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December 21, 2015 14:18
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tracking down a bug
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Build playe data: | |
WriteFileInternal, SerializedFile* tempSerialize = UNITY_NEW_AS_ROOT (this is our root!) | |
- eventually creates ExternalProcess, using that tempSerialize root for m_Buffer | |
DisplayProgressBar, which processes messages and repaints editor (?) | |
- eventually calls GetBuiltinSkin | |
-- this tries to load the skin (?), i.e. MonoBehaviour | |
--- PersistentManager::GetStreamNameSpaceInternal | |
---- nameSpace.stream = UNITY_NEW_AS_ROOT | |
****** This one actually modifies the same header! i.e. SetRootPtr with NULL |
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