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Floating Particles
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<title></title> | |
<style> | |
body { | |
background-color: black; | |
} | |
</style> | |
</head> | |
<body> | |
<script src="//d3js.org/d3.v3.min.js" charset="utf-8"></script> | |
<script> | |
var width = 960, | |
height = 500; | |
var scale = { | |
x: d3.scale.linear().domain([0, 1]).range([0, width]), | |
y: d3.scale.linear().domain([0, 1]).range([height, 0]), | |
r: d3.scale.linear().domain([0, 1]).range([1, 4]), | |
a: d3.scale.linear().domain([0, 1]).range([.1, .6]) | |
}; | |
var canvas = d3.select("body").append("canvas") | |
.attr("width", width) | |
.attr("height", height); | |
var context = canvas.node().getContext("2d"); | |
var particles = d3.range(1000) | |
.map(function() { | |
return { | |
x: Math.random(), | |
y: Math.random(), | |
r: Math.random(), | |
t: Math.random()*2*Math.PI | |
}; | |
}); | |
draw(particles); | |
setInterval(function() { | |
particles = tick(particles); | |
draw(particles); | |
}, 66); | |
function tick(particles) { | |
return particles.map(function(d) { | |
d.t += Math.random()*.5 - .25; | |
d.x += .001*Math.cos(d.t); | |
d.y += .001*Math.sin(d.t); | |
d.r += Math.random()*.01 - .005; | |
if (d.x < 0 || d.x > width) { | |
d.x = .5; | |
d.r = .1; | |
} | |
if (d.y < 0 || d.y > height) { | |
d.y = .5; | |
d.r = .1; | |
} | |
if (d.r <= 0) d.r = .1; | |
return d; | |
}); | |
} | |
function draw(particles) { | |
context.clearRect(0, 0, width, height); | |
particles.forEach(function(d) { | |
var x = scale.x(d.x), | |
y = scale.y(d.y), | |
r = scale.r(d.r), | |
a = scale.a(d.r); | |
context.beginPath() | |
context.arc(x, y, r, 0, 2*Math.PI); | |
context.fillStyle = "rgba(255, 255, 255," + a + ")"; | |
context.fill(); | |
}); | |
} | |
</script> | |
</body> | |
</html> |
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