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December 21, 2013 18:34
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title Drop Swap | |
| author Aaron Steed | |
| homepage www.robotacid.com | |
| key_repeat_interval 0.23 | |
| again_interval 0.05 | |
| noaction | |
| noundo | |
| background_color Black | |
| text_color Grey | |
| run_rules_on_level_start | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| Black | |
| Player | |
| #ffffff #000000 #626263 #3c3b3c | |
| .222. | |
| 21112 | |
| 23132 | |
| 20102 | |
| .222. | |
| DeadPlayer | |
| #ffffff #000000 #626263 #3c3b3c | |
| .222. | |
| 21112 | |
| 21112 | |
| 23132 | |
| .222. | |
| BaseWall | |
| #222222 #333333 #444444 #ffffff | |
| 11110 | |
| 12220 | |
| 12200 | |
| 12000 | |
| 00000 | |
| APill | |
| #ff0000 #ff7374 #ff0000 #ff0000 | |
| .111. | |
| 11110 | |
| 11010 | |
| 11100 | |
| .000. | |
| BPill | |
| #00de00 #cffa92 #ff0000 #ff0000 | |
| .111. | |
| 10010 | |
| 10110 | |
| 11100 | |
| .000. | |
| CPill | |
| #7a35fc #b56bfd #ff0000 #ff0000 | |
| .111. | |
| 10110 | |
| 11010 | |
| 11100 | |
| .000. | |
| DPill | |
| #0094fc #79b5fd #ff0000 #ff0000 | |
| .111. | |
| 10100 | |
| 11010 | |
| 10100 | |
| .000. | |
| EPill | |
| #d1c200 #fff919 #ffffff #ff0000 | |
| .111. | |
| 10010 | |
| 10010 | |
| 11110 | |
| .000. | |
| FPill | |
| #ff33b1 #ff76d2 #ff0000 #ff0000 | |
| .111. | |
| 10100 | |
| 11110 | |
| 10110 | |
| .000. | |
| AllPill | |
| #eeee66 #ffffff #ffffcc #ffffff | |
| .112. | |
| 11112 | |
| 11012 | |
| 21120 | |
| .220. | |
| NoPill | |
| #ffffff #000000 #ffde85 #ff0000 | |
| .000. | |
| 00000 | |
| 21012 | |
| .000. | |
| ..2.. | |
| Bomb | |
| #6e6e6e #000000 #ff0000 #fcf26b | |
| .020. | |
| 02320 | |
| 01210 | |
| 01110 | |
| .000. | |
| GemPill | |
| #ffffff #000000 #626263 #3c3b3c | |
| ..0.. | |
| .002. | |
| 00022 | |
| .223. | |
| ..2.. | |
| Count | |
| #ffffff #000000 #5a595a #ff0000 | |
| ..... | |
| .000. | |
| .000. | |
| .000. | |
| ..... | |
| Marked | |
| #ffffff #000000 | |
| ..... | |
| ..1.. | |
| .101. | |
| ..1.. | |
| ..... | |
| CountTray | |
| #333333 | |
| GemTray | |
| #333333 | |
| StartGem | |
| red | |
| Collect | |
| White | |
| Debris1 | |
| #ffffff #0739f5 #1f0f42 #ffffff | |
| .0.0. | |
| 00.00 | |
| ..0.. | |
| 00.00 | |
| .0.0. | |
| Debris2 | |
| #ffffff #0739f5 #1f0f42 #ffffff | |
| ..... | |
| .0.0. | |
| ..0.. | |
| .0.0. | |
| ..... | |
| Empty | |
| Black | |
| OldPos | |
| Black | |
| StartCount | |
| Black | |
| DropWall1 | |
| #222222 #333333 #444444 #ffffff | |
| 11110 | |
| 12220 | |
| 12200 | |
| 12200 | |
| 12200 | |
| DropWall2 | |
| #222222 #333333 #444444 #ffffff | |
| 11110 | |
| 12220 | |
| 12200 | |
| 12200 | |
| 12200 | |
| DropWall3 | |
| #222222 #333333 #444444 #ffffff | |
| 11110 | |
| 12220 | |
| 12200 | |
| 12200 | |
| 12200 | |
| DropWall4 | |
| #222222 #333333 #444444 #ffffff | |
| 11110 | |
| 12220 | |
| 12200 | |
| 12200 | |
| 12200 | |
| DropMarker | |
| Blue | |
| Init | |
| Purple | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| @ = Player | |
| p = DeadPlayer | |
| # = BaseWall | |
| a = APill | |
| b = BPill | |
| c = CPill | |
| d = DPill | |
| e = EPill | |
| f = FPill | |
| n = NoPill | |
| x = AllPill | |
| u = Count and CountTray | |
| w = Count and CountTray and StartCount | |
| g = GemPill | |
| q = GemTray | |
| o = GemTray and StartGem | |
| p = Bomb | |
| i = Init | |
| j = DropWall1 | |
| k = DropWall2 | |
| l = DropWall3 | |
| m = DropWall4 | |
| MatchPill = APill or BPill or CPill or DPill or EPill or FPill or AllPill | |
| Pill = MatchPill or NoPill or GemPill or Bomb | |
| Debris = Debris1 or Debris2 | |
| AMatch = APill or AllPill | |
| BMatch = BPill or AllPill | |
| CMatch = CPill or AllPill | |
| DMatch = DPill or AllPill | |
| EMatch = EPill or AllPill | |
| FMatch = FPill or AllPill | |
| Wall = BaseWall or DropWall1 or DropWall2 or DropWall3 or DropWall4 | |
| Item = Pill or Debris or Wall or Player | |
| Heavy = Pill or Player | |
| Dropping = Marked or DropMarker | |
| DropMix1 = APill or BPill or CPill or DPill or EPill | |
| DropMix2 = APill or BPill or CPill or DPill or EPill or GemPill | |
| DropMix3 = APill or BPill or CPill or DPill or EPill or NoPill | |
| DropMix4 = APill or BPill or CPill or DPill or EPill or FPill or GemPill | |
| DropMix5 = APill or BPill or CPill or DPill or EPill or FPill | |
| DropWallMarked = DropWall1 or DropWall3 | |
| ======= | |
| SOUNDS | |
| ======= | |
| sfx0 54236904 (illegal) | |
| sfx1 5160507 (swap) | |
| sfx2 19008103 (allpill) | |
| sfx3 50665503 (crush 3) | |
| sfx4 80820507 (land) | |
| sfx5 2030908 (blast) | |
| sfx6 3032303 (bomb) | |
| sfx7 83704102 (dead) | |
| sfx8 7194508 (gem collect) | |
| EndLevel 16709508 (win) | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Collect, StartCount, StartGem | |
| Background | |
| OldPos, CountTray, GemTray | |
| Player, Wall, Pill, Empty, Count, DeadPlayer, Bomb, Init | |
| Debris, Marked, DropMarker | |
| ====== | |
| RULES | |
| ====== | |
| (init) | |
| [ DropWall1 ] [ Init ] -> [ DropWall1 ] [ random DropMix1 Marked ] | |
| [ DropWall2 ] [ Init ] -> [ DropWall2 ] [ random DropMix1 ] | |
| [ DropWall3 ] [ Init ] -> [ DropWall3 ] [ random DropMix1 Marked ] | |
| [ DropWall4 ] [ Init ] -> [ DropWall4 ] [ random DropMix5 ] | |
| (debris clean up) | |
| [ Debris2 ] -> [ Empty ] again | |
| [ Debris1 ] -> [ Debris2 ] again | |
| (player - pill swapping) | |
| [ > Player | Pill ] -> [ Pill OldPos | Player ] sfx1 | |
| [ Player Marked | OldPos ] -> [ Player | OldPos Marked ] | |
| (blocked move) | |
| [ > Player | No Pill ] -> [ Player | ] sfx0 | |
| (pill combos) | |
| [ AMatch | AMatch | AMatch ] -> [ AMatch Collect | AMatch Collect | AMatch Collect ] | |
| [ BMatch | BMatch | BMatch ] -> [ BMatch Collect | BMatch Collect | BMatch Collect ] | |
| [ CMatch | CMatch | CMatch ] -> [ CMatch Collect | CMatch Collect | CMatch Collect ] | |
| [ DMatch | DMatch | DMatch ] -> [ DMatch Collect | DMatch Collect | DMatch Collect ] | |
| [ EMatch | EMatch | EMatch ] -> [ EMatch Collect | EMatch Collect | EMatch Collect ] | |
| [ FMatch | FMatch | FMatch ] -> [ FMatch Collect | FMatch Collect | FMatch Collect ] | |
| [ NoPill | NoPill | NoPill ] -> [ NoPill Collect | NoPill Collect | NoPill Collect ] | |
| (bomb activate) | |
| [ OldPos Bomb ] -> sfx5 | |
| up [ OldPos Bomb | Pill ] -> [ OldPos Bomb | Pill > Collect ] | |
| right [ OldPos Bomb | Pill ] -> [ OldPos Bomb | Pill > Collect ] | |
| down [ OldPos Bomb | Pill ] -> [ OldPos Bomb | Pill > Collect ] | |
| left [ OldPos Bomb | Pill ] -> [ OldPos Bomb | Pill > Collect ] | |
| [ OldPos Bomb ] -> [ OldPos Empty ] | |
| (blast) | |
| up [ Pill > Collect | Pill ] -> [ Pill Collect | Pill > Collect ] | |
| right [ Pill > Collect | Pill ] -> [ Pill Collect | Pill > Collect ] | |
| down [ Pill > Collect | Pill ] -> [ Pill Collect | Pill > Collect ] | |
| left [ Pill > Collect | Pill ] -> [ Pill Collect | Pill > Collect ] | |
| [ > Collect ] -> [ Collect ] | |
| [ GemPill Collect ] -> [ GemPill ] | |
| (reward matches) | |
| (junction) | |
| Right [ Collect | Collect ] -> [ > Collect | > Collect ] | |
| Down [ Collect | Collect ] -> [ > Collect | > Collect ] | |
| [ Down Collect | Right Collect ] [ Collect OldPos ] -> [ Collect | Collect ] [ Bomb OldPos ] sfx6 | |
| (4: create AllPill) | |
| [ MatchPill Collect | MatchPill Collect | MatchPill Collect | MatchPill Collect ] [ Collect OldPos ] -> [ MatchPill Collect | MatchPill Collect | MatchPill Collect | MatchPill Collect ] [ AllPill OldPos ] sfx2 | |
| (count moves) | |
| (subtract on move) | |
| random right [ OldPos ] [ Count | No Count ] -> [ OldPos ] [ | ] | |
| (fill on Debris) | |
| [ Collect ] [ CountTray ] -> [ Collect ] [ CountTray Count ] | |
| (dead?) | |
| [ DeadPlayer ] -> cancel | |
| [ No Count StartCount CountTray ] [ Player ] -> [ No Count StartCount CountTray ] [ DeadPlayer ] sfx7 | |
| [ Player | NoPill Collect ] -> [ DeadPlayer | NoPill ] | |
| [ DeadPlayer ] [ CountTray Count ] -> [ DeadPlayer ] [ CountTray ] sfx7 | |
| (destroy matched) | |
| [ APill Collect ] -> [ Debris1 ] sfx3 again | |
| [ BPill Collect ] -> [ Debris1 ] sfx3 again | |
| [ CPill Collect ] -> [ Debris1 ] sfx3 again | |
| [ DPill Collect ] -> [ Debris1 ] sfx3 again | |
| [ EPill Collect ] -> [ Debris1 ] sfx3 again | |
| [ FPill Collect ] -> [ Debris1 ] sfx3 again | |
| [ AllPill Collect ] -> [ Debris1 ] sfx3 again | |
| [ Player ] [ NoPill Collect ] -> [ Player ] [ Debris1 ] sfx3 again | |
| (destroy NoPills) | |
| down [ NoPill | Wall ] -> [ Debris1 | Wall ] again | |
| (collect gems) | |
| down [ GemPill | Wall ] -> [ GemPill Collect | Wall ] | |
| [ GemPill Collect ] [ StartGem No GemPill ] -> [ Debris1 ] [ StartGem GemPill ] again sfx8 | |
| right [ GemPill Collect ] [ GemPill GemTray | No GemPill GemTray ] -> [ Debris1 ] [ GemPill GemTray | GemPill GemTray ] again sfx8 | |
| (drop) | |
| [ Heavy No Dropping ] -> [ Heavy DropMarker ] | |
| down [ Heavy Dropping | Empty ] -> [ Empty | Heavy Dropping ] | |
| [ DropMarker ] -> [ ] | |
| down [ DropWall1 | Empty ] -> [ DropWall1 | random DropMix1 ] again | |
| down [ DropWall2 | Empty ] -> [ DropWall2 | random DropMix2 ] again | |
| down [ DropWall3 | Empty ] -> [ DropWall3 | random DropMix3 ] again | |
| down [ DropWall4 | Empty ] -> [ DropWall4 | random DropMix4 ] again | |
| (gem drop win) | |
| right [ GemPill GemTray | Wall ] -> win | |
| [ OldPos ] -> [ ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| No Marked | |
| Some DropWallMarked | |
| ======= | |
| LEVELS | |
| ======= | |
| message collect orbs by matching 3 | |
| message match 3 to restore move-energy | |
| message level 1: collect all marked orbs | |
| wuuuuu# | |
| #jjjjj# | |
| #iiiii# | |
| #iiiii# | |
| #iiiii# | |
| #iiiii# | |
| #ii@ii# | |
| ####### | |
| message level 2: collect all marked orbs | |
| wuuuuuu# | |
| #jjjjjj# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iii@ii# | |
| ######## | |
| message collect gray gems by getting them to the bottom | |
| message level 3: collect 8 gems | |
| oqqqqqqq# | |
| wuuuuuuu# | |
| #kkkkkkk# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iii@iii# | |
| ######### | |
| message if you are next to 3 matching skulls you die | |
| message skulls can be destroyed by getting them to the bottom | |
| message level 4: collect all marked orbs | |
| wuuuuuu# | |
| #llllll# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iiiiii# | |
| #iii@ii# | |
| ######## | |
| message level 5: collect 7 gems | |
| oqqqqqqq# | |
| wuuuuuuu# | |
| #mmmmmmm# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iiiiiii# | |
| #iii@iii# | |
| ######### | |
| message thanks for playing | |
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