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local ServerScriptService = game:GetService("ServerScriptService")
local UnitTests = ServerScriptService:FindFirstChild("UnitTests") :: ModuleScript
local erroredModules = {}
for _, testModule in UnitTests:GetChildren() do
local success, err = pcall(require, testModule)
if not success then
table.insert(erroredModules, { testModule:GetFullName(), err })
end
  • app – Application Server (non-web)
  • sql – Database Server
  • ftp – SFTP server
  • mta – Mail Server
  • dns – Name Server
  • cfg – Configuration Management (puppet/ansible/etc.)
  • mon – Monitoring Server (nagios, sensu, etc.)
  • prx – Proxy/Load Balancer (software)
  • ssh – SSH Jump/Bastion Host
  • sto – Storage Server
@ari-party
ari-party / artists
Last active June 18, 2025 18:00
artists
Skrillex 16.9h
Knock2 11.7h
ISOxo 11.1h
Fred again.. 10.9h
ISOKNOCK 5.4h
@ari-party
ari-party / tracks
Last active June 18, 2025 18:00
tracks
BLIND (RAVE MIX) 1.9h
confuse urself 1.9h
POWER 1.4h
Jungle - Rico Nasty Remix 1.4h
I'll Be Right Back 1.3h