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@arjunsk
Created May 6, 2022 21:55
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struct MinStack {
stack: Vec< (i32, i32) >,
min: i32,
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl MinStack {
fn new() -> Self {
MinStack{
stack : vec![],
min : i32::MAX,
}
}
fn push(&mut self, val: i32) {
if val < self.min {
self.min = val;
};
self.stack.push((val, self.min));
}
fn pop(&mut self) {
self.stack.pop();
self.min = self.stack.last().unwrap_or(&(-1, i32::MAX)).1
}
fn top(&self) -> i32 {
self.stack.last().unwrap().0
}
fn get_min(&self) -> i32 {
self.min
}
}
/**
* Your MinStack object will be instantiated and called as such:
* let obj = MinStack::new();
* obj.push(val);
* obj.pop();
* let ret_3: i32 = obj.top();
* let ret_4: i32 = obj.get_min();
*/
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