Created
July 13, 2014 11:39
-
-
Save anonymous/ee11d161ad56a5a576fe to your computer and use it in GitHub Desktop.
splitting cubes — http://beesandbombs.tumblr.com/post/91596035324/
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
int[][] result; | |
float t; | |
void setup() { | |
setup_(); | |
result = new int[width*height][3]; | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 | | |
(result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame); | |
updatePixels(); | |
saveFrame("f###.gif"); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 8; | |
int numFrames = 120; | |
float shutterAngle = .75; | |
boolean recording = false; | |
void setup_() { | |
size(500, 500, P2D); | |
smooth(8); | |
noStroke(); | |
} | |
color[] cols = { | |
#ee4411, #55bb66, #3300cc | |
}; | |
void diam() { | |
beginShape(); | |
vertex(0, .1); | |
vertex(r*mn, -r*.5); | |
vertex(0, -r); | |
vertex(-r*mn, -r*.5); | |
endShape(CLOSE); | |
} | |
float r = 24; | |
float x, y, sp = 3.725*r; | |
float tt; | |
float t1, t2; | |
int N = 8; | |
float mn = .5*sqrt(3); | |
void cube(float q) { | |
for (int i=0; i<3; i++) { | |
pushMatrix(); | |
rotate((i+.5)*TWO_PI/3); | |
translate(0, (-sp*2/3*mn + r)*(1-q)); | |
fill(cols[i]); | |
diam(); | |
popMatrix(); | |
} | |
} | |
void draw_() { | |
background(248); | |
pushMatrix(); | |
translate(width/2, height/2); | |
for (int i=-N; i<=N; i++) { | |
for (int j=-N; j<=N; j++) { | |
x = i*sp; | |
y = j*mn*sp + sp*mn*2/3*t; | |
if (j%2 != 0) | |
x += sp*.5; | |
tt = constrain(1.5*t - 0.001*dist(x,y,0,0) - 0.1,0,1); | |
t1 = constrain(1.1*tt, 0, 1); | |
t2 = constrain(1.1*tt - 0.1, 0, 1); | |
t1 = pow(t1, .9); | |
t2 = pow(t2, 1.1); | |
t1 = 3*t1*t1 - 2*t1*t1*t1; | |
t2 = .5*t2 + 1.5*t2*t2 - t2*t2*t2; | |
pushMatrix(); | |
translate(x, y); | |
rotate(PI*t2); | |
cube(t1); | |
popMatrix(); | |
} | |
} | |
popMatrix(); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment