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July 11, 2022 23:06
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Agora + Unreal 5.02 support example
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/* | |
Example Agora bindings to Unreal 5.02 using materials rather than UImage. | |
Usage: | |
1) AgoraActorHelper should be compiled into your project. | |
2) Make a material and add it to your project anywhere. Click on that material to bring up the material wire editor. Add a texture parameter called "mytexture". | |
3) Make a blueprint that is a subclass of AgoraActorHelper. Instance this blueprint into a test level. | |
4) In that blueprint view make a cube. | |
4) In that blueprint editor (the graph view) create an event start. | |
5) In blueprint editor wire the event start to create a duplicate of the material you made earlier - now we have a "dynamic material". | |
6) Apply the dynamic material to your cube (not the original material). | |
7) Tell AgoraActorHelper about your dynamic material using SetMaterialAndUID() in blueprint using the magical SetMaterialAndUID method. | |
8) Wire to the join() magical method. | |
9) Run this. | |
Agora will now paint textures into the method. You will want to have a remote Agora endpoint. | |
*/ | |
#pragma once | |
#include "CoreMinimal.h" | |
#include "GameFramework/Actor.h" | |
#if PLATFORM_WINDOWS | |
#include "Windows/AllowWindowsPlatformTypes.h" | |
#include "Windows/HideWindowsPlatformTypes.h" | |
#endif | |
#if (PLATFORM_LINUX) | |
// workaround C++ antiquities/baroque architecture of UNREAL - UCLASSES cannot be in ifdefs | |
namespace agora { namespace rtc { class IRtcEngineEventHandler {}; }; }; | |
namespace agora { namespace media { class IVideoFrameObserver {}; }; }; | |
#else | |
#include "../Plugins/AgoraPlugin/Source/AgoraPlugin/Public/AgoraHeaderBase.h" | |
#endif | |
#include "AgoraActorHelper.generated.h" | |
UCLASS(Blueprintable, BlueprintType) | |
class REFLEKTOR_API AAgoraActorHelper : public AActor, public agora::rtc::IRtcEngineEventHandler, public agora::media::IVideoFrameObserver { | |
GENERATED_BODY() | |
private: | |
const char* AGORA_APP_ID = PUT SOMETHING USEFUL HERE; | |
bool bIsJoined = false; | |
bool bIsBroadcaster = false; | |
public: | |
AAgoraActorHelper(); | |
~AAgoraActorHelper(); | |
#if (!PLATFORM_LINUX) | |
// incoming video frames help | |
virtual bool onCaptureVideoFrame(agora::media::IVideoFrameObserver::VideoFrame& videoFrame) override; | |
virtual bool onRenderVideoFrame(unsigned int uid, agora::media::IVideoFrameObserver::VideoFrame& videoFrame) override; | |
virtual VIDEO_FRAME_TYPE getVideoFormatPreference() { return agora::media::IVideoFrameObserver::VIDEO_FRAME_TYPE::FRAME_TYPE_RGBA; } | |
// general utilities | |
void onWarning(int warn, const char* msg) override; | |
void onError(int err, const char* msg) override; | |
void onJoinChannelSuccess(const char* channel, agora::rtc::uid_t uid, int elapsed) override; | |
void onRejoinChannelSuccess(const char* channel, agora::rtc::uid_t uid, int elapsed) override; | |
void onLeaveChannel(const agora::rtc::RtcStats& stats) override; | |
void onUserJoined(agora::rtc::uid_t uid, int elapsed) override; | |
void onUserOffline(agora::rtc::uid_t uid, agora::rtc::USER_OFFLINE_REASON_TYPE reason) override; | |
#endif | |
// blueprint exposed powers | |
UFUNCTION(BlueprintCallable, Category = "ReflektorAgora") | |
void Join(); | |
UFUNCTION(BlueprintCallable, Category = "ReflektorAgora") | |
void JoinBroadcast(); | |
UFUNCTION(BlueprintCallable, Category = "ReflektorAgora") | |
void Leave(); | |
UFUNCTION(BlueprintCallable, Category = "ReflektorAgora") | |
void SetMaterialAndUID(class UMaterialInstanceDynamic* Target = nullptr, int uid = -1, bool freepile = false); | |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ReflektorAgora") | |
FString StreamName = FString(TEXT("mystream")); | |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ReflektorAgora") | |
int local_uid = -1; | |
}; | |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
#include "AgoraActorHelper.h" | |
#if (PLATFORM_LINUX) | |
AAgoraActorHelper::AAgoraActorHelper() {} | |
AAgoraActorHelper::~AAgoraActorHelper() {} | |
void AAgoraActorHelper::Join() {} | |
void AAgoraActorHelper::JoinBroadcast() {} | |
void AAgoraActorHelper::Leave() {} | |
void AAgoraActorHelper::SetMaterialAndUID(UMaterialInstanceDynamic* Target, int uid, bool freepile) {} | |
#else | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
// channel helper - a general utility to associate agora session uids with materials as a convenience concept | |
// | |
// a freepile can also be created at this time - spare materials that are doled out on a first come first serve basis | |
// | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
#include "MediaTexture.h" | |
#include "Runtime/Engine/Classes/Engine/Texture2D.h" | |
#include "Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h" | |
#include <map> | |
#include <mutex> | |
static std::mutex _mutex; | |
static std::map<unsigned int,struct Channel*> channels; | |
struct Channel { | |
Channel() :material(nullptr), dirty(true), freepile(false) {} | |
UMaterialInstanceDynamic* material; | |
bool dirty; | |
bool freepile; | |
}; | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
// video frame catcher - catch raw pixels from agora and throw them at materials | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
bool AAgoraActorHelper::onCaptureVideoFrame(VideoFrame& videoFrame) { return onRenderVideoFrame(0, videoFrame); } | |
bool AAgoraActorHelper::onRenderVideoFrame(unsigned int uid, VideoFrame& videoFrame) { | |
// fetch contents prior to any lambdas | |
int32 width = videoFrame.width; | |
int32 height = videoFrame.height; | |
int32 yStride = videoFrame.yStride; | |
void* yBuffer = videoFrame.yBuffer; | |
// don't keep buffer? unclear what this means. | |
bool keep = true; | |
// paranoia | |
if (width < 64 || height < 64 || width > 32000 || height > 32000 || yBuffer == nullptr) { | |
UE_LOG(LogTemp, Error, TEXT("Agora Helper - frame is too small %d %d"), width, height); | |
return keep; | |
} | |
// is there a channel and material? | |
std::lock_guard<std::mutex> lock(_mutex); | |
Channel* c = channels[uid]; | |
// if there's no channel then try steal a channel from the freepile | |
if (c == nullptr) { | |
for (std::map<unsigned int, Channel*>::iterator i = channels.begin(); i != channels.end(); i++) { | |
Channel* c2 = i->second; | |
if (c2 == nullptr) { | |
UE_LOG(LogTemp, Error, TEXT("Agora Helper - bad ptr %d"), uid); | |
return keep; | |
} | |
if (c2->freepile == false) continue; | |
c2->freepile = false; // seize | |
c = channels[uid] = c2; // hack - add the entry twice - leaving old entry visible to bp | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - stole from free pile at old=%d new=%d - thread is %d"), i->first, uid, IsInGameThread() ? 1 : 0); | |
break; | |
} | |
} | |
// if there is still no channel try to use channel zero which is a fallback for everybody to write to barring their own channel | |
if (c == nullptr && channels[0] != nullptr) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - abusing channel zero for %d"), uid); | |
c = channels[uid] = channels[0]; // hack - add the entry twice | |
} | |
UMaterialInstanceDynamic* mat = c ? c->material : nullptr; | |
if (c == nullptr || mat == nullptr) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - no material can be bound to uid %d"), uid); | |
return keep; | |
} | |
// i actually want to specifically force my own textures into the system - i'm noticing materials have a pre-existing texture sometimes | |
auto dirty = c->dirty; | |
c->dirty = false; | |
// copy prior to lambda | |
uint8* pData = nullptr; | |
pData = new uint8[height * yStride]; | |
memcpy(pData, yBuffer, height * yStride); | |
// some texture ops have to be in game thread | |
AsyncTask(ENamedThreads::GameThread, [=]() { | |
// remake texture if needed | |
UTexture* scratch = nullptr; | |
mat->GetTextureParameterValue(FName("mytexture"), scratch); | |
UTexture2D* tex = (UTexture2D*)scratch; | |
if (dirty || tex == nullptr || tex->GetSizeX() != width || tex->GetSizeY() != height) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora - texture resize -> existing texture size was %d %d for uid %d"), tex ? tex->GetSizeX() : -1, tex ? tex->GetSizeY() : -1, uid); | |
UE_LOG(LogTemp, Warning, TEXT("Agora - texture resize -> new size is %d %d for uid %d"), width, height, uid); | |
tex = UTexture2D::CreateTransient(width, height, PF_B8G8R8A8); | |
//tex->AddToRoot(); | |
tex->NeverStream = true; | |
tex->SRGB = 0; | |
//tex->MipGenSettings = TMGS_NoMipmaps; not supported if not in editor | |
mat->SetTextureParameterValue(FName("mytexture"), tex); | |
} | |
// copy to texture | |
uint8* raw = (uint8*)tex->PlatformData->Mips[0].BulkData.Lock(LOCK_READ_WRITE); | |
memcpy(raw, pData, height * yStride); | |
tex->PlatformData->Mips[0].BulkData.Unlock(); | |
tex->UpdateResource(); | |
delete[] pData; | |
}); | |
return keep; | |
} | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
// actor based unreal blueprints interface to agora - let blueprint users perform a few operations such as suggest materials and start/stop agora | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
#include "ThirdParty/Agora/include/IAgoraRtcEngine.h" | |
static agora::rtc::IRtcEngine* agoraEngine = nullptr; | |
std::unique_ptr<agora::media::IMediaEngine> m_mediaEngine_ptr = nullptr; | |
agora::util::AutoPtr<agora::media::IMediaEngine> mediaEngine; | |
AAgoraActorHelper::AAgoraActorHelper() { | |
PrimaryActorTick.bCanEverTick = true; | |
} | |
AAgoraActorHelper::~AAgoraActorHelper() { | |
Leave(); | |
} | |
void AAgoraActorHelper::onWarning(int warn, const char* msg) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - onWarning warn: %d"), warn); | |
} | |
void AAgoraActorHelper::onError(int err, const char* msg) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - onError err: %d, msg: %s"), err, msg); | |
} | |
void AAgoraActorHelper::onJoinChannelSuccess(const char* channel, agora::rtc::uid_t uid, int elapsed) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - onJoinChannelSuccess channel=%s, uid=%u"), *FString(channel), uid); | |
} | |
void AAgoraActorHelper::onRejoinChannelSuccess(const char* channel, agora::rtc::uid_t uid, int elapsed) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - onRejoinChannelSuccess channel uid=%d"),uid); | |
} | |
void AAgoraActorHelper::onLeaveChannel(const agora::rtc::RtcStats& stats) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - onLeaveChannel")); | |
} | |
void AAgoraActorHelper::onUserJoined(agora::rtc::uid_t uid, int elapsed) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - a user has joined %d"),uid); | |
} | |
void AAgoraActorHelper::onUserOffline(agora::rtc::uid_t uid, agora::rtc::USER_OFFLINE_REASON_TYPE reason) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - onUserOffline uid: %u"), uid); | |
if (agoraEngine == nullptr) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper = cannot get ptr on remote user offline %d"),uid); | |
return; | |
} | |
// todo - liberate their channel? | |
} | |
void AAgoraActorHelper::SetMaterialAndUID(UMaterialInstanceDynamic* material, int uid, bool freepile) { | |
// prevent channel zero from being generally stealable | |
if (uid == 0) freepile = false; | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - blueprint is setting a material for channel uid=%d freepile=%d material valid=%d"),uid,freepile, material ? 1 : 0); | |
std::lock_guard<std::mutex> lock(_mutex); | |
Channel* c = channels[uid]; | |
if (c == nullptr) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - brand new channel created %d"), uid); | |
c = channels[uid] = new Channel(); | |
} else { | |
UE_LOG(LogTemp, Warning, TEXT("Agora Helper - channel material change %d"), uid); | |
} | |
c->material = material; | |
c->freepile = freepile; | |
} | |
void AAgoraActorHelper::Join() { | |
// may not restart system | |
if (bIsJoined == true) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - join() is already running - you must manually Leave() first")); | |
return; | |
} else { | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - join() called - starting up!")); | |
} | |
bIsJoined = true; | |
// start agora? | |
if (agoraEngine == nullptr) { | |
agoraEngine = ::createAgoraRtcEngine(); | |
agora::rtc::RtcEngineContext _rtcEngineContext; | |
_rtcEngineContext.appId = AGORA_APP_ID; | |
_rtcEngineContext.eventHandler = this; | |
agoraEngine->initialize(_rtcEngineContext); | |
mediaEngine.queryInterface(agoraEngine, agora::AGORA_IID_MEDIA_ENGINE); | |
m_mediaEngine_ptr.reset(mediaEngine.get()); | |
UE_LOG(LogTemp, Warning, TEXT("Agora - started agora engine from scratch")); | |
} | |
// watch traffic | |
mediaEngine->registerVideoFrameObserver(this); | |
// configure agora | |
agoraEngine->setChannelProfile(agora::rtc::CHANNEL_PROFILE_TYPE::CHANNEL_PROFILE_COMMUNICATION); | |
agoraEngine->setClientRole(bIsBroadcaster ? agora::rtc::CLIENT_ROLE_BROADCASTER : agora::rtc::CLIENT_ROLE_AUDIENCE); | |
agoraEngine->enableAudio(); | |
agoraEngine->enableVideo(); | |
// generate our own uid if desired - todo may want to set this to a more serious uuid based on EOS networking or other networking | |
if (local_uid == -1) { | |
local_uid = FMath::RandRange(1000000, 2000000) + 1000000; | |
} | |
// tell agora we are joining and our network visible uid is as follows - we will also always have our own frames echoed back to us with uid=0 | |
auto ret = agoraEngine->joinChannel(0,TCHAR_TO_UTF8(*StreamName), "", local_uid); | |
UE_LOG(LogTemp, Warning, TEXT("AgoraHelper: About to Join Channel local uid=%d, join results=%d, channel=%s"), local_uid, ret, *StreamName); | |
} | |
void AAgoraActorHelper::JoinBroadcast() { | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - join as broadcaster () called")); | |
bIsBroadcaster = true; | |
Join(); | |
} | |
void AAgoraActorHelper::Leave() { | |
// this should be renamed as stopall() | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - leave() called - stopping and flushing all resources associated with agora down to the metal - thread is %d"),IsInGameThread()); | |
if (agoraEngine == nullptr || bIsJoined == false) { | |
UE_LOG(LogTemp, Warning, TEXT("AgoraHelper: Leave() was called by a destructor? Should be harmless")); | |
return; | |
} | |
// stop watching for events | |
mediaEngine->registerVideoFrameObserver(nullptr); | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - stopped watching")); | |
// attempt to actually leave / stop receiving and sending | |
agoraEngine->leaveChannel(); | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - left channel")); | |
// forget about everything for now (later maybe keep material bindings?) | |
std::lock_guard<std::mutex> lock(_mutex); | |
channels.clear(); | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - forgot materials")); | |
// for now leave this on i guess - debate | |
m_mediaEngine_ptr->release(); | |
m_mediaEngine_ptr.reset(); | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - release media")); | |
/* | |
// try liberate resources - this line crashes the system hard always. | |
// i think a way to debug this is to bring up various levels of services - see if it crashes if stopped before anybody joins and so on | |
try { | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - about to free agora itself %d"),agoraEngine ? true : false); | |
agoraEngine->release(true); | |
agoraEngine = nullptr; | |
} catch (...) { | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - blew up badly")); | |
} | |
*/ | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - shutdown agora")); | |
// clear state | |
bIsJoined = false; | |
UE_LOG(LogTemp, Warning, TEXT("Agora helper - done shutdown")); | |
} | |
#endif | |
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