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class AnalyticsLeader(supervisor: ActorRef) extends Leader[ProcessUser, AnalyticsNode, AnalyticsMessage](supervisor) |
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class AnalyticsNode extends Node[AnalyticsProcessor, AnalyticsMessage]("analytics") |
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package com.goconspire.commons | |
import scala.concurrent.duration._ | |
import scala.collection.mutable.{Map, Queue} | |
import scala.reflect.ClassTag | |
import akka.actor.Actor | |
import akka.actor.ActorRef | |
import akka.actor.ActorLogging | |
import akka.actor.Props | |
import akka.actor.Terminated | |
import akka.event.LoggingReceive | |
import akka.routing.FromConfig | |
import akka.util.Timeout | |
import com.goconspire.commons.messages._ | |
class Leader[U <: WorkUnit, N <: Node[_, J], J <: JobMessage[J]](supervisor: ActorRef) extends Actor with ActorLogging { | |
// Create the cluster-aware router for managing remote routees | |
context.actorOf(Props[N].withRouter(FromConfig()), | |
"nodeRouter") | |
val workers = Map.empty[ActorRef, Option[(ActorRef, U)]] | |
val workQueue = Queue.empty[(ActorRef, U)] | |
// Notifies workers that there's work available, provided they're | |
// not already working on something | |
def notifyWorkers(): Unit = { | |
if (!workQueue.isEmpty) { | |
workers.foreach { | |
case (worker, m) if (m.isEmpty) => worker ! WorkIsReady | |
case _ => | |
} | |
} | |
} | |
override def preStart = { | |
log.info("Starting leader at {}", self.path.toStringWithAddress(self.path.address)) | |
} | |
def receive = LoggingReceive { | |
case WorkerCreated(worker) => | |
log.info("Worker created: {}", worker) | |
context.watch(worker) | |
workers += (worker -> None) | |
notifyWorkers() | |
case WorkerRequestsWork(worker) => | |
log.info("Worker requests work: {}", worker) | |
if (workers.contains(worker)) { | |
if (workQueue.isEmpty) | |
worker ! NoWorkToBeDone | |
else if (workers(worker) == None) { | |
val (workSender, work) = workQueue.dequeue() | |
workers += (worker -> Some(workSender -> work)) | |
// Use the special form of 'tell' that lets us supply | |
// the sender | |
log.info("Sending work {} to {}", worker, work) | |
worker.tell(WorkToBeDone(work), workSender) | |
} | |
} | |
// Worker has completed its work and we can clear it out | |
case WorkIsDone(msg, worker) => | |
workers.get(worker) match { | |
case Some((requester, _)) => | |
requester ! msg | |
workers += (worker -> none) | |
case None => | |
log.error("Blurgh! {} said it's done work but we didn't know about him", worker) | |
} | |
case Terminated(worker) => | |
if (workers.contains(worker) && workers(worker) != None) { | |
log.error("Blurgh! {} died while processing {}", worker, workers(worker)) | |
// Send the work that it was doing back to ourselves for processing | |
val (workSender, work) = workers(worker).get | |
self.tell(work, workSender) | |
} | |
workers -= worker | |
case trigger: JobTrigger[J, JobAcknowledged[J], JobFailed[J], U] with CollectionJobMessage[_, J] => | |
log.info("Queueing {} items", trigger.items.size) | |
trigger.toWorkUnits.foreach { work => | |
workQueue.enqueue(sender -> work) | |
} | |
notifyWorkers() | |
case trigger: JobTrigger[J, JobAcknowledged[J], JobFailed[J], U] with ItemJobMessage[_, U] => | |
log.info("Queuing single item") | |
trigger.toWorkUnits.foreach { work => | |
workQueue.enqueue(sender -> work) | |
} | |
notifyWorkers() | |
case work: U => | |
workQueue enqueue (sender -> work) | |
notifyWorkers() | |
} | |
} |
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// Work Request Messages | |
// Messages from Workers | |
case class WorkerCreated(worker: ActorRef) | |
case class WorkerRequestsWork(worker: ActorRef) | |
case class WorkIsDone[M <: JobMessage[M]](msg: JobResponse[M], worker: ActorRef) | |
// Messages to Workers | |
case class WorkToBeDone(work: WorkUnit) | |
case object WorkIsReady | |
case object NoWorkToBeDone | |
trait WorkUnit { | |
def failed(reason: String): JobFailed[_] | |
} | |
// Job messages | |
trait JobMessage[T <: JobMessage[T]] { | |
val info: JobInfo | |
} | |
trait JobInfo { | |
val role: String | |
val command: String | |
val jobId: Long | |
val uuid: UUID | |
} | |
trait JobTrigger[M <: JobMessage[M], A <: JobAcknowledged[M], F <: JobFailed[M], U <: WorkUnit] extends JobMessage[M] { | |
def failed(reason: String): F | |
def acknowledged: A | |
} | |
trait JobResponse[M <: JobMessage[M]] extends JobMessage[M] | |
trait JobFailed[M <: JobMessage[M]] extends JobResponse[M] | |
trait JobAcknowledged[M <: JobMessage[M]] extends JobResponse[M] | |
trait JobCompleted[M <: JobMessage[M]] extends JobResponse[M] |
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package com.goconspire.commons | |
import scala.reflect.ClassTag | |
import scala.reflect.classTag | |
import akka.actor.Actor | |
import akka.actor.ActorLogging | |
import akka.actor.Props | |
import com.goconspire.commons.messages._ | |
abstract class Node[Processor <: Actor : ClassTag, M <: JobMessage[M]](serviceName: String) extends Actor with ActorLogging { | |
val facade = context.actorSelection("/user/facade") | |
def leaderMsg(msg: Any) = NotifyLeader(serviceName, msg) | |
def props: Props = Props(classTag[Processor].runtimeClass, self) | |
override def preStart = { | |
facade ! leaderMsg(WorkerCreated(self)) | |
} | |
def working(work: Any): Receive = { | |
case WorkIsReady => // do nothing | |
case NoWorkToBeDone => // do nothing | |
case WorkToBeDone => | |
log.error("Node busy") | |
case sa: JobAcknowledged[M] => | |
facade ! leaderMsg(sa) | |
case ca: JobCompleted[M] => | |
facade ! leaderMsg(WorkIsDone(ca, self)) | |
facade ! leaderMsg(WorkerRequestsWork(self)) | |
context.stop(sender) | |
context.become(idle) | |
case fa: JobFailed[M] => | |
facade ! leaderMsg(WorkIsDone(fa, self)) | |
facade ! leaderMsg(WorkerRequestsWork(self)) | |
context.stop(sender) | |
context.become(idle) | |
} | |
def idle: Receive = { | |
case WorkIsReady => | |
log.info("Requesting work") | |
facade ! leaderMsg(WorkerRequestsWork(self)) | |
case WorkToBeDone(work) => | |
log.info("Got work {}", work) | |
val processor = context.actorOf(props) | |
processor ! work | |
context.become(working(work)) | |
case NoWorkToBeDone => // do nothing | |
} | |
def receive = idle | |
} |
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