Last active
November 13, 2024 22:39
-
-
Save april/ef679cf5719cc5a2ba6a55da20869ffa to your computer and use it in GitHub Desktop.
Fixes Magic Arena's broken full screen implementation on macOS
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# this forces Arena into full screen mode on startup, set back to 3 to reset | |
# note that if you go into the Arena "Graphics" preference panel, it will reset all of these | |
# and you will need to run these commands again | |
defaults write com.wizards.mtga "Screenmanager Fullscreen mode" -integer 0 | |
defaults write com.wizards.mtga "Screenmanager Resolution Use Native" -integer 0 | |
# you can also replace the long complicated integer bit with any other scaled 16:9 | |
# resolution your system supports. | |
# to find the scaled resolutions, go to System Preferences --> Display and then | |
# divide the width by 16 and multiple by 9. on my personal system this ends up | |
# as 3456 x 1944 (versus the bizarre 1728x1117 it will very temporarily select | |
# when clicking the full screen option in the client | |
defaults write com.wizards.mtga "Screenmanager Resolution Width" -integer \ | |
$(system_profiler SPDisplaysDataType | grep Resolution | cut -c23-26) | |
defaults write com.wizards.mtga "Screenmanager Resolution Height" -integer \ | |
$(bc <<< "$(system_profiler SPDisplaysDataType | grep Resolution | cut -c23-26) / 16 * 9") |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Alas, this bug has been reintroduced in the Duskmourn Alchemy (v2024.42.0) update.
Furthermore, regardless of what height and width values I specify in the script now, my MTGA resolution is always displayed in 16:10 ratio. Using the Epic Games Launcher is a valid workaround though, as that correctly renders the app in 16:9 in my case.