Created
September 22, 2011 18:33
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Program that scrapes the big wav file from the damaged filesystem (FAT borked); throwaway code
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#include <stdio.h> | |
#include <fcntl.h> | |
#include <stdlib.h> | |
int iszero (char *buf, int size) { | |
int i; | |
int z = 0; | |
for (i = 0; i < size; i ++) { | |
if (buf [i] == 0) z ++; | |
} | |
return z + 100 >= size; | |
} | |
int main () { | |
int fd = open ("/Volumes/Ext/8gb.dump", 0); | |
int i; | |
long long p = 101122048; | |
int lz = 0; | |
int z = 0; | |
int ofd = creat ("o1.wav", 644); | |
lseek (fd, p, 0); | |
for (i = 0; i <= 29100; i ++) { | |
char buf [32768]; | |
int r = read (fd, buf, sizeof (buf)); | |
if (r != sizeof (buf)) { | |
printf ("Hey!\n"); | |
return 1; | |
} | |
if (iszero (buf, sizeof (buf))) { | |
printf ("Zero %d (%d)\n", i, i - lz); | |
lz = i; | |
z ++; | |
if (z > 20) { | |
printf ("Enough\n"); | |
break; | |
} | |
continue; | |
} | |
z = 0; | |
r = write (ofd, buf, sizeof (buf)); | |
if (r != sizeof (buf)) { | |
printf ("Yeh!\n"); | |
return 1; | |
} | |
} | |
close (fd); | |
close (ofd); | |
} |
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#include <stdio.h> | |
#include <fcntl.h> | |
#include <stdlib.h> | |
static void dofile (char *fn) { | |
long long pos = 0; | |
int fd = open (fn, 0); | |
if (fd == -1) { | |
printf ("Can't open %s\n", fn); | |
return; | |
} | |
while (1) { | |
char buf [65536]; | |
int i; | |
int r = read (fd, buf, sizeof (buf)); | |
if (r != sizeof (buf)) { | |
printf ("Read only %d bytes at %llx\n", r, pos); | |
close (fd); | |
return; | |
} | |
for (i = 0; i < sizeof (buf); i += 512) { | |
if (buf [i] == 'R' && | |
buf [i + 1] == 'I' && | |
buf [i + 2] == 'F' && | |
buf [i + 3] == 'F') | |
{ | |
int k; | |
for (k = 0; k < 16; k ++) { | |
char c = buf [i + k]; | |
printf ("%c", | |
c > ' ' && c <= '~' ? c : '.'); | |
} | |
printf (" at %llx (%lld)\n", | |
pos + i, | |
pos + i); | |
} | |
} | |
pos += sizeof (buf); | |
} | |
close (fd); | |
} | |
int main (int argc, char **argv) { | |
int i; | |
for (i = 1; i < argc; i ++) { | |
dofile (argv [i]); | |
} | |
return 0; | |
} |
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riff finds the start of the wav files, the other thingie scrapes them from disk, assuming linear storage with a few blocks omitted (i have no idea why it did that).