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@exaskye
exaskye / mcpbot archive.md
Last active December 9, 2025 06:57
Fixing "Etag download for http://export.mcpbot.bspk.rs/versions.json failed with code 522" in old ForgeGradle

MCPBot is finally dead, and so goes with it every old version of ForgeGradle. Hope you're not maintaining any 1.7-1.12 mods anymore (or, god forbid, 1.6)! Because if you do, nobody will help you, and if you ask you will be banned from all official Forge channels. Fun fun fun. Game over.

...Or not. Someone asked ArchiveBot to rescue the MCPBot exports, and a WARC file containing a seemingly complete archive is available for download. And, these old ForgeGradle versions download mappings over plain HTTP, not HTTPS!

Some context

I maintain Ears, a mod available for too many versions of Minecraft, and it uses old versions of ForgeGradle to build the 1.6, 1.7, 1.8, 1.9-1.11, and 1.12 ports. Because reengineering these old versions of ForgeGradle is a huge goddamn wa

@michaelbutler
michaelbutler / Steam_Proton_Exe.md
Last active May 27, 2026 12:50
How to run another .exe in an existing proton wine prefix

Running games through Steam's Proton is great. But what if there is a secondary exe or configuration application bundled with the game? How can you launch it if Steam itself only launches the game?

Simply run this command in a terminal:

cd /path/to/steam/steamapps/compatdata/20920/pfx

STEAM_COMPAT_DATA_PATH="/path/to/steam/steamapps/compatdata/20920" WINEPREFIX=$PWD \
    "$HOME/.steam/root/steamapps/common/Proton 5.0/proton" run ./drive_c/path/to/custom_application.exe
@mikesmullin
mikesmullin / x86-assembly-notes.md
Last active July 4, 2026 17:41
Notes on x86-64 Assembly and Machine Code

Mike's x86-64 Assembly (ASM) Notes

Assembling Binary Machine Code

Operating Modes:

These determine the assumed/default size of instruction operands, and restricts which opcodes are available, and how they are used.

Modern operating systems, booted inside Real mode,