerS ] SFX1 | |
| horizontal [ > PlayerU ] -> [ > PlayerS ] | |
| [ action PlayerU ] -> [ PlayerS ] | |
| [ > Player | Dirt ] -> [ | Player ] SFX1 | |
| (use pickup) | |
| up [ action PlayerS shoesworn | Solid | no inflow no exit ] -> [ | Solid | PlayerS ] SFX4 | |
| up [ action PlayerS shoesworn | | Solid | no inflow no exit ] -> [ | | Solid | PlayerS ] SFX4 | |
| up [ action PlayerS shoesworn | | | | no inflow no exit ] -> [ | | | | PlayerU ] SFX4 | |
| (pushing) | |
| Horizontal [ > Player | Heavy ] -> [ > Player | > Heavy ] SFX6 | |
| Horizontal [ > Heavy | Heavy ] -> [ > Heavy | > Heavy ] | |
| Horizontal [ > Enemy | Dirt ] -> [ > Enemy | ] SFX1 | |
| Horizontal [ > Enemy | pickups | Solid ] -> [ > Enemy | | Solid ] SFX4 | |
| ([Enemy h_dead no h_grav] -> message flattened to death) | |
| (down [ Enemy h_dead | destroy ] -> [ Enemy | destroy ] message flattened to death) | |
| ([ > Enemy | Player ] -> [ | Enemy h_dead ] SFX5) | |
| ([ moving Enemy h_dead ] -> [ moving Enemy moving h_dead ]) | |
| [ moving Enemy h_grav ] -> [ moving Enemy moving h_grav ] | |
| down [ > Enemy h_grav | Solid no Player no Enemy ] -> [ | Enemy ] SFX4 | |
| down [ > Enemy | Player ] -> [ > Enemy | ] SFX4 | |
| (pickup) | |
| [ > Player | shoes ] -> [ | stationary Player shoesworn ] SFX3 | |
| [ > Player | Eraser ] [ Solid no Player no Pickups ] -> [ > Player | Eraser ] [ DirtM ] | |
| startloop | |
| random [ > Player | Unraser ] [ Solid no Player | no Solid ] -> [ > Player | Unraser ] [ Solid | Rock ] | |
| random [ > Player | Unraser ] [ Solid no Player | no Solid ] -> [ > Player | Unraser ] [ Solid | Dirtm ] | |
| random [ > Player | Unraser ] [ Solid no Player | no Solid ] -> [ > Player | Unraser ] [ Solid | Dirtm ] | |
| random [ > Player | Unraser ] [ Solid no Player | no Solid ] -> [ > Player | Unraser ] [ Solid | Dirtm ] | |
| endloop | |
| [ > Player | Pickups ] -> [ | stationary Player ] SFX8 | |
| (steps) | |
| up [ PlayerS | no Solid ] -> [ PlayerS | h_step ] | |
| [ moving PlayerS ] [ h_step ] -> [ moving PlayerS ] [ moving h_step ] | |
| (late steps) | |
| late down [ h_step | Player ] -> [ | Player ] | |
| late [h_grav] [h_step] -> [h_grav] [] | |
| late down [ h_step no Solid | no Player ] [ PlayerS ] -> [ PlayerS | ] [ ] | |
| late down [ h_step Dirt | no Player ] [ PlayerS ] -> [ PlayerS | ] [ ] SFX1 | |
| (player gravity) | |
| late down [ PlayerS | h_grav ] -> [ | PlayerS ] | |
| late down [ PlayerS | no Solid ] -> [ PlayerS | h_grav ] | |
| late [ Player no shoesworn] [ shoesworn ] -> [ Player shoesworn ] [ ] | |
| (enemy gravity) | |
| late down [ enemy | no Solid ] -> [ enemy h_grav | ] | |
| late down [ enemy | Player ] -> [ enemy h_grav | ] | |
| (cleanup) | |
| late [scrolling] -> [] | |
| late [overlays] -> [] | |
| late [h_step] -> [] | |
| (beautify) | |
| late up [ Dirtm | no Dirt ] -> [ DirtU | ] | |
| late up [ DirtU | Dirt ] -> [ Dirtm | Dirt ] | |
| (death) | |
| [ Player destroy ] -> [ destroy ] SFX4 | |
| (life) | |
| late [ Player exit ] [ exit no Player ] -> [ Player exit ] [ ] SFX9 | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| all exit on player | |
| ======= | |
| LEVELS | |
| ======= | |
| message Survive. x to use held item. | |
| $$$$$$$$$$$$$$$$$$$ | |
| eeeeeeeeeeeeeeeeeee | |
| eeeeeeeeeeeeeeeeeee | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| #########P######### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| ################### | |
| @@@@@@@@@@@@@@@@@@@ | |
| message Is that a light at the end of the tunnel? | |
| $$$$$$$$$$$$$$$$$$$$$$$$$ | |
| eeeeeeeeeeeeeeeeeeeeeeeee | |
| eeeeeeeeeeeeeeeeeeeeeeeee | |
| o.......................o | |
| o.......................o | |
| o..x.x.x.x.xpx.x.x.x.x..o | |
| o#.#.#.#.#.#x#.#.#.#.#.#o | |
| o.#.#.#.#.#.#.#.#.#.#.#.o | |
| o#.#.#.#.#.#.#.#.#.#.#.#o | |
| o.#.#.#.#.#.#.#.#.#.#.#.o | |
| o#.#.#.#.#.#.#.#.#.#.#.#o | |
| o.#.#.#.#.#.#.#.#.#.#.#.o | |
| o#.#.#.#.#.#.#.#.#.#.#.#o | |
| o.......................o | |
| o.......................o | |
| o.......................o | |
| o.......................o | |
| o......#................o | |
| o.....##..............#.o | |
| o....###...%...#..#..##.o | |
| ###..############.####### | |
| ########.##.############# | |
| ####.#####..############# | |
| ########.....############ | |
| ######################### | |
| ######################### | |
| @@@@@@@@@@@@@@@@@@@@@@@@@ |
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