Created
September 14, 2013 08:24
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x11perf log of OpenBSD/luna88k monochrome Xorg server, running on LUNA-88K2 GENERIC (non-multiprocessor) kernel.
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x11perf - X11 performance program, version 1.2 | |
The X.Org Foundation server version 11401000 on :0 | |
from aurora.in.nk-home.net | |
Fri Sep 13 22:47:58 2013 | |
Sync time adjustment is 5.8911 msecs. | |
600000 reps @ 0.0091 msec (110000.0/sec): Dot | |
600000 reps @ 0.0090 msec (111000.0/sec): Dot | |
600000 reps @ 0.0090 msec (111000.0/sec): Dot | |
600000 reps @ 0.0091 msec (110000.0/sec): Dot | |
600000 reps @ 0.0090 msec (111000.0/sec): Dot | |
3000000 trep @ 0.0091 msec (110000.0/sec): Dot | |
200000 reps @ 0.0270 msec ( 37100.0/sec): 1x1 rectangle | |
200000 reps @ 0.0269 msec ( 37100.0/sec): 1x1 rectangle | |
200000 reps @ 0.0269 msec ( 37100.0/sec): 1x1 rectangle | |
200000 reps @ 0.0268 msec ( 37300.0/sec): 1x1 rectangle | |
200000 reps @ 0.0269 msec ( 37100.0/sec): 1x1 rectangle | |
1000000 trep @ 0.0269 msec ( 37200.0/sec): 1x1 rectangle | |
200000 reps @ 0.0480 msec ( 20800.0/sec): 10x10 rectangle | |
200000 reps @ 0.0478 msec ( 20900.0/sec): 10x10 rectangle | |
200000 reps @ 0.0478 msec ( 20900.0/sec): 10x10 rectangle | |
200000 reps @ 0.0479 msec ( 20900.0/sec): 10x10 rectangle | |
200000 reps @ 0.0479 msec ( 20900.0/sec): 10x10 rectangle | |
1000000 trep @ 0.0479 msec ( 20900.0/sec): 10x10 rectangle | |
10800 reps @ 0.5708 msec ( 1750.0/sec): 100x100 rectangle | |
10800 reps @ 0.5689 msec ( 1760.0/sec): 100x100 rectangle | |
10800 reps @ 0.5708 msec ( 1750.0/sec): 100x100 rectangle | |
10800 reps @ 0.5726 msec ( 1750.0/sec): 100x100 rectangle | |
10800 reps @ 0.5689 msec ( 1760.0/sec): 100x100 rectangle | |
54000 trep @ 0.5704 msec ( 1750.0/sec): 100x100 rectangle | |
600 reps @ 8.9902 msec ( 111.0/sec): 500x500 rectangle | |
600 reps @ 8.9735 msec ( 111.0/sec): 500x500 rectangle | |
600 reps @ 9.0068 msec ( 111.0/sec): 500x500 rectangle | |
600 reps @ 9.0235 msec ( 111.0/sec): 500x500 rectangle | |
600 reps @ 9.0068 msec ( 111.0/sec): 500x500 rectangle | |
3000 trep @ 9.0002 msec ( 111.0/sec): 500x500 rectangle | |
200000 reps @ 0.0317 msec ( 31500.0/sec): 1x1 stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0320 msec ( 31200.0/sec): 1x1 stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0316 msec ( 31600.0/sec): 1x1 stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0321 msec ( 31100.0/sec): 1x1 stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0317 msec ( 31600.0/sec): 1x1 stippled rectangle (8x8 stipple) | |
1000000 trep @ 0.0318 msec ( 31400.0/sec): 1x1 stippled rectangle (8x8 stipple) | |
80000 reps @ 0.0624 msec ( 16000.0/sec): 10x10 stippled rectangle (8x8 stipple) | |
80000 reps @ 0.0626 msec ( 16000.0/sec): 10x10 stippled rectangle (8x8 stipple) | |
80000 reps @ 0.0624 msec ( 16000.0/sec): 10x10 stippled rectangle (8x8 stipple) | |
80000 reps @ 0.0629 msec ( 15900.0/sec): 10x10 stippled rectangle (8x8 stipple) | |
80000 reps @ 0.0631 msec ( 15900.0/sec): 10x10 stippled rectangle (8x8 stipple) | |
400000 trep @ 0.0627 msec ( 16000.0/sec): 10x10 stippled rectangle (8x8 stipple) | |
7200 reps @ 0.8783 msec ( 1140.0/sec): 100x100 stippled rectangle (8x8 stipple) | |
7200 reps @ 0.8783 msec ( 1140.0/sec): 100x100 stippled rectangle (8x8 stipple) | |
7200 reps @ 0.8770 msec ( 1140.0/sec): 100x100 stippled rectangle (8x8 stipple) | |
7200 reps @ 0.8825 msec ( 1130.0/sec): 100x100 stippled rectangle (8x8 stipple) | |
7200 reps @ 0.8853 msec ( 1130.0/sec): 100x100 stippled rectangle (8x8 stipple) | |
36000 trep @ 0.8803 msec ( 1140.0/sec): 100x100 stippled rectangle (8x8 stipple) | |
400 reps @ 16.0103 msec ( 62.5/sec): 500x500 stippled rectangle (8x8 stipple) | |
400 reps @ 16.0103 msec ( 62.5/sec): 500x500 stippled rectangle (8x8 stipple) | |
400 reps @ 16.0603 msec ( 62.3/sec): 500x500 stippled rectangle (8x8 stipple) | |
400 reps @ 16.1103 msec ( 62.1/sec): 500x500 stippled rectangle (8x8 stipple) | |
400 reps @ 16.1103 msec ( 62.1/sec): 500x500 stippled rectangle (8x8 stipple) | |
2000 trep @ 16.0603 msec ( 62.3/sec): 500x500 stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0322 msec ( 31000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0323 msec ( 30900.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0323 msec ( 31000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0324 msec ( 30800.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0324 msec ( 30900.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) | |
1000000 trep @ 0.0323 msec ( 30900.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) | |
90000 reps @ 0.0625 msec ( 16000.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) | |
90000 reps @ 0.0628 msec ( 15900.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) | |
90000 reps @ 0.0626 msec ( 16000.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) | |
90000 reps @ 0.0627 msec ( 15900.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) | |
90000 reps @ 0.0629 msec ( 15900.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) | |
450000 trep @ 0.0627 msec ( 15900.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) | |
10800 reps @ 0.6920 msec ( 1440.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) | |
10800 reps @ 0.6939 msec ( 1440.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) | |
10800 reps @ 0.6920 msec ( 1440.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) | |
10800 reps @ 0.6958 msec ( 1440.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) | |
10800 reps @ 0.6930 msec ( 1440.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) | |
54000 trep @ 0.6933 msec ( 1440.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) | |
600 reps @ 9.6068 msec ( 104.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) | |
600 reps @ 9.5902 msec ( 104.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) | |
600 reps @ 9.6068 msec ( 104.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) | |
600 reps @ 9.6568 msec ( 104.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) | |
600 reps @ 9.6068 msec ( 104.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) | |
3000 trep @ 9.6135 msec ( 104.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) | |
200000 reps @ 0.0315 msec ( 31800.0/sec): 1x1 tiled rectangle (4x4 tile) | |
200000 reps @ 0.0315 msec ( 31700.0/sec): 1x1 tiled rectangle (4x4 tile) | |
200000 reps @ 0.0316 msec ( 31700.0/sec): 1x1 tiled rectangle (4x4 tile) | |
200000 reps @ 0.0317 msec ( 31500.0/sec): 1x1 tiled rectangle (4x4 tile) | |
200000 reps @ 0.0315 msec ( 31700.0/sec): 1x1 tiled rectangle (4x4 tile) | |
1000000 trep @ 0.0316 msec ( 31700.0/sec): 1x1 tiled rectangle (4x4 tile) | |
90000 reps @ 0.0620 msec ( 16100.0/sec): 10x10 tiled rectangle (4x4 tile) | |
90000 reps @ 0.0619 msec ( 16100.0/sec): 10x10 tiled rectangle (4x4 tile) | |
90000 reps @ 0.0620 msec ( 16100.0/sec): 10x10 tiled rectangle (4x4 tile) | |
90000 reps @ 0.0623 msec ( 16100.0/sec): 10x10 tiled rectangle (4x4 tile) | |
90000 reps @ 0.0620 msec ( 16100.0/sec): 10x10 tiled rectangle (4x4 tile) | |
450000 trep @ 0.0621 msec ( 16100.0/sec): 10x10 tiled rectangle (4x4 tile) | |
10800 reps @ 0.6920 msec ( 1440.0/sec): 100x100 tiled rectangle (4x4 tile) | |
10800 reps @ 0.6930 msec ( 1440.0/sec): 100x100 tiled rectangle (4x4 tile) | |
10800 reps @ 0.6948 msec ( 1440.0/sec): 100x100 tiled rectangle (4x4 tile) | |
10800 reps @ 0.6958 msec ( 1440.0/sec): 100x100 tiled rectangle (4x4 tile) | |
10800 reps @ 0.6920 msec ( 1440.0/sec): 100x100 tiled rectangle (4x4 tile) | |
54000 trep @ 0.6935 msec ( 1440.0/sec): 100x100 tiled rectangle (4x4 tile) | |
600 reps @ 9.6068 msec ( 104.0/sec): 500x500 tiled rectangle (4x4 tile) | |
600 reps @ 9.6068 msec ( 104.0/sec): 500x500 tiled rectangle (4x4 tile) | |
600 reps @ 9.6568 msec ( 104.0/sec): 500x500 tiled rectangle (4x4 tile) | |
600 reps @ 9.6068 msec ( 104.0/sec): 500x500 tiled rectangle (4x4 tile) | |
600 reps @ 9.5902 msec ( 104.0/sec): 500x500 tiled rectangle (4x4 tile) | |
3000 trep @ 9.6135 msec ( 104.0/sec): 500x500 tiled rectangle (4x4 tile) | |
200000 reps @ 0.0397 msec ( 25200.0/sec): 1x1 stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0397 msec ( 25200.0/sec): 1x1 stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0399 msec ( 25100.0/sec): 1x1 stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0398 msec ( 25100.0/sec): 1x1 stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0396 msec ( 25200.0/sec): 1x1 stippled rectangle (17x15 stipple) | |
1000000 trep @ 0.0397 msec ( 25200.0/sec): 1x1 stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1035 msec ( 9660.0/sec): 10x10 stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1043 msec ( 9590.0/sec): 10x10 stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1039 msec ( 9630.0/sec): 10x10 stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1035 msec ( 9660.0/sec): 10x10 stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1039 msec ( 9630.0/sec): 10x10 stippled rectangle (17x15 stipple) | |
250000 trep @ 0.1038 msec ( 9630.0/sec): 10x10 stippled rectangle (17x15 stipple) | |
1800 reps @ 3.2134 msec ( 311.0/sec): 100x100 stippled rectangle (17x15 stipple) | |
1800 reps @ 3.2245 msec ( 310.0/sec): 100x100 stippled rectangle (17x15 stipple) | |
1800 reps @ 3.2356 msec ( 309.0/sec): 100x100 stippled rectangle (17x15 stipple) | |
1800 reps @ 3.2301 msec ( 310.0/sec): 100x100 stippled rectangle (17x15 stipple) | |
1800 reps @ 3.2134 msec ( 311.0/sec): 100x100 stippled rectangle (17x15 stipple) | |
9000 trep @ 3.2234 msec ( 310.0/sec): 100x100 stippled rectangle (17x15 stipple) | |
70 reps @ 72.4873 msec ( 13.8/sec): 500x500 stippled rectangle (17x15 stipple) | |
70 reps @ 72.6301 msec ( 13.8/sec): 500x500 stippled rectangle (17x15 stipple) | |
70 reps @ 72.4873 msec ( 13.8/sec): 500x500 stippled rectangle (17x15 stipple) | |
70 reps @ 73.0587 msec ( 13.7/sec): 500x500 stippled rectangle (17x15 stipple) | |
70 reps @ 116.3444 msec ( 8.6/sec): 500x500 stippled rectangle (17x15 stipple) | |
350 trep @ 81.4016 msec ( 12.3/sec): 500x500 stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0408 msec ( 24500.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0401 msec ( 24900.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0403 msec ( 24800.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0401 msec ( 24900.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0402 msec ( 24900.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) | |
1000000 trep @ 0.0403 msec ( 24800.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1025 msec ( 9760.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1031 msec ( 9700.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1031 msec ( 9700.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1025 msec ( 9760.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) | |
50000 reps @ 0.1025 msec ( 9760.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) | |
250000 trep @ 0.1027 msec ( 9730.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) | |
1800 reps @ 3.1189 msec ( 321.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) | |
1800 reps @ 3.1189 msec ( 321.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) | |
1800 reps @ 3.1301 msec ( 319.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) | |
1800 reps @ 3.1356 msec ( 319.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) | |
1800 reps @ 3.1245 msec ( 320.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) | |
9000 trep @ 3.1256 msec ( 320.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) | |
80 reps @ 69.9264 msec ( 14.3/sec): 500x500 opaque stippled rectangle (17x15 stipple) | |
80 reps @ 70.1764 msec ( 14.2/sec): 500x500 opaque stippled rectangle (17x15 stipple) | |
80 reps @ 70.0514 msec ( 14.3/sec): 500x500 opaque stippled rectangle (17x15 stipple) | |
80 reps @ 70.4264 msec ( 14.2/sec): 500x500 opaque stippled rectangle (17x15 stipple) | |
80 reps @ 70.1763 msec ( 14.2/sec): 500x500 opaque stippled rectangle (17x15 stipple) | |
400 trep @ 70.1514 msec ( 14.3/sec): 500x500 opaque stippled rectangle (17x15 stipple) | |
200000 reps @ 0.0395 msec ( 25300.0/sec): 1x1 tiled rectangle (17x15 tile) | |
200000 reps @ 0.0395 msec ( 25300.0/sec): 1x1 tiled rectangle (17x15 tile) | |
200000 reps @ 0.0397 msec ( 25200.0/sec): 1x1 tiled rectangle (17x15 tile) | |
200000 reps @ 0.0396 msec ( 25300.0/sec): 1x1 tiled rectangle (17x15 tile) | |
200000 reps @ 0.0396 msec ( 25200.0/sec): 1x1 tiled rectangle (17x15 tile) | |
1000000 trep @ 0.0396 msec ( 25300.0/sec): 1x1 tiled rectangle (17x15 tile) | |
50000 reps @ 0.1021 msec ( 9800.0/sec): 10x10 tiled rectangle (17x15 tile) | |
50000 reps @ 0.1023 msec ( 9780.0/sec): 10x10 tiled rectangle (17x15 tile) | |
50000 reps @ 0.1025 msec ( 9760.0/sec): 10x10 tiled rectangle (17x15 tile) | |
50000 reps @ 0.1023 msec ( 9780.0/sec): 10x10 tiled rectangle (17x15 tile) | |
50000 reps @ 0.1019 msec ( 9820.0/sec): 10x10 tiled rectangle (17x15 tile) | |
250000 trep @ 0.1022 msec ( 9780.0/sec): 10x10 tiled rectangle (17x15 tile) | |
1800 reps @ 3.1301 msec ( 319.0/sec): 100x100 tiled rectangle (17x15 tile) | |
1800 reps @ 3.1245 msec ( 320.0/sec): 100x100 tiled rectangle (17x15 tile) | |
1800 reps @ 3.1301 msec ( 319.0/sec): 100x100 tiled rectangle (17x15 tile) | |
1800 reps @ 3.1523 msec ( 317.0/sec): 100x100 tiled rectangle (17x15 tile) | |
1800 reps @ 3.1356 msec ( 319.0/sec): 100x100 tiled rectangle (17x15 tile) | |
9000 trep @ 3.1345 msec ( 319.0/sec): 100x100 tiled rectangle (17x15 tile) | |
80 reps @ 70.0514 msec ( 14.3/sec): 500x500 tiled rectangle (17x15 tile) | |
80 reps @ 70.0513 msec ( 14.3/sec): 500x500 tiled rectangle (17x15 tile) | |
80 reps @ 69.9264 msec ( 14.3/sec): 500x500 tiled rectangle (17x15 tile) | |
80 reps @ 70.4264 msec ( 14.2/sec): 500x500 tiled rectangle (17x15 tile) | |
80 reps @ 70.3014 msec ( 14.2/sec): 500x500 tiled rectangle (17x15 tile) | |
400 trep @ 70.1514 msec ( 14.3/sec): 500x500 tiled rectangle (17x15 tile) | |
200000 reps @ 0.0397 msec ( 25200.0/sec): 1x1 stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0397 msec ( 25200.0/sec): 1x1 stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0398 msec ( 25100.0/sec): 1x1 stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0400 msec ( 25000.0/sec): 1x1 stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0397 msec ( 25200.0/sec): 1x1 stippled rectangle (161x145 stipple) | |
1000000 trep @ 0.0398 msec ( 25100.0/sec): 1x1 stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0778 msec ( 12900.0/sec): 10x10 stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0781 msec ( 12800.0/sec): 10x10 stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0783 msec ( 12800.0/sec): 10x10 stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0783 msec ( 12800.0/sec): 10x10 stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0781 msec ( 12800.0/sec): 10x10 stippled rectangle (161x145 stipple) | |
350000 trep @ 0.0781 msec ( 12800.0/sec): 10x10 stippled rectangle (161x145 stipple) | |
7200 reps @ 1.2353 msec ( 810.0/sec): 100x100 stippled rectangle (161x145 stipple) | |
7200 reps @ 1.2367 msec ( 809.0/sec): 100x100 stippled rectangle (161x145 stipple) | |
7200 reps @ 1.2395 msec ( 807.0/sec): 100x100 stippled rectangle (161x145 stipple) | |
7200 reps @ 1.2325 msec ( 811.0/sec): 100x100 stippled rectangle (161x145 stipple) | |
7200 reps @ 1.2311 msec ( 812.0/sec): 100x100 stippled rectangle (161x145 stipple) | |
36000 trep @ 1.2350 msec ( 810.0/sec): 100x100 stippled rectangle (161x145 stipple) | |
300 reps @ 23.0804 msec ( 43.3/sec): 500x500 stippled rectangle (161x145 stipple) | |
300 reps @ 23.1137 msec ( 43.3/sec): 500x500 stippled rectangle (161x145 stipple) | |
300 reps @ 22.9804 msec ( 43.5/sec): 500x500 stippled rectangle (161x145 stipple) | |
300 reps @ 23.0137 msec ( 43.5/sec): 500x500 stippled rectangle (161x145 stipple) | |
300 reps @ 23.0137 msec ( 43.5/sec): 500x500 stippled rectangle (161x145 stipple) | |
1500 trep @ 23.0404 msec ( 43.4/sec): 500x500 stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0404 msec ( 24800.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0401 msec ( 24900.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0402 msec ( 24900.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0402 msec ( 24900.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0403 msec ( 24800.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) | |
1000000 trep @ 0.0402 msec ( 24900.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0773 msec ( 12900.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0771 msec ( 13000.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0772 msec ( 13000.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0773 msec ( 12900.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) | |
70000 reps @ 0.0773 msec ( 12900.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) | |
350000 trep @ 0.0773 msec ( 12900.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) | |
7200 reps @ 1.0992 msec ( 910.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) | |
7200 reps @ 1.1006 msec ( 909.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) | |
7200 reps @ 1.0992 msec ( 910.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) | |
7200 reps @ 1.1033 msec ( 906.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) | |
7200 reps @ 1.1061 msec ( 904.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) | |
36000 trep @ 1.1017 msec ( 908.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) | |
300 reps @ 18.4137 msec ( 54.3/sec): 500x500 opaque stippled rectangle (161x145 stipple) | |
300 reps @ 18.3804 msec ( 54.4/sec): 500x500 opaque stippled rectangle (161x145 stipple) | |
300 reps @ 18.4137 msec ( 54.3/sec): 500x500 opaque stippled rectangle (161x145 stipple) | |
300 reps @ 18.5137 msec ( 54.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) | |
300 reps @ 18.4804 msec ( 54.1/sec): 500x500 opaque stippled rectangle (161x145 stipple) | |
1500 trep @ 18.4404 msec ( 54.2/sec): 500x500 opaque stippled rectangle (161x145 stipple) | |
200000 reps @ 0.0396 msec ( 25300.0/sec): 1x1 tiled rectangle (161x145 tile) | |
200000 reps @ 0.0395 msec ( 25300.0/sec): 1x1 tiled rectangle (161x145 tile) | |
200000 reps @ 0.0398 msec ( 25100.0/sec): 1x1 tiled rectangle (161x145 tile) | |
200000 reps @ 0.0397 msec ( 25200.0/sec): 1x1 tiled rectangle (161x145 tile) | |
200000 reps @ 0.0405 msec ( 24700.0/sec): 1x1 tiled rectangle (161x145 tile) | |
1000000 trep @ 0.0398 msec ( 25100.0/sec): 1x1 tiled rectangle (161x145 tile) | |
70000 reps @ 0.0766 msec ( 13000.0/sec): 10x10 tiled rectangle (161x145 tile) | |
70000 reps @ 0.0766 msec ( 13000.0/sec): 10x10 tiled rectangle (161x145 tile) | |
70000 reps @ 0.0772 msec ( 13000.0/sec): 10x10 tiled rectangle (161x145 tile) | |
70000 reps @ 0.0771 msec ( 13000.0/sec): 10x10 tiled rectangle (161x145 tile) | |
70000 reps @ 0.0766 msec ( 13000.0/sec): 10x10 tiled rectangle (161x145 tile) | |
350000 trep @ 0.0768 msec ( 13000.0/sec): 10x10 tiled rectangle (161x145 tile) | |
7200 reps @ 1.1033 msec ( 906.0/sec): 100x100 tiled rectangle (161x145 tile) | |
7200 reps @ 1.1020 msec ( 907.0/sec): 100x100 tiled rectangle (161x145 tile) | |
7200 reps @ 1.1089 msec ( 902.0/sec): 100x100 tiled rectangle (161x145 tile) | |
7200 reps @ 1.1020 msec ( 907.0/sec): 100x100 tiled rectangle (161x145 tile) | |
7200 reps @ 1.0992 msec ( 910.0/sec): 100x100 tiled rectangle (161x145 tile) | |
36000 trep @ 1.1031 msec ( 907.0/sec): 100x100 tiled rectangle (161x145 tile) | |
300 reps @ 18.5137 msec ( 54.0/sec): 500x500 tiled rectangle (161x145 tile) | |
300 reps @ 18.6137 msec ( 53.7/sec): 500x500 tiled rectangle (161x145 tile) | |
300 reps @ 18.5137 msec ( 54.0/sec): 500x500 tiled rectangle (161x145 tile) | |
300 reps @ 18.5137 msec ( 54.0/sec): 500x500 tiled rectangle (161x145 tile) | |
300 reps @ 18.4804 msec ( 54.1/sec): 500x500 tiled rectangle (161x145 tile) | |
1500 trep @ 18.5270 msec ( 54.0/sec): 500x500 tiled rectangle (161x145 tile) | |
200000 reps @ 0.0394 msec ( 25400.0/sec): 1x1 tiled rectangle (216x208 tile) | |
200000 reps @ 0.0395 msec ( 25300.0/sec): 1x1 tiled rectangle (216x208 tile) | |
200000 reps @ 0.0393 msec ( 25400.0/sec): 1x1 tiled rectangle (216x208 tile) | |
200000 reps @ 0.0394 msec ( 25400.0/sec): 1x1 tiled rectangle (216x208 tile) | |
200000 reps @ 0.0393 msec ( 25400.0/sec): 1x1 tiled rectangle (216x208 tile) | |
1000000 trep @ 0.0394 msec ( 25400.0/sec): 1x1 tiled rectangle (216x208 tile) | |
70000 reps @ 0.0752 msec ( 13300.0/sec): 10x10 tiled rectangle (216x208 tile) | |
70000 reps @ 0.0752 msec ( 13300.0/sec): 10x10 tiled rectangle (216x208 tile) | |
70000 reps @ 0.0746 msec ( 13400.0/sec): 10x10 tiled rectangle (216x208 tile) | |
70000 reps @ 0.0748 msec ( 13400.0/sec): 10x10 tiled rectangle (216x208 tile) | |
70000 reps @ 0.0749 msec ( 13300.0/sec): 10x10 tiled rectangle (216x208 tile) | |
350000 trep @ 0.0749 msec ( 13300.0/sec): 10x10 tiled rectangle (216x208 tile) | |
7200 reps @ 0.9408 msec ( 1060.0/sec): 100x100 tiled rectangle (216x208 tile) | |
7200 reps @ 0.9450 msec ( 1060.0/sec): 100x100 tiled rectangle (216x208 tile) | |
7200 reps @ 0.9422 msec ( 1060.0/sec): 100x100 tiled rectangle (216x208 tile) | |
7200 reps @ 0.9408 msec ( 1060.0/sec): 100x100 tiled rectangle (216x208 tile) | |
7200 reps @ 0.9395 msec ( 1060.0/sec): 100x100 tiled rectangle (216x208 tile) | |
36000 trep @ 0.9417 msec ( 1060.0/sec): 100x100 tiled rectangle (216x208 tile) | |
400 reps @ 15.9103 msec ( 62.9/sec): 500x500 tiled rectangle (216x208 tile) | |
400 reps @ 15.9103 msec ( 62.9/sec): 500x500 tiled rectangle (216x208 tile) | |
400 reps @ 15.8103 msec ( 63.3/sec): 500x500 tiled rectangle (216x208 tile) | |
400 reps @ 15.8103 msec ( 63.3/sec): 500x500 tiled rectangle (216x208 tile) | |
400 reps @ 15.8353 msec ( 63.2/sec): 500x500 tiled rectangle (216x208 tile) | |
2000 trep @ 15.8553 msec ( 63.1/sec): 500x500 tiled rectangle (216x208 tile) | |
200000 reps @ 0.0305 msec ( 32800.0/sec): 1-pixel line segment | |
200000 reps @ 0.0305 msec ( 32800.0/sec): 1-pixel line segment | |
200000 reps @ 0.0302 msec ( 33100.0/sec): 1-pixel line segment | |
200000 reps @ 0.0304 msec ( 32900.0/sec): 1-pixel line segment | |
200000 reps @ 0.0303 msec ( 33000.0/sec): 1-pixel line segment | |
1000000 trep @ 0.0304 msec ( 32900.0/sec): 1-pixel line segment | |
200000 reps @ 0.0454 msec ( 22000.0/sec): 10-pixel line segment | |
200000 reps @ 0.0453 msec ( 22100.0/sec): 10-pixel line segment | |
200000 reps @ 0.0453 msec ( 22100.0/sec): 10-pixel line segment | |
200000 reps @ 0.0453 msec ( 22100.0/sec): 10-pixel line segment | |
200000 reps @ 0.0455 msec ( 22000.0/sec): 10-pixel line segment | |
1000000 trep @ 0.0453 msec ( 22100.0/sec): 10-pixel line segment | |
30000 reps @ 0.1805 msec ( 5540.0/sec): 100-pixel line segment | |
30000 reps @ 0.1808 msec ( 5530.0/sec): 100-pixel line segment | |
30000 reps @ 0.1808 msec ( 5530.0/sec): 100-pixel line segment | |
30000 reps @ 0.1808 msec ( 5530.0/sec): 100-pixel line segment | |
30000 reps @ 0.1815 msec ( 5510.0/sec): 100-pixel line segment | |
150000 trep @ 0.1809 msec ( 5530.0/sec): 100-pixel line segment | |
7000 reps @ 0.7820 msec ( 1280.0/sec): 500-pixel line segment | |
7000 reps @ 0.7806 msec ( 1280.0/sec): 500-pixel line segment | |
7000 reps @ 0.7806 msec ( 1280.0/sec): 500-pixel line segment | |
7000 reps @ 0.7820 msec ( 1280.0/sec): 500-pixel line segment | |
7000 reps @ 0.7820 msec ( 1280.0/sec): 500-pixel line segment | |
35000 trep @ 0.7814 msec ( 1280.0/sec): 500-pixel line segment | |
30000 reps @ 0.1835 msec ( 5450.0/sec): 100-pixel line segment (1 kid) | |
30000 reps @ 0.1825 msec ( 5480.0/sec): 100-pixel line segment (1 kid) | |
30000 reps @ 0.1821 msec ( 5490.0/sec): 100-pixel line segment (1 kid) | |
30000 reps @ 0.1825 msec ( 5480.0/sec): 100-pixel line segment (1 kid) | |
30000 reps @ 0.1825 msec ( 5480.0/sec): 100-pixel line segment (1 kid) | |
150000 trep @ 0.1826 msec ( 5480.0/sec): 100-pixel line segment (1 kid) | |
30000 reps @ 0.1875 msec ( 5330.0/sec): 100-pixel line segment (2 kids) | |
30000 reps @ 0.1861 msec ( 5370.0/sec): 100-pixel line segment (2 kids) | |
30000 reps @ 0.1858 msec ( 5380.0/sec): 100-pixel line segment (2 kids) | |
30000 reps @ 0.1861 msec ( 5370.0/sec): 100-pixel line segment (2 kids) | |
30000 reps @ 0.1858 msec ( 5380.0/sec): 100-pixel line segment (2 kids) | |
150000 trep @ 0.1863 msec ( 5370.0/sec): 100-pixel line segment (2 kids) | |
30000 reps @ 0.1901 msec ( 5260.0/sec): 100-pixel line segment (3 kids) | |
30000 reps @ 0.1895 msec ( 5280.0/sec): 100-pixel line segment (3 kids) | |
30000 reps @ 0.1888 msec ( 5300.0/sec): 100-pixel line segment (3 kids) | |
30000 reps @ 0.1888 msec ( 5300.0/sec): 100-pixel line segment (3 kids) | |
30000 reps @ 0.1895 msec ( 5280.0/sec): 100-pixel line segment (3 kids) | |
150000 trep @ 0.1893 msec ( 5280.0/sec): 100-pixel line segment (3 kids) | |
200000 reps @ 0.0497 msec ( 20100.0/sec): 10-pixel dashed segment | |
200000 reps @ 0.0496 msec ( 20200.0/sec): 10-pixel dashed segment | |
200000 reps @ 0.0496 msec ( 20200.0/sec): 10-pixel dashed segment | |
200000 reps @ 0.0497 msec ( 20100.0/sec): 10-pixel dashed segment | |
200000 reps @ 0.0497 msec ( 20100.0/sec): 10-pixel dashed segment | |
1000000 trep @ 0.0497 msec ( 20100.0/sec): 10-pixel dashed segment | |
30000 reps @ 0.2088 msec ( 4790.0/sec): 100-pixel dashed segment | |
30000 reps @ 0.2085 msec ( 4800.0/sec): 100-pixel dashed segment | |
30000 reps @ 0.2095 msec ( 4770.0/sec): 100-pixel dashed segment | |
30000 reps @ 0.2108 msec ( 4740.0/sec): 100-pixel dashed segment | |
30000 reps @ 0.2088 msec ( 4790.0/sec): 100-pixel dashed segment | |
150000 trep @ 0.2093 msec ( 4780.0/sec): 100-pixel dashed segment | |
20000 reps @ 0.2732 msec ( 3660.0/sec): 100-pixel double-dashed segment | |
20000 reps @ 0.2727 msec ( 3670.0/sec): 100-pixel double-dashed segment | |
20000 reps @ 0.2722 msec ( 3670.0/sec): 100-pixel double-dashed segment | |
20000 reps @ 0.2747 msec ( 3640.0/sec): 100-pixel double-dashed segment | |
20000 reps @ 0.2732 msec ( 3660.0/sec): 100-pixel double-dashed segment | |
100000 trep @ 0.2732 msec ( 3660.0/sec): 100-pixel double-dashed segment | |
200000 reps @ 0.0362 msec ( 27600.0/sec): 10-pixel horizontal line segment | |
200000 reps @ 0.0363 msec ( 27500.0/sec): 10-pixel horizontal line segment | |
200000 reps @ 0.0364 msec ( 27500.0/sec): 10-pixel horizontal line segment | |
200000 reps @ 0.0366 msec ( 27300.0/sec): 10-pixel horizontal line segment | |
200000 reps @ 0.0362 msec ( 27600.0/sec): 10-pixel horizontal line segment | |
1000000 trep @ 0.0363 msec ( 27500.0/sec): 10-pixel horizontal line segment | |
60000 reps @ 0.0847 msec ( 11800.0/sec): 100-pixel horizontal line segment | |
60000 reps @ 0.0849 msec ( 11800.0/sec): 100-pixel horizontal line segment | |
60000 reps @ 0.0847 msec ( 11800.0/sec): 100-pixel horizontal line segment | |
60000 reps @ 0.0854 msec ( 11700.0/sec): 100-pixel horizontal line segment | |
60000 reps @ 0.0851 msec ( 11800.0/sec): 100-pixel horizontal line segment | |
300000 trep @ 0.0850 msec ( 11800.0/sec): 100-pixel horizontal line segment | |
20000 reps @ 0.2992 msec ( 3340.0/sec): 500-pixel horizontal line segment | |
20000 reps @ 0.2997 msec ( 3340.0/sec): 500-pixel horizontal line segment | |
20000 reps @ 0.2987 msec ( 3350.0/sec): 500-pixel horizontal line segment | |
20000 reps @ 0.2992 msec ( 3340.0/sec): 500-pixel horizontal line segment | |
20000 reps @ 0.3007 msec ( 3330.0/sec): 500-pixel horizontal line segment | |
100000 trep @ 0.2995 msec ( 3340.0/sec): 500-pixel horizontal line segment | |
200000 reps @ 0.0470 msec ( 21300.0/sec): 10-pixel vertical line segment | |
200000 reps @ 0.0471 msec ( 21200.0/sec): 10-pixel vertical line segment | |
200000 reps @ 0.0473 msec ( 21200.0/sec): 10-pixel vertical line segment | |
200000 reps @ 0.0470 msec ( 21300.0/sec): 10-pixel vertical line segment | |
200000 reps @ 0.0471 msec ( 21200.0/sec): 10-pixel vertical line segment | |
1000000 trep @ 0.0471 msec ( 21200.0/sec): 10-pixel vertical line segment | |
30000 reps @ 0.2045 msec ( 4890.0/sec): 100-pixel vertical line segment | |
30000 reps @ 0.2061 msec ( 4850.0/sec): 100-pixel vertical line segment | |
30000 reps @ 0.2051 msec ( 4870.0/sec): 100-pixel vertical line segment | |
30000 reps @ 0.2038 msec ( 4910.0/sec): 100-pixel vertical line segment | |
30000 reps @ 0.2041 msec ( 4900.0/sec): 100-pixel vertical line segment | |
150000 trep @ 0.2047 msec ( 4880.0/sec): 100-pixel vertical line segment | |
6000 reps @ 0.9007 msec ( 1110.0/sec): 500-pixel vertical line segment | |
6000 reps @ 0.8990 msec ( 1110.0/sec): 500-pixel vertical line segment | |
6000 reps @ 0.8990 msec ( 1110.0/sec): 500-pixel vertical line segment | |
6000 reps @ 0.8940 msec ( 1120.0/sec): 500-pixel vertical line segment | |
6000 reps @ 0.8957 msec ( 1120.0/sec): 500-pixel vertical line segment | |
30000 trep @ 0.8977 msec ( 1110.0/sec): 500-pixel vertical line segment | |
60000 reps @ 0.0847 msec ( 11800.0/sec): 10x1 wide horizontal line segment | |
60000 reps @ 0.0846 msec ( 11800.0/sec): 10x1 wide horizontal line segment | |
60000 reps @ 0.0852 msec ( 11700.0/sec): 10x1 wide horizontal line segment | |
60000 reps @ 0.0846 msec ( 11800.0/sec): 10x1 wide horizontal line segment | |
60000 reps @ 0.0846 msec ( 11800.0/sec): 10x1 wide horizontal line segment | |
300000 trep @ 0.0847 msec ( 11800.0/sec): 10x1 wide horizontal line segment | |
5000 reps @ 1.1428 msec ( 875.0/sec): 100x10 wide horizontal line segment | |
5000 reps @ 1.1428 msec ( 875.0/sec): 100x10 wide horizontal line segment | |
5000 reps @ 1.1448 msec ( 873.0/sec): 100x10 wide horizontal line segment | |
5000 reps @ 1.1508 msec ( 869.0/sec): 100x10 wide horizontal line segment | |
5000 reps @ 1.1428 msec ( 875.0/sec): 100x10 wide horizontal line segment | |
25000 trep @ 1.1448 msec ( 873.0/sec): 100x10 wide horizontal line segment | |
2000 reps @ 3.2621 msec ( 307.0/sec): 500x50 wide horizontal line segment | |
2000 reps @ 3.2521 msec ( 307.0/sec): 500x50 wide horizontal line segment | |
2000 reps @ 3.2621 msec ( 307.0/sec): 500x50 wide horizontal line segment | |
2000 reps @ 3.2821 msec ( 305.0/sec): 500x50 wide horizontal line segment | |
2000 reps @ 3.2471 msec ( 308.0/sec): 500x50 wide horizontal line segment | |
10000 trep @ 3.2611 msec ( 307.0/sec): 500x50 wide horizontal line segment | |
60000 reps @ 0.0996 msec ( 10000.0/sec): 10x1 wide vertical line segment | |
60000 reps @ 0.0996 msec ( 10000.0/sec): 10x1 wide vertical line segment | |
60000 reps @ 0.0994 msec ( 10100.0/sec): 10x1 wide vertical line segment | |
60000 reps @ 0.1006 msec ( 9940.0/sec): 10x1 wide vertical line segment | |
60000 reps @ 0.0996 msec ( 10000.0/sec): 10x1 wide vertical line segment | |
300000 trep @ 0.0997 msec ( 10000.0/sec): 10x1 wide vertical line segment | |
4000 reps @ 1.3185 msec ( 758.0/sec): 100x10 wide vertical line segment | |
4000 reps @ 1.3210 msec ( 757.0/sec): 100x10 wide vertical line segment | |
4000 reps @ 1.3185 msec ( 758.0/sec): 100x10 wide vertical line segment | |
4000 reps @ 1.3285 msec ( 753.0/sec): 100x10 wide vertical line segment | |
4000 reps @ 1.3310 msec ( 751.0/sec): 100x10 wide vertical line segment | |
20000 trep @ 1.3235 msec ( 756.0/sec): 100x10 wide vertical line segment | |
1500 reps @ 4.4361 msec ( 225.0/sec): 500x50 wide vertical line segment | |
1500 reps @ 4.4227 msec ( 226.0/sec): 500x50 wide vertical line segment | |
1500 reps @ 4.4361 msec ( 225.0/sec): 500x50 wide vertical line segment | |
1500 reps @ 4.4627 msec ( 224.0/sec): 500x50 wide vertical line segment | |
1500 reps @ 4.4494 msec ( 225.0/sec): 500x50 wide vertical line segment | |
7500 trep @ 4.4414 msec ( 225.0/sec): 500x50 wide vertical line segment | |
300000 reps @ 0.0249 msec ( 40200.0/sec): 1-pixel line | |
300000 reps @ 0.0249 msec ( 40200.0/sec): 1-pixel line | |
300000 reps @ 0.0249 msec ( 40100.0/sec): 1-pixel line | |
300000 reps @ 0.0250 msec ( 40000.0/sec): 1-pixel line | |
300000 reps @ 0.0249 msec ( 40100.0/sec): 1-pixel line | |
1500000 trep @ 0.0249 msec ( 40100.0/sec): 1-pixel line | |
200000 reps @ 0.0399 msec ( 25100.0/sec): 10-pixel line | |
200000 reps @ 0.0399 msec ( 25000.0/sec): 10-pixel line | |
200000 reps @ 0.0401 msec ( 24900.0/sec): 10-pixel line | |
200000 reps @ 0.0400 msec ( 25000.0/sec): 10-pixel line | |
200000 reps @ 0.0398 msec ( 25100.0/sec): 10-pixel line | |
1000000 trep @ 0.0399 msec ( 25000.0/sec): 10-pixel line | |
30000 reps @ 0.1758 msec ( 5690.0/sec): 100-pixel line | |
30000 reps @ 0.1771 msec ( 5650.0/sec): 100-pixel line | |
30000 reps @ 0.1758 msec ( 5690.0/sec): 100-pixel line | |
30000 reps @ 0.1765 msec ( 5670.0/sec): 100-pixel line | |
30000 reps @ 0.1755 msec ( 5700.0/sec): 100-pixel line | |
150000 trep @ 0.1761 msec ( 5680.0/sec): 100-pixel line | |
7000 reps @ 0.7763 msec ( 1290.0/sec): 500-pixel line | |
7000 reps @ 0.7792 msec ( 1280.0/sec): 500-pixel line | |
7000 reps @ 0.7806 msec ( 1280.0/sec): 500-pixel line | |
7000 reps @ 0.7777 msec ( 1290.0/sec): 500-pixel line | |
7000 reps @ 0.7777 msec ( 1290.0/sec): 500-pixel line | |
35000 trep @ 0.7783 msec ( 1280.0/sec): 500-pixel line | |
200000 reps @ 0.0441 msec ( 22700.0/sec): 10-pixel dashed line | |
200000 reps @ 0.0442 msec ( 22600.0/sec): 10-pixel dashed line | |
200000 reps @ 0.0566 msec ( 17700.0/sec): 10-pixel dashed line | |
200000 reps @ 0.0447 msec ( 22400.0/sec): 10-pixel dashed line | |
200000 reps @ 0.0441 msec ( 22700.0/sec): 10-pixel dashed line | |
1000000 trep @ 0.0467 msec ( 21400.0/sec): 10-pixel dashed line | |
30000 reps @ 0.2051 msec ( 4870.0/sec): 100-pixel dashed line | |
30000 reps @ 0.2038 msec ( 4910.0/sec): 100-pixel dashed line | |
30000 reps @ 0.2038 msec ( 4910.0/sec): 100-pixel dashed line | |
30000 reps @ 0.2031 msec ( 4920.0/sec): 100-pixel dashed line | |
30000 reps @ 0.2045 msec ( 4890.0/sec): 100-pixel dashed line | |
150000 trep @ 0.2041 msec ( 4900.0/sec): 100-pixel dashed line | |
20000 reps @ 0.2697 msec ( 3710.0/sec): 100-pixel double-dashed line | |
20000 reps @ 0.2672 msec ( 3740.0/sec): 100-pixel double-dashed line | |
20000 reps @ 0.2677 msec ( 3740.0/sec): 100-pixel double-dashed line | |
20000 reps @ 0.2672 msec ( 3740.0/sec): 100-pixel double-dashed line | |
20000 reps @ 0.2677 msec ( 3740.0/sec): 100-pixel double-dashed line | |
100000 trep @ 0.2679 msec ( 3730.0/sec): 100-pixel double-dashed line | |
10000 reps @ 0.5604 msec ( 1780.0/sec): 10x1 wide line | |
10000 reps @ 0.5584 msec ( 1790.0/sec): 10x1 wide line | |
10000 reps @ 0.5564 msec ( 1800.0/sec): 10x1 wide line | |
10000 reps @ 0.5564 msec ( 1800.0/sec): 10x1 wide line | |
10000 reps @ 0.5584 msec ( 1790.0/sec): 10x1 wide line | |
50000 trep @ 0.5580 msec ( 1790.0/sec): 10x1 wide line | |
3000 reps @ 2.3347 msec ( 428.0/sec): 100x10 wide line | |
3000 reps @ 2.3414 msec ( 427.0/sec): 100x10 wide line | |
3000 reps @ 2.3247 msec ( 430.0/sec): 100x10 wide line | |
3000 reps @ 2.3314 msec ( 429.0/sec): 100x10 wide line | |
3000 reps @ 2.3314 msec ( 429.0/sec): 100x10 wide line | |
15000 trep @ 2.3327 msec ( 429.0/sec): 100x10 wide line | |
1000 reps @ 9.5941 msec ( 104.0/sec): 500x50 wide line | |
1000 reps @ 9.5641 msec ( 105.0/sec): 500x50 wide line | |
1000 reps @ 9.5441 msec ( 105.0/sec): 500x50 wide line | |
1000 reps @ 9.5741 msec ( 104.0/sec): 500x50 wide line | |
1000 reps @ 9.5641 msec ( 105.0/sec): 500x50 wide line | |
5000 trep @ 9.5681 msec ( 105.0/sec): 500x50 wide line | |
900 reps @ 5.7490 msec ( 174.0/sec): 100x10 wide dashed line | |
900 reps @ 5.7268 msec ( 175.0/sec): 100x10 wide dashed line | |
900 reps @ 5.7490 msec ( 174.0/sec): 100x10 wide dashed line | |
900 reps @ 5.7490 msec ( 174.0/sec): 100x10 wide dashed line | |
900 reps @ 5.7712 msec ( 173.0/sec): 100x10 wide dashed line | |
4500 trep @ 5.7490 msec ( 174.0/sec): 100x10 wide dashed line | |
1000 reps @ 5.3141 msec ( 188.0/sec): 100x10 wide double-dashed line | |
1000 reps @ 5.2941 msec ( 189.0/sec): 100x10 wide double-dashed line | |
1000 reps @ 5.3041 msec ( 189.0/sec): 100x10 wide double-dashed line | |
1000 reps @ 5.2841 msec ( 189.0/sec): 100x10 wide double-dashed line | |
1000 reps @ 5.3541 msec ( 187.0/sec): 100x10 wide double-dashed line | |
5000 trep @ 5.3101 msec ( 188.0/sec): 100x10 wide double-dashed line | |
2000 reps @ 3.2321 msec ( 309.0/sec): 10x10 rectangle outline | |
2000 reps @ 3.2171 msec ( 311.0/sec): 10x10 rectangle outline | |
2000 reps @ 3.2271 msec ( 310.0/sec): 10x10 rectangle outline | |
2000 reps @ 3.2321 msec ( 309.0/sec): 10x10 rectangle outline | |
2000 reps @ 3.2571 msec ( 307.0/sec): 10x10 rectangle outline | |
10000 trep @ 3.2331 msec ( 309.0/sec): 10x10 rectangle outline | |
1440 reps @ 3.8292 msec ( 261.0/sec): 100x100 rectangle outline | |
1440 reps @ 3.8431 msec ( 260.0/sec): 100x100 rectangle outline | |
1440 reps @ 3.8223 msec ( 262.0/sec): 100x100 rectangle outline | |
1440 reps @ 3.8362 msec ( 261.0/sec): 100x100 rectangle outline | |
1440 reps @ 3.8431 msec ( 260.0/sec): 100x100 rectangle outline | |
7200 trep @ 3.8348 msec ( 261.0/sec): 100x100 rectangle outline | |
800 reps @ 6.6301 msec ( 151.0/sec): 500x500 rectangle outline | |
800 reps @ 6.6426 msec ( 151.0/sec): 500x500 rectangle outline | |
800 reps @ 6.6301 msec ( 151.0/sec): 500x500 rectangle outline | |
800 reps @ 6.6801 msec ( 150.0/sec): 500x500 rectangle outline | |
800 reps @ 6.6551 msec ( 150.0/sec): 500x500 rectangle outline | |
4000 trep @ 6.6476 msec ( 150.0/sec): 500x500 rectangle outline | |
2000 reps @ 3.1971 msec ( 313.0/sec): 10x10 wide rectangle outline | |
2000 reps @ 3.1871 msec ( 314.0/sec): 10x10 wide rectangle outline | |
2000 reps @ 3.1821 msec ( 314.0/sec): 10x10 wide rectangle outline | |
2000 reps @ 3.1771 msec ( 315.0/sec): 10x10 wide rectangle outline | |
2000 reps @ 3.1971 msec ( 313.0/sec): 10x10 wide rectangle outline | |
10000 trep @ 3.1881 msec ( 314.0/sec): 10x10 wide rectangle outline | |
1440 reps @ 3.8431 msec ( 260.0/sec): 100x100 wide rectangle outline | |
1440 reps @ 3.8084 msec ( 263.0/sec): 100x100 wide rectangle outline | |
1440 reps @ 3.8431 msec ( 260.0/sec): 100x100 wide rectangle outline | |
1440 reps @ 3.8223 msec ( 262.0/sec): 100x100 wide rectangle outline | |
1440 reps @ 3.8223 msec ( 262.0/sec): 100x100 wide rectangle outline | |
7200 trep @ 3.8279 msec ( 261.0/sec): 100x100 wide rectangle outline | |
600 reps @ 9.7235 msec ( 103.0/sec): 500x500 wide rectangle outline | |
600 reps @ 9.6402 msec ( 104.0/sec): 500x500 wide rectangle outline | |
600 reps @ 9.6068 msec ( 104.0/sec): 500x500 wide rectangle outline | |
600 reps @ 9.6235 msec ( 104.0/sec): 500x500 wide rectangle outline | |
600 reps @ 9.6235 msec ( 104.0/sec): 500x500 wide rectangle outline | |
3000 trep @ 9.6435 msec ( 104.0/sec): 500x500 wide rectangle outline | |
200000 reps @ 0.0489 msec ( 20400.0/sec): 1-pixel circle | |
200000 reps @ 0.0487 msec ( 20500.0/sec): 1-pixel circle | |
200000 reps @ 0.0485 msec ( 20600.0/sec): 1-pixel circle | |
200000 reps @ 0.0488 msec ( 20500.0/sec): 1-pixel circle | |
200000 reps @ 0.0485 msec ( 20600.0/sec): 1-pixel circle | |
1000000 trep @ 0.0487 msec ( 20500.0/sec): 1-pixel circle | |
50000 reps @ 0.1205 msec ( 8300.0/sec): 10-pixel circle | |
50000 reps @ 0.1207 msec ( 8290.0/sec): 10-pixel circle | |
50000 reps @ 0.1211 msec ( 8260.0/sec): 10-pixel circle | |
50000 reps @ 0.1217 msec ( 8220.0/sec): 10-pixel circle | |
50000 reps @ 0.1209 msec ( 8270.0/sec): 10-pixel circle | |
250000 trep @ 0.1210 msec ( 8270.0/sec): 10-pixel circle | |
6000 reps @ 0.8890 msec ( 1120.0/sec): 100-pixel circle | |
6000 reps @ 0.8857 msec ( 1130.0/sec): 100-pixel circle | |
6000 reps @ 0.8874 msec ( 1130.0/sec): 100-pixel circle | |
6000 reps @ 0.8890 msec ( 1120.0/sec): 100-pixel circle | |
6000 reps @ 0.8907 msec ( 1120.0/sec): 100-pixel circle | |
30000 trep @ 0.8884 msec ( 1130.0/sec): 100-pixel circle | |
1500 reps @ 4.2894 msec ( 233.0/sec): 500-pixel circle | |
1500 reps @ 4.2694 msec ( 234.0/sec): 500-pixel circle | |
1500 reps @ 4.2961 msec ( 233.0/sec): 500-pixel circle | |
1500 reps @ 4.3027 msec ( 232.0/sec): 500-pixel circle | |
1500 reps @ 4.2961 msec ( 233.0/sec): 500-pixel circle | |
7500 trep @ 4.2907 msec ( 233.0/sec): 500-pixel circle | |
5000 reps @ 1.0828 msec ( 924.0/sec): 100-pixel dashed circle | |
5000 reps @ 1.0848 msec ( 922.0/sec): 100-pixel dashed circle | |
5000 reps @ 1.0848 msec ( 922.0/sec): 100-pixel dashed circle | |
5000 reps @ 1.0908 msec ( 917.0/sec): 100-pixel dashed circle | |
5000 reps @ 1.0928 msec ( 915.0/sec): 100-pixel dashed circle | |
25000 trep @ 1.0872 msec ( 920.0/sec): 100-pixel dashed circle | |
4000 reps @ 1.4510 msec ( 689.0/sec): 100-pixel double-dashed circle | |
4000 reps @ 1.4560 msec ( 687.0/sec): 100-pixel double-dashed circle | |
4000 reps @ 1.4485 msec ( 690.0/sec): 100-pixel double-dashed circle | |
4000 reps @ 1.4510 msec ( 689.0/sec): 100-pixel double-dashed circle | |
4000 reps @ 1.4635 msec ( 683.0/sec): 100-pixel double-dashed circle | |
20000 trep @ 1.4540 msec ( 688.0/sec): 100-pixel double-dashed circle | |
9000 reps @ 0.6071 msec ( 1650.0/sec): 10-pixel wide circle | |
9000 reps @ 0.6060 msec ( 1650.0/sec): 10-pixel wide circle | |
9000 reps @ 0.6071 msec ( 1650.0/sec): 10-pixel wide circle | |
9000 reps @ 0.6060 msec ( 1650.0/sec): 10-pixel wide circle | |
9000 reps @ 0.6105 msec ( 1640.0/sec): 10-pixel wide circle | |
45000 trep @ 0.6073 msec ( 1650.0/sec): 10-pixel wide circle | |
2000 reps @ 3.8421 msec ( 260.0/sec): 100-pixel wide circle | |
2000 reps @ 3.8321 msec ( 261.0/sec): 100-pixel wide circle | |
2000 reps @ 3.8471 msec ( 260.0/sec): 100-pixel wide circle | |
2000 reps @ 3.8471 msec ( 260.0/sec): 100-pixel wide circle | |
2000 reps @ 4.5871 msec ( 218.0/sec): 100-pixel wide circle | |
10000 trep @ 3.9911 msec ( 251.0/sec): 100-pixel wide circle | |
250 reps @ 20.4164 msec ( 49.0/sec): 500-pixel wide circle | |
250 reps @ 20.0164 msec ( 50.0/sec): 500-pixel wide circle | |
250 reps @ 20.1364 msec ( 49.7/sec): 500-pixel wide circle | |
250 reps @ 20.0964 msec ( 49.8/sec): 500-pixel wide circle | |
250 reps @ 20.3364 msec ( 49.2/sec): 500-pixel wide circle | |
1250 trep @ 20.2004 msec ( 49.5/sec): 500-pixel wide circle | |
200 reps @ 37.4205 msec ( 26.7/sec): 100-pixel wide dashed circle | |
200 reps @ 37.3705 msec ( 26.8/sec): 100-pixel wide dashed circle | |
200 reps @ 37.4705 msec ( 26.7/sec): 100-pixel wide dashed circle | |
200 reps @ 37.6205 msec ( 26.6/sec): 100-pixel wide dashed circle | |
200 reps @ 37.5205 msec ( 26.7/sec): 100-pixel wide dashed circle | |
1000 trep @ 37.4805 msec ( 26.7/sec): 100-pixel wide dashed circle | |
200 reps @ 31.4205 msec ( 31.8/sec): 100-pixel wide double-dashed circle | |
200 reps @ 31.3705 msec ( 31.9/sec): 100-pixel wide double-dashed circle | |
200 reps @ 31.4705 msec ( 31.8/sec): 100-pixel wide double-dashed circle | |
200 reps @ 31.3705 msec ( 31.9/sec): 100-pixel wide double-dashed circle | |
200 reps @ 31.5205 msec ( 31.7/sec): 100-pixel wide double-dashed circle | |
1000 trep @ 31.4305 msec ( 31.8/sec): 100-pixel wide double-dashed circle | |
50000 reps @ 0.1211 msec ( 8260.0/sec): 10-pixel partial circle | |
50000 reps @ 0.1209 msec ( 8270.0/sec): 10-pixel partial circle | |
50000 reps @ 0.1211 msec ( 8260.0/sec): 10-pixel partial circle | |
50000 reps @ 0.1207 msec ( 8290.0/sec): 10-pixel partial circle | |
50000 reps @ 0.1211 msec ( 8260.0/sec): 10-pixel partial circle | |
250000 trep @ 0.1210 msec ( 8270.0/sec): 10-pixel partial circle | |
9900 reps @ 0.6216 msec ( 1610.0/sec): 100-pixel partial circle | |
9900 reps @ 0.6216 msec ( 1610.0/sec): 100-pixel partial circle | |
9900 reps @ 0.6206 msec ( 1610.0/sec): 100-pixel partial circle | |
9900 reps @ 0.6216 msec ( 1610.0/sec): 100-pixel partial circle | |
9900 reps @ 0.6186 msec ( 1620.0/sec): 100-pixel partial circle | |
49500 trep @ 0.6208 msec ( 1610.0/sec): 100-pixel partial circle | |
2000 reps @ 3.9821 msec ( 251.0/sec): 10-pixel wide partial circle | |
2000 reps @ 4.0521 msec ( 247.0/sec): 10-pixel wide partial circle | |
2000 reps @ 4.0571 msec ( 246.0/sec): 10-pixel wide partial circle | |
2000 reps @ 3.9971 msec ( 250.0/sec): 10-pixel wide partial circle | |
2000 reps @ 3.9921 msec ( 250.0/sec): 10-pixel wide partial circle | |
10000 trep @ 4.0161 msec ( 249.0/sec): 10-pixel wide partial circle | |
792 reps @ 7.8082 msec ( 128.0/sec): 100-pixel wide partial circle | |
792 reps @ 7.7703 msec ( 129.0/sec): 100-pixel wide partial circle | |
792 reps @ 7.8082 msec ( 128.0/sec): 100-pixel wide partial circle | |
792 reps @ 7.7830 msec ( 128.0/sec): 100-pixel wide partial circle | |
792 reps @ 7.7703 msec ( 129.0/sec): 100-pixel wide partial circle | |
3960 trep @ 7.7880 msec ( 128.0/sec): 100-pixel wide partial circle | |
400000 reps @ 0.0156 msec ( 64100.0/sec): 1-pixel solid circle | |
400000 reps @ 0.0157 msec ( 63800.0/sec): 1-pixel solid circle | |
400000 reps @ 0.0156 msec ( 64000.0/sec): 1-pixel solid circle | |
400000 reps @ 0.0156 msec ( 64200.0/sec): 1-pixel solid circle | |
400000 reps @ 0.0156 msec ( 64000.0/sec): 1-pixel solid circle | |
2000000 trep @ 0.0156 msec ( 64000.0/sec): 1-pixel solid circle | |
10000 reps @ 0.5094 msec ( 1960.0/sec): 10-pixel solid circle | |
10000 reps @ 0.5074 msec ( 1970.0/sec): 10-pixel solid circle | |
10000 reps @ 0.5094 msec ( 1960.0/sec): 10-pixel solid circle | |
10000 reps @ 0.5074 msec ( 1970.0/sec): 10-pixel solid circle | |
10000 reps @ 0.5084 msec ( 1970.0/sec): 10-pixel solid circle | |
50000 trep @ 0.5084 msec ( 1970.0/sec): 10-pixel solid circle | |
3000 reps @ 2.2280 msec ( 449.0/sec): 100-pixel solid circle | |
3000 reps @ 2.2280 msec ( 449.0/sec): 100-pixel solid circle | |
3000 reps @ 2.2314 msec ( 448.0/sec): 100-pixel solid circle | |
3000 reps @ 2.2314 msec ( 448.0/sec): 100-pixel solid circle | |
3000 reps @ 2.2314 msec ( 448.0/sec): 100-pixel solid circle | |
15000 trep @ 2.2300 msec ( 448.0/sec): 100-pixel solid circle | |
400 reps @ 13.7853 msec ( 72.5/sec): 500-pixel solid circle | |
400 reps @ 13.8353 msec ( 72.3/sec): 500-pixel solid circle | |
400 reps @ 13.8103 msec ( 72.4/sec): 500-pixel solid circle | |
400 reps @ 13.8353 msec ( 72.3/sec): 500-pixel solid circle | |
400 reps @ 13.7853 msec ( 72.5/sec): 500-pixel solid circle | |
2000 trep @ 13.8103 msec ( 72.4/sec): 500-pixel solid circle | |
9000 reps @ 0.5760 msec ( 1740.0/sec): 10-pixel fill chord partial circle | |
9000 reps @ 0.5760 msec ( 1740.0/sec): 10-pixel fill chord partial circle | |
9000 reps @ 0.5749 msec ( 1740.0/sec): 10-pixel fill chord partial circle | |
9000 reps @ 0.5749 msec ( 1740.0/sec): 10-pixel fill chord partial circle | |
9000 reps @ 0.5727 msec ( 1750.0/sec): 10-pixel fill chord partial circle | |
45000 trep @ 0.5749 msec ( 1740.0/sec): 10-pixel fill chord partial circle | |
3240 reps @ 1.8994 msec ( 526.0/sec): 100-pixel fill chord partial circle | |
3240 reps @ 1.9056 msec ( 525.0/sec): 100-pixel fill chord partial circle | |
3240 reps @ 1.9118 msec ( 523.0/sec): 100-pixel fill chord partial circle | |
3240 reps @ 1.9025 msec ( 526.0/sec): 100-pixel fill chord partial circle | |
3240 reps @ 1.9087 msec ( 524.0/sec): 100-pixel fill chord partial circle | |
16200 trep @ 1.9056 msec ( 525.0/sec): 100-pixel fill chord partial circle | |
9000 reps @ 0.6060 msec ( 1650.0/sec): 10-pixel fill slice partial circle | |
9000 reps @ 0.6038 msec ( 1660.0/sec): 10-pixel fill slice partial circle | |
9000 reps @ 0.6071 msec ( 1650.0/sec): 10-pixel fill slice partial circle | |
9000 reps @ 0.6038 msec ( 1660.0/sec): 10-pixel fill slice partial circle | |
9000 reps @ 0.6060 msec ( 1650.0/sec): 10-pixel fill slice partial circle | |
45000 trep @ 0.6053 msec ( 1650.0/sec): 10-pixel fill slice partial circle | |
3240 reps @ 2.1278 msec ( 470.0/sec): 100-pixel fill slice partial circle | |
3240 reps @ 2.1309 msec ( 469.0/sec): 100-pixel fill slice partial circle | |
3240 reps @ 2.1216 msec ( 471.0/sec): 100-pixel fill slice partial circle | |
3240 reps @ 2.1340 msec ( 469.0/sec): 100-pixel fill slice partial circle | |
3240 reps @ 2.1278 msec ( 470.0/sec): 100-pixel fill slice partial circle | |
16200 trep @ 2.1284 msec ( 470.0/sec): 100-pixel fill slice partial circle | |
45000 reps @ 0.1139 msec ( 8780.0/sec): 10-pixel ellipse | |
45000 reps @ 0.1141 msec ( 8760.0/sec): 10-pixel ellipse | |
45000 reps @ 0.1139 msec ( 8780.0/sec): 10-pixel ellipse | |
45000 reps @ 0.1143 msec ( 8750.0/sec): 10-pixel ellipse | |
45000 reps @ 0.1139 msec ( 8780.0/sec): 10-pixel ellipse | |
225000 trep @ 0.1140 msec ( 8770.0/sec): 10-pixel ellipse | |
9000 reps @ 0.7382 msec ( 1350.0/sec): 100-pixel ellipse | |
9000 reps @ 0.7416 msec ( 1350.0/sec): 100-pixel ellipse | |
9000 reps @ 0.7405 msec ( 1350.0/sec): 100-pixel ellipse | |
9000 reps @ 0.7416 msec ( 1350.0/sec): 100-pixel ellipse | |
9000 reps @ 0.7416 msec ( 1350.0/sec): 100-pixel ellipse | |
45000 trep @ 0.7407 msec ( 1350.0/sec): 100-pixel ellipse | |
2000 reps @ 3.5171 msec ( 284.0/sec): 500-pixel ellipse | |
2000 reps @ 3.5121 msec ( 285.0/sec): 500-pixel ellipse | |
2000 reps @ 3.5121 msec ( 285.0/sec): 500-pixel ellipse | |
2000 reps @ 3.5021 msec ( 286.0/sec): 500-pixel ellipse | |
2000 reps @ 3.5171 msec ( 284.0/sec): 500-pixel ellipse | |
10000 trep @ 3.5121 msec ( 285.0/sec): 500-pixel ellipse | |
7500 reps @ 0.9752 msec ( 1030.0/sec): 100-pixel dashed ellipse | |
7500 reps @ 0.9739 msec ( 1030.0/sec): 100-pixel dashed ellipse | |
7500 reps @ 0.9725 msec ( 1030.0/sec): 100-pixel dashed ellipse | |
7500 reps @ 0.9752 msec ( 1030.0/sec): 100-pixel dashed ellipse | |
7500 reps @ 0.9739 msec ( 1030.0/sec): 100-pixel dashed ellipse | |
37500 trep @ 0.9741 msec ( 1030.0/sec): 100-pixel dashed ellipse | |
5000 reps @ 1.2928 msec ( 774.0/sec): 100-pixel double-dashed ellipse | |
5000 reps @ 1.2888 msec ( 776.0/sec): 100-pixel double-dashed ellipse | |
5000 reps @ 1.2928 msec ( 774.0/sec): 100-pixel double-dashed ellipse | |
5000 reps @ 1.2908 msec ( 775.0/sec): 100-pixel double-dashed ellipse | |
5000 reps @ 1.2928 msec ( 774.0/sec): 100-pixel double-dashed ellipse | |
25000 trep @ 1.2916 msec ( 774.0/sec): 100-pixel double-dashed ellipse | |
4000 reps @ 1.4260 msec ( 701.0/sec): 10-pixel wide ellipse | |
4000 reps @ 1.4335 msec ( 698.0/sec): 10-pixel wide ellipse | |
4000 reps @ 1.4235 msec ( 702.0/sec): 10-pixel wide ellipse | |
4000 reps @ 1.4285 msec ( 700.0/sec): 10-pixel wide ellipse | |
4000 reps @ 1.4310 msec ( 699.0/sec): 10-pixel wide ellipse | |
20000 trep @ 1.4285 msec ( 700.0/sec): 10-pixel wide ellipse | |
500 reps @ 12.6882 msec ( 78.8/sec): 100-pixel wide ellipse | |
500 reps @ 12.7482 msec ( 78.4/sec): 100-pixel wide ellipse | |
500 reps @ 12.7282 msec ( 78.6/sec): 100-pixel wide ellipse | |
500 reps @ 12.7482 msec ( 78.4/sec): 100-pixel wide ellipse | |
500 reps @ 12.7282 msec ( 78.6/sec): 100-pixel wide ellipse | |
2500 trep @ 12.7282 msec ( 78.6/sec): 100-pixel wide ellipse | |
80 reps @ 63.4264 msec ( 15.8/sec): 500-pixel wide ellipse | |
80 reps @ 63.1764 msec ( 15.8/sec): 500-pixel wide ellipse | |
80 reps @ 63.3014 msec ( 15.8/sec): 500-pixel wide ellipse | |
80 reps @ 63.1764 msec ( 15.8/sec): 500-pixel wide ellipse | |
80 reps @ 63.3013 msec ( 15.8/sec): 500-pixel wide ellipse | |
400 trep @ 63.2764 msec ( 15.8/sec): 500-pixel wide ellipse | |
50 reps @ 101.0822 msec ( 9.9/sec): 100-pixel wide dashed ellipse | |
50 reps @ 100.8822 msec ( 9.9/sec): 100-pixel wide dashed ellipse | |
50 reps @ 100.8822 msec ( 9.9/sec): 100-pixel wide dashed ellipse | |
50 reps @ 101.0822 msec ( 9.9/sec): 100-pixel wide dashed ellipse | |
50 reps @ 101.0822 msec ( 9.9/sec): 100-pixel wide dashed ellipse | |
250 trep @ 101.0022 msec ( 9.9/sec): 100-pixel wide dashed ellipse | |
50 reps @ 160.6822 msec ( 6.2/sec): 100-pixel wide double-dashed ellipse | |
50 reps @ 160.6822 msec ( 6.2/sec): 100-pixel wide double-dashed ellipse | |
50 reps @ 160.6822 msec ( 6.2/sec): 100-pixel wide double-dashed ellipse | |
50 reps @ 160.2822 msec ( 6.2/sec): 100-pixel wide double-dashed ellipse | |
50 reps @ 160.6822 msec ( 6.2/sec): 100-pixel wide double-dashed ellipse | |
250 trep @ 160.6022 msec ( 6.2/sec): 100-pixel wide double-dashed ellipse | |
43200 reps @ 0.1179 msec ( 8480.0/sec): 10-pixel partial ellipse | |
43200 reps @ 0.1170 msec ( 8550.0/sec): 10-pixel partial ellipse | |
43200 reps @ 0.1175 msec ( 8510.0/sec): 10-pixel partial ellipse | |
43200 reps @ 0.1170 msec ( 8550.0/sec): 10-pixel partial ellipse | |
43200 reps @ 0.1172 msec ( 8530.0/sec): 10-pixel partial ellipse | |
216000 trep @ 0.1173 msec ( 8520.0/sec): 10-pixel partial ellipse | |
10800 reps @ 0.5059 msec ( 1980.0/sec): 100-pixel partial ellipse | |
10800 reps @ 0.5041 msec ( 1980.0/sec): 100-pixel partial ellipse | |
10800 reps @ 0.5050 msec ( 1980.0/sec): 100-pixel partial ellipse | |
10800 reps @ 0.5032 msec ( 1990.0/sec): 100-pixel partial ellipse | |
10800 reps @ 0.5050 msec ( 1980.0/sec): 100-pixel partial ellipse | |
54000 trep @ 0.5046 msec ( 1980.0/sec): 100-pixel partial ellipse | |
1080 reps @ 4.9205 msec ( 203.0/sec): 10-pixel wide partial ellipse | |
1080 reps @ 4.8927 msec ( 204.0/sec): 10-pixel wide partial ellipse | |
1080 reps @ 4.9112 msec ( 204.0/sec): 10-pixel wide partial ellipse | |
1080 reps @ 4.9020 msec ( 204.0/sec): 10-pixel wide partial ellipse | |
1080 reps @ 4.9112 msec ( 204.0/sec): 10-pixel wide partial ellipse | |
5400 trep @ 4.9075 msec ( 204.0/sec): 10-pixel wide partial ellipse | |
360 reps @ 17.3725 msec ( 57.6/sec): 100-pixel wide partial ellipse | |
360 reps @ 17.4281 msec ( 57.4/sec): 100-pixel wide partial ellipse | |
360 reps @ 17.3447 msec ( 57.7/sec): 100-pixel wide partial ellipse | |
360 reps @ 17.4281 msec ( 57.4/sec): 100-pixel wide partial ellipse | |
360 reps @ 17.4559 msec ( 57.3/sec): 100-pixel wide partial ellipse | |
1800 trep @ 17.4059 msec ( 57.5/sec): 100-pixel wide partial ellipse | |
12000 reps @ 0.4512 msec ( 2220.0/sec): 10-pixel filled ellipse | |
12000 reps @ 0.4520 msec ( 2210.0/sec): 10-pixel filled ellipse | |
12000 reps @ 0.4520 msec ( 2210.0/sec): 10-pixel filled ellipse | |
12000 reps @ 0.4512 msec ( 2220.0/sec): 10-pixel filled ellipse | |
12000 reps @ 0.4520 msec ( 2210.0/sec): 10-pixel filled ellipse | |
60000 trep @ 0.4517 msec ( 2210.0/sec): 10-pixel filled ellipse | |
5000 reps @ 1.7668 msec ( 566.0/sec): 100-pixel filled ellipse | |
5000 reps @ 1.7668 msec ( 566.0/sec): 100-pixel filled ellipse | |
5000 reps @ 1.7688 msec ( 565.0/sec): 100-pixel filled ellipse | |
5000 reps @ 2.3988 msec ( 417.0/sec): 100-pixel filled ellipse | |
5000 reps @ 1.7988 msec ( 556.0/sec): 100-pixel filled ellipse | |
25000 trep @ 1.9000 msec ( 526.0/sec): 100-pixel filled ellipse | |
600 reps @ 9.2902 msec ( 108.0/sec): 500-pixel filled ellipse | |
600 reps @ 9.2735 msec ( 108.0/sec): 500-pixel filled ellipse | |
600 reps @ 9.2568 msec ( 108.0/sec): 500-pixel filled ellipse | |
600 reps @ 9.2735 msec ( 108.0/sec): 500-pixel filled ellipse | |
600 reps @ 9.2735 msec ( 108.0/sec): 500-pixel filled ellipse | |
3000 trep @ 9.2735 msec ( 108.0/sec): 500-pixel filled ellipse | |
10800 reps @ 0.5272 msec ( 1900.0/sec): 10-pixel fill chord partial ellipse | |
10800 reps @ 0.5263 msec ( 1900.0/sec): 10-pixel fill chord partial ellipse | |
10800 reps @ 0.5263 msec ( 1900.0/sec): 10-pixel fill chord partial ellipse | |
10800 reps @ 0.5254 msec ( 1900.0/sec): 10-pixel fill chord partial ellipse | |
10800 reps @ 0.5272 msec ( 1900.0/sec): 10-pixel fill chord partial ellipse | |
54000 trep @ 0.5265 msec ( 1900.0/sec): 10-pixel fill chord partial ellipse | |
3600 reps @ 1.3873 msec ( 721.0/sec): 100-pixel fill chord partial ellipse | |
3600 reps @ 1.3817 msec ( 724.0/sec): 100-pixel fill chord partial ellipse | |
3600 reps @ 1.3873 msec ( 721.0/sec): 100-pixel fill chord partial ellipse | |
3600 reps @ 1.3845 msec ( 722.0/sec): 100-pixel fill chord partial ellipse | |
3600 reps @ 1.3873 msec ( 721.0/sec): 100-pixel fill chord partial ellipse | |
18000 trep @ 1.3856 msec ( 722.0/sec): 100-pixel fill chord partial ellipse | |
10800 reps @ 0.5532 msec ( 1810.0/sec): 10-pixel fill slice partial ellipse | |
10800 reps @ 0.5532 msec ( 1810.0/sec): 10-pixel fill slice partial ellipse | |
10800 reps @ 0.5522 msec ( 1810.0/sec): 10-pixel fill slice partial ellipse | |
10800 reps @ 0.5513 msec ( 1810.0/sec): 10-pixel fill slice partial ellipse | |
10800 reps @ 0.5522 msec ( 1810.0/sec): 10-pixel fill slice partial ellipse | |
54000 trep @ 0.5524 msec ( 1810.0/sec): 10-pixel fill slice partial ellipse | |
3600 reps @ 1.5428 msec ( 648.0/sec): 100-pixel fill slice partial ellipse | |
3600 reps @ 1.5345 msec ( 652.0/sec): 100-pixel fill slice partial ellipse | |
3600 reps @ 1.5428 msec ( 648.0/sec): 100-pixel fill slice partial ellipse | |
3600 reps @ 1.5345 msec ( 652.0/sec): 100-pixel fill slice partial ellipse | |
3600 reps @ 1.5428 msec ( 648.0/sec): 100-pixel fill slice partial ellipse | |
18000 trep @ 1.5395 msec ( 650.0/sec): 100-pixel fill slice partial ellipse | |
4000 reps @ 1.5760 msec ( 635.0/sec): Fill 1x1 equivalent triangle | |
4000 reps @ 1.5735 msec ( 636.0/sec): Fill 1x1 equivalent triangle | |
4000 reps @ 1.5710 msec ( 637.0/sec): Fill 1x1 equivalent triangle | |
4000 reps @ 1.5760 msec ( 635.0/sec): Fill 1x1 equivalent triangle | |
4000 reps @ 1.5760 msec ( 635.0/sec): Fill 1x1 equivalent triangle | |
20000 trep @ 1.5745 msec ( 635.0/sec): Fill 1x1 equivalent triangle | |
3000 reps @ 2.1047 msec ( 475.0/sec): Fill 10x10 equivalent triangle | |
3000 reps @ 2.0980 msec ( 477.0/sec): Fill 10x10 equivalent triangle | |
3000 reps @ 2.1014 msec ( 476.0/sec): Fill 10x10 equivalent triangle | |
3000 reps @ 2.0914 msec ( 478.0/sec): Fill 10x10 equivalent triangle | |
3000 reps @ 2.1147 msec ( 473.0/sec): Fill 10x10 equivalent triangle | |
15000 trep @ 2.1020 msec ( 476.0/sec): Fill 10x10 equivalent triangle | |
2000 reps @ 4.8671 msec ( 205.0/sec): Fill 100x100 equivalent triangle | |
2000 reps @ 4.8721 msec ( 205.0/sec): Fill 100x100 equivalent triangle | |
2000 reps @ 4.8721 msec ( 205.0/sec): Fill 100x100 equivalent triangle | |
2000 reps @ 4.8721 msec ( 205.0/sec): Fill 100x100 equivalent triangle | |
2000 reps @ 4.8721 msec ( 205.0/sec): Fill 100x100 equivalent triangle | |
10000 trep @ 4.8711 msec ( 205.0/sec): Fill 100x100 equivalent triangle | |
4000 reps @ 1.4960 msec ( 668.0/sec): Fill 1x1 trapezoid | |
4000 reps @ 1.4985 msec ( 667.0/sec): Fill 1x1 trapezoid | |
4000 reps @ 1.5035 msec ( 665.0/sec): Fill 1x1 trapezoid | |
4000 reps @ 1.4935 msec ( 670.0/sec): Fill 1x1 trapezoid | |
4000 reps @ 1.4985 msec ( 667.0/sec): Fill 1x1 trapezoid | |
20000 trep @ 1.4980 msec ( 668.0/sec): Fill 1x1 trapezoid | |
3000 reps @ 1.9980 msec ( 500.0/sec): Fill 10x10 trapezoid | |
3000 reps @ 2.0014 msec ( 500.0/sec): Fill 10x10 trapezoid | |
3000 reps @ 1.9980 msec ( 500.0/sec): Fill 10x10 trapezoid | |
3000 reps @ 2.0080 msec ( 498.0/sec): Fill 10x10 trapezoid | |
3000 reps @ 1.9947 msec ( 501.0/sec): Fill 10x10 trapezoid | |
15000 trep @ 2.0000 msec ( 500.0/sec): Fill 10x10 trapezoid | |
2000 reps @ 3.9871 msec ( 251.0/sec): Fill 100x100 trapezoid | |
2000 reps @ 3.9821 msec ( 251.0/sec): Fill 100x100 trapezoid | |
2000 reps @ 3.9921 msec ( 250.0/sec): Fill 100x100 trapezoid | |
2000 reps @ 4.0021 msec ( 250.0/sec): Fill 100x100 trapezoid | |
2000 reps @ 4.0021 msec ( 250.0/sec): Fill 100x100 trapezoid | |
10000 trep @ 3.9931 msec ( 250.0/sec): Fill 100x100 trapezoid | |
600 reps @ 9.8235 msec ( 102.0/sec): Fill 300x300 trapezoid | |
600 reps @ 9.8402 msec ( 102.0/sec): Fill 300x300 trapezoid | |
600 reps @ 9.8402 msec ( 102.0/sec): Fill 300x300 trapezoid | |
600 reps @ 9.8068 msec ( 102.0/sec): Fill 300x300 trapezoid | |
600 reps @ 9.8235 msec ( 102.0/sec): Fill 300x300 trapezoid | |
3000 trep @ 9.8268 msec ( 102.0/sec): Fill 300x300 trapezoid | |
4000 reps @ 1.5085 msec ( 663.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5110 msec ( 662.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5110 msec ( 662.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5110 msec ( 662.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5085 msec ( 663.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) | |
20000 trep @ 1.5100 msec ( 662.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0680 msec ( 484.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0647 msec ( 484.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0580 msec ( 486.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0714 msec ( 483.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0647 msec ( 484.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) | |
15000 trep @ 2.0654 msec ( 484.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.6321 msec ( 216.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.6321 msec ( 216.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.6421 msec ( 215.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.6321 msec ( 216.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.6321 msec ( 216.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) | |
10000 trep @ 4.6341 msec ( 216.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) | |
400 reps @ 13.4103 msec ( 74.6/sec): Fill 300x300 stippled trapezoid (8x8 stipple) | |
400 reps @ 13.3853 msec ( 74.7/sec): Fill 300x300 stippled trapezoid (8x8 stipple) | |
400 reps @ 13.4103 msec ( 74.6/sec): Fill 300x300 stippled trapezoid (8x8 stipple) | |
400 reps @ 13.3853 msec ( 74.7/sec): Fill 300x300 stippled trapezoid (8x8 stipple) | |
400 reps @ 13.4353 msec ( 74.4/sec): Fill 300x300 stippled trapezoid (8x8 stipple) | |
2000 trep @ 13.4053 msec ( 74.6/sec): Fill 300x300 stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5185 msec ( 659.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5110 msec ( 662.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5110 msec ( 662.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5085 msec ( 663.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) | |
20000 trep @ 1.5220 msec ( 657.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0647 msec ( 484.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0680 msec ( 484.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0647 msec ( 484.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0714 msec ( 483.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) | |
3000 reps @ 2.0747 msec ( 482.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) | |
15000 trep @ 2.0687 msec ( 483.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.4621 msec ( 224.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.4621 msec ( 224.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.4771 msec ( 223.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.4771 msec ( 223.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) | |
2000 reps @ 4.4671 msec ( 224.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) | |
10000 trep @ 4.4691 msec ( 224.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) | |
600 reps @ 11.2068 msec ( 89.2/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) | |
600 reps @ 11.2402 msec ( 89.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) | |
600 reps @ 11.1902 msec ( 89.4/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) | |
600 reps @ 11.1902 msec ( 89.4/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) | |
600 reps @ 11.2068 msec ( 89.2/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) | |
3000 trep @ 11.2068 msec ( 89.2/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) | |
4000 reps @ 1.5085 msec ( 663.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) | |
4000 reps @ 1.5110 msec ( 662.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) | |
4000 reps @ 1.5060 msec ( 664.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) | |
4000 reps @ 1.5085 msec ( 663.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) | |
4000 reps @ 1.5160 msec ( 660.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) | |
20000 trep @ 1.5100 msec ( 662.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) | |
3000 reps @ 2.0480 msec ( 488.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) | |
3000 reps @ 2.0547 msec ( 487.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) | |
3000 reps @ 2.0547 msec ( 487.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) | |
3000 reps @ 2.0480 msec ( 488.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) | |
3000 reps @ 2.0547 msec ( 487.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) | |
15000 trep @ 2.0520 msec ( 487.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) | |
2000 reps @ 4.3871 msec ( 228.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) | |
2000 reps @ 4.3921 msec ( 228.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) | |
2000 reps @ 4.4121 msec ( 227.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) | |
2000 reps @ 4.4071 msec ( 227.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) | |
2000 reps @ 4.4021 msec ( 227.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) | |
10000 trep @ 4.4001 msec ( 227.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) | |
600 reps @ 11.0235 msec ( 90.7/sec): Fill 300x300 tiled trapezoid (4x4 tile) | |
600 reps @ 10.9902 msec ( 91.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) | |
600 reps @ 11.0186 msec ( 90.8/sec): Fill 300x300 tiled trapezoid (4x4 tile) | |
600 reps @ 11.0568 msec ( 90.4/sec): Fill 300x300 tiled trapezoid (4x4 tile) | |
600 reps @ 10.9902 msec ( 91.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) | |
3000 trep @ 11.0159 msec ( 90.8/sec): Fill 300x300 tiled trapezoid (4x4 tile) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5635 msec ( 640.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5635 msec ( 640.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) | |
20000 trep @ 1.5595 msec ( 641.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2314 msec ( 448.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2280 msec ( 449.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2214 msec ( 450.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2347 msec ( 447.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2280 msec ( 449.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) | |
15000 trep @ 2.2287 msec ( 449.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) | |
500 reps @ 11.4282 msec ( 87.5/sec): Fill 100x100 stippled trapezoid (17x15 stipple) | |
500 reps @ 11.3882 msec ( 87.8/sec): Fill 100x100 stippled trapezoid (17x15 stipple) | |
500 reps @ 11.4282 msec ( 87.5/sec): Fill 100x100 stippled trapezoid (17x15 stipple) | |
500 reps @ 11.3882 msec ( 87.8/sec): Fill 100x100 stippled trapezoid (17x15 stipple) | |
500 reps @ 11.4282 msec ( 87.5/sec): Fill 100x100 stippled trapezoid (17x15 stipple) | |
2500 trep @ 11.4122 msec ( 87.6/sec): Fill 100x100 stippled trapezoid (17x15 stipple) | |
80 reps @ 67.0514 msec ( 14.9/sec): Fill 300x300 stippled trapezoid (17x15 stipple) | |
80 reps @ 66.6764 msec ( 15.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) | |
80 reps @ 67.1763 msec ( 14.9/sec): Fill 300x300 stippled trapezoid (17x15 stipple) | |
80 reps @ 66.8014 msec ( 15.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) | |
80 reps @ 66.9264 msec ( 14.9/sec): Fill 300x300 stippled trapezoid (17x15 stipple) | |
400 trep @ 66.9264 msec ( 14.9/sec): Fill 300x300 stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5535 msec ( 644.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5535 msec ( 644.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) | |
20000 trep @ 1.5570 msec ( 642.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2314 msec ( 448.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2414 msec ( 446.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2380 msec ( 447.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2347 msec ( 447.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) | |
3000 reps @ 2.2447 msec ( 445.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) | |
15000 trep @ 2.2380 msec ( 447.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) | |
500 reps @ 11.5682 msec ( 86.4/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) | |
500 reps @ 11.5882 msec ( 86.3/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) | |
500 reps @ 11.5482 msec ( 86.6/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) | |
500 reps @ 11.5882 msec ( 86.3/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) | |
500 reps @ 11.5482 msec ( 86.6/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) | |
2500 trep @ 11.5682 msec ( 86.4/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) | |
80 reps @ 68.1764 msec ( 14.7/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) | |
80 reps @ 68.4264 msec ( 14.6/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) | |
80 reps @ 68.3014 msec ( 14.6/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) | |
80 reps @ 68.5514 msec ( 14.6/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) | |
80 reps @ 68.1763 msec ( 14.7/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) | |
400 trep @ 68.3264 msec ( 14.6/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) | |
4000 reps @ 1.5485 msec ( 646.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) | |
4000 reps @ 1.5510 msec ( 645.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) | |
4000 reps @ 1.5535 msec ( 644.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) | |
20000 trep @ 1.5540 msec ( 643.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) | |
3000 reps @ 2.2314 msec ( 448.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) | |
3000 reps @ 2.2247 msec ( 449.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) | |
3000 reps @ 2.2180 msec ( 451.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) | |
3000 reps @ 2.2280 msec ( 449.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) | |
3000 reps @ 2.2347 msec ( 447.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) | |
15000 trep @ 2.2274 msec ( 449.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) | |
500 reps @ 11.5682 msec ( 86.4/sec): Fill 100x100 tiled trapezoid (17x15 tile) | |
500 reps @ 11.4882 msec ( 87.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) | |
500 reps @ 11.5682 msec ( 86.4/sec): Fill 100x100 tiled trapezoid (17x15 tile) | |
500 reps @ 11.5282 msec ( 86.7/sec): Fill 100x100 tiled trapezoid (17x15 tile) | |
500 reps @ 11.5282 msec ( 86.7/sec): Fill 100x100 tiled trapezoid (17x15 tile) | |
2500 trep @ 11.5362 msec ( 86.7/sec): Fill 100x100 tiled trapezoid (17x15 tile) | |
80 reps @ 68.6763 msec ( 14.6/sec): Fill 300x300 tiled trapezoid (17x15 tile) | |
80 reps @ 68.4264 msec ( 14.6/sec): Fill 300x300 tiled trapezoid (17x15 tile) | |
80 reps @ 68.8014 msec ( 14.5/sec): Fill 300x300 tiled trapezoid (17x15 tile) | |
80 reps @ 68.1764 msec ( 14.7/sec): Fill 300x300 tiled trapezoid (17x15 tile) | |
80 reps @ 68.5514 msec ( 14.6/sec): Fill 300x300 tiled trapezoid (17x15 tile) | |
400 trep @ 68.5264 msec ( 14.6/sec): Fill 300x300 tiled trapezoid (17x15 tile) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) | |
20000 trep @ 1.5580 msec ( 642.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1780 msec ( 459.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1847 msec ( 458.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1814 msec ( 458.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1780 msec ( 459.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1847 msec ( 458.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) | |
15000 trep @ 2.1814 msec ( 458.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) | |
800 reps @ 6.2926 msec ( 159.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) | |
800 reps @ 6.2551 msec ( 160.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) | |
800 reps @ 6.2676 msec ( 160.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) | |
800 reps @ 6.2676 msec ( 160.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) | |
800 reps @ 6.2801 msec ( 159.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) | |
4000 trep @ 6.2726 msec ( 159.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) | |
400 reps @ 21.7353 msec ( 46.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) | |
400 reps @ 21.7353 msec ( 46.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) | |
400 reps @ 21.7603 msec ( 46.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) | |
400 reps @ 21.7853 msec ( 45.9/sec): Fill 300x300 stippled trapezoid (161x145 stipple) | |
400 reps @ 21.7603 msec ( 46.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) | |
2000 trep @ 21.7553 msec ( 46.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5535 msec ( 644.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) | |
20000 trep @ 1.5570 msec ( 642.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1914 msec ( 456.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1947 msec ( 456.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1847 msec ( 458.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1914 msec ( 456.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) | |
3000 reps @ 2.1914 msec ( 456.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) | |
15000 trep @ 2.1907 msec ( 456.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) | |
900 reps @ 6.2157 msec ( 161.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) | |
900 reps @ 6.1935 msec ( 161.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) | |
900 reps @ 6.2157 msec ( 161.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) | |
900 reps @ 6.1935 msec ( 161.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) | |
900 reps @ 6.2046 msec ( 161.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) | |
4500 trep @ 6.2046 msec ( 161.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) | |
400 reps @ 20.5853 msec ( 48.6/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) | |
400 reps @ 20.5103 msec ( 48.8/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) | |
400 reps @ 20.5603 msec ( 48.6/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) | |
400 reps @ 20.4853 msec ( 48.8/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) | |
400 reps @ 20.5103 msec ( 48.8/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) | |
2000 trep @ 20.5303 msec ( 48.7/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) | |
4000 reps @ 1.5460 msec ( 647.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) | |
4000 reps @ 1.5510 msec ( 645.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) | |
4000 reps @ 1.5560 msec ( 643.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) | |
4000 reps @ 1.5435 msec ( 648.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) | |
4000 reps @ 1.5510 msec ( 645.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) | |
20000 trep @ 1.5495 msec ( 645.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) | |
3000 reps @ 2.1680 msec ( 461.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) | |
3000 reps @ 2.1680 msec ( 461.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) | |
3000 reps @ 2.1680 msec ( 461.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) | |
3000 reps @ 2.1714 msec ( 461.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) | |
3000 reps @ 2.1647 msec ( 462.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) | |
15000 trep @ 2.1680 msec ( 461.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) | |
900 reps @ 6.1157 msec ( 164.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) | |
900 reps @ 6.1712 msec ( 162.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) | |
900 reps @ 6.1379 msec ( 163.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) | |
900 reps @ 6.1601 msec ( 162.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) | |
900 reps @ 6.1268 msec ( 163.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) | |
4500 trep @ 6.1423 msec ( 163.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) | |
400 reps @ 20.4853 msec ( 48.8/sec): Fill 300x300 tiled trapezoid (161x145 tile) | |
400 reps @ 20.3853 msec ( 49.1/sec): Fill 300x300 tiled trapezoid (161x145 tile) | |
400 reps @ 20.3853 msec ( 49.1/sec): Fill 300x300 tiled trapezoid (161x145 tile) | |
400 reps @ 20.4103 msec ( 49.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) | |
400 reps @ 20.4353 msec ( 48.9/sec): Fill 300x300 tiled trapezoid (161x145 tile) | |
2000 trep @ 20.4203 msec ( 49.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) | |
4000 reps @ 1.5610 msec ( 641.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) | |
4000 reps @ 1.5585 msec ( 642.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) | |
20000 trep @ 1.5600 msec ( 641.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) | |
3000 reps @ 2.1814 msec ( 458.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) | |
3000 reps @ 2.1814 msec ( 458.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) | |
3000 reps @ 2.7880 msec ( 359.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) | |
3000 reps @ 2.4047 msec ( 416.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) | |
3000 reps @ 2.2247 msec ( 449.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) | |
15000 trep @ 2.3560 msec ( 424.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) | |
1080 reps @ 5.3927 msec ( 185.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) | |
1080 reps @ 5.4297 msec ( 184.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) | |
1080 reps @ 5.3927 msec ( 185.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) | |
1080 reps @ 5.4390 msec ( 184.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) | |
1080 reps @ 5.4297 msec ( 184.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) | |
5400 trep @ 5.4168 msec ( 185.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) | |
400 reps @ 18.1853 msec ( 55.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) | |
400 reps @ 18.2603 msec ( 54.8/sec): Fill 300x300 tiled trapezoid (216x208 tile) | |
400 reps @ 18.2103 msec ( 54.9/sec): Fill 300x300 tiled trapezoid (216x208 tile) | |
400 reps @ 18.2353 msec ( 54.8/sec): Fill 300x300 tiled trapezoid (216x208 tile) | |
400 reps @ 18.1853 msec ( 55.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) | |
2000 trep @ 18.2153 msec ( 54.9/sec): Fill 300x300 tiled trapezoid (216x208 tile) | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 1x1 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 1x1 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 1x1 aa trap | |
400000000 reps @ 0.0000 msec (76900000.0/sec): Fill 1x1 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 1x1 aa trap | |
2000000000 trep @ 0.0000 msec (77300000.0/sec): Fill 1x1 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 10x10 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 10x10 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap | |
2000000000 trep @ 0.0000 msec (77300000.0/sec): Fill 10x10 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 100x100 aa trap | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 100x100 aa trap | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 100x100 aa trap | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 100x100 aa trap | |
400000000 reps @ 0.0000 msec (77000000.0/sec): Fill 100x100 aa trap | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 100x100 aa trap | |
400000000 reps @ 0.0000 msec (76900000.0/sec): Fill 300x300 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 300x300 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 300x300 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 300x300 aa trap | |
400000000 reps @ 0.0000 msec (76900000.0/sec): Fill 300x300 aa trap | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 300x300 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 1x1 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 1x1 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 1x1 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 1x1 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 1x1 aa trap with 4 bit alpha | |
2000000000 trep @ 0.0000 msec (77300000.0/sec): Fill 1x1 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 10x10 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77000000.0/sec): Fill 10x10 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 10x10 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap with 4 bit alpha | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77000000.0/sec): Fill 100x100 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 100x100 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 100x100 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 100x100 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 100x100 aa trap with 4 bit alpha | |
2000000000 trep @ 0.0000 msec (77300000.0/sec): Fill 100x100 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 300x300 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (76900000.0/sec): Fill 300x300 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 300x300 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 300x300 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 300x300 aa trap with 4 bit alpha | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 300x300 aa trap with 4 bit alpha | |
400000000 reps @ 0.0000 msec (77600000.0/sec): Fill 1x1 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77000000.0/sec): Fill 1x1 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 1x1 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 1x1 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 1x1 aa trap with 1 bit alpha | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 1x1 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 10x10 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (76700000.0/sec): Fill 10x10 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 10x10 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 10x10 aa trap with 1 bit alpha | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 10x10 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 100x100 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 100x100 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77000000.0/sec): Fill 100x100 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 100x100 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 100x100 aa trap with 1 bit alpha | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 100x100 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 300x300 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 300x300 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (76400000.0/sec): Fill 300x300 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 300x300 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 300x300 aa trap with 1 bit alpha | |
2000000000 trep @ 0.0000 msec (77100000.0/sec): Fill 300x300 aa trap with 1 bit alpha | |
400000000 reps @ 0.0000 msec (77000000.0/sec): Fill 2x1 aa trap | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 2x1 aa trap | |
400000000 reps @ 0.0000 msec (76900000.0/sec): Fill 2x1 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 2x1 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 2x1 aa trap | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 2x1 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 2x10 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 2x10 aa trap | |
400000000 reps @ 0.0000 msec (76900000.0/sec): Fill 2x10 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 2x10 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 2x10 aa trap | |
2000000000 trep @ 0.0000 msec (77200000.0/sec): Fill 2x10 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 2x100 aa trap | |
400000000 reps @ 0.0000 msec (77000000.0/sec): Fill 2x100 aa trap | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 2x100 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 2x100 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 2x100 aa trap | |
2000000000 trep @ 0.0000 msec (77300000.0/sec): Fill 2x100 aa trap | |
400000000 reps @ 0.0000 msec (77500000.0/sec): Fill 2x300 aa trap | |
400000000 reps @ 0.0000 msec (77200000.0/sec): Fill 2x300 aa trap | |
400000000 reps @ 0.0000 msec (77300000.0/sec): Fill 2x300 aa trap | |
400000000 reps @ 0.0000 msec (76900000.0/sec): Fill 2x300 aa trap | |
400000000 reps @ 0.0000 msec (77600000.0/sec): Fill 2x300 aa trap | |
2000000000 trep @ 0.0000 msec (77300000.0/sec): Fill 2x300 aa trap | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa trapezoid | |
10000000000 trep @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa trapezoid | |
2000000000 reps @ 0.0000 msec (205000000.0/sec): Fill 10x10 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa trapezoid | |
10000000000 trep @ 0.0000 msec (208000000.0/sec): Fill 10x10 aa trapezoid | |
2000000000 reps @ 0.0000 msec (208000000.0/sec): Fill 100x100 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa trapezoid | |
10000000000 trep @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa trapezoid | |
10000000000 trep @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa pre-added trapezoid | |
10000000000 trep @ 0.0000 msec (209000000.0/sec): Fill 1x1 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa pre-added trapezoid | |
10000000000 trep @ 0.0000 msec (209000000.0/sec): Fill 10x10 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (208000000.0/sec): Fill 100x100 aa pre-added trapezoid | |
10000000000 trep @ 0.0000 msec (209000000.0/sec): Fill 100x100 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa pre-added trapezoid | |
2000000000 reps @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa pre-added trapezoid | |
10000000000 trep @ 0.0000 msec (209000000.0/sec): Fill 300x300 aa pre-added trapezoid | |
3000 reps @ 2.1380 msec ( 468.0/sec): Fill 10x10 equivalent complex polygon | |
3000 reps @ 2.1380 msec ( 468.0/sec): Fill 10x10 equivalent complex polygon | |
3000 reps @ 2.1314 msec ( 469.0/sec): Fill 10x10 equivalent complex polygon | |
3000 reps @ 2.1314 msec ( 469.0/sec): Fill 10x10 equivalent complex polygon | |
3000 reps @ 2.1414 msec ( 467.0/sec): Fill 10x10 equivalent complex polygon | |
15000 trep @ 2.1360 msec ( 468.0/sec): Fill 10x10 equivalent complex polygon | |
900 reps @ 6.1935 msec ( 161.0/sec): Fill 100x100 equivalent complex polygons | |
900 reps @ 6.1601 msec ( 162.0/sec): Fill 100x100 equivalent complex polygons | |
900 reps @ 6.1712 msec ( 162.0/sec): Fill 100x100 equivalent complex polygons | |
900 reps @ 6.1490 msec ( 163.0/sec): Fill 100x100 equivalent complex polygons | |
900 reps @ 6.2046 msec ( 161.0/sec): Fill 100x100 equivalent complex polygons | |
4500 trep @ 6.1757 msec ( 162.0/sec): Fill 100x100 equivalent complex polygons | |
2000 reps @ 2.5771 msec ( 388.0/sec): Fill 10x10 64-gon (Convex) | |
2000 reps @ 2.5521 msec ( 392.0/sec): Fill 10x10 64-gon (Convex) | |
2000 reps @ 2.5621 msec ( 390.0/sec): Fill 10x10 64-gon (Convex) | |
2000 reps @ 2.5571 msec ( 391.0/sec): Fill 10x10 64-gon (Convex) | |
2000 reps @ 2.5471 msec ( 393.0/sec): Fill 10x10 64-gon (Convex) | |
10000 trep @ 2.5591 msec ( 391.0/sec): Fill 10x10 64-gon (Convex) | |
2000 reps @ 4.8371 msec ( 207.0/sec): Fill 100x100 64-gon (Convex) | |
2000 reps @ 4.8321 msec ( 207.0/sec): Fill 100x100 64-gon (Convex) | |
2000 reps @ 4.8421 msec ( 207.0/sec): Fill 100x100 64-gon (Convex) | |
2000 reps @ 4.8371 msec ( 207.0/sec): Fill 100x100 64-gon (Convex) | |
2000 reps @ 4.8471 msec ( 206.0/sec): Fill 100x100 64-gon (Convex) | |
10000 trep @ 4.8391 msec ( 207.0/sec): Fill 100x100 64-gon (Convex) | |
2000 reps @ 2.5671 msec ( 390.0/sec): Fill 10x10 64-gon (Complex) | |
2000 reps @ 2.5671 msec ( 390.0/sec): Fill 10x10 64-gon (Complex) | |
2000 reps @ 2.5571 msec ( 391.0/sec): Fill 10x10 64-gon (Complex) | |
2000 reps @ 2.5671 msec ( 390.0/sec): Fill 10x10 64-gon (Complex) | |
2000 reps @ 2.5721 msec ( 389.0/sec): Fill 10x10 64-gon (Complex) | |
10000 trep @ 2.5661 msec ( 390.0/sec): Fill 10x10 64-gon (Complex) | |
900 reps @ 5.8268 msec ( 172.0/sec): Fill 100x100 64-gon (Complex) | |
900 reps @ 5.8490 msec ( 171.0/sec): Fill 100x100 64-gon (Complex) | |
900 reps @ 5.8490 msec ( 171.0/sec): Fill 100x100 64-gon (Complex) | |
900 reps @ 5.8490 msec ( 171.0/sec): Fill 100x100 64-gon (Complex) | |
900 reps @ 5.8490 msec ( 171.0/sec): Fill 100x100 64-gon (Complex) | |
4500 trep @ 5.8446 msec ( 171.0/sec): Fill 100x100 64-gon (Complex) | |
56000 reps @ 0.0958 msec ( 10400.0/sec): Char in 80-char line (6x13) | |
56000 reps @ 0.0961 msec ( 10400.0/sec): Char in 80-char line (6x13) | |
56000 reps @ 0.0961 msec ( 10400.0/sec): Char in 80-char line (6x13) | |
56000 reps @ 0.0961 msec ( 10400.0/sec): Char in 80-char line (6x13) | |
56000 reps @ 0.0961 msec ( 10400.0/sec): Char in 80-char line (6x13) | |
280000 trep @ 0.0961 msec ( 10400.0/sec): Char in 80-char line (6x13) | |
50400 reps @ 0.0999 msec ( 10000.0/sec): Char in 70-char line (8x13) | |
50400 reps @ 0.1009 msec ( 9910.0/sec): Char in 70-char line (8x13) | |
50400 reps @ 0.1003 msec ( 9970.0/sec): Char in 70-char line (8x13) | |
50400 reps @ 0.1005 msec ( 9950.0/sec): Char in 70-char line (8x13) | |
50400 reps @ 0.1003 msec ( 9970.0/sec): Char in 70-char line (8x13) | |
252000 trep @ 0.1004 msec ( 9960.0/sec): Char in 70-char line (8x13) | |
48000 reps @ 0.1128 msec ( 8870.0/sec): Char in 60-char line (9x15) | |
48000 reps @ 0.1136 msec ( 8800.0/sec): Char in 60-char line (9x15) | |
48000 reps @ 0.1130 msec ( 8850.0/sec): Char in 60-char line (9x15) | |
48000 reps @ 0.1132 msec ( 8830.0/sec): Char in 60-char line (9x15) | |
48000 reps @ 0.1134 msec ( 8820.0/sec): Char in 60-char line (9x15) | |
240000 trep @ 0.1132 msec ( 8830.0/sec): Char in 60-char line (9x15) | |
40000 reps @ 0.1351 msec ( 7400.0/sec): Char16 in 40-char line (k14) | |
40000 reps @ 0.1329 msec ( 7530.0/sec): Char16 in 40-char line (k14) | |
40000 reps @ 0.1334 msec ( 7500.0/sec): Char16 in 40-char line (k14) | |
40000 reps @ 0.1329 msec ( 7530.0/sec): Char16 in 40-char line (k14) | |
40000 reps @ 0.1334 msec ( 7500.0/sec): Char16 in 40-char line (k14) | |
200000 trep @ 0.1335 msec ( 7490.0/sec): Char16 in 40-char line (k14) | |
23000 reps @ 0.2250 msec ( 4450.0/sec): Char16 in 23-char line (k24) | |
23000 reps @ 0.2254 msec ( 4440.0/sec): Char16 in 23-char line (k24) | |
23000 reps @ 0.2250 msec ( 4450.0/sec): Char16 in 23-char line (k24) | |
23000 reps @ 0.2250 msec ( 4450.0/sec): Char16 in 23-char line (k24) | |
23000 reps @ 0.2250 msec ( 4450.0/sec): Char16 in 23-char line (k24) | |
115000 trep @ 0.2250 msec ( 4440.0/sec): Char16 in 23-char line (k24) | |
72000 reps @ 0.0699 msec ( 14300.0/sec): Char in 80-char line (TR 10) | |
72000 reps @ 0.0701 msec ( 14300.0/sec): Char in 80-char line (TR 10) | |
72000 reps @ 0.0699 msec ( 14300.0/sec): Char in 80-char line (TR 10) | |
72000 reps @ 0.0696 msec ( 14400.0/sec): Char in 80-char line (TR 10) | |
72000 reps @ 0.0698 msec ( 14300.0/sec): Char in 80-char line (TR 10) | |
360000 trep @ 0.0699 msec ( 14300.0/sec): Char in 80-char line (TR 10) | |
64000 reps @ 0.1423 msec ( 7030.0/sec): Char in 30-char line (TR 24) | |
64000 reps @ 0.1419 msec ( 7050.0/sec): Char in 30-char line (TR 24) | |
64000 reps @ 0.1421 msec ( 7040.0/sec): Char in 30-char line (TR 24) | |
64000 reps @ 0.1421 msec ( 7040.0/sec): Char in 30-char line (TR 24) | |
64000 reps @ 0.1421 msec ( 7040.0/sec): Char in 30-char line (TR 24) | |
320000 trep @ 0.1421 msec ( 7040.0/sec): Char in 30-char line (TR 24) | |
48000 reps @ 0.1245 msec ( 8030.0/sec): Char in 20/40/20 line (6x13, TR 10) | |
48000 reps @ 0.1245 msec ( 8030.0/sec): Char in 20/40/20 line (6x13, TR 10) | |
48000 reps @ 0.1247 msec ( 8020.0/sec): Char in 20/40/20 line (6x13, TR 10) | |
48000 reps @ 0.1243 msec ( 8050.0/sec): Char in 20/40/20 line (6x13, TR 10) | |
48000 reps @ 0.1245 msec ( 8030.0/sec): Char in 20/40/20 line (6x13, TR 10) | |
240000 trep @ 0.1245 msec ( 8030.0/sec): Char in 20/40/20 line (6x13, TR 10) | |
19600 reps @ 0.2920 msec ( 3420.0/sec): Char16 in 7/14/7 line (k14, k24) | |
19600 reps @ 0.2946 msec ( 3390.0/sec): Char16 in 7/14/7 line (k14, k24) | |
19600 reps @ 0.2926 msec ( 3420.0/sec): Char16 in 7/14/7 line (k14, k24) | |
19600 reps @ 0.2926 msec ( 3420.0/sec): Char16 in 7/14/7 line (k14, k24) | |
19600 reps @ 0.2931 msec ( 3410.0/sec): Char16 in 7/14/7 line (k14, k24) | |
98000 trep @ 0.2930 msec ( 3410.0/sec): Char16 in 7/14/7 line (k14, k24) | |
56000 reps @ 0.0915 msec ( 10900.0/sec): Char in 80-char image line (6x13) | |
56000 reps @ 0.0911 msec ( 11000.0/sec): Char in 80-char image line (6x13) | |
56000 reps @ 0.0919 msec ( 10900.0/sec): Char in 80-char image line (6x13) | |
56000 reps @ 0.0913 msec ( 11000.0/sec): Char in 80-char image line (6x13) | |
56000 reps @ 0.0915 msec ( 10900.0/sec): Char in 80-char image line (6x13) | |
280000 trep @ 0.0915 msec ( 10900.0/sec): Char in 80-char image line (6x13) | |
57600 reps @ 0.0950 msec ( 10500.0/sec): Char in 70-char image line (8x13) | |
57600 reps @ 0.0959 msec ( 10400.0/sec): Char in 70-char image line (8x13) | |
57600 reps @ 0.0957 msec ( 10400.0/sec): Char in 70-char image line (8x13) | |
57600 reps @ 0.0952 msec ( 10500.0/sec): Char in 70-char image line (8x13) | |
57600 reps @ 0.0954 msec ( 10500.0/sec): Char in 70-char image line (8x13) | |
288000 trep @ 0.0955 msec ( 10500.0/sec): Char in 70-char image line (8x13) | |
48000 reps @ 0.1070 msec ( 9350.0/sec): Char in 60-char image line (9x15) | |
48000 reps @ 0.1076 msec ( 9290.0/sec): Char in 60-char image line (9x15) | |
48000 reps @ 0.1078 msec ( 9280.0/sec): Char in 60-char image line (9x15) | |
48000 reps @ 0.1068 msec ( 9370.0/sec): Char in 60-char image line (9x15) | |
48000 reps @ 0.1072 msec ( 9330.0/sec): Char in 60-char image line (9x15) | |
240000 trep @ 0.1073 msec ( 9320.0/sec): Char in 60-char image line (9x15) | |
40000 reps @ 0.1269 msec ( 7880.0/sec): Char16 in 40-char image line (k14) | |
40000 reps @ 0.1269 msec ( 7880.0/sec): Char16 in 40-char image line (k14) | |
40000 reps @ 0.1269 msec ( 7880.0/sec): Char16 in 40-char image line (k14) | |
40000 reps @ 0.1261 msec ( 7930.0/sec): Char16 in 40-char image line (k14) | |
40000 reps @ 0.1266 msec ( 7900.0/sec): Char16 in 40-char image line (k14) | |
200000 trep @ 0.1267 msec ( 7900.0/sec): Char16 in 40-char image line (k14) | |
46000 reps @ 0.2168 msec ( 4610.0/sec): Char16 in 23-char image line (k24) | |
46000 reps @ 0.2170 msec ( 4610.0/sec): Char16 in 23-char image line (k24) | |
46000 reps @ 0.2164 msec ( 4620.0/sec): Char16 in 23-char image line (k24) | |
46000 reps @ 0.2162 msec ( 4630.0/sec): Char16 in 23-char image line (k24) | |
46000 reps @ 0.2164 msec ( 4620.0/sec): Char16 in 23-char image line (k24) | |
230000 trep @ 0.2166 msec ( 4620.0/sec): Char16 in 23-char image line (k24) | |
80000 reps @ 0.0692 msec ( 14500.0/sec): Char in 80-char image line (TR 10) | |
80000 reps @ 0.0694 msec ( 14400.0/sec): Char in 80-char image line (TR 10) | |
80000 reps @ 0.0688 msec ( 14500.0/sec): Char in 80-char image line (TR 10) | |
80000 reps @ 0.0694 msec ( 14400.0/sec): Char in 80-char image line (TR 10) | |
80000 reps @ 0.0689 msec ( 14500.0/sec): Char in 80-char image line (TR 10) | |
400000 trep @ 0.0692 msec ( 14500.0/sec): Char in 80-char image line (TR 10) | |
64000 reps @ 0.1513 msec ( 6610.0/sec): Char in 30-char image line (TR 24) | |
64000 reps @ 0.1512 msec ( 6620.0/sec): Char in 30-char image line (TR 24) | |
64000 reps @ 0.1508 msec ( 6630.0/sec): Char in 30-char image line (TR 24) | |
64000 reps @ 0.1510 msec ( 6620.0/sec): Char in 30-char image line (TR 24) | |
64000 reps @ 0.1513 msec ( 6610.0/sec): Char in 30-char image line (TR 24) | |
320000 trep @ 0.1511 msec ( 6620.0/sec): Char in 30-char image line (TR 24) | |
16000 reps @ 0.3384 msec ( 2960.0/sec): Char in 80-char aa line (Charter 10) | |
16000 reps @ 0.3353 msec ( 2980.0/sec): Char in 80-char aa line (Charter 10) | |
16000 reps @ 0.3371 msec ( 2970.0/sec): Char in 80-char aa line (Charter 10) | |
16000 reps @ 0.3353 msec ( 2980.0/sec): Char in 80-char aa line (Charter 10) | |
16000 reps @ 0.3371 msec ( 2970.0/sec): Char in 80-char aa line (Charter 10) | |
80000 trep @ 0.3366 msec ( 2970.0/sec): Char in 80-char aa line (Charter 10) | |
6400 reps @ 0.9100 msec ( 1100.0/sec): Char in 30-char aa line (Charter 24) | |
6400 reps @ 0.9163 msec ( 1090.0/sec): Char in 30-char aa line (Charter 24) | |
6400 reps @ 0.9069 msec ( 1100.0/sec): Char in 30-char aa line (Charter 24) | |
6400 reps @ 0.9194 msec ( 1090.0/sec): Char in 30-char aa line (Charter 24) | |
6400 reps @ 0.9085 msec ( 1100.0/sec): Char in 30-char aa line (Charter 24) | |
32000 trep @ 0.9122 msec ( 1100.0/sec): Char in 30-char aa line (Charter 24) | |
16000 reps @ 0.4265 msec ( 2340.0/sec): Char in 80-char aa line (Courier 12) | |
16000 reps @ 0.4253 msec ( 2350.0/sec): Char in 80-char aa line (Courier 12) | |
16000 reps @ 0.4265 msec ( 2340.0/sec): Char in 80-char aa line (Courier 12) | |
16000 reps @ 0.4259 msec ( 2350.0/sec): Char in 80-char aa line (Courier 12) | |
16000 reps @ 0.4240 msec ( 2360.0/sec): Char in 80-char aa line (Courier 12) | |
80000 trep @ 0.4256 msec ( 2350.0/sec): Char in 80-char aa line (Courier 12) | |
16000 reps @ 0.3371 msec ( 2970.0/sec): Char in 80-char a line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char a line (Charter 10) | |
16000 reps @ 0.3359 msec ( 2980.0/sec): Char in 80-char a line (Charter 10) | |
16000 reps @ 0.3359 msec ( 2980.0/sec): Char in 80-char a line (Charter 10) | |
16000 reps @ 0.3371 msec ( 2970.0/sec): Char in 80-char a line (Charter 10) | |
80000 trep @ 0.3365 msec ( 2970.0/sec): Char in 80-char a line (Charter 10) | |
6400 reps @ 0.9100 msec ( 1100.0/sec): Char in 30-char a line (Charter 24) | |
6400 reps @ 0.9131 msec ( 1100.0/sec): Char in 30-char a line (Charter 24) | |
6400 reps @ 0.9100 msec ( 1100.0/sec): Char in 30-char a line (Charter 24) | |
6400 reps @ 0.9147 msec ( 1090.0/sec): Char in 30-char a line (Charter 24) | |
6400 reps @ 0.9100 msec ( 1100.0/sec): Char in 30-char a line (Charter 24) | |
32000 trep @ 0.9116 msec ( 1100.0/sec): Char in 30-char a line (Charter 24) | |
16000 reps @ 0.4346 msec ( 2300.0/sec): Char in 80-char a line (Courier 12) | |
16000 reps @ 0.4340 msec ( 2300.0/sec): Char in 80-char a line (Courier 12) | |
16000 reps @ 0.4353 msec ( 2300.0/sec): Char in 80-char a line (Courier 12) | |
16000 reps @ 0.4365 msec ( 2290.0/sec): Char in 80-char a line (Courier 12) | |
16000 reps @ 0.4346 msec ( 2300.0/sec): Char in 80-char a line (Courier 12) | |
80000 trep @ 0.4350 msec ( 2300.0/sec): Char in 80-char a line (Courier 12) | |
16000 reps @ 0.3346 msec ( 2990.0/sec): Char in 80-char rgb line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char rgb line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char rgb line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char rgb line (Charter 10) | |
16000 reps @ 0.3353 msec ( 2980.0/sec): Char in 80-char rgb line (Charter 10) | |
80000 trep @ 0.3359 msec ( 2980.0/sec): Char in 80-char rgb line (Charter 10) | |
6400 reps @ 0.9147 msec ( 1090.0/sec): Char in 30-char rgb line (Charter 24) | |
6400 reps @ 0.9163 msec ( 1090.0/sec): Char in 30-char rgb line (Charter 24) | |
6400 reps @ 0.9100 msec ( 1100.0/sec): Char in 30-char rgb line (Charter 24) | |
6400 reps @ 0.9131 msec ( 1100.0/sec): Char in 30-char rgb line (Charter 24) | |
6400 reps @ 0.9069 msec ( 1100.0/sec): Char in 30-char rgb line (Charter 24) | |
32000 trep @ 0.9122 msec ( 1100.0/sec): Char in 30-char rgb line (Charter 24) | |
16000 reps @ 0.3540 msec ( 2820.0/sec): Char in 80-char rgb line (Courier 12) | |
16000 reps @ 0.3559 msec ( 2810.0/sec): Char in 80-char rgb line (Courier 12) | |
16000 reps @ 0.3528 msec ( 2830.0/sec): Char in 80-char rgb line (Courier 12) | |
16000 reps @ 0.3540 msec ( 2820.0/sec): Char in 80-char rgb line (Courier 12) | |
16000 reps @ 0.3521 msec ( 2840.0/sec): Char in 80-char rgb line (Courier 12) | |
80000 trep @ 0.3538 msec ( 2830.0/sec): Char in 80-char rgb line (Courier 12) | |
16000 reps @ 0.3371 msec ( 2970.0/sec): Char in 80-char aa core line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char aa core line (Charter 10) | |
16000 reps @ 0.3359 msec ( 2980.0/sec): Char in 80-char aa core line (Charter 10) | |
16000 reps @ 0.3359 msec ( 2980.0/sec): Char in 80-char aa core line (Charter 10) | |
16000 reps @ 0.3371 msec ( 2970.0/sec): Char in 80-char aa core line (Charter 10) | |
80000 trep @ 0.3365 msec ( 2970.0/sec): Char in 80-char aa core line (Charter 10) | |
6400 reps @ 0.9163 msec ( 1090.0/sec): Char in 30-char aa core line (Charter 24) | |
6400 reps @ 0.9131 msec ( 1100.0/sec): Char in 30-char aa core line (Charter 24) | |
6400 reps @ 0.9085 msec ( 1100.0/sec): Char in 30-char aa core line (Charter 24) | |
6400 reps @ 0.9147 msec ( 1090.0/sec): Char in 30-char aa core line (Charter 24) | |
6400 reps @ 0.9100 msec ( 1100.0/sec): Char in 30-char aa core line (Charter 24) | |
32000 trep @ 0.9125 msec ( 1100.0/sec): Char in 30-char aa core line (Charter 24) | |
16000 reps @ 0.4234 msec ( 2360.0/sec): Char in 80-char aa core line (Courier 12) | |
16000 reps @ 0.4253 msec ( 2350.0/sec): Char in 80-char aa core line (Courier 12) | |
16000 reps @ 0.4259 msec ( 2350.0/sec): Char in 80-char aa core line (Courier 12) | |
16000 reps @ 0.4253 msec ( 2350.0/sec): Char in 80-char aa core line (Courier 12) | |
16000 reps @ 0.4253 msec ( 2350.0/sec): Char in 80-char aa core line (Courier 12) | |
80000 trep @ 0.4250 msec ( 2350.0/sec): Char in 80-char aa core line (Courier 12) | |
16000 reps @ 0.3378 msec ( 2960.0/sec): Char in 80-char a core line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char a core line (Charter 10) | |
16000 reps @ 0.3353 msec ( 2980.0/sec): Char in 80-char a core line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char a core line (Charter 10) | |
16000 reps @ 0.3353 msec ( 2980.0/sec): Char in 80-char a core line (Charter 10) | |
80000 trep @ 0.3363 msec ( 2970.0/sec): Char in 80-char a core line (Charter 10) | |
6400 reps @ 0.9131 msec ( 1100.0/sec): Char in 30-char a core line (Charter 24) | |
6400 reps @ 0.9163 msec ( 1090.0/sec): Char in 30-char a core line (Charter 24) | |
6400 reps @ 0.9085 msec ( 1100.0/sec): Char in 30-char a core line (Charter 24) | |
6400 reps @ 0.9163 msec ( 1090.0/sec): Char in 30-char a core line (Charter 24) | |
6400 reps @ 0.9116 msec ( 1100.0/sec): Char in 30-char a core line (Charter 24) | |
32000 trep @ 0.9131 msec ( 1100.0/sec): Char in 30-char a core line (Charter 24) | |
16000 reps @ 0.4353 msec ( 2300.0/sec): Char in 80-char a core line (Courier 12) | |
16000 reps @ 0.4334 msec ( 2310.0/sec): Char in 80-char a core line (Courier 12) | |
16000 reps @ 0.4346 msec ( 2300.0/sec): Char in 80-char a core line (Courier 12) | |
16000 reps @ 0.4353 msec ( 2300.0/sec): Char in 80-char a core line (Courier 12) | |
16000 reps @ 0.4346 msec ( 2300.0/sec): Char in 80-char a core line (Courier 12) | |
80000 trep @ 0.4346 msec ( 2300.0/sec): Char in 80-char a core line (Courier 12) | |
16000 reps @ 0.3384 msec ( 2960.0/sec): Char in 80-char rgb core line (Charter 10) | |
16000 reps @ 0.3353 msec ( 2980.0/sec): Char in 80-char rgb core line (Charter 10) | |
16000 reps @ 0.3371 msec ( 2970.0/sec): Char in 80-char rgb core line (Charter 10) | |
16000 reps @ 0.3353 msec ( 2980.0/sec): Char in 80-char rgb core line (Charter 10) | |
16000 reps @ 0.3365 msec ( 2970.0/sec): Char in 80-char rgb core line (Charter 10) | |
80000 trep @ 0.3365 msec ( 2970.0/sec): Char in 80-char rgb core line (Charter 10) | |
6400 reps @ 0.9163 msec ( 1090.0/sec): Char in 30-char rgb core line (Charter 24) | |
6400 reps @ 0.9147 msec ( 1090.0/sec): Char in 30-char rgb core line (Charter 24) | |
6400 reps @ 0.9100 msec ( 1100.0/sec): Char in 30-char rgb core line (Charter 24) | |
6400 reps @ 0.9163 msec ( 1090.0/sec): Char in 30-char rgb core line (Charter 24) | |
6400 reps @ 0.9069 msec ( 1100.0/sec): Char in 30-char rgb core line (Charter 24) | |
32000 trep @ 0.9128 msec ( 1100.0/sec): Char in 30-char rgb core line (Charter 24) | |
16000 reps @ 0.3546 msec ( 2820.0/sec): Char in 80-char rgb core line (Courier 12) | |
16000 reps @ 0.3534 msec ( 2830.0/sec): Char in 80-char rgb core line (Courier 12) | |
16000 reps @ 0.3521 msec ( 2840.0/sec): Char in 80-char rgb core line (Courier 12) | |
16000 reps @ 0.3534 msec ( 2830.0/sec): Char in 80-char rgb core line (Courier 12) | |
16000 reps @ 0.3521 msec ( 2840.0/sec): Char in 80-char rgb core line (Courier 12) | |
80000 trep @ 0.3531 msec ( 2830.0/sec): Char in 80-char rgb core line (Courier 12) | |
4000 reps @ 1.6685 msec ( 599.0/sec): Scroll 10x10 pixels | |
4000 reps @ 1.6635 msec ( 601.0/sec): Scroll 10x10 pixels | |
4000 reps @ 1.6660 msec ( 600.0/sec): Scroll 10x10 pixels | |
4000 reps @ 1.6710 msec ( 598.0/sec): Scroll 10x10 pixels | |
4000 reps @ 1.6610 msec ( 602.0/sec): Scroll 10x10 pixels | |
20000 trep @ 1.6660 msec ( 600.0/sec): Scroll 10x10 pixels | |
2000 reps @ 2.7071 msec ( 369.0/sec): Scroll 100x100 pixels | |
2000 reps @ 2.7121 msec ( 369.0/sec): Scroll 100x100 pixels | |
2000 reps @ 2.7071 msec ( 369.0/sec): Scroll 100x100 pixels | |
2000 reps @ 2.7171 msec ( 368.0/sec): Scroll 100x100 pixels | |
2000 reps @ 2.7071 msec ( 369.0/sec): Scroll 100x100 pixels | |
10000 trep @ 2.7101 msec ( 369.0/sec): Scroll 100x100 pixels | |
300 reps @ 17.4470 msec ( 57.3/sec): Scroll 500x500 pixels | |
300 reps @ 17.5137 msec ( 57.1/sec): Scroll 500x500 pixels | |
300 reps @ 17.5137 msec ( 57.1/sec): Scroll 500x500 pixels | |
300 reps @ 17.5137 msec ( 57.1/sec): Scroll 500x500 pixels | |
300 reps @ 17.4804 msec ( 57.2/sec): Scroll 500x500 pixels | |
1500 trep @ 17.4937 msec ( 57.2/sec): Scroll 500x500 pixels | |
3200 reps @ 1.6232 msec ( 616.0/sec): Copy 10x10 from window to window | |
3200 reps @ 1.6232 msec ( 616.0/sec): Copy 10x10 from window to window | |
3200 reps @ 1.6169 msec ( 618.0/sec): Copy 10x10 from window to window | |
3200 reps @ 1.6232 msec ( 616.0/sec): Copy 10x10 from window to window | |
3200 reps @ 1.6232 msec ( 616.0/sec): Copy 10x10 from window to window | |
16000 trep @ 1.6219 msec ( 617.0/sec): Copy 10x10 from window to window | |
2000 reps @ 2.7871 msec ( 359.0/sec): Copy 100x100 from window to window | |
2000 reps @ 2.7721 msec ( 361.0/sec): Copy 100x100 from window to window | |
2000 reps @ 2.7921 msec ( 358.0/sec): Copy 100x100 from window to window | |
2000 reps @ 2.7721 msec ( 361.0/sec): Copy 100x100 from window to window | |
2000 reps @ 2.7871 msec ( 359.0/sec): Copy 100x100 from window to window | |
10000 trep @ 2.7821 msec ( 359.0/sec): Copy 100x100 from window to window | |
280 reps @ 18.6575 msec ( 53.6/sec): Copy 500x500 from window to window | |
280 reps @ 18.5504 msec ( 53.9/sec): Copy 500x500 from window to window | |
280 reps @ 18.6932 msec ( 53.5/sec): Copy 500x500 from window to window | |
280 reps @ 18.6218 msec ( 53.7/sec): Copy 500x500 from window to window | |
280 reps @ 18.6575 msec ( 53.6/sec): Copy 500x500 from window to window | |
1400 trep @ 18.6361 msec ( 53.7/sec): Copy 500x500 from window to window | |
3600 reps @ 1.6095 msec ( 621.0/sec): Copy 10x10 from pixmap to window | |
3600 reps @ 1.6067 msec ( 622.0/sec): Copy 10x10 from pixmap to window | |
3600 reps @ 1.6095 msec ( 621.0/sec): Copy 10x10 from pixmap to window | |
3600 reps @ 1.6067 msec ( 622.0/sec): Copy 10x10 from pixmap to window | |
3600 reps @ 1.6095 msec ( 621.0/sec): Copy 10x10 from pixmap to window | |
18000 trep @ 1.6084 msec ( 622.0/sec): Copy 10x10 from pixmap to window | |
2000 reps @ 2.5321 msec ( 395.0/sec): Copy 100x100 from pixmap to window | |
2000 reps @ 2.5221 msec ( 397.0/sec): Copy 100x100 from pixmap to window | |
2000 reps @ 2.5321 msec ( 395.0/sec): Copy 100x100 from pixmap to window | |
2000 reps @ 2.5221 msec ( 397.0/sec): Copy 100x100 from pixmap to window | |
2000 reps @ 2.5321 msec ( 395.0/sec): Copy 100x100 from pixmap to window | |
10000 trep @ 2.5281 msec ( 396.0/sec): Copy 100x100 from pixmap to window | |
400 reps @ 13.8603 msec ( 72.1/sec): Copy 500x500 from pixmap to window | |
400 reps @ 13.8603 msec ( 72.1/sec): Copy 500x500 from pixmap to window | |
400 reps @ 13.8853 msec ( 72.0/sec): Copy 500x500 from pixmap to window | |
400 reps @ 13.8353 msec ( 72.3/sec): Copy 500x500 from pixmap to window | |
400 reps @ 13.8853 msec ( 72.0/sec): Copy 500x500 from pixmap to window | |
2000 trep @ 13.8653 msec ( 72.1/sec): Copy 500x500 from pixmap to window | |
12000 reps @ 0.5545 msec ( 1800.0/sec): Copy 10x10 from window to pixmap | |
12000 reps @ 0.5545 msec ( 1800.0/sec): Copy 10x10 from window to pixmap | |
12000 reps @ 0.5528 msec ( 1810.0/sec): Copy 10x10 from window to pixmap | |
12000 reps @ 0.5537 msec ( 1810.0/sec): Copy 10x10 from window to pixmap | |
12000 reps @ 0.5545 msec ( 1800.0/sec): Copy 10x10 from window to pixmap | |
60000 trep @ 0.5540 msec ( 1810.0/sec): Copy 10x10 from window to pixmap | |
4000 reps @ 1.2960 msec ( 772.0/sec): Copy 100x100 from window to pixmap | |
4000 reps @ 1.2860 msec ( 778.0/sec): Copy 100x100 from window to pixmap | |
4000 reps @ 1.2935 msec ( 773.0/sec): Copy 100x100 from window to pixmap | |
4000 reps @ 1.2885 msec ( 776.0/sec): Copy 100x100 from window to pixmap | |
4000 reps @ 1.2985 msec ( 770.0/sec): Copy 100x100 from window to pixmap | |
20000 trep @ 1.2925 msec ( 774.0/sec): Copy 100x100 from window to pixmap | |
400 reps @ 13.8603 msec ( 72.1/sec): Copy 500x500 from window to pixmap | |
400 reps @ 13.8103 msec ( 72.4/sec): Copy 500x500 from window to pixmap | |
400 reps @ 13.8353 msec ( 72.3/sec): Copy 500x500 from window to pixmap | |
400 reps @ 13.8103 msec ( 72.4/sec): Copy 500x500 from window to pixmap | |
400 reps @ 13.8853 msec ( 72.0/sec): Copy 500x500 from window to pixmap | |
2000 trep @ 13.8403 msec ( 72.3/sec): Copy 500x500 from window to pixmap | |
12000 reps @ 0.4337 msec ( 2310.0/sec): Copy 10x10 from pixmap to pixmap | |
12000 reps @ 0.4362 msec ( 2290.0/sec): Copy 10x10 from pixmap to pixmap | |
12000 reps @ 0.4353 msec ( 2300.0/sec): Copy 10x10 from pixmap to pixmap | |
12000 reps @ 0.4353 msec ( 2300.0/sec): Copy 10x10 from pixmap to pixmap | |
12000 reps @ 0.4362 msec ( 2290.0/sec): Copy 10x10 from pixmap to pixmap | |
60000 trep @ 0.4353 msec ( 2300.0/sec): Copy 10x10 from pixmap to pixmap | |
8000 reps @ 0.8855 msec ( 1130.0/sec): Copy 100x100 from pixmap to pixmap | |
8000 reps @ 0.8855 msec ( 1130.0/sec): Copy 100x100 from pixmap to pixmap | |
8000 reps @ 0.8855 msec ( 1130.0/sec): Copy 100x100 from pixmap to pixmap | |
8000 reps @ 0.8855 msec ( 1130.0/sec): Copy 100x100 from pixmap to pixmap | |
8000 reps @ 0.8855 msec ( 1130.0/sec): Copy 100x100 from pixmap to pixmap | |
40000 trep @ 0.8855 msec ( 1130.0/sec): Copy 100x100 from pixmap to pixmap | |
800 reps @ 7.4926 msec ( 133.0/sec): Copy 500x500 from pixmap to pixmap | |
800 reps @ 7.4926 msec ( 133.0/sec): Copy 500x500 from pixmap to pixmap | |
800 reps @ 7.4676 msec ( 134.0/sec): Copy 500x500 from pixmap to pixmap | |
800 reps @ 7.5051 msec ( 133.0/sec): Copy 500x500 from pixmap to pixmap | |
800 reps @ 7.4551 msec ( 134.0/sec): Copy 500x500 from pixmap to pixmap | |
4000 trep @ 7.4826 msec ( 134.0/sec): Copy 500x500 from pixmap to pixmap | |
3600 reps @ 1.5928 msec ( 628.0/sec): Copy 10x10 1-bit deep plane | |
3600 reps @ 1.5956 msec ( 627.0/sec): Copy 10x10 1-bit deep plane | |
3600 reps @ 1.5956 msec ( 627.0/sec): Copy 10x10 1-bit deep plane | |
3600 reps @ 1.5956 msec ( 627.0/sec): Copy 10x10 1-bit deep plane | |
3600 reps @ 1.5928 msec ( 628.0/sec): Copy 10x10 1-bit deep plane | |
18000 trep @ 1.5945 msec ( 627.0/sec): Copy 10x10 1-bit deep plane | |
2000 reps @ 2.5121 msec ( 398.0/sec): Copy 100x100 1-bit deep plane | |
2000 reps @ 2.5021 msec ( 400.0/sec): Copy 100x100 1-bit deep plane | |
2000 reps @ 2.5121 msec ( 398.0/sec): Copy 100x100 1-bit deep plane | |
2000 reps @ 2.4971 msec ( 400.0/sec): Copy 100x100 1-bit deep plane | |
2000 reps @ 2.5121 msec ( 398.0/sec): Copy 100x100 1-bit deep plane | |
10000 trep @ 2.5071 msec ( 399.0/sec): Copy 100x100 1-bit deep plane | |
400 reps @ 13.8103 msec ( 72.4/sec): Copy 500x500 1-bit deep plane | |
400 reps @ 13.8603 msec ( 72.1/sec): Copy 500x500 1-bit deep plane | |
400 reps @ 13.8353 msec ( 72.3/sec): Copy 500x500 1-bit deep plane | |
400 reps @ 13.8603 msec ( 72.1/sec): Copy 500x500 1-bit deep plane | |
400 reps @ 13.8603 msec ( 72.1/sec): Copy 500x500 1-bit deep plane | |
2000 trep @ 13.8453 msec ( 72.2/sec): Copy 500x500 1-bit deep plane | |
3600 reps @ 1.5873 msec ( 630.0/sec): Copy 10x10 n-bit deep plane | |
3600 reps @ 1.5928 msec ( 628.0/sec): Copy 10x10 n-bit deep plane | |
3600 reps @ 1.5928 msec ( 628.0/sec): Copy 10x10 n-bit deep plane | |
3600 reps @ 1.5900 msec ( 629.0/sec): Copy 10x10 n-bit deep plane | |
3600 reps @ 1.5928 msec ( 628.0/sec): Copy 10x10 n-bit deep plane | |
18000 trep @ 1.5911 msec ( 628.0/sec): Copy 10x10 n-bit deep plane | |
2000 reps @ 2.5071 msec ( 399.0/sec): Copy 100x100 n-bit deep plane | |
2000 reps @ 2.5121 msec ( 398.0/sec): Copy 100x100 n-bit deep plane | |
2000 reps @ 2.5071 msec ( 399.0/sec): Copy 100x100 n-bit deep plane | |
2000 reps @ 2.4971 msec ( 400.0/sec): Copy 100x100 n-bit deep plane | |
2000 reps @ 2.5071 msec ( 399.0/sec): Copy 100x100 n-bit deep plane | |
10000 trep @ 2.5061 msec ( 399.0/sec): Copy 100x100 n-bit deep plane | |
400 reps @ 13.8353 msec ( 72.3/sec): Copy 500x500 n-bit deep plane | |
400 reps @ 13.8103 msec ( 72.4/sec): Copy 500x500 n-bit deep plane | |
400 reps @ 13.8603 msec ( 72.1/sec): Copy 500x500 n-bit deep plane | |
400 reps @ 13.8103 msec ( 72.4/sec): Copy 500x500 n-bit deep plane | |
400 reps @ 13.8353 msec ( 72.3/sec): Copy 500x500 n-bit deep plane | |
2000 trep @ 13.8303 msec ( 72.3/sec): Copy 500x500 n-bit deep plane | |
3600 reps @ 1.5539 msec ( 644.0/sec): PutImage 10x10 square | |
3600 reps @ 1.5539 msec ( 644.0/sec): PutImage 10x10 square | |
3600 reps @ 1.5567 msec ( 642.0/sec): PutImage 10x10 square | |
3600 reps @ 1.5539 msec ( 644.0/sec): PutImage 10x10 square | |
3600 reps @ 1.5595 msec ( 641.0/sec): PutImage 10x10 square | |
18000 trep @ 1.5556 msec ( 643.0/sec): PutImage 10x10 square | |
1200 reps @ 4.2618 msec ( 235.0/sec): PutImage 100x100 square | |
1200 reps @ 4.2534 msec ( 235.0/sec): PutImage 100x100 square | |
1200 reps @ 4.2618 msec ( 235.0/sec): PutImage 100x100 square | |
1200 reps @ 4.2534 msec ( 235.0/sec): PutImage 100x100 square | |
1200 reps @ 4.2701 msec ( 234.0/sec): PutImage 100x100 square | |
6000 trep @ 4.2601 msec ( 235.0/sec): PutImage 100x100 square | |
120 reps @ 52.2009 msec ( 19.2/sec): PutImage 500x500 square | |
120 reps @ 52.9509 msec ( 18.9/sec): PutImage 500x500 square | |
120 reps @ 52.2842 msec ( 19.1/sec): PutImage 500x500 square | |
120 reps @ 52.3676 msec ( 19.1/sec): PutImage 500x500 square | |
120 reps @ 52.3676 msec ( 19.1/sec): PutImage 500x500 square | |
600 trep @ 52.4342 msec ( 19.1/sec): PutImage 500x500 square | |
3600 reps @ 1.5567 msec ( 642.0/sec): PutImage XY 10x10 square | |
3600 reps @ 1.5595 msec ( 641.0/sec): PutImage XY 10x10 square | |
3600 reps @ 1.5567 msec ( 642.0/sec): PutImage XY 10x10 square | |
3600 reps @ 1.5567 msec ( 642.0/sec): PutImage XY 10x10 square | |
3600 reps @ 1.5595 msec ( 641.0/sec): PutImage XY 10x10 square | |
18000 trep @ 1.5578 msec ( 642.0/sec): PutImage XY 10x10 square | |
1200 reps @ 4.5534 msec ( 220.0/sec): PutImage XY 100x100 square | |
1200 reps @ 4.5284 msec ( 221.0/sec): PutImage XY 100x100 square | |
1200 reps @ 4.5451 msec ( 220.0/sec): PutImage XY 100x100 square | |
1200 reps @ 4.5284 msec ( 221.0/sec): PutImage XY 100x100 square | |
1200 reps @ 4.5451 msec ( 220.0/sec): PutImage XY 100x100 square | |
6000 trep @ 4.5401 msec ( 220.0/sec): PutImage XY 100x100 square | |
120 reps @ 52.6176 msec ( 19.0/sec): PutImage XY 500x500 square | |
120 reps @ 52.4509 msec ( 19.1/sec): PutImage XY 500x500 square | |
120 reps @ 52.4509 msec ( 19.1/sec): PutImage XY 500x500 square | |
120 reps @ 53.5342 msec ( 18.7/sec): PutImage XY 500x500 square | |
120 reps @ 53.1176 msec ( 18.8/sec): PutImage XY 500x500 square | |
600 trep @ 52.8342 msec ( 18.9/sec): PutImage XY 500x500 square | |
3200 reps @ 1.7950 msec ( 557.0/sec): ShmPutImage 10x10 square | |
3200 reps @ 1.8013 msec ( 555.0/sec): ShmPutImage 10x10 square | |
3200 reps @ 1.7982 msec ( 556.0/sec): ShmPutImage 10x10 square | |
3200 reps @ 1.7950 msec ( 557.0/sec): ShmPutImage 10x10 square | |
3200 reps @ 1.7982 msec ( 556.0/sec): ShmPutImage 10x10 square | |
16000 trep @ 1.7975 msec ( 556.0/sec): ShmPutImage 10x10 square | |
2000 reps @ 2.6971 msec ( 371.0/sec): ShmPutImage 100x100 square | |
2000 reps @ 2.6921 msec ( 371.0/sec): ShmPutImage 100x100 square | |
2000 reps @ 2.7021 msec ( 370.0/sec): ShmPutImage 100x100 square | |
2000 reps @ 2.6971 msec ( 371.0/sec): ShmPutImage 100x100 square | |
2000 reps @ 2.6971 msec ( 371.0/sec): ShmPutImage 100x100 square | |
10000 trep @ 2.6971 msec ( 371.0/sec): ShmPutImage 100x100 square | |
360 reps @ 14.0114 msec ( 71.4/sec): ShmPutImage 500x500 square | |
360 reps @ 13.9836 msec ( 71.5/sec): ShmPutImage 500x500 square | |
360 reps @ 14.0670 msec ( 71.1/sec): ShmPutImage 500x500 square | |
360 reps @ 13.9836 msec ( 71.5/sec): ShmPutImage 500x500 square | |
360 reps @ 14.0114 msec ( 71.4/sec): ShmPutImage 500x500 square | |
1800 trep @ 14.0114 msec ( 71.4/sec): ShmPutImage 500x500 square | |
3200 reps @ 1.7950 msec ( 557.0/sec): ShmPutImage XY 10x10 square | |
3200 reps @ 1.7919 msec ( 558.0/sec): ShmPutImage XY 10x10 square | |
3200 reps @ 1.7950 msec ( 557.0/sec): ShmPutImage XY 10x10 square | |
3200 reps @ 1.8044 msec ( 554.0/sec): ShmPutImage XY 10x10 square | |
3200 reps @ 1.7888 msec ( 559.0/sec): ShmPutImage XY 10x10 square | |
16000 trep @ 1.7950 msec ( 557.0/sec): ShmPutImage XY 10x10 square | |
2000 reps @ 2.6921 msec ( 371.0/sec): ShmPutImage XY 100x100 square | |
2000 reps @ 2.6971 msec ( 371.0/sec): ShmPutImage XY 100x100 square | |
2000 reps @ 2.6971 msec ( 371.0/sec): ShmPutImage XY 100x100 square | |
2000 reps @ 2.7021 msec ( 370.0/sec): ShmPutImage XY 100x100 square | |
2000 reps @ 2.6921 msec ( 371.0/sec): ShmPutImage XY 100x100 square | |
10000 trep @ 2.6961 msec ( 371.0/sec): ShmPutImage XY 100x100 square | |
360 reps @ 13.9836 msec ( 71.5/sec): ShmPutImage XY 500x500 square | |
360 reps @ 14.0392 msec ( 71.2/sec): ShmPutImage XY 500x500 square | |
360 reps @ 14.0392 msec ( 71.2/sec): ShmPutImage XY 500x500 square | |
360 reps @ 39.6503 msec ( 25.2/sec): ShmPutImage XY 500x500 square | |
360 reps @ 35.6781 msec ( 28.0/sec): ShmPutImage XY 500x500 square | |
1800 trep @ 23.4781 msec ( 42.6/sec): ShmPutImage XY 500x500 square | |
360 reps @ 11.5114 msec ( 86.9/sec): ShmGetImage 10x10 square | |
360 reps @ 10.9559 msec ( 91.3/sec): ShmGetImage 10x10 square | |
360 reps @ 12.0392 msec ( 83.1/sec): ShmGetImage 10x10 square | |
360 reps @ 12.8170 msec ( 78.0/sec): ShmGetImage 10x10 square | |
360 reps @ 9.4281 msec ( 106.0/sec): ShmGetImage 10x10 square | |
1800 trep @ 11.3503 msec ( 88.1/sec): ShmGetImage 10x10 square | |
360 reps @ 13.7336 msec ( 72.8/sec): ShmGetImage 100x100 square | |
360 reps @ 14.5947 msec ( 68.5/sec): ShmGetImage 100x100 square | |
360 reps @ 16.4003 msec ( 61.0/sec): ShmGetImage 100x100 square | |
360 reps @ 14.6781 msec ( 68.1/sec): ShmGetImage 100x100 square | |
360 reps @ 15.7336 msec ( 63.6/sec): ShmGetImage 100x100 square | |
1800 trep @ 15.0281 msec ( 66.5/sec): ShmGetImage 100x100 square | |
120 reps @ 49.7009 msec ( 20.1/sec): ShmGetImage 500x500 square | |
120 reps @ 58.4509 msec ( 17.1/sec): ShmGetImage 500x500 square | |
120 reps @ 57.5342 msec ( 17.4/sec): ShmGetImage 500x500 square | |
120 reps @ 58.3676 msec ( 17.1/sec): ShmGetImage 500x500 square | |
120 reps @ 58.7009 msec ( 17.0/sec): ShmGetImage 500x500 square | |
600 trep @ 56.5509 msec ( 17.7/sec): ShmGetImage 500x500 square | |
800 reps @ 12.3926 msec ( 80.7/sec): ShmGetImage XY 10x10 square | |
800 reps @ 11.3676 msec ( 88.0/sec): ShmGetImage XY 10x10 square | |
800 reps @ 11.8801 msec ( 84.2/sec): ShmGetImage XY 10x10 square | |
800 reps @ 10.3801 msec ( 96.3/sec): ShmGetImage XY 10x10 square | |
800 reps @ 10.0676 msec ( 99.3/sec): ShmGetImage XY 10x10 square | |
4000 trep @ 11.2176 msec ( 89.1/sec): ShmGetImage XY 10x10 square | |
320 reps @ 15.0441 msec ( 66.5/sec): ShmGetImage XY 100x100 square | |
320 reps @ 14.5753 msec ( 68.6/sec): ShmGetImage XY 100x100 square | |
320 reps @ 11.4816 msec ( 87.1/sec): ShmGetImage XY 100x100 square | |
320 reps @ 14.3566 msec ( 69.7/sec): ShmGetImage XY 100x100 square | |
320 reps @ 12.6378 msec ( 79.1/sec): ShmGetImage XY 100x100 square | |
1600 trep @ 13.6191 msec ( 73.4/sec): ShmGetImage XY 100x100 square | |
120 reps @ 60.9509 msec ( 16.4/sec): ShmGetImage XY 500x500 square | |
120 reps @ 56.1176 msec ( 17.8/sec): ShmGetImage XY 500x500 square | |
120 reps @ 58.0342 msec ( 17.2/sec): ShmGetImage XY 500x500 square | |
120 reps @ 57.2009 msec ( 17.5/sec): ShmGetImage XY 500x500 square | |
120 reps @ 50.6176 msec ( 19.8/sec): ShmGetImage XY 500x500 square | |
600 trep @ 56.5842 msec ( 17.7/sec): ShmGetImage XY 500x500 square | |
320 reps @ 15.7316 msec ( 63.6/sec): GetImage 10x10 square | |
320 reps @ 15.6691 msec ( 63.8/sec): GetImage 10x10 square | |
320 reps @ 15.8253 msec ( 63.2/sec): GetImage 10x10 square | |
320 reps @ 11.5128 msec ( 86.9/sec): GetImage 10x10 square | |
320 reps @ 13.8566 msec ( 72.2/sec): GetImage 10x10 square | |
1600 trep @ 14.5191 msec ( 68.9/sec): GetImage 10x10 square | |
280 reps @ 18.4790 msec ( 54.1/sec): GetImage 100x100 square | |
280 reps @ 20.0504 msec ( 49.9/sec): GetImage 100x100 square | |
280 reps @ 19.0147 msec ( 52.6/sec): GetImage 100x100 square | |
280 reps @ 18.0861 msec ( 55.3/sec): GetImage 100x100 square | |
280 reps @ 19.5147 msec ( 51.2/sec): GetImage 100x100 square | |
1400 trep @ 19.0290 msec ( 52.6/sec): GetImage 100x100 square | |
80 reps @ 117.0513 msec ( 8.5/sec): GetImage 500x500 square | |
80 reps @ 124.5514 msec ( 8.0/sec): GetImage 500x500 square | |
80 reps @ 119.9264 msec ( 8.3/sec): GetImage 500x500 square | |
80 reps @ 117.9263 msec ( 8.5/sec): GetImage 500x500 square | |
80 reps @ 106.8014 msec ( 9.4/sec): GetImage 500x500 square | |
400 trep @ 117.2514 msec ( 8.5/sec): GetImage 500x500 square | |
800 reps @ 13.5301 msec ( 73.9/sec): GetImage XY 10x10 square | |
800 reps @ 10.6051 msec ( 94.3/sec): GetImage XY 10x10 square | |
800 reps @ 13.5426 msec ( 73.8/sec): GetImage XY 10x10 square | |
800 reps @ 11.1301 msec ( 89.8/sec): GetImage XY 10x10 square | |
800 reps @ 12.2551 msec ( 81.6/sec): GetImage XY 10x10 square | |
4000 trep @ 12.2126 msec ( 81.9/sec): GetImage XY 10x10 square | |
280 reps @ 18.8361 msec ( 53.1/sec): GetImage XY 100x100 square | |
280 reps @ 17.1218 msec ( 58.4/sec): GetImage XY 100x100 square | |
280 reps @ 18.0861 msec ( 55.3/sec): GetImage XY 100x100 square | |
280 reps @ 17.5861 msec ( 56.9/sec): GetImage XY 100x100 square | |
280 reps @ 17.8718 msec ( 56.0/sec): GetImage XY 100x100 square | |
1400 trep @ 17.9004 msec ( 55.9/sec): GetImage XY 100x100 square | |
80 reps @ 109.4263 msec ( 9.1/sec): GetImage XY 500x500 square | |
80 reps @ 110.6764 msec ( 9.0/sec): GetImage XY 500x500 square | |
80 reps @ 101.9264 msec ( 9.8/sec): GetImage XY 500x500 square | |
80 reps @ 118.1763 msec ( 8.5/sec): GetImage XY 500x500 square | |
80 reps @ 124.9264 msec ( 8.0/sec): GetImage XY 500x500 square | |
400 trep @ 113.0264 msec ( 8.8/sec): GetImage XY 500x500 square | |
800000 reps @ 0.0094 msec (106000.0/sec): Composite 10x10 from window to window | |
800000 reps @ 0.0090 msec (111000.0/sec): Composite 10x10 from window to window | |
800000 reps @ 0.0097 msec (103000.0/sec): Composite 10x10 from window to window | |
800000 reps @ 0.0086 msec (117000.0/sec): Composite 10x10 from window to window | |
800000 reps @ 0.0089 msec (113000.0/sec): Composite 10x10 from window to window | |
4000000 trep @ 0.0091 msec (110000.0/sec): Composite 10x10 from window to window | |
800000 reps @ 0.0098 msec (102000.0/sec): Composite 100x100 from window to window | |
800000 reps @ 0.0091 msec (110000.0/sec): Composite 100x100 from window to window | |
800000 reps @ 0.0089 msec (113000.0/sec): Composite 100x100 from window to window | |
800000 reps @ 0.0092 msec (108000.0/sec): Composite 100x100 from window to window | |
800000 reps @ 0.0087 msec (114000.0/sec): Composite 100x100 from window to window | |
4000000 trep @ 0.0092 msec (109000.0/sec): Composite 100x100 from window to window | |
800000 reps @ 0.0094 msec (107000.0/sec): Composite 500x500 from window to window | |
800000 reps @ 0.0090 msec (111000.0/sec): Composite 500x500 from window to window | |
800000 reps @ 0.0091 msec (110000.0/sec): Composite 500x500 from window to window | |
800000 reps @ 0.0096 msec (104000.0/sec): Composite 500x500 from window to window | |
800000 reps @ 0.0093 msec (108000.0/sec): Composite 500x500 from window to window | |
4000000 trep @ 0.0093 msec (108000.0/sec): Composite 500x500 from window to window | |
800000 reps @ 0.0093 msec (107000.0/sec): Composite 10x10 from pixmap to window | |
800000 reps @ 0.0096 msec (104000.0/sec): Composite 10x10 from pixmap to window | |
800000 reps @ 0.0098 msec (103000.0/sec): Composite 10x10 from pixmap to window | |
800000 reps @ 0.0098 msec (103000.0/sec): Composite 10x10 from pixmap to window | |
800000 reps @ 0.0102 msec ( 97800.0/sec): Composite 10x10 from pixmap to window | |
4000000 trep @ 0.0097 msec (103000.0/sec): Composite 10x10 from pixmap to window | |
800000 reps @ 0.0096 msec (104000.0/sec): Composite 100x100 from pixmap to window | |
800000 reps @ 0.0098 msec (102000.0/sec): Composite 100x100 from pixmap to window | |
800000 reps @ 0.0111 msec ( 90100.0/sec): Composite 100x100 from pixmap to window | |
800000 reps @ 0.0099 msec (101000.0/sec): Composite 100x100 from pixmap to window | |
800000 reps @ 0.0093 msec (108000.0/sec): Composite 100x100 from pixmap to window | |
4000000 trep @ 0.0099 msec (101000.0/sec): Composite 100x100 from pixmap to window | |
800000 reps @ 0.0096 msec (104000.0/sec): Composite 500x500 from pixmap to window | |
800000 reps @ 0.0095 msec (105000.0/sec): Composite 500x500 from pixmap to window | |
800000 reps @ 0.0090 msec (111000.0/sec): Composite 500x500 from pixmap to window | |
800000 reps @ 0.0094 msec (106000.0/sec): Composite 500x500 from pixmap to window | |
800000 reps @ 0.0086 msec (116000.0/sec): Composite 500x500 from pixmap to window | |
4000000 trep @ 0.0092 msec (108000.0/sec): Composite 500x500 from pixmap to window | |
40000 reps @ 0.1716 msec ( 5830.0/sec): X protocol NoOperation | |
40000 reps @ 0.1791 msec ( 5580.0/sec): X protocol NoOperation | |
40000 reps @ 0.1639 msec ( 6100.0/sec): X protocol NoOperation | |
40000 reps @ 0.1704 msec ( 5870.0/sec): X protocol NoOperation | |
40000 reps @ 0.1804 msec ( 5540.0/sec): X protocol NoOperation | |
200000 trep @ 0.1731 msec ( 5780.0/sec): X protocol NoOperation | |
400 reps @ 16.3853 msec ( 61.0/sec): QueryPointer | |
400 reps @ 13.1603 msec ( 76.0/sec): QueryPointer | |
400 reps @ 14.8103 msec ( 67.5/sec): QueryPointer | |
400 reps @ 12.9603 msec ( 77.2/sec): QueryPointer | |
400 reps @ 14.9603 msec ( 66.8/sec): QueryPointer | |
2000 trep @ 14.4553 msec ( 69.2/sec): QueryPointer | |
400 reps @ 14.0103 msec ( 71.4/sec): GetProperty | |
400 reps @ 12.2353 msec ( 81.7/sec): GetProperty | |
400 reps @ 12.4353 msec ( 80.4/sec): GetProperty | |
400 reps @ 12.6853 msec ( 78.8/sec): GetProperty | |
400 reps @ 12.4853 msec ( 80.1/sec): GetProperty | |
2000 trep @ 12.7703 msec ( 78.3/sec): GetProperty | |
2000 reps @ 2.7571 msec ( 363.0/sec): Change graphics context | |
2000 reps @ 2.9721 msec ( 336.0/sec): Change graphics context | |
2000 reps @ 2.7671 msec ( 361.0/sec): Change graphics context | |
2000 reps @ 2.4971 msec ( 400.0/sec): Change graphics context | |
2000 reps @ 2.6571 msec ( 376.0/sec): Change graphics context | |
10000 trep @ 2.7301 msec ( 366.0/sec): Change graphics context | |
800 reps @ 6.7551 msec ( 148.0/sec): Create and map subwindows (4 kids) | |
800 reps @ 6.8301 msec ( 146.0/sec): Create and map subwindows (4 kids) | |
800 reps @ 6.0676 msec ( 165.0/sec): Create and map subwindows (4 kids) | |
800 reps @ 6.3926 msec ( 156.0/sec): Create and map subwindows (4 kids) | |
800 reps @ 6.8301 msec ( 146.0/sec): Create and map subwindows (4 kids) | |
4000 trep @ 6.5751 msec ( 152.0/sec): Create and map subwindows (4 kids) | |
960 reps @ 6.0876 msec ( 164.0/sec): Create and map subwindows (16 kids) | |
960 reps @ 5.8584 msec ( 171.0/sec): Create and map subwindows (16 kids) | |
960 reps @ 5.8897 msec ( 170.0/sec): Create and map subwindows (16 kids) | |
960 reps @ 5.6501 msec ( 177.0/sec): Create and map subwindows (16 kids) | |
960 reps @ 5.8272 msec ( 172.0/sec): Create and map subwindows (16 kids) | |
4800 trep @ 5.8626 msec ( 171.0/sec): Create and map subwindows (16 kids) | |
1250 reps @ 6.0993 msec ( 164.0/sec): Create and map subwindows (25 kids) | |
1250 reps @ 5.6913 msec ( 176.0/sec): Create and map subwindows (25 kids) | |
1250 reps @ 5.6033 msec ( 178.0/sec): Create and map subwindows (25 kids) | |
1250 reps @ 5.6273 msec ( 178.0/sec): Create and map subwindows (25 kids) | |
1250 reps @ 5.7553 msec ( 174.0/sec): Create and map subwindows (25 kids) | |
6250 trep @ 5.7553 msec ( 174.0/sec): Create and map subwindows (25 kids) | |
1000 reps @ 5.5741 msec ( 179.0/sec): Create and map subwindows (50 kids) | |
1000 reps @ 5.4241 msec ( 184.0/sec): Create and map subwindows (50 kids) | |
1000 reps @ 5.3741 msec ( 186.0/sec): Create and map subwindows (50 kids) | |
1000 reps @ 6.4441 msec ( 155.0/sec): Create and map subwindows (50 kids) | |
1000 reps @ 5.0841 msec ( 197.0/sec): Create and map subwindows (50 kids) | |
5000 trep @ 5.5801 msec ( 179.0/sec): Create and map subwindows (50 kids) | |
1500 reps @ 5.7494 msec ( 174.0/sec): Create and map subwindows (75 kids) | |
1500 reps @ 5.1694 msec ( 193.0/sec): Create and map subwindows (75 kids) | |
1500 reps @ 6.3227 msec ( 158.0/sec): Create and map subwindows (75 kids) | |
1500 reps @ 5.4694 msec ( 183.0/sec): Create and map subwindows (75 kids) | |
1500 reps @ 5.5427 msec ( 180.0/sec): Create and map subwindows (75 kids) | |
7500 trep @ 5.6507 msec ( 177.0/sec): Create and map subwindows (75 kids) | |
2000 reps @ 5.9571 msec ( 168.0/sec): Create and map subwindows (100 kids) | |
2000 reps @ 5.5971 msec ( 179.0/sec): Create and map subwindows (100 kids) | |
2000 reps @ 5.8071 msec ( 172.0/sec): Create and map subwindows (100 kids) | |
2000 reps @ 5.4821 msec ( 182.0/sec): Create and map subwindows (100 kids) | |
2000 reps @ 5.2471 msec ( 191.0/sec): Create and map subwindows (100 kids) | |
10000 trep @ 5.6181 msec ( 178.0/sec): Create and map subwindows (100 kids) | |
1000 reps @ 4.9941 msec ( 200.0/sec): Create and map subwindows (200 kids) | |
1000 reps @ 5.6841 msec ( 176.0/sec): Create and map subwindows (200 kids) | |
1000 reps @ 5.0041 msec ( 200.0/sec): Create and map subwindows (200 kids) | |
1000 reps @ 5.8641 msec ( 171.0/sec): Create and map subwindows (200 kids) | |
1000 reps @ 5.5041 msec ( 182.0/sec): Create and map subwindows (200 kids) | |
5000 trep @ 5.4101 msec ( 185.0/sec): Create and map subwindows (200 kids) | |
2400 reps @ 1.8975 msec ( 527.0/sec): Create unmapped window (4 kids) | |
2400 reps @ 2.0767 msec ( 482.0/sec): Create unmapped window (4 kids) | |
2400 reps @ 1.7475 msec ( 572.0/sec): Create unmapped window (4 kids) | |
2400 reps @ 1.6725 msec ( 598.0/sec): Create unmapped window (4 kids) | |
2400 reps @ 2.1642 msec ( 462.0/sec): Create unmapped window (4 kids) | |
12000 trep @ 1.9117 msec ( 523.0/sec): Create unmapped window (4 kids) | |
2400 reps @ 2.2350 msec ( 447.0/sec): Create unmapped window (16 kids) | |
2400 reps @ 1.8184 msec ( 550.0/sec): Create unmapped window (16 kids) | |
2400 reps @ 2.1017 msec ( 476.0/sec): Create unmapped window (16 kids) | |
2400 reps @ 1.8434 msec ( 542.0/sec): Create unmapped window (16 kids) | |
2400 reps @ 2.2059 msec ( 453.0/sec): Create unmapped window (16 kids) | |
12000 trep @ 2.0409 msec ( 490.0/sec): Create unmapped window (16 kids) | |
2500 reps @ 1.8936 msec ( 528.0/sec): Create unmapped window (25 kids) | |
2500 reps @ 2.1456 msec ( 466.0/sec): Create unmapped window (25 kids) | |
2500 reps @ 1.8776 msec ( 533.0/sec): Create unmapped window (25 kids) | |
2500 reps @ 2.1576 msec ( 463.0/sec): Create unmapped window (25 kids) | |
2500 reps @ 2.0376 msec ( 491.0/sec): Create unmapped window (25 kids) | |
12500 trep @ 2.0224 msec ( 494.0/sec): Create unmapped window (25 kids) | |
2500 reps @ 1.7376 msec ( 575.0/sec): Create unmapped window (50 kids) | |
2500 reps @ 1.7976 msec ( 556.0/sec): Create unmapped window (50 kids) | |
2500 reps @ 1.6376 msec ( 611.0/sec): Create unmapped window (50 kids) | |
2500 reps @ 1.6056 msec ( 623.0/sec): Create unmapped window (50 kids) | |
2500 reps @ 2.0416 msec ( 490.0/sec): Create unmapped window (50 kids) | |
12500 trep @ 1.7640 msec ( 567.0/sec): Create unmapped window (50 kids) | |
2400 reps @ 1.7892 msec ( 559.0/sec): Create unmapped window (75 kids) | |
2400 reps @ 1.9017 msec ( 526.0/sec): Create unmapped window (75 kids) | |
2400 reps @ 2.3350 msec ( 428.0/sec): Create unmapped window (75 kids) | |
2400 reps @ 1.9392 msec ( 516.0/sec): Create unmapped window (75 kids) | |
2400 reps @ 2.0142 msec ( 496.0/sec): Create unmapped window (75 kids) | |
12000 trep @ 1.9959 msec ( 501.0/sec): Create unmapped window (75 kids) | |
2400 reps @ 1.9392 msec ( 516.0/sec): Create unmapped window (100 kids) | |
2400 reps @ 1.8267 msec ( 547.0/sec): Create unmapped window (100 kids) | |
2400 reps @ 1.8725 msec ( 534.0/sec): Create unmapped window (100 kids) | |
2400 reps @ 1.7600 msec ( 568.0/sec): Create unmapped window (100 kids) | |
2400 reps @ 1.8184 msec ( 550.0/sec): Create unmapped window (100 kids) | |
12000 trep @ 1.8434 msec ( 542.0/sec): Create unmapped window (100 kids) | |
2400 reps @ 1.9975 msec ( 501.0/sec): Create unmapped window (200 kids) | |
2400 reps @ 1.8309 msec ( 546.0/sec): Create unmapped window (200 kids) | |
2400 reps @ 1.7475 msec ( 572.0/sec): Create unmapped window (200 kids) | |
2400 reps @ 1.7600 msec ( 568.0/sec): Create unmapped window (200 kids) | |
2400 reps @ 1.7642 msec ( 567.0/sec): Create unmapped window (200 kids) | |
12000 trep @ 1.8200 msec ( 549.0/sec): Create unmapped window (200 kids) | |
1200 reps @ 5.1034 msec ( 196.0/sec): Map window via parent (4 kids) | |
1200 reps @ 5.2201 msec ( 192.0/sec): Map window via parent (4 kids) | |
1200 reps @ 5.2784 msec ( 189.0/sec): Map window via parent (4 kids) | |
1200 reps @ 5.9368 msec ( 168.0/sec): Map window via parent (4 kids) | |
1200 reps @ 5.6534 msec ( 177.0/sec): Map window via parent (4 kids) | |
6000 trep @ 5.4384 msec ( 184.0/sec): Map window via parent (4 kids) | |
1280 reps @ 3.6673 msec ( 273.0/sec): Map window via parent (16 kids) | |
1280 reps @ 3.9173 msec ( 255.0/sec): Map window via parent (16 kids) | |
1280 reps @ 3.6907 msec ( 271.0/sec): Map window via parent (16 kids) | |
1280 reps @ 3.9016 msec ( 256.0/sec): Map window via parent (16 kids) | |
1280 reps @ 4.3938 msec ( 228.0/sec): Map window via parent (16 kids) | |
6400 trep @ 3.9141 msec ( 255.0/sec): Map window via parent (16 kids) | |
1750 reps @ 3.5566 msec ( 281.0/sec): Map window via parent (25 kids) | |
1750 reps @ 3.0938 msec ( 323.0/sec): Map window via parent (25 kids) | |
1750 reps @ 5.3281 msec ( 188.0/sec): Map window via parent (25 kids) | |
1750 reps @ 4.4538 msec ( 225.0/sec): Map window via parent (25 kids) | |
1750 reps @ 4.0709 msec ( 246.0/sec): Map window via parent (25 kids) | |
8750 trep @ 4.1006 msec ( 244.0/sec): Map window via parent (25 kids) | |
1500 reps @ 3.4694 msec ( 288.0/sec): Map window via parent (50 kids) | |
1500 reps @ 3.4561 msec ( 289.0/sec): Map window via parent (50 kids) | |
1500 reps @ 3.8494 msec ( 260.0/sec): Map window via parent (50 kids) | |
1500 reps @ 3.5361 msec ( 283.0/sec): Map window via parent (50 kids) | |
1500 reps @ 3.4161 msec ( 293.0/sec): Map window via parent (50 kids) | |
7500 trep @ 3.5454 msec ( 282.0/sec): Map window via parent (50 kids) | |
1500 reps @ 3.5094 msec ( 285.0/sec): Map window via parent (75 kids) | |
1500 reps @ 3.6427 msec ( 275.0/sec): Map window via parent (75 kids) | |
1500 reps @ 3.5027 msec ( 285.0/sec): Map window via parent (75 kids) | |
1500 reps @ 3.5627 msec ( 281.0/sec): Map window via parent (75 kids) | |
1500 reps @ 3.7027 msec ( 270.0/sec): Map window via parent (75 kids) | |
7500 trep @ 3.5841 msec ( 279.0/sec): Map window via parent (75 kids) | |
2000 reps @ 3.5471 msec ( 282.0/sec): Map window via parent (100 kids) | |
2000 reps @ 3.4821 msec ( 287.0/sec): Map window via parent (100 kids) | |
2000 reps @ 3.5571 msec ( 281.0/sec): Map window via parent (100 kids) | |
2000 reps @ 3.4421 msec ( 291.0/sec): Map window via parent (100 kids) | |
2000 reps @ 3.5021 msec ( 286.0/sec): Map window via parent (100 kids) | |
10000 trep @ 3.5061 msec ( 285.0/sec): Map window via parent (100 kids) | |
1600 reps @ 3.6713 msec ( 272.0/sec): Map window via parent (200 kids) | |
1600 reps @ 3.8088 msec ( 263.0/sec): Map window via parent (200 kids) | |
1600 reps @ 3.4276 msec ( 292.0/sec): Map window via parent (200 kids) | |
1600 reps @ 3.3151 msec ( 302.0/sec): Map window via parent (200 kids) | |
1600 reps @ 3.4213 msec ( 292.0/sec): Map window via parent (200 kids) | |
8000 trep @ 3.5288 msec ( 283.0/sec): Map window via parent (200 kids) | |
2400 reps @ 1.4642 msec ( 683.0/sec): Unmap window via parent (4 kids) | |
2400 reps @ 1.2392 msec ( 807.0/sec): Unmap window via parent (4 kids) | |
2400 reps @ 1.6100 msec ( 621.0/sec): Unmap window via parent (4 kids) | |
2400 reps @ 1.3934 msec ( 718.0/sec): Unmap window via parent (4 kids) | |
2400 reps @ 1.1350 msec ( 881.0/sec): Unmap window via parent (4 kids) | |
12000 trep @ 1.3684 msec ( 731.0/sec): Unmap window via parent (4 kids) | |
2400 reps @ 0.4350 msec ( 2300.0/sec): Unmap window via parent (16 kids) | |
2400 reps @ 0.3309 msec ( 3020.0/sec): Unmap window via parent (16 kids) | |
2400 reps @ 0.4142 msec ( 2410.0/sec): Unmap window via parent (16 kids) | |
2400 reps @ 0.4392 msec ( 2280.0/sec): Unmap window via parent (16 kids) | |
2400 reps @ 0.4767 msec ( 2100.0/sec): Unmap window via parent (16 kids) | |
12000 trep @ 0.4192 msec ( 2390.0/sec): Unmap window via parent (16 kids) | |
2500 reps @ 0.3376 msec ( 2960.0/sec): Unmap window via parent (25 kids) | |
2500 reps @ 0.2776 msec ( 3600.0/sec): Unmap window via parent (25 kids) | |
2500 reps @ 0.2336 msec ( 4280.0/sec): Unmap window via parent (25 kids) | |
2500 reps @ 0.3736 msec ( 2680.0/sec): Unmap window via parent (25 kids) | |
2500 reps @ 0.2656 msec ( 3760.0/sec): Unmap window via parent (25 kids) | |
12500 trep @ 0.2976 msec ( 3360.0/sec): Unmap window via parent (25 kids) | |
2500 reps @ 0.2136 msec ( 4680.0/sec): Unmap window via parent (50 kids) | |
2500 reps @ 0.1896 msec ( 5270.0/sec): Unmap window via parent (50 kids) | |
2500 reps @ 0.1856 msec ( 5390.0/sec): Unmap window via parent (50 kids) | |
2500 reps @ 0.2256 msec ( 4430.0/sec): Unmap window via parent (50 kids) | |
2500 reps @ 0.3696 msec ( 2710.0/sec): Unmap window via parent (50 kids) | |
12500 trep @ 0.2368 msec ( 4220.0/sec): Unmap window via parent (50 kids) | |
2400 reps @ 0.1850 msec ( 5400.0/sec): Unmap window via parent (75 kids) | |
2400 reps @ 0.2225 msec ( 4490.0/sec): Unmap window via parent (75 kids) | |
2400 reps @ 0.3392 msec ( 2950.0/sec): Unmap window via parent (75 kids) | |
2400 reps @ 0.2017 msec ( 4960.0/sec): Unmap window via parent (75 kids) | |
2400 reps @ 0.1434 msec ( 6970.0/sec): Unmap window via parent (75 kids) | |
12000 trep @ 0.2184 msec ( 4580.0/sec): Unmap window via parent (75 kids) | |
2400 reps @ 0.2142 msec ( 4670.0/sec): Unmap window via parent (100 kids) | |
2400 reps @ 0.1767 msec ( 5660.0/sec): Unmap window via parent (100 kids) | |
2400 reps @ 0.1100 msec ( 9090.0/sec): Unmap window via parent (100 kids) | |
2400 reps @ 0.1475 msec ( 6780.0/sec): Unmap window via parent (100 kids) | |
2400 reps @ 0.1767 msec ( 5660.0/sec): Unmap window via parent (100 kids) | |
12000 trep @ 0.1650 msec ( 6060.0/sec): Unmap window via parent (100 kids) | |
2400 reps @ 0.1559 msec ( 6420.0/sec): Unmap window via parent (200 kids) | |
2400 reps @ 0.2017 msec ( 4960.0/sec): Unmap window via parent (200 kids) | |
2400 reps @ 0.1142 msec ( 8760.0/sec): Unmap window via parent (200 kids) | |
2400 reps @ 0.1392 msec ( 7180.0/sec): Unmap window via parent (200 kids) | |
2400 reps @ 0.1142 msec ( 8760.0/sec): Unmap window via parent (200 kids) | |
12000 trep @ 0.1450 msec ( 6890.0/sec): Unmap window via parent (200 kids) | |
2000 reps @ 2.7021 msec ( 370.0/sec): Destroy window via parent (4 kids) | |
2000 reps @ 2.5171 msec ( 397.0/sec): Destroy window via parent (4 kids) | |
2000 reps @ 2.3621 msec ( 423.0/sec): Destroy window via parent (4 kids) | |
2000 reps @ 2.6321 msec ( 380.0/sec): Destroy window via parent (4 kids) | |
2000 reps @ 2.6071 msec ( 384.0/sec): Destroy window via parent (4 kids) | |
10000 trep @ 2.5641 msec ( 390.0/sec): Destroy window via parent (4 kids) | |
2400 reps @ 1.3350 msec ( 749.0/sec): Destroy window via parent (16 kids) | |
2400 reps @ 1.0934 msec ( 915.0/sec): Destroy window via parent (16 kids) | |
2400 reps @ 1.3684 msec ( 731.0/sec): Destroy window via parent (16 kids) | |
2400 reps @ 1.2100 msec ( 826.0/sec): Destroy window via parent (16 kids) | |
2400 reps @ 1.2434 msec ( 804.0/sec): Destroy window via parent (16 kids) | |
12000 trep @ 1.2500 msec ( 800.0/sec): Destroy window via parent (16 kids) | |
2500 reps @ 1.1296 msec ( 885.0/sec): Destroy window via parent (25 kids) | |
2500 reps @ 1.1576 msec ( 864.0/sec): Destroy window via parent (25 kids) | |
2500 reps @ 1.2776 msec ( 783.0/sec): Destroy window via parent (25 kids) | |
2500 reps @ 1.0336 msec ( 967.0/sec): Destroy window via parent (25 kids) | |
2500 reps @ 1.0656 msec ( 938.0/sec): Destroy window via parent (25 kids) | |
12500 trep @ 1.1328 msec ( 883.0/sec): Destroy window via parent (25 kids) | |
2500 reps @ 0.9016 msec ( 1110.0/sec): Destroy window via parent (50 kids) | |
2500 reps @ 1.2896 msec ( 775.0/sec): Destroy window via parent (50 kids) | |
2500 reps @ 0.8976 msec ( 1110.0/sec): Destroy window via parent (50 kids) | |
2500 reps @ 0.9776 msec ( 1020.0/sec): Destroy window via parent (50 kids) | |
2500 reps @ 0.9296 msec ( 1080.0/sec): Destroy window via parent (50 kids) | |
12500 trep @ 0.9992 msec ( 1000.0/sec): Destroy window via parent (50 kids) | |
2400 reps @ 0.8809 msec ( 1140.0/sec): Destroy window via parent (75 kids) | |
2400 reps @ 0.9142 msec ( 1090.0/sec): Destroy window via parent (75 kids) | |
2400 reps @ 0.9892 msec ( 1010.0/sec): Destroy window via parent (75 kids) | |
2400 reps @ 1.0059 msec ( 994.0/sec): Destroy window via parent (75 kids) | |
2400 reps @ 0.9392 msec ( 1060.0/sec): Destroy window via parent (75 kids) | |
12000 trep @ 0.9459 msec ( 1060.0/sec): Destroy window via parent (75 kids) | |
2400 reps @ 0.9684 msec ( 1030.0/sec): Destroy window via parent (100 kids) | |
2400 reps @ 0.7725 msec ( 1290.0/sec): Destroy window via parent (100 kids) | |
2400 reps @ 0.8809 msec ( 1140.0/sec): Destroy window via parent (100 kids) | |
2400 reps @ 1.2975 msec ( 771.0/sec): Destroy window via parent (100 kids) | |
2400 reps @ 0.9434 msec ( 1060.0/sec): Destroy window via parent (100 kids) | |
12000 trep @ 0.9725 msec ( 1030.0/sec): Destroy window via parent (100 kids) | |
2400 reps @ 0.7767 msec ( 1290.0/sec): Destroy window via parent (200 kids) | |
2400 reps @ 0.7559 msec ( 1320.0/sec): Destroy window via parent (200 kids) | |
2400 reps @ 0.8767 msec ( 1140.0/sec): Destroy window via parent (200 kids) | |
2400 reps @ 0.9017 msec ( 1110.0/sec): Destroy window via parent (200 kids) | |
2400 reps @ 0.9559 msec ( 1050.0/sec): Destroy window via parent (200 kids) | |
12000 trep @ 0.8534 msec ( 1170.0/sec): Destroy window via parent (200 kids) | |
800 reps @ 8.3426 msec ( 120.0/sec): Hide/expose window via popup (4 kids) | |
800 reps @ 8.8301 msec ( 113.0/sec): Hide/expose window via popup (4 kids) | |
800 reps @ 8.9176 msec ( 112.0/sec): Hide/expose window via popup (4 kids) | |
800 reps @ 8.7176 msec ( 115.0/sec): Hide/expose window via popup (4 kids) | |
800 reps @ 8.5926 msec ( 116.0/sec): Hide/expose window via popup (4 kids) | |
4000 trep @ 8.6801 msec ( 115.0/sec): Hide/expose window via popup (4 kids) | |
1120 reps @ 5.3340 msec ( 187.0/sec): Hide/expose window via popup (16 kids) | |
1120 reps @ 4.6822 msec ( 214.0/sec): Hide/expose window via popup (16 kids) | |
1120 reps @ 4.6912 msec ( 213.0/sec): Hide/expose window via popup (16 kids) | |
1120 reps @ 5.7447 msec ( 174.0/sec): Hide/expose window via popup (16 kids) | |
1120 reps @ 5.0751 msec ( 197.0/sec): Hide/expose window via popup (16 kids) | |
5600 trep @ 5.1055 msec ( 196.0/sec): Hide/expose window via popup (16 kids) | |
1000 reps @ 4.1441 msec ( 241.0/sec): Hide/expose window via popup (25 kids) | |
1000 reps @ 5.2941 msec ( 189.0/sec): Hide/expose window via popup (25 kids) | |
1000 reps @ 4.6041 msec ( 217.0/sec): Hide/expose window via popup (25 kids) | |
1000 reps @ 4.6941 msec ( 213.0/sec): Hide/expose window via popup (25 kids) | |
1000 reps @ 5.2941 msec ( 189.0/sec): Hide/expose window via popup (25 kids) | |
5000 trep @ 4.8061 msec ( 208.0/sec): Hide/expose window via popup (25 kids) | |
1500 reps @ 4.2761 msec ( 234.0/sec): Hide/expose window via popup (50 kids) | |
1500 reps @ 3.9761 msec ( 252.0/sec): Hide/expose window via popup (50 kids) | |
1500 reps @ 4.4827 msec ( 223.0/sec): Hide/expose window via popup (50 kids) | |
1500 reps @ 4.8694 msec ( 205.0/sec): Hide/expose window via popup (50 kids) | |
1500 reps @ 3.9627 msec ( 252.0/sec): Hide/expose window via popup (50 kids) | |
7500 trep @ 4.3134 msec ( 232.0/sec): Hide/expose window via popup (50 kids) | |
1500 reps @ 4.1427 msec ( 241.0/sec): Hide/expose window via popup (75 kids) | |
1500 reps @ 4.2227 msec ( 237.0/sec): Hide/expose window via popup (75 kids) | |
1500 reps @ 3.9294 msec ( 254.0/sec): Hide/expose window via popup (75 kids) | |
1500 reps @ 4.3894 msec ( 228.0/sec): Hide/expose window via popup (75 kids) | |
1500 reps @ 4.1361 msec ( 242.0/sec): Hide/expose window via popup (75 kids) | |
7500 trep @ 4.1641 msec ( 240.0/sec): Hide/expose window via popup (75 kids) | |
2000 reps @ 4.6321 msec ( 216.0/sec): Hide/expose window via popup (100 kids) | |
2000 reps @ 4.0671 msec ( 246.0/sec): Hide/expose window via popup (100 kids) | |
2000 reps @ 4.5121 msec ( 222.0/sec): Hide/expose window via popup (100 kids) | |
2000 reps @ 4.7521 msec ( 210.0/sec): Hide/expose window via popup (100 kids) | |
2000 reps @ 4.3071 msec ( 232.0/sec): Hide/expose window via popup (100 kids) | |
10000 trep @ 4.4541 msec ( 225.0/sec): Hide/expose window via popup (100 kids) | |
1400 reps @ 4.2529 msec ( 235.0/sec): Hide/expose window via popup (200 kids) | |
1400 reps @ 4.3529 msec ( 230.0/sec): Hide/expose window via popup (200 kids) | |
1400 reps @ 4.4886 msec ( 223.0/sec): Hide/expose window via popup (200 kids) | |
1400 reps @ 4.2744 msec ( 234.0/sec): Hide/expose window via popup (200 kids) | |
1400 reps @ 4.4958 msec ( 222.0/sec): Hide/expose window via popup (200 kids) | |
7000 trep @ 4.3729 msec ( 229.0/sec): Hide/expose window via popup (200 kids) | |
800 reps @ 13.7551 msec ( 72.7/sec): Move window (4 kids) | |
800 reps @ 12.8301 msec ( 77.9/sec): Move window (4 kids) | |
800 reps @ 12.1176 msec ( 82.5/sec): Move window (4 kids) | |
800 reps @ 12.0551 msec ( 83.0/sec): Move window (4 kids) | |
800 reps @ 12.4551 msec ( 80.3/sec): Move window (4 kids) | |
4000 trep @ 12.6426 msec ( 79.1/sec): Move window (4 kids) | |
480 reps @ 14.3627 msec ( 69.6/sec): Move window (16 kids) | |
480 reps @ 14.7169 msec ( 67.9/sec): Move window (16 kids) | |
480 reps @ 16.2377 msec ( 61.6/sec): Move window (16 kids) | |
480 reps @ 14.0294 msec ( 71.3/sec): Move window (16 kids) | |
480 reps @ 14.7794 msec ( 67.7/sec): Move window (16 kids) | |
2400 trep @ 14.8252 msec ( 67.5/sec): Move window (16 kids) | |
500 reps @ 13.7882 msec ( 72.5/sec): Move window (25 kids) | |
500 reps @ 15.7082 msec ( 63.7/sec): Move window (25 kids) | |
500 reps @ 15.7882 msec ( 63.3/sec): Move window (25 kids) | |
500 reps @ 14.3682 msec ( 69.6/sec): Move window (25 kids) | |
500 reps @ 15.0082 msec ( 66.6/sec): Move window (25 kids) | |
2500 trep @ 14.9322 msec ( 67.0/sec): Move window (25 kids) | |
350 reps @ 14.2117 msec ( 70.4/sec): Move window (50 kids) | |
350 reps @ 18.2117 msec ( 54.9/sec): Move window (50 kids) | |
350 reps @ 16.8689 msec ( 59.3/sec): Move window (50 kids) | |
350 reps @ 17.3260 msec ( 57.7/sec): Move window (50 kids) | |
350 reps @ 15.2117 msec ( 65.7/sec): Move window (50 kids) | |
1750 trep @ 16.3660 msec ( 61.1/sec): Move window (50 kids) | |
375 reps @ 17.0243 msec ( 58.7/sec): Move window (75 kids) | |
375 reps @ 17.4243 msec ( 57.4/sec): Move window (75 kids) | |
375 reps @ 18.9443 msec ( 52.8/sec): Move window (75 kids) | |
375 reps @ 19.4776 msec ( 51.3/sec): Move window (75 kids) | |
375 reps @ 17.8776 msec ( 55.9/sec): Move window (75 kids) | |
1875 trep @ 18.1496 msec ( 55.1/sec): Move window (75 kids) | |
300 reps @ 21.6137 msec ( 46.3/sec): Move window (100 kids) | |
300 reps @ 18.5470 msec ( 53.9/sec): Move window (100 kids) | |
300 reps @ 20.0470 msec ( 49.9/sec): Move window (100 kids) | |
300 reps @ 19.1470 msec ( 52.2/sec): Move window (100 kids) | |
300 reps @ 21.0804 msec ( 47.4/sec): Move window (100 kids) | |
1500 trep @ 20.0870 msec ( 49.8/sec): Move window (100 kids) | |
200 reps @ 41.5205 msec ( 24.1/sec): Move window (200 kids) | |
200 reps @ 35.1705 msec ( 28.4/sec): Move window (200 kids) | |
200 reps @ 34.2205 msec ( 29.2/sec): Move window (200 kids) | |
200 reps @ 36.0205 msec ( 27.8/sec): Move window (200 kids) | |
200 reps @ 36.8705 msec ( 27.1/sec): Move window (200 kids) | |
1000 trep @ 36.7605 msec ( 27.2/sec): Move window (200 kids) | |
12000 reps @ 0.6453 msec ( 1550.0/sec): Moved unmapped window (4 kids) | |
12000 reps @ 0.5945 msec ( 1680.0/sec): Moved unmapped window (4 kids) | |
12000 reps @ 0.6562 msec ( 1520.0/sec): Moved unmapped window (4 kids) | |
12000 reps @ 0.6262 msec ( 1600.0/sec): Moved unmapped window (4 kids) | |
12000 reps @ 0.6770 msec ( 1480.0/sec): Moved unmapped window (4 kids) | |
60000 trep @ 0.6398 msec ( 1560.0/sec): Moved unmapped window (4 kids) | |
8000 reps @ 0.6968 msec ( 1440.0/sec): Moved unmapped window (16 kids) | |
8000 reps @ 0.7455 msec ( 1340.0/sec): Moved unmapped window (16 kids) | |
8000 reps @ 0.6880 msec ( 1450.0/sec): Moved unmapped window (16 kids) | |
8000 reps @ 0.6505 msec ( 1540.0/sec): Moved unmapped window (16 kids) | |
8000 reps @ 0.6143 msec ( 1630.0/sec): Moved unmapped window (16 kids) | |
40000 trep @ 0.6790 msec ( 1470.0/sec): Moved unmapped window (16 kids) | |
10000 reps @ 0.6964 msec ( 1440.0/sec): Moved unmapped window (25 kids) | |
10000 reps @ 0.6734 msec ( 1480.0/sec): Moved unmapped window (25 kids) | |
10000 reps @ 0.6124 msec ( 1630.0/sec): Moved unmapped window (25 kids) | |
10000 reps @ 0.6404 msec ( 1560.0/sec): Moved unmapped window (25 kids) | |
10000 reps @ 0.6264 msec ( 1600.0/sec): Moved unmapped window (25 kids) | |
50000 trep @ 0.6498 msec ( 1540.0/sec): Moved unmapped window (25 kids) | |
10000 reps @ 0.7384 msec ( 1350.0/sec): Moved unmapped window (50 kids) | |
10000 reps @ 0.7114 msec ( 1410.0/sec): Moved unmapped window (50 kids) | |
10000 reps @ 0.7034 msec ( 1420.0/sec): Moved unmapped window (50 kids) | |
10000 reps @ 0.6944 msec ( 1440.0/sec): Moved unmapped window (50 kids) | |
10000 reps @ 0.7144 msec ( 1400.0/sec): Moved unmapped window (50 kids) | |
50000 trep @ 0.7124 msec ( 1400.0/sec): Moved unmapped window (50 kids) | |
15000 reps @ 0.7096 msec ( 1410.0/sec): Moved unmapped window (75 kids) | |
15000 reps @ 0.6256 msec ( 1600.0/sec): Moved unmapped window (75 kids) | |
15000 reps @ 0.6623 msec ( 1510.0/sec): Moved unmapped window (75 kids) | |
15000 reps @ 0.7149 msec ( 1400.0/sec): Moved unmapped window (75 kids) | |
15000 reps @ 0.6416 msec ( 1560.0/sec): Moved unmapped window (75 kids) | |
75000 trep @ 0.6708 msec ( 1490.0/sec): Moved unmapped window (75 kids) | |
8000 reps @ 0.6643 msec ( 1510.0/sec): Moved unmapped window (100 kids) | |
8000 reps @ 0.6443 msec ( 1550.0/sec): Moved unmapped window (100 kids) | |
8000 reps @ 0.6755 msec ( 1480.0/sec): Moved unmapped window (100 kids) | |
8000 reps @ 0.6880 msec ( 1450.0/sec): Moved unmapped window (100 kids) | |
8000 reps @ 0.6143 msec ( 1630.0/sec): Moved unmapped window (100 kids) | |
40000 trep @ 0.6573 msec ( 1520.0/sec): Moved unmapped window (100 kids) | |
8000 reps @ 0.6293 msec ( 1590.0/sec): Moved unmapped window (200 kids) | |
8000 reps @ 0.5918 msec ( 1690.0/sec): Moved unmapped window (200 kids) | |
8000 reps @ 0.6343 msec ( 1580.0/sec): Moved unmapped window (200 kids) | |
8000 reps @ 0.6168 msec ( 1620.0/sec): Moved unmapped window (200 kids) | |
8000 reps @ 0.6930 msec ( 1440.0/sec): Moved unmapped window (200 kids) | |
40000 trep @ 0.6330 msec ( 1580.0/sec): Moved unmapped window (200 kids) | |
1600 reps @ 4.1401 msec ( 242.0/sec): Move window via parent (4 kids) | |
1600 reps @ 3.4588 msec ( 289.0/sec): Move window via parent (4 kids) | |
1600 reps @ 3.5213 msec ( 284.0/sec): Move window via parent (4 kids) | |
1600 reps @ 3.1901 msec ( 313.0/sec): Move window via parent (4 kids) | |
1600 reps @ 3.7213 msec ( 269.0/sec): Move window via parent (4 kids) | |
8000 trep @ 3.6063 msec ( 277.0/sec): Move window via parent (4 kids) | |
3200 reps @ 1.3044 msec ( 767.0/sec): Move window via parent (16 kids) | |
3200 reps @ 1.4700 msec ( 680.0/sec): Move window via parent (16 kids) | |
3200 reps @ 1.3888 msec ( 720.0/sec): Move window via parent (16 kids) | |
3200 reps @ 1.4232 msec ( 703.0/sec): Move window via parent (16 kids) | |
3200 reps @ 1.4388 msec ( 695.0/sec): Move window via parent (16 kids) | |
16000 trep @ 1.4050 msec ( 712.0/sec): Move window via parent (16 kids) | |
7500 reps @ 0.8125 msec ( 1230.0/sec): Move window via parent (25 kids) | |
7500 reps @ 0.8419 msec ( 1190.0/sec): Move window via parent (25 kids) | |
7500 reps @ 0.9312 msec ( 1070.0/sec): Move window via parent (25 kids) | |
7500 reps @ 0.7832 msec ( 1280.0/sec): Move window via parent (25 kids) | |
7500 reps @ 0.9379 msec ( 1070.0/sec): Move window via parent (25 kids) | |
37500 trep @ 0.8613 msec ( 1160.0/sec): Move window via parent (25 kids) | |
10000 reps @ 0.6504 msec ( 1540.0/sec): Move window via parent (50 kids) | |
10000 reps @ 0.6974 msec ( 1430.0/sec): Move window via parent (50 kids) | |
10000 reps @ 0.6664 msec ( 1500.0/sec): Move window via parent (50 kids) | |
10000 reps @ 0.6154 msec ( 1620.0/sec): Move window via parent (50 kids) | |
10000 reps @ 0.7224 msec ( 1380.0/sec): Move window via parent (50 kids) | |
50000 trep @ 0.6704 msec ( 1490.0/sec): Move window via parent (50 kids) | |
15000 reps @ 0.6269 msec ( 1600.0/sec): Move window via parent (75 kids) | |
15000 reps @ 0.5843 msec ( 1710.0/sec): Move window via parent (75 kids) | |
15000 reps @ 0.6029 msec ( 1660.0/sec): Move window via parent (75 kids) | |
15000 reps @ 0.6216 msec ( 1610.0/sec): Move window via parent (75 kids) | |
15000 reps @ 0.5943 msec ( 1680.0/sec): Move window via parent (75 kids) | |
75000 trep @ 0.6060 msec ( 1650.0/sec): Move window via parent (75 kids) | |
9000 reps @ 0.5593 msec ( 1790.0/sec): Move window via parent (100 kids) | |
9000 reps @ 0.5305 msec ( 1890.0/sec): Move window via parent (100 kids) | |
9000 reps @ 0.6605 msec ( 1510.0/sec): Move window via parent (100 kids) | |
9000 reps @ 0.5782 msec ( 1730.0/sec): Move window via parent (100 kids) | |
9000 reps @ 0.6127 msec ( 1630.0/sec): Move window via parent (100 kids) | |
45000 trep @ 0.5882 msec ( 1700.0/sec): Move window via parent (100 kids) | |
10000 reps @ 0.4994 msec ( 2000.0/sec): Move window via parent (200 kids) | |
10000 reps @ 0.5334 msec ( 1870.0/sec): Move window via parent (200 kids) | |
10000 reps @ 0.4894 msec ( 2040.0/sec): Move window via parent (200 kids) | |
10000 reps @ 0.5424 msec ( 1840.0/sec): Move window via parent (200 kids) | |
10000 reps @ 0.4904 msec ( 2040.0/sec): Move window via parent (200 kids) | |
50000 trep @ 0.5110 msec ( 1960.0/sec): Move window via parent (200 kids) | |
800 reps @ 11.3301 msec ( 88.3/sec): Resize window (4 kids) | |
800 reps @ 11.2051 msec ( 89.2/sec): Resize window (4 kids) | |
800 reps @ 11.6426 msec ( 85.9/sec): Resize window (4 kids) | |
800 reps @ 12.1051 msec ( 82.6/sec): Resize window (4 kids) | |
800 reps @ 11.8301 msec ( 84.5/sec): Resize window (4 kids) | |
4000 trep @ 11.6226 msec ( 86.0/sec): Resize window (4 kids) | |
480 reps @ 12.9461 msec ( 77.2/sec): Resize window (16 kids) | |
480 reps @ 12.5502 msec ( 79.7/sec): Resize window (16 kids) | |
480 reps @ 12.7586 msec ( 78.4/sec): Resize window (16 kids) | |
480 reps @ 13.1127 msec ( 76.3/sec): Resize window (16 kids) | |
480 reps @ 10.8627 msec ( 92.1/sec): Resize window (16 kids) | |
2400 trep @ 12.4461 msec ( 80.3/sec): Resize window (16 kids) | |
500 reps @ 14.5882 msec ( 68.5/sec): Resize window (25 kids) | |
500 reps @ 13.7282 msec ( 72.8/sec): Resize window (25 kids) | |
500 reps @ 12.2882 msec ( 81.4/sec): Resize window (25 kids) | |
500 reps @ 14.4882 msec ( 69.0/sec): Resize window (25 kids) | |
500 reps @ 13.0082 msec ( 76.9/sec): Resize window (25 kids) | |
2500 trep @ 13.6202 msec ( 73.4/sec): Resize window (25 kids) | |
350 reps @ 15.4975 msec ( 64.5/sec): Resize window (50 kids) | |
350 reps @ 16.0117 msec ( 62.5/sec): Resize window (50 kids) | |
350 reps @ 12.9832 msec ( 77.0/sec): Resize window (50 kids) | |
350 reps @ 16.4689 msec ( 60.7/sec): Resize window (50 kids) | |
350 reps @ 15.9260 msec ( 62.8/sec): Resize window (50 kids) | |
1750 trep @ 15.3775 msec ( 65.0/sec): Resize window (50 kids) | |
375 reps @ 16.0910 msec ( 62.1/sec): Resize window (75 kids) | |
375 reps @ 14.6776 msec ( 68.1/sec): Resize window (75 kids) | |
375 reps @ 15.9576 msec ( 62.7/sec): Resize window (75 kids) | |
375 reps @ 14.8910 msec ( 67.2/sec): Resize window (75 kids) | |
375 reps @ 16.3576 msec ( 61.1/sec): Resize window (75 kids) | |
1875 trep @ 15.5950 msec ( 64.1/sec): Resize window (75 kids) | |
300 reps @ 17.8137 msec ( 56.1/sec): Resize window (100 kids) | |
300 reps @ 18.2470 msec ( 54.8/sec): Resize window (100 kids) | |
300 reps @ 17.7470 msec ( 56.3/sec): Resize window (100 kids) | |
300 reps @ 19.4137 msec ( 51.5/sec): Resize window (100 kids) | |
300 reps @ 16.9137 msec ( 59.1/sec): Resize window (100 kids) | |
1500 trep @ 18.0270 msec ( 55.5/sec): Resize window (100 kids) | |
200 reps @ 33.2205 msec ( 30.1/sec): Resize window (200 kids) | |
200 reps @ 30.8205 msec ( 32.4/sec): Resize window (200 kids) | |
200 reps @ 34.3205 msec ( 29.1/sec): Resize window (200 kids) | |
200 reps @ 31.8705 msec ( 31.4/sec): Resize window (200 kids) | |
200 reps @ 34.1705 msec ( 29.3/sec): Resize window (200 kids) | |
1000 trep @ 32.8805 msec ( 30.4/sec): Resize window (200 kids) | |
8000 reps @ 0.6030 msec ( 1660.0/sec): Resize unmapped window (4 kids) | |
8000 reps @ 0.6380 msec ( 1570.0/sec): Resize unmapped window (4 kids) | |
8000 reps @ 0.6843 msec ( 1460.0/sec): Resize unmapped window (4 kids) | |
8000 reps @ 0.7143 msec ( 1400.0/sec): Resize unmapped window (4 kids) | |
8000 reps @ 0.6430 msec ( 1560.0/sec): Resize unmapped window (4 kids) | |
40000 trep @ 0.6565 msec ( 1520.0/sec): Resize unmapped window (4 kids) | |
8000 reps @ 0.6505 msec ( 1540.0/sec): Resize unmapped window (16 kids) | |
8000 reps @ 0.6055 msec ( 1650.0/sec): Resize unmapped window (16 kids) | |
8000 reps @ 0.5430 msec ( 1840.0/sec): Resize unmapped window (16 kids) | |
8000 reps @ 0.6168 msec ( 1620.0/sec): Resize unmapped window (16 kids) | |
8000 reps @ 0.6205 msec ( 1610.0/sec): Resize unmapped window (16 kids) | |
40000 trep @ 0.6073 msec ( 1650.0/sec): Resize unmapped window (16 kids) | |
10000 reps @ 0.6484 msec ( 1540.0/sec): Resize unmapped window (25 kids) | |
10000 reps @ 0.6934 msec ( 1440.0/sec): Resize unmapped window (25 kids) | |
10000 reps @ 0.7224 msec ( 1380.0/sec): Resize unmapped window (25 kids) | |
10000 reps @ 0.6934 msec ( 1440.0/sec): Resize unmapped window (25 kids) | |
10000 reps @ 0.7484 msec ( 1340.0/sec): Resize unmapped window (25 kids) | |
50000 trep @ 0.7012 msec ( 1430.0/sec): Resize unmapped window (25 kids) | |
10000 reps @ 0.6024 msec ( 1660.0/sec): Resize unmapped window (50 kids) | |
10000 reps @ 0.6654 msec ( 1500.0/sec): Resize unmapped window (50 kids) | |
10000 reps @ 0.7224 msec ( 1380.0/sec): Resize unmapped window (50 kids) | |
10000 reps @ 0.6624 msec ( 1510.0/sec): Resize unmapped window (50 kids) | |
10000 reps @ 0.6624 msec ( 1510.0/sec): Resize unmapped window (50 kids) | |
50000 trep @ 0.6630 msec ( 1510.0/sec): Resize unmapped window (50 kids) | |
7500 reps @ 0.5859 msec ( 1710.0/sec): Resize unmapped window (75 kids) | |
7500 reps @ 0.7325 msec ( 1370.0/sec): Resize unmapped window (75 kids) | |
7500 reps @ 0.6485 msec ( 1540.0/sec): Resize unmapped window (75 kids) | |
7500 reps @ 0.6619 msec ( 1510.0/sec): Resize unmapped window (75 kids) | |
7500 reps @ 0.6112 msec ( 1640.0/sec): Resize unmapped window (75 kids) | |
37500 trep @ 0.6480 msec ( 1540.0/sec): Resize unmapped window (75 kids) | |
7000 reps @ 0.6092 msec ( 1640.0/sec): Resize unmapped window (100 kids) | |
7000 reps @ 0.8077 msec ( 1240.0/sec): Resize unmapped window (100 kids) | |
7000 reps @ 0.6306 msec ( 1590.0/sec): Resize unmapped window (100 kids) | |
7000 reps @ 0.5777 msec ( 1730.0/sec): Resize unmapped window (100 kids) | |
7000 reps @ 0.6549 msec ( 1530.0/sec): Resize unmapped window (100 kids) | |
35000 trep @ 0.6560 msec ( 1520.0/sec): Resize unmapped window (100 kids) | |
8000 reps @ 0.6668 msec ( 1500.0/sec): Resize unmapped window (200 kids) | |
8000 reps @ 0.5705 msec ( 1750.0/sec): Resize unmapped window (200 kids) | |
8000 reps @ 0.5793 msec ( 1730.0/sec): Resize unmapped window (200 kids) | |
8000 reps @ 0.6555 msec ( 1530.0/sec): Resize unmapped window (200 kids) | |
8000 reps @ 0.6818 msec ( 1470.0/sec): Resize unmapped window (200 kids) | |
40000 trep @ 0.6308 msec ( 1590.0/sec): Resize unmapped window (200 kids) | |
320 reps @ 15.7316 msec ( 63.6/sec): Circulate window (4 kids) | |
320 reps @ 24.9191 msec ( 40.1/sec): Circulate window (4 kids) | |
320 reps @ 21.6066 msec ( 46.3/sec): Circulate window (4 kids) | |
320 reps @ 16.1378 msec ( 62.0/sec): Circulate window (4 kids) | |
320 reps @ 16.5128 msec ( 60.6/sec): Circulate window (4 kids) | |
1600 trep @ 18.9816 msec ( 52.7/sec): Circulate window (4 kids) | |
320 reps @ 17.4503 msec ( 57.3/sec): Circulate window (16 kids) | |
320 reps @ 20.0441 msec ( 49.9/sec): Circulate window (16 kids) | |
320 reps @ 20.1378 msec ( 49.7/sec): Circulate window (16 kids) | |
320 reps @ 19.8566 msec ( 50.4/sec): Circulate window (16 kids) | |
320 reps @ 19.7316 msec ( 50.7/sec): Circulate window (16 kids) | |
1600 trep @ 19.4441 msec ( 51.4/sec): Circulate window (16 kids) | |
225 reps @ 19.6627 msec ( 50.9/sec): Circulate window (25 kids) | |
225 reps @ 22.2849 msec ( 44.9/sec): Circulate window (25 kids) | |
225 reps @ 20.1516 msec ( 49.6/sec): Circulate window (25 kids) | |
225 reps @ 20.8183 msec ( 48.0/sec): Circulate window (25 kids) | |
225 reps @ 20.8627 msec ( 47.9/sec): Circulate window (25 kids) | |
1125 trep @ 20.7560 msec ( 48.2/sec): Circulate window (25 kids) | |
250 reps @ 22.8964 msec ( 43.7/sec): Circulate window (50 kids) | |
250 reps @ 21.6564 msec ( 46.2/sec): Circulate window (50 kids) | |
250 reps @ 22.4564 msec ( 44.5/sec): Circulate window (50 kids) | |
250 reps @ 21.2964 msec ( 47.0/sec): Circulate window (50 kids) | |
250 reps @ 23.2164 msec ( 43.1/sec): Circulate window (50 kids) | |
1250 trep @ 22.3044 msec ( 44.8/sec): Circulate window (50 kids) | |
300 reps @ 22.5804 msec ( 44.3/sec): Circulate window (75 kids) | |
300 reps @ 24.3137 msec ( 41.1/sec): Circulate window (75 kids) | |
300 reps @ 22.0137 msec ( 45.4/sec): Circulate window (75 kids) | |
300 reps @ 22.3137 msec ( 44.8/sec): Circulate window (75 kids) | |
300 reps @ 23.4804 msec ( 42.6/sec): Circulate window (75 kids) | |
1500 trep @ 22.9404 msec ( 43.6/sec): Circulate window (75 kids) | |
200 reps @ 23.5705 msec ( 42.4/sec): Circulate window (100 kids) | |
200 reps @ 27.8705 msec ( 35.9/sec): Circulate window (100 kids) | |
200 reps @ 23.7205 msec ( 42.2/sec): Circulate window (100 kids) | |
200 reps @ 25.4205 msec ( 39.3/sec): Circulate window (100 kids) | |
200 reps @ 22.2705 msec ( 44.9/sec): Circulate window (100 kids) | |
1000 trep @ 24.5705 msec ( 40.7/sec): Circulate window (100 kids) | |
200 reps @ 29.6205 msec ( 33.8/sec): Circulate window (200 kids) | |
200 reps @ 25.6205 msec ( 39.0/sec): Circulate window (200 kids) | |
200 reps @ 25.6205 msec ( 39.0/sec): Circulate window (200 kids) | |
200 reps @ 22.4705 msec ( 44.5/sec): Circulate window (200 kids) | |
200 reps @ 24.4205 msec ( 40.9/sec): Circulate window (200 kids) | |
1000 trep @ 25.5505 msec ( 39.1/sec): Circulate window (200 kids) | |
20000 reps @ 0.3197 msec ( 3130.0/sec): Circulate Unmapped window (4 kids) | |
20000 reps @ 0.2687 msec ( 3720.0/sec): Circulate Unmapped window (4 kids) | |
20000 reps @ 0.3272 msec ( 3060.0/sec): Circulate Unmapped window (4 kids) | |
20000 reps @ 0.3122 msec ( 3200.0/sec): Circulate Unmapped window (4 kids) | |
20000 reps @ 0.3297 msec ( 3030.0/sec): Circulate Unmapped window (4 kids) | |
100000 trep @ 0.3115 msec ( 3210.0/sec): Circulate Unmapped window (4 kids) | |
14400 reps @ 0.3350 msec ( 2990.0/sec): Circulate Unmapped window (16 kids) | |
14400 reps @ 0.3364 msec ( 2970.0/sec): Circulate Unmapped window (16 kids) | |
14400 reps @ 0.3142 msec ( 3180.0/sec): Circulate Unmapped window (16 kids) | |
14400 reps @ 0.3420 msec ( 2920.0/sec): Circulate Unmapped window (16 kids) | |
14400 reps @ 0.3378 msec ( 2960.0/sec): Circulate Unmapped window (16 kids) | |
72000 trep @ 0.3331 msec ( 3000.0/sec): Circulate Unmapped window (16 kids) | |
15000 reps @ 0.3523 msec ( 2840.0/sec): Circulate Unmapped window (25 kids) | |
15000 reps @ 0.3463 msec ( 2890.0/sec): Circulate Unmapped window (25 kids) | |
15000 reps @ 0.3749 msec ( 2670.0/sec): Circulate Unmapped window (25 kids) | |
15000 reps @ 0.3149 msec ( 3180.0/sec): Circulate Unmapped window (25 kids) | |
15000 reps @ 0.3069 msec ( 3260.0/sec): Circulate Unmapped window (25 kids) | |
75000 trep @ 0.3391 msec ( 2950.0/sec): Circulate Unmapped window (25 kids) | |
15000 reps @ 0.3849 msec ( 2600.0/sec): Circulate Unmapped window (50 kids) | |
15000 reps @ 0.3749 msec ( 2670.0/sec): Circulate Unmapped window (50 kids) | |
15000 reps @ 0.3789 msec ( 2640.0/sec): Circulate Unmapped window (50 kids) | |
15000 reps @ 0.3589 msec ( 2790.0/sec): Circulate Unmapped window (50 kids) | |
15000 reps @ 0.3883 msec ( 2580.0/sec): Circulate Unmapped window (50 kids) | |
75000 trep @ 0.3772 msec ( 2650.0/sec): Circulate Unmapped window (50 kids) | |
15000 reps @ 0.5663 msec ( 1770.0/sec): Circulate Unmapped window (75 kids) | |
15000 reps @ 0.5429 msec ( 1840.0/sec): Circulate Unmapped window (75 kids) | |
15000 reps @ 0.5769 msec ( 1730.0/sec): Circulate Unmapped window (75 kids) | |
15000 reps @ 0.5356 msec ( 1870.0/sec): Circulate Unmapped window (75 kids) | |
15000 reps @ 0.5689 msec ( 1760.0/sec): Circulate Unmapped window (75 kids) | |
75000 trep @ 0.5581 msec ( 1790.0/sec): Circulate Unmapped window (75 kids) | |
8000 reps @ 0.7318 msec ( 1370.0/sec): Circulate Unmapped window (100 kids) | |
8000 reps @ 0.7455 msec ( 1340.0/sec): Circulate Unmapped window (100 kids) | |
8000 reps @ 0.6243 msec ( 1600.0/sec): Circulate Unmapped window (100 kids) | |
8000 reps @ 0.6755 msec ( 1480.0/sec): Circulate Unmapped window (100 kids) | |
8000 reps @ 0.6043 msec ( 1650.0/sec): Circulate Unmapped window (100 kids) | |
40000 trep @ 0.6763 msec ( 1480.0/sec): Circulate Unmapped window (100 kids) | |
6000 reps @ 0.9157 msec ( 1090.0/sec): Circulate Unmapped window (200 kids) | |
6000 reps @ 0.9557 msec ( 1050.0/sec): Circulate Unmapped window (200 kids) | |
6000 reps @ 0.8474 msec ( 1180.0/sec): Circulate Unmapped window (200 kids) | |
6000 reps @ 0.9257 msec ( 1080.0/sec): Circulate Unmapped window (200 kids) | |
6000 reps @ 0.9207 msec ( 1090.0/sec): Circulate Unmapped window (200 kids) | |
30000 trep @ 0.9130 msec ( 1100.0/sec): Circulate Unmapped window (200 kids) | |
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