Created
December 5, 2020 03:17
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class ScratchGamepad { | |
constructor(runtime) { | |
this.id = null | |
this.runtime = runtime | |
this.currentMSecs = -1 | |
this.previousButtons = [] | |
this.currentButtons = [] | |
} | |
getInfo() { | |
return { | |
"id": "Gamepad", | |
"name": "Gamepad", | |
"blocks": [{ | |
"opcode": "buttonPressedReleased", | |
"blockType": "hat", | |
"text": "button [b] [pr]", | |
"arguments": { | |
"b": { | |
"type": "number", | |
"defaultValue": "0" | |
}, | |
"pr": { | |
"type": "number", | |
"defaultValue": "1", | |
"menu": "pressReleaseMenu" | |
}, | |
} | |
}], | |
"menus": { | |
"pressReleaseMenu": [{text:"press",value:1}, {text:"release",value:0}], | |
} | |
}; | |
} | |
update() { | |
if (this.runtime.currentMSecs == this.currentMSecs) | |
return | |
this.currentMSecs = this.runtime.currentMSecs | |
var gamepads = navigator.getGamepads() | |
if (gamepads == null || gamepads.length == 0 || gamepads[0] == null) { | |
this.previousButtons = [] | |
this.currentButtons = [] | |
this.axes = [] | |
return | |
} | |
var gamepad = gamepads[0] | |
if (gamepad.id != this.id) { | |
this.id = gamepad.id | |
this.previousButtons = [] | |
for (var i = 0; i < gamepad.buttons.length; i++) | |
this.previousButtons.push(false) | |
} | |
this.previousButtons = this.currentButtons | |
this.currentButtons = [] | |
for (var i = 0; i < gamepad.buttons.length; i++) | |
this.currentButtons.push(gamepad.buttons[i].pressed) | |
this.axes = []; | |
for (var i = 0; i < gamepad.axes.length; i++) | |
this.axes.push(gamepad.axes[i]) | |
} | |
buttonPressedReleased({b,pr}) { | |
this.update() | |
if (b < this.currentButtons.length) { | |
if (pr == 1) { | |
if (this.currentButtons[b] && ! this.previousButtons[b]) { | |
return true | |
} | |
} | |
else { | |
if (!this.currentButtons[b] && this.previousButtons[b]) { | |
return true | |
} | |
} | |
} | |
return false | |
} | |
} | |
window.ScratchExtensions.Gamepad = function() {return ScratchGamepad} | |
window.vm.extensionManager.loadExtensionURL("Gamepad"); |
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