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@aoqia194
Created November 14, 2024 19:40
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Project Zomboid modified launch config to remove memory limit and make it manged by JVM
{
"mainClass": "zombie/gameStates/MainScreenState",
"classpath": [
".",
"commons-compress-1.18.jar",
"istack-commons-runtime.jar",
"jassimp.jar",
"javacord-2.0.17-shaded.jar",
"javax.activation-api.jar",
"jaxb-api.jar",
"jaxb-runtime.jar",
"lwjgl.jar",
"lwjgl-natives-windows.jar",
"lwjgl-glfw.jar",
"lwjgl-glfw-natives-windows.jar",
"lwjgl-jemalloc.jar",
"lwjgl-jemalloc-natives-windows.jar",
"lwjgl-opengl.jar",
"lwjgl-opengl-natives-windows.jar",
"lwjgl_util.jar",
"sqlite-jdbc-3.27.2.1.jar",
"trove-3.0.3.jar",
"uncommons-maths-1.2.3.jar"
],
"vmArgs": [
"-Djava.awt.headless=true",
"-Dzomboid.steam=1",
"-Dzomboid.znetlog=1",
"-Djava.library.path=win64/;.",
"-XX:-CreateCoredumpOnCrash",
"-XX:-OmitStackTraceInFastThrow"
],
"windows": {
"6.1": {
"vmArgs": [
"-XX:+UseG1GC"
]
},
"10.0.17134": {
"vmArgs": [
"-XX:+UseZGC"
]
}
}
}
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