Created
August 12, 2013 18:08
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Rounded Corner Image Transformation for square's Picasso
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import android.graphics.Bitmap; | |
import android.graphics.Bitmap.Config; | |
import android.graphics.BitmapShader; | |
import android.graphics.Canvas; | |
import android.graphics.Paint; | |
import android.graphics.RectF; | |
import android.graphics.Shader; | |
// enables hardware accelerated rounded corners | |
// original idea here : http://www.curious-creature.org/2012/12/11/android-recipe-1-image-with-rounded-corners/ | |
public class RoundedTransformation implements com.squareup.picasso.Transformation { | |
private final int radius; | |
private final int margin; // dp | |
// radius is corner radii in dp | |
// margin is the board in dp | |
public RoundedTransformation(final int radius, final int margin) { | |
this.radius = radius; | |
this.margin = margin; | |
} | |
@Override | |
public Bitmap transform(final Bitmap source) { | |
final Paint paint = new Paint(); | |
paint.setAntiAlias(true); | |
paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)); | |
Bitmap output = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Config.ARGB_8888); | |
Canvas canvas = new Canvas(output); | |
canvas.drawRoundRect(new RectF(margin, margin, source.getWidth() - margin, source.getHeight() - margin), radius, radius, paint); | |
if (source != output) { | |
source.recycle(); | |
} | |
return output; | |
} | |
@Override | |
public String key() { | |
return "rounded"; | |
} | |
} |
If anybody is looking for option to apply rounded corner to only top and bottom corners individually, check following gist
https://gist.github.com/amardeshbd/06b491d4adb568b1b226a20d4953a180
Thanks for this! Here's my slight modification to convert to Kotlin and have appropriate defaults without needing to know the radius beforehand. Used to show pretty images in push notifications!
class RoundedTransformation(private val radius: Float? = null, private val margin: Float = 0f) : Transformation {
override fun transform(source: Bitmap): Bitmap {
val paint = Paint().apply {
isAntiAlias = true
shader = BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)
}
val output = Bitmap.createBitmap(source.width, source.height, Config.ARGB_8888)
Canvas(output).drawRoundRect(margin, margin, source.width - margin, source.height - margin,
radius ?: source.width.toFloat() / 2, radius ?: source.height.toFloat() / 2,
paint)
if (source != output) {
source.recycle()
}
return output
}
override fun key(): String {
return "rounded(radius=$radius, margin=$margin)"
}
}
Thanks @mensly
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@1492Mark @ashokcs have you solved this crash? I'm having crashes with the same @1492Mark stack trace.