Created
June 28, 2012 11:40
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date: '2012-03-27 17:35:46' | |
layout: post | |
slug: tiled-forward-shading-links | |
status: publish | |
title: Tiled Forward Shading links | |
wordpress_id: '821' | |
comments: true | |
categories: | |
- gpu | |
- rendering | |
--- | |
Main idea of my [previous post](/blog/2012/03/02/2012-theory-for-forward-rendering/) was roughly this: in forward rendering, there's no reason why we still have to use per-object light lists. We can apply roughly the same ideas as those of tiled deferred shading. | |
blah blah other text |
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