Skip to content

Instantly share code, notes, and snippets.

@aqualad
Last active January 5, 2016 17:55
Show Gist options
  • Select an option

  • Save aqualad/b0b4dc1e925396694d7b to your computer and use it in GitHub Desktop.

Select an option

Save aqualad/b0b4dc1e925396694d7b to your computer and use it in GitHub Desktop.
bot.js where I started to implement a list of currently pressed keys
var five = require("johnny-five");
var Particle = require("particle-io");
var keydownup = require("keyupdown");
// Store process.stdin to a local variable
var stdin = process.stdin;
// Store keys currently pressed
var pressed = {};
// Init the keydown and keyup events
keydownup(stdin);
var board = new five.Board({
io: new Particle({
token: '7ae40abd0f7c272888ca95b6740667febd1a29c8',
deviceName: 'cat_mountain'
})
});
board.on("ready", function() {
console.log('ready');
var rightWheel = new five.Motor({
pins: { pwm: "D0", dir: "D4" },
invertPWM: true
});
var leftWheel = new five.Motor({
pins: { pwm: "D1", dir: "D5" },
invertPWM: true
});
var speed = 255;
function reverse() {
leftWheel.rev(speed);
rightWheel.rev(speed);
}
function forward() {
leftWheel.fwd(speed);
rightWheel.fwd(speed);
}
function stop() {
leftWheel.stop();
rightWheel.stop();
}
function left() {
if ( movingForward() ) {
leftWheel.fwd(speed * 0.75);
}
leftWheel.rev(speed);
rightWheel.fwd(speed);
}
function right() {
leftWheel.fwd(speed);
rightWheel.rev(speed);
}
function exit() {
leftWheel.rev(0);
rightWheel.rev(0);
setTimeout(process.exit, 1000);
}
function movingForward() {
// Check if we're already moving
if (leftWheel.isOn && leftWheel.direction.value && rightWheel.isOn && rightWheel.direction.value) {
return true;
}
return false;
}
function debug() {
console.log(movingForward() ? true : false);
}
var keyMap = {
'up': forward,
'down': reverse,
'left': left,
'right': right,
'space': stop,
'q': exit,
'd': debug,
'c': console.clear
};
stdin.setRawMode(true);
stdin.resume();
stdin.on("keydown", function(chunk, key) {
if (!key || !keyMap[key.name]) return;
// Add pressed key to list
pressed[key.name] = true;
console.log(pressed);
keyMap[key.name]();
});
// Stop when no keys are being pressed
stdin.on("keyup", function(chunk, key) {
// Remove key from list
delete(pressed[key.name]);
console.log(pressed);
// Check if there are any keys currently pressed
if ( ! pressed.length ) {
stop();
}
});
// process.on('SIGINT', function() {
// console.log('STOPPING');
// stop();
// });
});
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment