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June 1, 2022 09:28
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await Dialog.prompt({ | |
content: ` | |
<h1>Current Weather</h1> | |
<select id="currentWeather"> | |
<option value="noWind">No Winds</option> | |
<option value="lowWind">Low Winds</option> | |
<option value="highWind">High Winds</option> | |
</select> | |
`, | |
callback: html => { | |
let currentWeather = html.find('[id="currentWeather"]').val() | |
game.tables.getName(currentWeather).draw() | |
}, | |
}) |
await Dialog.prompt({
content:
<h1>Current Weather</h1>
<select id="currentWind">
<option value="noWind">No Winds</option>
<option value="lowWind">Low Winds</option>
<option value="highWind">High Winds</option>
</select>
<select id="currentRain">
<option value="noRain">No Rain</option>
<option value="lightRain">Light Rain</option>
<option value="heavyRain">Heavy Rain</option>
</select>
,
callback: html => {
let currentWind = html.find('[id="currentWind"]').val()
game.tables.getName(currentWind).draw()
let currentRain = html.find('[id="currentRain"]').val()
game.tables.getName(currentRain).draw()
},
})
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Sorry it's taken me so long to test it, I've been busy with other things.
That seems to work now!
I've got two thoughts:
Is it possible to concatenate the results, so that it rolls both a Wind and Rain in the background, and then presents them both together as a single result?
`let currentWind = html.find('[id="currentWind"]').val()
game.tables.getName(currentWind).draw()
let currentRain = html.find('[id="currentRain"]').val()
game.tables.getName(currentRain).draw()`