Created
March 22, 2013 15:09
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Sending signals to threads with pthread_kill
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <unistd.h> | |
| #include <pthread.h> | |
| #include <assert.h> | |
| #include <signal.h> | |
| #include <errno.h> | |
| static pthread_t threads[2]; | |
| static int IDs[2] = { 1, 2 }; | |
| static int data, running, done; | |
| static void signal_handler(int sig) | |
| { | |
| data++; | |
| } | |
| static void *thread_func_2(void *args) | |
| { | |
| int ID = *(int *)args; | |
| running = 1; | |
| while (!*(volatile int *)&done) { | |
| sleep(0); | |
| } | |
| printf("Thread %d: data = %d\n", ID, data); | |
| return NULL; | |
| } | |
| static void *thread_func_1(void *args) | |
| { | |
| int i; | |
| // Make sure the other thread is up and running | |
| // pthread_kill may catch invalid thread IDs and return ESRCH, | |
| // but may just as well segfault | |
| // See http://udrepper.livejournal.com/16844.html | |
| while (!*(volatile int *)&running) ; | |
| #define N 100 | |
| // Send N signals | |
| for (i = 0; i < N; i++) { | |
| // Do something | |
| int fib = 0, f2 = 0, f1 = 1, j; | |
| for (j = 2; j <= 30; j++) { | |
| fib = f1 + f2; | |
| f2 = f1; | |
| f1 = fib; | |
| } | |
| assert(pthread_kill(threads[1], SIGUSR1) == 0); | |
| } | |
| done = 1; | |
| return NULL; | |
| } | |
| int main(void) | |
| { | |
| struct sigaction action; | |
| // Register signal handler | |
| action.sa_handler = signal_handler; | |
| action.sa_flags = SA_RESTART; | |
| sigaction(SIGUSR1, &action, NULL); | |
| pthread_create(&threads[0], NULL, thread_func_1, &IDs[0]); | |
| pthread_create(&threads[1], NULL, thread_func_2, &IDs[1]); | |
| pthread_join(threads[0], NULL); | |
| pthread_join(threads[1], NULL); | |
| return 0; | |
| } |
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