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UIDebuggingInformationOverlay for iOS 10 & 11
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// Used for swizzling on iOS 11+. UIDebuggingInformationOverlay is a subclass of UIWindow | |
@implementation UIWindow (DocsUIDebuggingInformationOverlaySwizzler) | |
- (instancetype)swizzle_basicInit { | |
return [super init]; | |
} | |
// [[UIDebuggingInformationOverlayInvokeGestureHandler mainHandler] _handleActivationGesture:(UIGestureRecognizer *)] | |
// requires a UIGestureRecognizer, as it checks the state of it. We just fake that here. | |
- (UIGestureRecognizerState)state { | |
return UIGestureRecognizerStateEnded; | |
} | |
@end | |
@implementation DebuggingOverlay | |
+ (void)toggleOverlay { | |
id debugInfoClass = NSClassFromString(@"UIDebuggingInformationOverlay"); | |
// In iOS 11, Apple added additional checks to disable this overlay unless the | |
// device is an internal device. To get around this, we swizzle out the | |
// -[UIDebuggingInformationOverlay init] method (which returns nil now if | |
// the device is non-internal), and we call: | |
// [[UIDebuggingInformationOverlayInvokeGestureHandler mainHandler] _handleActivationGesture:(UIGestureRecognizer *)] | |
// to show the window, since that now adds the debugging view controllers, and calls | |
// [overlay toggleVisibility] for us. | |
if (@available(iOS 11.0, *)) { | |
id handlerClass = NSClassFromString(@"UIDebuggingInformationOverlayInvokeGestureHandler"); | |
UIWindow *window = [[UIWindow alloc] init]; | |
static dispatch_once_t onceToken; | |
dispatch_once(&onceToken, ^{ | |
// Swizzle init of debugInfo class | |
Method originalInit = class_getInstanceMethod(debugInfoClass, @selector(init)); | |
IMP swizzledInit = [window methodForSelector:@selector(swizzle_basicInit)]; | |
method_setImplementation(originalInit, swizzledInit); | |
}); | |
id debugOverlayInstance = [debugInfoClass performSelector:NSSelectorFromString(@"overlay")]; | |
[debugOverlayInstance setFrame:[[UIScreen mainScreen] bounds]]; | |
id handler = [handlerClass performSelector:NSSelectorFromString(@"mainHandler")]; | |
[handler performSelector:NSSelectorFromString(@"_handleActivationGesture:") withObject:window]; | |
} else { | |
id debugOverlayInstance = [debugInfoClass performSelector:NSSelectorFromString(@"overlay")]; | |
[debugOverlayInstance performSelector:NSSelectorFromString(@"toggleVisibility")]; | |
} | |
} |
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