Created
May 27, 2015 18:18
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test
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import bpy | |
import os | |
from bpy_extras.io_utils import ExportHelper | |
from bpy.props import StringProperty, BoolProperty, EnumProperty, IntProperty | |
from bpy.types import Operator | |
class ExportSelectedAsObj(Operator, ExportHelper): | |
"""This appears in the tooltip of the operator and in the generated docs""" | |
bl_idname = "export.selected_as_obj_files" # important since its how bpy.ops.import_test.some_data is constructed | |
bl_label = "Export Selected Objects as obj" | |
global_scale = IntProperty(default=1) | |
use_filter_folder = True | |
filename_ext = "." | |
# axis_forward='-Z' | |
# axis_up='Y' | |
check_existing = BoolProperty(default=True) | |
use_selection = BoolProperty(default=True) | |
use_animation = BoolProperty(default=False) | |
use_mesh_modifiers = BoolProperty(default=True) | |
use_edges = BoolProperty(default=True) | |
use_smooth_groups = BoolProperty(default=False) | |
use_smooth_groups_bitflags = BoolProperty(default=False) | |
use_normals = BoolProperty(default=True) | |
use_uvs = BoolProperty(default=True) | |
use_materials = BoolProperty(default=True) | |
use_triangles = BoolProperty(default=False) | |
use_nurbs = BoolProperty(default=False) | |
use_vertex_groups = BoolProperty(default=False) | |
use_blen_objects = BoolProperty(default=True) | |
group_by_object = BoolProperty(default=False) | |
group_by_material = BoolProperty(default=False) | |
keep_vertex_order = BoolProperty(default=False) | |
def write_some_data(self, context, folder): | |
selected = bpy.context.selected_objects.copy() | |
bpy.ops.object.select_all(action='DESELECT') | |
inherrited = [ | |
'check_existing', | |
'use_selection', | |
'use_animation', | |
'use_mesh_modifiers', | |
'use_edges', | |
'use_smooth_groups', | |
'use_smooth_groups_bitflags', | |
'use_normals', | |
'use_uvs', | |
'use_materials', | |
'use_triangles', | |
'use_nurbs', | |
'use_vertex_groups', | |
'use_blen_objects', | |
'group_by_object', | |
'group_by_material', | |
'keep_vertex_order'] | |
settings = {} | |
for k in inherrited: | |
settings[k] = getattr(self, k) | |
for obj in selected: | |
name = obj.name.replace('.', '_') | |
obj.select = True | |
fullpath = os.path.join(folder, name + '.obj') | |
settings['filepath'] = fullpath | |
bpy.ops.export_scene.obj(**settings) | |
obj.select = False | |
return {'FINISHED'} | |
def execute(self, context): | |
print(self.filepath) | |
sliced = os.path.dirname(self.filepath) | |
if os.path.isdir(sliced): | |
if os.path.exists(sliced): | |
self.filepath = sliced | |
else: | |
self.report({'WARNING'}, 'Not a valid path') | |
return {'FINISHED'} | |
return self.write_some_data(context, self.filepath) | |
# Only needed if you want to add into a dynamic menu | |
def menu_func_import(self, context): | |
self.layout.operator(ExportSelectedAsObj.bl_idname, text="Export selected as .Objs") | |
def register(): | |
bpy.utils.register_class(ExportSelectedAsObj) | |
bpy.types.INFO_MT_file_export.append(menu_func_import) | |
def unregister(): | |
bpy.utils.unregister_class(ExportSelectedAsObj) | |
bpy.types.INFO_MT_file_export.remove(menu_func_import) | |
if __name__ == "__main__": | |
register() |
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