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@aras-p
Created June 28, 2012 11:40
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---
date: '2012-03-27 17:35:46'
layout: post
slug: tiled-forward-shading-links
status: publish
title: Tiled Forward Shading links
wordpress_id: '821'
comments: true
categories:
- gpu
- rendering
---
Main idea of my [previous post](/blog/2012/03/02/2012-theory-for-forward-rendering/) was roughly this: in forward rendering, there's no reason why we still have to use per-object light lists. We can apply roughly the same ideas as those of tiled deferred shading.
blah blah other text
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