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Javascript Callable Object Class / Constructor created by arccoza - https://repl.it/EbN5/18
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// This is my approach to creating callable objects | |
// that correctly reference their object members, | |
// without messing with prototypes. | |
// A Class that extends Function so we can create | |
// objects that also behave like functions, i.e. callable objects. | |
class ExFunc extends Function { | |
constructor() { | |
// Here we create a dynamic function with `super`, | |
// which calls the constructor of the parent class, `Function`. | |
// The dynamic function simply passes any calls onto | |
// an overridable object method which I named `__call__`. | |
// But there is a problem, the dynamic function created from | |
// the strings sent to `super` doesn't have any reference to `this`; | |
// our new object. There are in fact two `this` objects; the outer | |
// one being created by our class inside `constructor` and an inner | |
// one created by `super` for the dynamic function. | |
// So the reference to this in the text: `return this.__call__(...args)` | |
// does not refer to `this` inside `constructor`. | |
// So attempting: | |
// `obj = new ExFunc();` | |
// `obj();` | |
// Will throw an Error because __call__ doesn't exist to the dynamic function. | |
super('...args', 'return this.__call__(...args)'); | |
// `bind` is the simple remedy to this reference problem. | |
// Because the outer `this` is also a function we can call `bind` on it | |
// and set a new inner `this` reference. So we bind the inner `this` | |
// of our dynamic function to point to the outer `this` of our object. | |
// Now our dynamic function can access all the members of our new object. | |
// So attempting: | |
// `obj = new Exfunc();` | |
// `obj();` | |
// Will work. | |
// We return the freshly bound `this`. | |
return this.bind(this); | |
} | |
// An example property to demonstrate member access. | |
get venture() { | |
return 'Hank'; | |
} | |
// Override this method in subclasses of ExFunc to take whatever arguments | |
// you want and perform whatever logic you like. It will be called whenever | |
// you use the obj as a function. | |
__call__(a, b, c) { | |
return [this.venture, a, b, c]; | |
} | |
} | |
// A subclass of ExFunc with an overridden __call__ method. | |
class DaFunc extends ExFunc { | |
get venture() { | |
return 'Dean'; | |
} | |
__call__(ans) { | |
return [this.venture, ans]; | |
} | |
} | |
// Create objects from ExFunc and its subclass. | |
var callable1 = new ExFunc(); | |
var callable2 = new DaFunc(); | |
// Inheritance is correctly maintained. | |
console.log('\nInheritance maintained:'); | |
console.log(callable2 instanceof Function); // true | |
console.log(callable2 instanceof ExFunc); // true | |
console.log(callable2 instanceof DaFunc); // true | |
// Test ExFunc and its subclass objects by calling them like functions. | |
console.log('\nCallable objects:'); | |
console.log( callable1(1, 2, 3) ); // [ 'Hank', 1, 2, 3 ] | |
console.log( callable2(42) ); // [ 'Dean', 42 ] | |
Note to self, this also doesn't quite work - this.bind(this)
returns a different object to the this
that gets bound for the function. It looks right inside the class, but if you set something on the created instance no change is visible:
class Callable extends Function {
constructor() {
super('...args', 'return this.__call__(...args)');
return this.bind(this);
}
__call__() {
return this.x;
}
}
const foo = new Callable();
foo.x = 4;
console.log(foo()); // undefined, should be 4
Possible solution:
class Callable extends Function {
constructor() {
super('...args', 'return this._this.__call__(...args)');
const x = this.bind(this);
this._this = x;
return x;
}
__call__() {
return this.x;
}
}
const foo = new Callable();
foo.x = 4;
console.log(foo()); // 4 as expected
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For my own benefit, the reason there are two
this
objects involved here is that the function gets called likefoo()
, rather thanobj.foo()
and therefore the function doesn't get athis
as per usual JS behaviour. In strict modethis
would be undefined, but the function created bynew Function
is not in strict mode and so the "inner"this
of the function isglobalThis
(e.g.window
).