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@spicycode
spicycode / tmux.conf
Created September 20, 2011 16:43
The best and greatest tmux.conf ever
# 0 is too far from ` ;)
set -g base-index 1
# Automatically set window title
set-window-option -g automatic-rename on
set-option -g set-titles on
#set -g default-terminal screen-256color
set -g status-keys vi
set -g history-limit 10000
@CristinaSolana
CristinaSolana / gist:1885435
Created February 22, 2012 14:56
Keeping a fork up to date

1. Clone your fork:

git clone [email protected]:YOUR-USERNAME/YOUR-FORKED-REPO.git

2. Add remote from original repository in your forked repository:

cd into/cloned/fork-repo
git remote add upstream git://github.com/ORIGINAL-DEV-USERNAME/REPO-YOU-FORKED-FROM.git
git fetch upstream
@rocarvaj
rocarvaj / .vimrc
Created April 27, 2012 21:28
Minimal .vimrc for C/C++ developers
" VIM Configuration File
" Description: Optimized for C/C++ development, but useful also for other things.
" Author: Gerhard Gappmeier
"
" set UTF-8 encoding
set enc=utf-8
set fenc=utf-8
set termencoding=utf-8
" disable vi compatibility (emulation of old bugs)
@PhirePhly
PhirePhly / Makefile
Created June 12, 2012 03:12
A crazy simple SMTP server, for educational purposes only.
default:
cc ccsmtp.c -o ccsmtpd -lpthread
@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger ([email protected])
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no
@ericelliott
ericelliott / env-examples.md
Last active June 20, 2025 17:13
env-examples

Most configuration really isn't about the app -- it's about where the app runs, what keys it needs to communicate with third party API's, the db password and username, etc... They're just deployment details -- and there are lots of tools to help manage environment variables -- not the least handy being a simple .env file with all your settings. Simply source the appropriate env before you launch the app in the given env (you could make it part of a launch script, for instance).

env files look like this:

SOMEVAR="somevalue"
ANOTHERVAR="anothervalue"

To source it:

$ source dev.env # or staging.env, or production.env, depending on where you're deploying to

@kurko
kurko / README.md
Created December 4, 2012 22:35
Javascript Acceptance tests framework

Javascript Acceptance test framework

This is a draft for an Acceptance testing framework in Javascript. See the example code.

Benefits

  • Server agnostic.
  • Tests in parallel.
  • The developer can stop a running test whenever he wants.
  • The framework can keep failed tests in iFrame instances, allowing the developer to debug them in the browser easily.
@aras-p
aras-p / preprocessor_fun.h
Last active July 11, 2025 07:20
Things to commit just before leaving your job
// Just before switching jobs:
// Add one of these.
// Preferably into the same commit where you do a large merge.
//
// This started as a tweet with a joke of "C++ pro-tip: #define private public",
// and then it quickly escalated into more and more evil suggestions.
// I've tried to capture interesting suggestions here.
//
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_,
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant,
@makomweb
makomweb / pub_sub_cpp.cpp
Last active August 24, 2023 08:13
Fun with C++: implementing a pub/sub scenario using std::bind and other standard facilities. The approach is pretty similar to the well known .NET event mechanism.
#include <iostream>
#include <map>
#include <algorithm>
#include <functional>
#include <memory>
using namespace std;
class EventArgs {
public:
@mattlewissf
mattlewissf / add-p.md
Last active June 28, 2025 02:51
Lightning Talk: Git add -p

git add -p is your friend

git add -p is basically "git add partial (or patch)"

Patch mode allows you to stage parts of a changed file, instead of the entire file. This allows you to make concise, well-crafted commits that make for an easier to read history. This feature can improve the quality of the commits. It also makes it easy to remove parts of the changes in a file that were only there for debugging purposes - prior to the commit without having to go back to the editor.

It allows you to see the changes (delta) to the code that you are trying to add, and lets you add them (or not) separately from each other using an interactive prompt. Here's how to use it:

from the command line, either use

  • git add -p