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Last active December 19, 2015 01:29
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lump timings

3yr old MBP, MacEditor

"./jam MacEditor -sCONFIG=release -a" for full rebuild; without -a for incremental

No lumps compared with lumping:

  • Full rebuild: 15:12 vs 10:47 (3747 vs 2878 targets)
  • Modify GameObject.h: 8:06 vs 5:23 (664 vs 157 targets)
  • Modify GfxDevice.h: 2:32 vs 3:17 (186 vs 68 targets) (lumping slower!)
  • Modify UnityGL.h: 0:48 vs 2:11 (60 vs 46 targets) (lumping slower!) -- however GL gfxdevice not lumped
  • Modify Shader.h: 2.56 vs 3:50 (151 vs 65 targets) (lumping slower!)
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