Created
April 19, 2015 20:05
-
-
Save anonymous/cf19d4e3c125be86289e to your computer and use it in GitHub Desktop.
title
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| title Digging Game | |
| author Alan Hazelden | |
| homepage www.draknek.org | |
| run_rules_on_level_start | |
| again_interval 0.1 | |
| realtime_interval 0.05 | |
| verbose_logging | |
| noaction | |
| ======== | |
| OBJECTS | |
| ======== | |
| NormalDirt | |
| #8a5c23 #805520 #966426 | |
| 00001 | |
| 01020 | |
| 00000 | |
| 20100 | |
| 00000 | |
| StaticDirt | |
| #8a5c23 #805520 #966426 | |
| 00001 | |
| 01020 | |
| 00000 | |
| 20100 | |
| 00000 | |
| LooseDirt | |
| #7c5119 #805520 #966426 #915f1e | |
| 00201 | |
| 13002 | |
| 00230 | |
| 01003 | |
| 03020 | |
| Stone | |
| grey lightgrey darkgrey | |
| 00001 | |
| 01020 | |
| 00000 | |
| 20100 | |
| 00000 | |
| Background | |
| DarkBrown | |
| PlayerL | |
| #3c8ee7 #e6e4d5 | |
| ..1.. | |
| .00.. | |
| ..0.. | |
| .00.. | |
| .0.0. | |
| PlayerR | |
| #3c8ee7 #e6e4d5 | |
| ..1.. | |
| ..00. | |
| ..0.. | |
| ..00. | |
| .0.0. | |
| PlayerCornerL1 | |
| #3c8ee7 #e6e4d5 | |
| ..... | |
| ..... | |
| ..... | |
| ..100 | |
| ...0. | |
| PlayerCornerL2 | |
| #3c8ee7 #e6e4d5 | |
| ..... | |
| ..... | |
| ..... | |
| 0.... | |
| 0.... | |
| PlayerCornerL3 | |
| #3c8ee7 #e6e4d5 | |
| 0.... | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| PlayerCornerR1 | |
| #3c8ee7 #e6e4d5 | |
| ..... | |
| ..... | |
| ..... | |
| 001.. | |
| .0... | |
| PlayerCornerR2 | |
| #3c8ee7 #e6e4d5 | |
| ..... | |
| ..... | |
| ..... | |
| ....0 | |
| ....0 | |
| PlayerCornerR3 | |
| #3c8ee7 #e6e4d5 | |
| ....0 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| DeadPlayer | |
| transparent | |
| FuturePlayer | |
| transparent | |
| OnGround | |
| transparent | |
| Sky | |
| DarkBrown Green | |
| 11111 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| PlayerClimbingL | |
| #3c8ee7 #e6e4d5 | |
| .1... | |
| 00... | |
| .0... | |
| 00... | |
| 0.... | |
| PlayerClimbingR | |
| #3c8ee7 #e6e4d5 | |
| ...1. | |
| ...00 | |
| ...0. | |
| ...0. | |
| ....0 | |
| (PlayerClimbing | |
| #3c8ee7 #e6e4d5 | |
| ..1.. | |
| .000. | |
| ..0.. | |
| ..0.. | |
| .0.0. | |
| Ladder | |
| #d97d3c #f4c56a | |
| .0.0. | |
| .010. | |
| .0.0. | |
| .010. | |
| .0.0.) | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| # = NormalDirt | |
| p = PlayerR and Sky | |
| ! = StaticDirt | |
| ? = LooseDirt | |
| S = Stone | |
| ~ = NormalDirt and Sky | |
| Player = PlayerL or PlayerR or DeadPlayer or PlayerCornerL1 or PlayerCornerR1 or PlayerClimbingL or PlayerClimbingR | |
| Dirt = StaticDirt or NormalDirt or LooseDirt | |
| CanFall = NormalDirt or LooseDirt or Stone | |
| Solid = Dirt or Stone | |
| PlayerCornerExtra = PlayerCornerL2 or PlayerCornerL3 or PlayerCornerR2 or PlayerCornerR3 | |
| PlayerClimbing = PlayerClimbingL or PlayerClimbingR | |
| ======= | |
| SOUNDS | |
| ======= | |
| (EndLevel 55891508 | |
| Player Move 82426907 | |
| Lift Move 47466509 | |
| Mirror Move 62036907 | |
| Boulder Move 62036907 | |
| Target Destroy 38934902) | |
| (16126909) | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Sky | |
| Player, FuturePlayer, PlayerCornerExtra | |
| Dirt, Stone | |
| OnGround | |
| ====== | |
| RULES | |
| ====== | |
| (dirt) | |
| [ OnGround ] -> [] | |
| [ stationary Player ] [ StaticDirt no OnGround ] -> [ Player ] [ StaticDirt OnGround ] | |
| [ stationary Player ] [ stationary CanFall ] -> [ Player ] [ action CanFall ] | |
| startloop | |
| down [ action CanFall | OnGround ] -> [ CanFall OnGround | OnGround ] | |
| [ OnGround NormalDirt | action NormalDirt no OnGround ] -> [ OnGround NormalDirt | OnGround NormalDirt ] | |
| [ OnGround Stone | action Stone no OnGround ] -> [ OnGround Stone | OnGround Stone ] | |
| endloop | |
| [ action NormalDirt ] -> [ action LooseDirt ] | |
| [ action CanFall ] -> [ down CanFall ] | |
| (player jumping/falling) | |
| [ PlayerClimbingL ] -> [ up PlayerL ] | |
| [ PlayerClimbingR ] -> [ up PlayerR ] | |
| down [ stationary Player | no Solid ] -> [ | action Player ] | |
| [ action Player ] -> [ Player ] | |
| [ PlayerCornerL1 ] -> [ PlayerL ] | |
| [ PlayerCornerR1 ] -> [ PlayerR ] | |
| [ PlayerCornerExtra ] -> [] | |
| (Player pushing stone) | |
| horizontal [ > Player | Stone ] -> cancel | |
| vertical [ > Player | Stone ] -> cancel | |
| (player digging) | |
| [ moving DeadPlayer ] -> cancel | |
| late [ Player CanFall ] -> [ CanFall DeadPlayer ] | |
| [ left PlayerR ] -> [ PlayerL ] | |
| [ right PlayerL ] -> [ PlayerR ] | |
| up [ > Player | Dirt ] -> [ Player | ] | |
| down [ > Player | Dirt ] -> [ | Player ] | |
| [ > Player | Dirt ] -> [ Player | FuturePlayer ] | |
| (Predict falling - don't move if we caused things to fall) | |
| [ FuturePlayer ] [ StaticDirt no OnGround ] -> [ FuturePlayer ] [ StaticDirt OnGround ] | |
| [ FuturePlayer ] [ stationary CanFall ] -> [ FuturePlayer ] [ action CanFall ] | |
| startloop | |
| down [ action CanFall | OnGround ] -> [ CanFall OnGround | OnGround ] | |
| [ OnGround NormalDirt | action NormalDirt no OnGround ] -> [ OnGround NormalDirt | OnGround NormalDirt ] | |
| [ OnGround Stone | action Stone no OnGround ] -> [ OnGround Stone | OnGround Stone ] | |
| endloop | |
| [ action CanFall ] [ FuturePlayer ] -> [ action CanFall ] [] | |
| [ FuturePlayer ] [ Player ] -> [ Player ] [] | |
| [ FuturePlayer ] -> [] | |
| (Climbing) | |
| up [ > Player | no Solid ] -> [ | action Player ] | |
| left [ action PlayerL | ] -> [ action PlayerL | FuturePlayer ] | |
| right [ action PlayerR | ] -> [ action PlayerR | FuturePlayer ] | |
| up [ FuturePlayer Solid | no Solid ] -> [ action FuturePlayer Solid | ] | |
| up [ action FuturePlayer ] [ action PlayerL | no Solid ] -> [] [ PlayerClimbingL | ] | |
| up [ action FuturePlayer ] [ action PlayerR | no Solid ] -> [] [ PlayerClimbingR | ] | |
| [ FuturePlayer Solid ] [ action Player ] -> [ Solid ] [ Player ] | |
| down [ FuturePlayer | no Solid ] [ action Player ] -> [ | ] [ Player ] | |
| [ FuturePlayer ] -> [] | |
| left [ action PlayerL | no Solid ] -> [ PlayerCornerL2 | PlayerCornerL1 ] again | |
| right [ action PlayerR | no Solid ] -> [ PlayerCornerR2 | PlayerCornerR1 ] again | |
| down [ PlayerCornerL2 | ] -> [ PlayerCornerL2 | PlayerCornerL3 ] | |
| down [ PlayerCornerR2 | ] -> [ PlayerCornerR2 | PlayerCornerR3 ] | |
| late down [ Player | no Solid ] -> again | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| ======= | |
| LEVELS | |
| ======= | |
| ~~~~~~~~~p~~ | |
| ############ | |
| ############ | |
| ############ | |
| ############ | |
| ############ | |
| ############ | |
| ############ | |
| ############ | |
| ############ | |
| ############ | |
| !!!!!!!!!!!! | |
| message Congrats! Thanks for playing :) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment