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Blender build options
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# windows: | |
make developer nobuild | |
cd ..\build_windows_x64_vc17_Release | |
cmake -DWITH_PYTHON_SAFETY=OFF -DWITH_ASSERT_ABORT=OFF -DWITH_ASSERT_RELEASE=OFF -DWITH_RENDERDOC=ON . |
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#/usr/bin/sh | |
#cmake . -B ../build_xcode/ -G "Xcode" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/Users/aras/code/blender/build_xcode/bin/RelWithDebInfo -DWITH_GTESTS=ON -DWITH_BUILDINFO=OFF -DWITH_LIBMV_SCHUR_SPECIALIZATIONS=OFF -DWITH_CYCLES_NATIVE_ONLY=ON -DWITH_UNITY_BUILD=OFF | |
#cmake . -B ../build_xcode/ -G "Xcode" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/Users/aras/code/blender/build_xcode/bin/RelWithDebInfo -DWITH_GTESTS=ON -DWITH_BUILDINFO=OFF -DWITH_LIBMV_SCHUR_SPECIALIZATIONS=OFF -DWITH_CYCLES_NATIVE_ONLY=ON -DWITH_UNITY_BUILD=OFF -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON | |
cmake . -B ../build_xcode/ -G "Xcode" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/Users/aras/code/blender/build_xcode/bin/RelWithDebInfo -DWITH_GTESTS=ON -DWITH_COMPILER_CCACHE=ON -DWITH_BUILDINFO=OFF -DWITH_CYCLES_OSL=OFF -DWITH_LIBMV_SCHUR_SPECIALIZATIONS=OFF -DWITH_CYCLES_NATIVE_ONLY=ON -DWITH_COMPILER_ASAN=OFF -DWITH_ASSERT_RELEASE=OFF | |
# testing: | |
# --gtest_filter=obj* | |
# --test_assets_dir=/Users/aras/code/blender/lib/tests | |
# --test-release-dir=/Users/aras/code/blender/build_xcode/bin/Debug/Blender.app/Contents/Resources/3.5 |
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