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January 1, 2016 12:59
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Unity3D Mono bug when using... I don't know. Code? The line that crashes is in SceneBase.cs. This seems to be fixed in Unity 4.3.2f1
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| Built from '' repo; Version is '4.3.0f4 (e01000627d60) revision 93190'; Using compiler version '160040219' | |
| BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, shouldGiveDebuggerChanceToAttach: 0 | |
| Initialize mono | |
| Mono path[0] = 'C:/Program Files (x86)/Unity/Editor/Data/Managed' | |
| Mono path[1] = 'C:/Program Files (x86)/Unity/Editor/Data/Mono/lib/mono/2.0' | |
| Mono path[2] = 'C:/Program Files (x86)/Unity/Editor/Data/UnityScript' | |
| Mono config path = 'C:/Program Files (x86)/Unity/Editor/Data/Mono/etc' | |
| Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y | |
| IsTimeToCheckForNewEditor: Update time 1388157186 current 1388157121 | |
| C:/work/quazibuild/client | |
| Loading GUID <-> Path mappings ... 0.007962 seconds. | |
| Loading Asset Database ... 0.013225 seconds | |
| AssetDatabase consistency checks ... 0.018868 seconds | |
| Initialize engine version: 4.3.0f4 (e01000627d60) | |
| GfxDevice: creating device client; threaded=1 | |
| Direct3D: | |
| Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.2049] | |
| Renderer: NVIDIA GeForce 9800 GT | |
| Vendor: NVIDIA | |
| VRAM: 2271 MB (via DXGI) | |
| Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 | |
| Registering custom dll's ... | |
| Register platform support module: C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/iPhonePlayer/EditorExtensions/UnityEditor.iOS.Extensions.dll | |
| Register platform support module: C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/WP8Support/EditorExtensions/UnityEditor.WP8.Extensions.dll | |
| Register platform support module: C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/MetroSupport/EditorExtensions/UnityEditor.Metro.Extensions.dll | |
| Register platform support module: C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/BB10Player/EditorExtensions/UnityEditor.BB10.Extensions.dll | |
| Register platform support module: C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/EditorExtensions/UnityEditor.Android.Extensions.dll | |
| Registered in 0.027137 seconds. | |
| Begin MonoManager ReloadAssembly | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.Other.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.3.0\Unity.PackageManager.dll (this message is harmless) | |
| Initializing Unity.PackageManager (PackageManager) v4.3.0 for Unity v4.3.0 | |
| Non platform assembly: C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\Daikon Forge\DataBinding\Plugins\dfScriptLite.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\Daikon Forge\DataBinding\Plugins\dfScriptLite.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\Facebook\Scripts\IFacebook.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\Facebook\Scripts\IFacebook.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.Serialization.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\HOTween\HOTween.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\HOTween\HOTween.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\HOTween\Editor\HOTweenV1_Editor.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\HOTween\Editor\HOTweenV1_Editor.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\Plugins\GoKit.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\Plugins\GoKit.dll into Unity Child Domain | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\WP8Support\EditorExtensions\UnityEditor.WP8.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\WP8Support\EditorExtensions\UnityEditor.WP8.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\MetroSupport\EditorExtensions\UnityEditor.Metro.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\MetroSupport\EditorExtensions\UnityEditor.Metro.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions.dll into Unity Child Domain | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.3.0\Unity.PackageManager.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.3.0\Unity.PackageManager.dll into Unity Child Domain | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) | |
| Mono: successfully reloaded assembly | |
| - Completed reload, in 0.429 seconds | |
| System memory in use before: 38.9 MB. | |
| Requesting http://update.unity3d.com/4.3/ivy.xml | |
| Unloading 407 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
| System memory in use after: 19.0 MB. | |
| Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 352. | |
| Total: 31.682444 ms (FindLiveObjects: 0.021432 ms CreateObjectMapping: 0.007546 ms MarkObjects: 0.415059 ms DeleteObjects: 1.948513 ms) | |
| Validating Project structure ... Downloading into C:\Users\arturas\AppData\Local\Temp\unity\a250dc6c-a09a-4bfe-9f2d-52300fb9b63f\ivy.xml | |
| 0.021624 seconds. | |
| Refresh, detecting if any assets need to be imported or removed ... Hashing assets ... 0.000467 seconds | |
| -----------Compute hash(es) for 1 asset(s). | |
| 0.042134 seconds | |
| Updating Assets/src/scenes/combat_game/CombatGameScene.cs - GUID: bfdcaa0af7efbff41975cbefe32bf26b... | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless) | |
| - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 13 | |
| done. [Time: 199.795574 ms] | |
| ----- Total AssetImport time: 0.279460s, Asset Import: 0.259461s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.000655s [23.2 KB, 34.590893 mb/s] | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\nunit.framework.dll (this message is harmless) | |
| System memory in use before: 30.3 MB. | |
| Unloading 106 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
| System memory in use after: 21.3 MB. | |
| Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 700. | |
| Total: 16.023697 ms (FindLiveObjects: 0.046788 ms CreateObjectMapping: 0.022639 ms MarkObjects: 1.568168 ms DeleteObjects: 1.859464 ms) | |
| <RI> Initializing input. | |
| <RI> Input initialized. | |
| Native extension for build target not found | |
| System memory in use before: 262.0 MB. | |
| Unloading 27 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
| System memory in use after: 257.5 MB. | |
| Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 2089. | |
| Total: 17.265554 ms (FindLiveObjects: 0.270165 ms CreateObjectMapping: 0.023545 ms MarkObjects: 5.622164 ms DeleteObjects: 0.089350 ms) | |
| -----Compiler Commandline Arguments: | |
| Filename: "C:/Program Files (x86)/Unity/Editor/Data/Mono\bin\mono.exe" | |
| Arguments: "C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/2.0\gmcs.exe" @Temp/UnityTempFile-76df9e63c45717e49a2726fc99d85386 | |
| MONO_PATH: C:/Program Files (x86)/Unity/Editor/Data/Mono\lib\mono\2.0 | |
| MONO_CFG_DIR: C:/Program Files (x86)/Unity/Editor/Data/Mono\etc | |
| index: 72 | |
| Responsefile: Temp/UnityTempFile-76df9e63c45717e49a2726fc99d85386 Contents: | |
| -debug | |
| -target:library | |
| -nowarn:0169 | |
| -out:Temp/Assembly-CSharp.dll | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll" | |
| -r:Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll | |
| -r:"Assets/Daikon Forge/DataBinding/Plugins/dfScriptLite.dll" | |
| -r:Assets/Facebook/Scripts/IFacebook.dll | |
| -r:Assets/lib/Google.ProtocolBuffers.dll | |
| -r:Assets/lib/Google.ProtocolBuffers.Serialization.dll | |
| -r:Assets/lib/HOTween/HOTween.dll | |
| -r:Assets/Plugins/GoKit.dll | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll" | |
| -define:UNITY_ANDROID | |
| -define:ENABLE_MICROPHONE | |
| -define:ENABLE_TEXTUREID_MAP | |
| -define:ENABLE_AUDIO_FMOD | |
| -define:ENABLE_MONO | |
| -define:ENABLE_SPRITES | |
| -define:ENABLE_TERRAIN | |
| -define:ENABLE_GENERICS | |
| -define:ENABLE_SUBSTANCE | |
| -define:INCLUDE_WP8SUPPORT | |
| -define:ENABLE_WWW | |
| -define:ENABLE_IMAGEEFFECTS | |
| -define:ENABLE_WEBCAM | |
| -define:INCLUDE_METROSUPPORT | |
| -define:RENDER_SOFTWARE_CURSOR | |
| -define:ENABLE_NETWORK | |
| -define:ENABLE_PHYSICS | |
| -define:ENABLE_CACHING | |
| -define:ENABLE_CLOTH | |
| -define:UNITY_ANDROID_API | |
| -define:ENABLE_2D_PHYSICS | |
| -define:ENABLE_SHADOWS | |
| -define:ENABLE_AUDIO | |
| -define:ENABLE_NAVMESH_CARVING | |
| -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING | |
| -define:UNITY_4_3_0 | |
| -define:UNITY_4_3 | |
| -define:ENABLE_PROFILER | |
| -define:UNITY_EDITOR | |
| -define:UNITY_EDITOR_WIN | |
| -define:DEBUG | |
| "Assets/Daikon Forge/DFGUI/Scripts/IDFControlHost.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/IDFMultiRender.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfAnimationClip.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfAtlas.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfAttributes.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfButton.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfCheckbox.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfChecksumUtil.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfClippingUtil.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfControl.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfDragHandle.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfDropdown.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfEnumerations.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfEvents.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfFont.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfFontBase.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfGUICamera.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfGUIManager.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfInputManager.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfInteractiveBase.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfLabel.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfLanguageCodes.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfLanguageManager.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfList.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfListbox.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfMarkupTokenizer.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfPanel.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfPanelFlowLayout.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfProgressBar.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfRadialSprite.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfRenderData.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfResizeHandle.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfScenePostProcessor.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfScrollPanel.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfScrollbar.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfSlicedSprite.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfSlider.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfSprite.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfSupportClasses.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfTabContainer.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfTabstrip.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfTextbox.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfTextureSprite.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfTiledSprite.cs" | |
| "Assets/Daikon Forge/DFGUI/Scripts/dfWebSprite.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/IDataBindingComponent.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/IObservableValue.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfComponentMemberInfo.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfControlKeyBinding.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfDataObjectProxy.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfEventBinding.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfEventDrivenPropertyBinding.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfEventProxyAttribute.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfExpressionPropertyBinding.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfObservableProperty.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfPropertyBinding.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfProxyPropertyBinding.cs" | |
| "Assets/Daikon Forge/DataBinding/Scripts/dfSpriteAnimation.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfDynamicFont.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfMarkupBox.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfMarkupElement.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfMarkupImageCache.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfMarkupParser.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfMarkupStyle.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfMarkupTags.cs" | |
| "Assets/Daikon Forge/Rich Text/Scripts/dfRichTextLabel.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfAnimatedValue.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfEasingFunctions.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfEasingType.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenColor.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenColor32.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenComponent.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenComponentBase.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenEnumerations.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenEventBinding.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenFloat.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenGroup.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenPlayableBase.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenRotation.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenVector2.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenVector3.cs" | |
| "Assets/Daikon Forge/Tweening/Scripts/dfTweenVector4.cs" | |
| Assets/Facebook/Scripts/AndroidFacebook.cs | |
| Assets/Facebook/Scripts/AndroidFacebookLoader.cs | |
| Assets/Facebook/Scripts/CanvasFacebookLoader.cs | |
| Assets/Facebook/Scripts/EditorFacebook.cs | |
| Assets/Facebook/Scripts/EditorFacebookLoader.cs | |
| Assets/Facebook/Scripts/FB.cs | |
| Assets/Facebook/Scripts/FBScreen.cs | |
| Assets/Facebook/Scripts/FBSettings.cs | |
| Assets/Facebook/Scripts/IOSFacebook.cs | |
| Assets/Facebook/Scripts/IOSFacebookLoader.cs | |
| Assets/Facebook/Scripts/NativeDialogModes.cs | |
| Assets/gen/Base.cs | |
| Assets/gen/CmbtGame.cs | |
| Assets/gen/LiveGame.cs | |
| Assets/gen/Messages.cs | |
| Assets/gen/MgmtGame.cs | |
| Assets/gen/Shared.cs | |
| Assets/lib/com/tinylabproductions/u3d_android_socket/AndroidClient.cs | |
| Assets/lib/com/tinylabproductions/u3d_android_socket/AndroidToCSharpBridge.cs | |
| Assets/lib/com/tinylabproductions/u3d_android_socket/Interface.cs | |
| Assets/lib/com/tinylabproductions/u3d_android_socket/NetClient.cs | |
| Assets/lib/com/tinylabproductions/u3d_android_socket/XClient.cs | |
| Assets/src/Game.cs | |
| Assets/src/component/ClickHandler.cs | |
| Assets/src/component/Follow.cs | |
| Assets/src/component/IMonoBehaviourLike.cs | |
| Assets/src/component/MoveOnWASD.cs | |
| Assets/src/component/ZoomOnMouseWheel.cs | |
| Assets/src/misc/Layers.cs | |
| Assets/src/model/Direction.cs | |
| Assets/src/model/Neighbourhood.cs | |
| Assets/src/model/Position.cs | |
| Assets/src/model/PropertyDescriptions.cs | |
| Assets/src/model/PropertyTitles.cs | |
| Assets/src/model/ResourceExtensions.cs | |
| Assets/src/model/ResourceWithValue.cs | |
| Assets/src/model/User.cs | |
| Assets/src/model/ValueWithStorage.cs | |
| Assets/src/model/behaviours/combat_game/ProjectileBehaviour.cs | |
| Assets/src/model/behaviours/combat_game/ShipBehaviour.cs | |
| Assets/src/model/behaviours/live_game/IMovingObject.cs | |
| Assets/src/model/behaviours/live_game/buildings/Activatable.cs | |
| Assets/src/model/behaviours/live_game/buildings/BuildingBehaviour.cs | |
| Assets/src/model/behaviours/live_game/buildings/BuildingWithInfoBehaviour.cs | |
| Assets/src/model/behaviours/live_game/buildings/ConverterBehaviour.cs | |
| Assets/src/model/behaviours/live_game/buildings/GeneratorBehaviour.cs | |
| Assets/src/model/behaviours/live_game/buildings/INeighbourBonuses.cs | |
| Assets/src/model/behaviours/live_game/buildings/IResourceInput.cs | |
| Assets/src/model/behaviours/live_game/buildings/IResourceOutput.cs | |
| Assets/src/model/behaviours/live_game/buildings/NoBuildingBehaviour.cs | |
| Assets/src/model/behaviours/live_game/buildings/SpawnerBehaviour.cs | |
| Assets/src/model/behaviours/live_game/droids/DroidBehaviour.cs | |
| Assets/src/model/behaviours/live_game/ships/BaseShipBehaviour.cs | |
| Assets/src/model/behaviours/live_game/ships/OtherShipBehaviour.cs | |
| Assets/src/model/behaviours/live_game/ships/YourShipBehaviour.cs | |
| Assets/src/model/behaviours/live_game/ships/states/AbsolutePositionShipState.cs | |
| Assets/src/model/behaviours/live_game/ships/states/BuildingActivationState.cs | |
| Assets/src/model/behaviours/live_game/ships/states/MovingState.cs | |
| Assets/src/model/behaviours/live_game/ships/states/PreparingForBuildingActivationState.cs | |
| Assets/src/model/behaviours/live_game/ships/states/PreparingForMovementState.cs | |
| Assets/src/model/behaviours/live_game/ships/states/ShipState.cs | |
| Assets/src/model/behaviours/live_game/ships/states/StationaryState.cs | |
| Assets/src/model/behaviours/live_game/ships/states/WaitingForStationingState.cs | |
| Assets/src/model/combat_game/CombatShipBase.cs | |
| Assets/src/model/combat_game/MCombatShipBuild.cs | |
| Assets/src/model/combat_game/PropertyNames.cs | |
| Assets/src/model/combat_game/ShipBaseNames.cs | |
| Assets/src/model/combat_game/SlotItem.cs | |
| Assets/src/model/combat_game/actions/BaseCombatEvent.cs | |
| Assets/src/model/combat_game/actions/DefenseEvent.cs | |
| Assets/src/model/combat_game/actions/OffenseEvent.cs | |
| Assets/src/model/combat_game/actions/ReactiveEvent.cs | |
| Assets/src/model/combat_game/actions/RetreatEvent.cs | |
| Assets/src/model/combat_game/activations/Activation.cs | |
| Assets/src/model/combat_game/components/ActivatedComponent.cs | |
| Assets/src/model/combat_game/components/BaseComponent.cs | |
| Assets/src/model/combat_game/components/EnergeticWeaponComponent.cs | |
| Assets/src/model/combat_game/components/HullArmorComponent.cs | |
| Assets/src/model/combat_game/components/LaserWeaponComponent.cs | |
| Assets/src/model/combat_game/components/MissileDefenderComponent.cs | |
| Assets/src/model/combat_game/components/MissileLauncherComponent.cs | |
| Assets/src/model/combat_game/components/MissilePodComponent.cs | |
| Assets/src/model/combat_game/components/PlasmaWeaponComponent.cs | |
| Assets/src/model/combat_game/components/PowerGeneratorComponent.cs | |
| Assets/src/model/combat_game/components/PowerStorageComponent.cs | |
| Assets/src/model/combat_game/components/RetreatBoosterComponent.cs | |
| Assets/src/model/combat_game/components/ShieldGeneratorComponent.cs | |
| Assets/src/model/combat_game/components/ShieldStorageComponent.cs | |
| Assets/src/model/combat_game/components/WeaponComponent.cs | |
| Assets/src/model/combat_game/state/ComponentState.cs | |
| Assets/src/model/combat_game/state/PlayerState.cs | |
| Assets/src/model/combat_game/state/TotalMissilesState.cs | |
| Assets/src/model/combat_game/state/ValueWithStorageState.cs | |
| Assets/src/model/live_game/CellCoordsManager.cs | |
| Assets/src/model/live_game/DropshipResources.cs | |
| Assets/src/model/live_game/Tile.cs | |
| Assets/src/model/login/LoginInfo.cs | |
| Assets/src/model/mgmt_game/CombatShip.cs | |
| Assets/src/model/mgmt_game/CombatShipProperties.cs | |
| Assets/src/model/mgmt_game/ComponentDragData.cs | |
| Assets/src/model/mgmt_game/ComponentProperty.cs | |
| Assets/src/model/mgmt_game/Cost.cs | |
| Assets/src/model/mgmt_game/Dropship.cs | |
| Assets/src/model/mgmt_game/Mothership.cs | |
| Assets/src/model/mgmt_game/MothershipResources.cs | |
| Assets/src/model/mgmt_game/PropertyDetails.cs | |
| Assets/src/model/mgmt_game/Upgrades.cs | |
| Assets/src/model/static_data/Component.cs | |
| Assets/src/network/Client.cs | |
| Assets/src/network/MessageHandler.cs | |
| Assets/src/scenes/SceneBase.cs | |
| Assets/src/scenes/SceneBehaviour.cs | |
| Assets/src/scenes/ScenePart.cs | |
| Assets/src/scenes/combat_game/CombatGameScene.cs | |
| Assets/src/scenes/combat_game/CombatQueueScene.cs | |
| Assets/src/scenes/combat_game/bindings/ButtonsViewBindings.cs | |
| Assets/src/scenes/combat_game/bindings/CombatScreenBindings.cs | |
| Assets/src/scenes/combat_game/bindings/PlayersViewBindings.cs | |
| Assets/src/scenes/combat_game/bindings/SelfViewBindings.cs | |
| Assets/src/scenes/live_game/LiveGameScene.cs | |
| Assets/src/scenes/login/FirstTimeScene.cs | |
| Assets/src/scenes/login/LoginScene.cs | |
| Assets/src/scenes/mgmt_game/MgmtGameScene.cs | |
| Assets/src/scenes/mgmt_game/bindings/AddComponentBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/FighterBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/HangarBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/HarvestPartBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/LeaderboardPartBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/RepairShipPopupBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/ResourceUpgradeBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/ScrapShipPopupBindings.cs | |
| Assets/src/scenes/mgmt_game/bindings/ShipBaseBindings.cs | |
| Assets/src/scripts/Animated.cs | |
| Assets/src/scripts/LookToCamera.cs | |
| Assets/src/utils/AndroidExts.cs | |
| Assets/src/utils/AnyExts.cs | |
| Assets/src/utils/ArrayExts.cs | |
| Assets/src/utils/Base36.cs | |
| Assets/src/utils/BoolExts.cs | |
| Assets/src/utils/ColorExts.cs | |
| Assets/src/utils/Desmond.cs | |
| Assets/src/utils/F.cs | |
| Assets/src/utils/FuncExts.cs | |
| Assets/src/utils/GameObjectExts.cs | |
| Assets/src/utils/IDictionaryExts.cs | |
| Assets/src/utils/IEnumerableExts.cs | |
| Assets/src/utils/IListExts.cs | |
| Assets/src/utils/RectBuilder.cs | |
| Assets/src/utils/ServerTimeSync.cs | |
| Assets/src/utils/TimeSpanExts.cs | |
| Assets/src/utils/TransformExts.cs | |
| Assets/src/utils/Tuple.cs | |
| Assets/src/utils/android/PlayServices.cs | |
| Assets/src/utils/binding/Changeable.cs | |
| Assets/src/utils/binding/DFBind.cs | |
| Assets/src/utils/binding/Ref.cs | |
| Assets/src/utils/collection/BiMap.cs | |
| Assets/src/utils/functional/Functions.cs | |
| Assets/src/utils/functional/Lazy.cs | |
| Assets/src/utils/functional/Match.cs | |
| Assets/src/utils/functional/Option.cs | |
| Assets/src/utils/functional/Unit.cs | |
| Assets/src/utils/rx/Observable.cs | |
| Assets/src/utils/rx/ObservableList.cs | |
| Assets/src/utils/rx/ObservableView.cs | |
| Assets/src/utils/rx/Subject.cs | |
| Assets/src/utils/rx/Subscription.cs | |
| Assets/src/utils/tween/FuncTween.cs | |
| Assets/src/view/AddComponentPart.cs | |
| Assets/src/view/Component.cs | |
| Assets/src/view/PositionUtils.cs | |
| Assets/src/view/ProgressBarWithText.cs | |
| Assets/src/view/View.cs | |
| Assets/src/view/combat/ActivationButton.cs | |
| Assets/src/view/combat/ButtonsView.cs | |
| Assets/src/view/combat/CombatQueueScreen.cs | |
| Assets/src/view/combat/CombatScreen.cs | |
| Assets/src/view/combat/DamagedComponentView.cs | |
| Assets/src/view/combat/Paging.cs | |
| Assets/src/view/combat/PlayerComponent.cs | |
| Assets/src/view/combat/PlayersView.cs | |
| Assets/src/view/combat/SelfView.cs | |
| Assets/src/view/combat/StorageComponentView.cs | |
| Assets/src/view/combat/TimerView.cs | |
| Assets/src/view/login/FirstTimeView.cs | |
| Assets/src/view/login/LoginView.cs | |
| Assets/src/view/management/FighterPart.cs | |
| Assets/src/view/management/HangarPart.cs | |
| Assets/src/view/management/HarvestPart.cs | |
| Assets/src/view/management/IScreenPart.cs | |
| Assets/src/view/management/IntermediatePart.cs | |
| Assets/src/view/management/LeaderboardPart.cs | |
| Assets/src/view/management/ManagementScreen.cs | |
| Assets/src/view/management/MothershipPart.cs | |
| Assets/src/view/management/ResourceBar.cs | |
| Assets/src/view/management/ShipBasePart.cs | |
| Assets/src/view/management/TopBar.cs | |
| Assets/src/view/management/ViewShipPart.cs | |
| Assets/src/view/management/hangar/HangarScreenBase.cs | |
| Assets/src/view/management/hangar/ViewComponentProperties.cs | |
| Assets/src/view/management/hangar/ViewShipProperties.cs | |
| Assets/src/view/management/leaderboard/PlayerRow.cs | |
| Assets/src/view/management/leaderboard/TopPlayers.cs | |
| Assets/src/view/management/mothership/UpgradeResourceStorage.cs | |
| Assets/src/view/popups/CombatEndPopup.cs | |
| Assets/src/view/popups/LaunchFighterPopup.cs | |
| Assets/src/view/popups/PopupBase.cs | |
| Assets/src/view/popups/PropertyDetailsPopup.cs | |
| Assets/src/view/popups/RefillFuelPopup.cs | |
| Assets/src/view/popups/RepairShipPopup.cs | |
| Assets/src/view/popups/ScrapShipPopup.cs | |
| Assets/src/view/popups/StatusTextPopup.cs | |
| Assets/src/view/resource_gathering/ResourceGatheringScreen.cs | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/2.0\System.Runtime.Serialization.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/2.0\System.Xml.Linq.dll" | |
| -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll | |
| Compilation succeeded - 128 warning(s) | |
| -----CompilerOutput:-stderr---------- | |
| Assets/src/scenes/mgmt_game/bindings/FighterBindings.cs(7,1): warning CS0105: The using directive for `view.popups' appeared previously in this namespace | |
| Assets/src/scenes/mgmt_game/bindings/FighterBindings.cs(2,12): (Location of the symbol related to previous warning) | |
| Assets/gen/Base.cs(131,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Base.cs(458,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Base.cs(777,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(537,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(1034,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(7574,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(1674,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(2158,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(2432,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(2706,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(2992,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(3313,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(3657,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(4001,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(4345,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(4713,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(5173,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(5541,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(6071,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(6656,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(7147,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(8405,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(8725,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(9104,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(9716,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(10256,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(10611,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(11012,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(11370,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(11783,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(12172,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(14992,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(12577,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(12892,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(13221,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(13633,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(14125,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(14541,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(15334,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(15847,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(16349,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(17347,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(16922,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(17719,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(17981,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(17980,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(18208,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(18207,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/CmbtGame.cs(18457,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(315,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(624,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(958,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(2720,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(1447,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(1790,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(2185,22): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(2184,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(2422,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(3261,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(3616,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(4369,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(4368,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(3978,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(5695,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(4636,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(4933,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(5266,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(6119,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(7407,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(7406,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(6491,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(6835,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(7167,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(7741,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(8375,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(8684,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(9038,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(9300,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(9299,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(9527,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(9526,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(9754,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/LiveGame.cs(9753,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Messages.cs(420,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Messages.cs(2160,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Messages.cs(3721,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Messages.cs(4347,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Messages.cs(4070,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Messages.cs(4677,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/Messages.cs(4676,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Messages.cs(4914,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(377,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(1070,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(1553,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(2374,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(3428,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(2819,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(4144,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(4143,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(4371,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(4370,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(4608,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(4887,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(5159,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(5422,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(5421,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(5649,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(5648,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(6255,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(6254,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(5934,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(6811,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(6523,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(7477,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(7476,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(7181,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(7714,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(8786,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(8455,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/MgmtGame.cs(8086,21): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Shared.cs(393,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/gen/Shared.cs(129,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| Assets/lib/com/tinylabproductions/u3d_android_socket/AndroidClient.cs(21,42): warning CS0414: The private field `com.tinylabproductions.u3d_android_socket.AndroidClient.wait' is assigned but its value is never used | |
| Assets/src/view/management/ManagementScreen.cs(12,29): warning CS0414: The private field `view.management.ManagementScreen.topBar' is assigned but its value is never used | |
| Assets/src/view/management/TopBar.cs(4,34): warning CS0414: The private field `view.management.TopBar.resources' is assigned but its value is never used | |
| Assets/src/view/AddComponentPart.cs(17,31): warning CS0414: The private field `view.AddComponentPart.propertiesLine' is assigned but its value is never used | |
| Assets/src/scenes/mgmt_game/bindings/HarvestPartBindings.cs(21,34): warning CS0414: The private field `scenes.mgmt_game.bindings.HarvestBindings.showPopup' is assigned but its value is never used | |
| -----EndCompilerOutput--------------- | |
| - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll | |
| Assets/src/scenes/mgmt_game/bindings/FighterBindings.cs(7,1): warning CS0105: The using directive for `view.popups' appeared previously in this namespace | |
| (Filename: Assets/src/scenes/mgmt_game/bindings/FighterBindings.cs Line: 7) | |
| Assets/gen/Base.cs(131,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Base.cs Line: 131) | |
| Assets/gen/Base.cs(458,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Base.cs Line: 458) | |
| Assets/gen/Base.cs(777,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Base.cs Line: 777) | |
| Assets/gen/CmbtGame.cs(537,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 537) | |
| Assets/gen/CmbtGame.cs(1034,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 1034) | |
| Assets/gen/CmbtGame.cs(7574,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 7574) | |
| Assets/gen/CmbtGame.cs(1674,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 1674) | |
| Assets/gen/CmbtGame.cs(2158,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 2158) | |
| Assets/gen/CmbtGame.cs(2432,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 2432) | |
| Assets/gen/CmbtGame.cs(2706,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 2706) | |
| Assets/gen/CmbtGame.cs(2992,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 2992) | |
| Assets/gen/CmbtGame.cs(3313,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 3313) | |
| Assets/gen/CmbtGame.cs(3657,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 3657) | |
| Assets/gen/CmbtGame.cs(4001,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 4001) | |
| Assets/gen/CmbtGame.cs(4345,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 4345) | |
| Assets/gen/CmbtGame.cs(4713,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 4713) | |
| Assets/gen/CmbtGame.cs(5173,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 5173) | |
| Assets/gen/CmbtGame.cs(5541,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 5541) | |
| Assets/gen/CmbtGame.cs(6071,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 6071) | |
| Assets/gen/CmbtGame.cs(6656,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 6656) | |
| Assets/gen/CmbtGame.cs(7147,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 7147) | |
| Assets/gen/CmbtGame.cs(8405,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 8405) | |
| Assets/gen/CmbtGame.cs(8725,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 8725) | |
| Assets/gen/CmbtGame.cs(9104,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 9104) | |
| Assets/gen/CmbtGame.cs(9716,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 9716) | |
| Assets/gen/CmbtGame.cs(10256,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 10256) | |
| Assets/gen/CmbtGame.cs(10611,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 10611) | |
| Assets/gen/CmbtGame.cs(11012,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 11012) | |
| Assets/gen/CmbtGame.cs(11370,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 11370) | |
| Assets/gen/CmbtGame.cs(11783,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 11783) | |
| Assets/gen/CmbtGame.cs(12172,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 12172) | |
| Assets/gen/CmbtGame.cs(14992,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 14992) | |
| Assets/gen/CmbtGame.cs(12577,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 12577) | |
| Assets/gen/CmbtGame.cs(12892,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 12892) | |
| Assets/gen/CmbtGame.cs(13221,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 13221) | |
| Assets/gen/CmbtGame.cs(13633,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 13633) | |
| Assets/gen/CmbtGame.cs(14125,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 14125) | |
| Assets/gen/CmbtGame.cs(14541,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 14541) | |
| Assets/gen/CmbtGame.cs(15334,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 15334) | |
| Assets/gen/CmbtGame.cs(15847,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 15847) | |
| Assets/gen/CmbtGame.cs(16349,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 16349) | |
| Assets/gen/CmbtGame.cs(17347,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 17347) | |
| Assets/gen/CmbtGame.cs(16922,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 16922) | |
| Assets/gen/CmbtGame.cs(17719,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 17719) | |
| Assets/gen/CmbtGame.cs(17981,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 17981) | |
| Assets/gen/CmbtGame.cs(17980,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 17980) | |
| Assets/gen/CmbtGame.cs(18208,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 18208) | |
| Assets/gen/CmbtGame.cs(18207,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 18207) | |
| Assets/gen/CmbtGame.cs(18457,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/CmbtGame.cs Line: 18457) | |
| Assets/gen/LiveGame.cs(315,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 315) | |
| Assets/gen/LiveGame.cs(624,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 624) | |
| Assets/gen/LiveGame.cs(958,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 958) | |
| Assets/gen/LiveGame.cs(2720,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 2720) | |
| Assets/gen/LiveGame.cs(1447,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 1447) | |
| Assets/gen/LiveGame.cs(1790,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 1790) | |
| Assets/gen/LiveGame.cs(2185,22): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 2185) | |
| Assets/gen/LiveGame.cs(2184,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 2184) | |
| Assets/gen/LiveGame.cs(2422,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 2422) | |
| Assets/gen/LiveGame.cs(3261,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 3261) | |
| Assets/gen/LiveGame.cs(3616,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 3616) | |
| Assets/gen/LiveGame.cs(4369,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 4369) | |
| Assets/gen/LiveGame.cs(4368,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 4368) | |
| Assets/gen/LiveGame.cs(3978,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 3978) | |
| Assets/gen/LiveGame.cs(5695,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 5695) | |
| Assets/gen/LiveGame.cs(4636,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 4636) | |
| Assets/gen/LiveGame.cs(4933,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 4933) | |
| Assets/gen/LiveGame.cs(5266,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 5266) | |
| Assets/gen/LiveGame.cs(6119,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 6119) | |
| Assets/gen/LiveGame.cs(7407,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 7407) | |
| Assets/gen/LiveGame.cs(7406,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 7406) | |
| Assets/gen/LiveGame.cs(6491,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 6491) | |
| Assets/gen/LiveGame.cs(6835,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 6835) | |
| Assets/gen/LiveGame.cs(7167,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 7167) | |
| Assets/gen/LiveGame.cs(7741,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 7741) | |
| Assets/gen/LiveGame.cs(8375,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 8375) | |
| Assets/gen/LiveGame.cs(8684,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 8684) | |
| Assets/gen/LiveGame.cs(9038,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 9038) | |
| Assets/gen/LiveGame.cs(9300,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 9300) | |
| Assets/gen/LiveGame.cs(9299,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 9299) | |
| Assets/gen/LiveGame.cs(9527,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 9527) | |
| Assets/gen/LiveGame.cs(9526,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 9526) | |
| Assets/gen/LiveGame.cs(9754,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 9754) | |
| Assets/gen/LiveGame.cs(9753,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/LiveGame.cs Line: 9753) | |
| Assets/gen/Messages.cs(420,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 420) | |
| Assets/gen/Messages.cs(2160,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 2160) | |
| Assets/gen/Messages.cs(3721,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 3721) | |
| Assets/gen/Messages.cs(4347,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 4347) | |
| Assets/gen/Messages.cs(4070,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 4070) | |
| Assets/gen/Messages.cs(4677,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 4677) | |
| Assets/gen/Messages.cs(4676,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 4676) | |
| Assets/gen/Messages.cs(4914,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Messages.cs Line: 4914) | |
| Assets/gen/MgmtGame.cs(377,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 377) | |
| Assets/gen/MgmtGame.cs(1070,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 1070) | |
| Assets/gen/MgmtGame.cs(1553,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 1553) | |
| Assets/gen/MgmtGame.cs(2374,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 2374) | |
| Assets/gen/MgmtGame.cs(3428,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 3428) | |
| Assets/gen/MgmtGame.cs(2819,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 2819) | |
| Assets/gen/MgmtGame.cs(4144,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 4144) | |
| Assets/gen/MgmtGame.cs(4143,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 4143) | |
| Assets/gen/MgmtGame.cs(4371,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 4371) | |
| Assets/gen/MgmtGame.cs(4370,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 4370) | |
| Assets/gen/MgmtGame.cs(4608,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 4608) | |
| Assets/gen/MgmtGame.cs(4887,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 4887) | |
| Assets/gen/MgmtGame.cs(5159,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 5159) | |
| Assets/gen/MgmtGame.cs(5422,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 5422) | |
| Assets/gen/MgmtGame.cs(5421,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 5421) | |
| Assets/gen/MgmtGame.cs(5649,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 5649) | |
| Assets/gen/MgmtGame.cs(5648,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 5648) | |
| Assets/gen/MgmtGame.cs(6255,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 6255) | |
| Assets/gen/MgmtGame.cs(6254,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 6254) | |
| Assets/gen/MgmtGame.cs(5934,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 5934) | |
| Assets/gen/MgmtGame.cs(6811,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 6811) | |
| Assets/gen/MgmtGame.cs(6523,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 6523) | |
| Assets/gen/MgmtGame.cs(7477,18): warning CS0219: The variable `field_names' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 7477) | |
| Assets/gen/MgmtGame.cs(7476,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 7476) | |
| Assets/gen/MgmtGame.cs(7181,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 7181) | |
| Assets/gen/MgmtGame.cs(7714,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 7714) | |
| Assets/gen/MgmtGame.cs(8786,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 8786) | |
| Assets/gen/MgmtGame.cs(8455,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 8455) | |
| Assets/gen/MgmtGame.cs(8086,21): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/MgmtGame.cs Line: 8086) | |
| Assets/gen/Shared.cs(393,13): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Shared.cs Line: 393) | |
| Assets/gen/Shared.cs(129,17): warning CS0219: The variable `size' is assigned but its value is never used | |
| (Filename: Assets/gen/Shared.cs Line: 129) | |
| Assets/lib/com/tinylabproductions/u3d_android_socket/AndroidClient.cs(21,42): warning CS0414: The private field `com.tinylabproductions.u3d_android_socket.AndroidClient.wait' is assigned but its value is never used | |
| (Filename: Assets/lib/com/tinylabproductions/u3d_android_socket/AndroidClient.cs Line: 21) | |
| Assets/src/view/management/ManagementScreen.cs(12,29): warning CS0414: The private field `view.management.ManagementScreen.topBar' is assigned but its value is never used | |
| (Filename: Assets/src/view/management/ManagementScreen.cs Line: 12) | |
| Assets/src/view/management/TopBar.cs(4,34): warning CS0414: The private field `view.management.TopBar.resources' is assigned but its value is never used | |
| (Filename: Assets/src/view/management/TopBar.cs Line: 4) | |
| Assets/src/view/AddComponentPart.cs(17,31): warning CS0414: The private field `view.AddComponentPart.propertiesLine' is assigned but its value is never used | |
| (Filename: Assets/src/view/AddComponentPart.cs Line: 17) | |
| Assets/src/scenes/mgmt_game/bindings/HarvestPartBindings.cs(21,34): warning CS0414: The private field `scenes.mgmt_game.bindings.HarvestBindings.showPopup' is assigned but its value is never used | |
| (Filename: Assets/src/scenes/mgmt_game/bindings/HarvestPartBindings.cs Line: 21) | |
| - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 13 | |
| -----Compiler Commandline Arguments: | |
| Filename: "C:/Program Files (x86)/Unity/Editor/Data/Mono\bin\mono.exe" | |
| Arguments: "C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/2.0\gmcs.exe" @Temp/UnityTempFile-54d91196dead8bd48aa996f0c308bb33 | |
| MONO_PATH: C:/Program Files (x86)/Unity/Editor/Data/Mono\lib\mono\2.0 | |
| MONO_CFG_DIR: C:/Program Files (x86)/Unity/Editor/Data/Mono\etc | |
| index: 72 | |
| Responsefile: Temp/UnityTempFile-54d91196dead8bd48aa996f0c308bb33 Contents: | |
| -debug | |
| -target:library | |
| -nowarn:0169 | |
| -out:Temp/Assembly-CSharp-Editor.dll | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll" | |
| -r:Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll | |
| -r:Library/ScriptAssemblies/Assembly-CSharp.dll | |
| -r:"Assets/Daikon Forge/DataBinding/Plugins/dfScriptLite.dll" | |
| -r:Assets/Facebook/Scripts/IFacebook.dll | |
| -r:Assets/lib/Google.ProtocolBuffers.dll | |
| -r:Assets/lib/Google.ProtocolBuffers.Serialization.dll | |
| -r:Assets/lib/HOTween/HOTween.dll | |
| -r:Assets/lib/HOTween/Editor/HOTweenV1_Editor.dll | |
| -r:Assets/Plugins/GoKit.dll | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/iPhonePlayer/EditorExtensions/UnityEditor.iOS.Extensions.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/WP8Support/EditorExtensions/UnityEditor.WP8.Extensions.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/MetroSupport/EditorExtensions/UnityEditor.Metro.Extensions.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/BB10Player/EditorExtensions/UnityEditor.BB10.Extensions.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/EditorExtensions/UnityEditor.Android.Extensions.dll" | |
| -r:"C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.3.0\Unity.PackageManager.dll" | |
| -define:UNITY_ANDROID | |
| -define:ENABLE_MICROPHONE | |
| -define:ENABLE_TEXTUREID_MAP | |
| -define:ENABLE_AUDIO_FMOD | |
| -define:ENABLE_MONO | |
| -define:ENABLE_SPRITES | |
| -define:ENABLE_TERRAIN | |
| -define:ENABLE_GENERICS | |
| -define:ENABLE_SUBSTANCE | |
| -define:INCLUDE_WP8SUPPORT | |
| -define:ENABLE_WWW | |
| -define:ENABLE_IMAGEEFFECTS | |
| -define:ENABLE_WEBCAM | |
| -define:INCLUDE_METROSUPPORT | |
| -define:RENDER_SOFTWARE_CURSOR | |
| -define:ENABLE_NETWORK | |
| -define:ENABLE_PHYSICS | |
| -define:ENABLE_CACHING | |
| -define:ENABLE_CLOTH | |
| -define:UNITY_ANDROID_API | |
| -define:ENABLE_2D_PHYSICS | |
| -define:ENABLE_SHADOWS | |
| -define:ENABLE_AUDIO | |
| -define:ENABLE_NAVMESH_CARVING | |
| -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING | |
| -define:UNITY_4_3_0 | |
| -define:UNITY_4_3 | |
| -define:ENABLE_PROFILER | |
| -define:UNITY_EDITOR | |
| -define:UNITY_EDITOR_WIN | |
| -define:ENABLE_DUCK_TYPING | |
| -define:DEBUG | |
| "Assets/Daikon Forge/DFGUI/Editor/dfAnimationClipInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfButtonInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfCheckboxInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfControlInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfDesignGuideEditor.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfDragHandleInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfDropdownListInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfEditorUtil.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfFontDefinitionInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfGUIManagerInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfGUIWizard.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfLabelInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfListboxInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfMaterialEditor.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfPanelFlowLayoutInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfPanelInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfPrefabSelectionDialog.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfProgressbarInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfRadialSpriteInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfResizeHandleInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfScriptWizard.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfScrollPanelInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfScrollbarInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfSlicedSpriteInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfSliderInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfSpriteInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfSpriteSelectionDialog.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTabPageContainerInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTabstripInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTextboxInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTextureAtlasInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTexturePacker.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTexturePackerImporter.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTextureSpriteInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfTiledSpriteInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfWebSpriteInspector.cs" | |
| "Assets/Daikon Forge/DFGUI/Editor/dfWelcomeDialog.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/EventBindingEditor.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/KeyBindingEditor.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/PropertyBindingEditor.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/ProxyPropertyBindingEditor.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/dfDataObjectProxyInspector.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/dfEventDrivenPropertyBindingInspector.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/dfExpressionBindingInspector.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/dfExpressionEditorWindow.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/dfSpriteAnimationInspector.cs" | |
| "Assets/Daikon Forge/DataBinding/Editor/dfTextEditorWindow.cs" | |
| "Assets/Daikon Forge/Editor/dfUpgradeHelper.cs" | |
| "Assets/Daikon Forge/Rich Text/Editor/dfDynamicFontInspector.cs" | |
| "Assets/Daikon Forge/Rich Text/Editor/dfRichTextLabelInspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenColor32Inspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenColorInspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenEventBindingInspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenFloatInspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenGroupInspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenInspectorBase.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenRotationInspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenVector2Inspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenVector3Inspector.cs" | |
| "Assets/Daikon Forge/Tweening/Editor/TweenVector4Inspector.cs" | |
| Assets/Editor/GoDummyPathEditor.cs | |
| Assets/Facebook/Editor/FacebookPostprocess.cs | |
| Assets/Facebook/Editor/FacebookSettingsEditor.cs | |
| Assets/Facebook/Editor/android/FacebookAndroidUtil.cs | |
| Assets/Facebook/Editor/android/ManifestMod.cs | |
| Assets/Facebook/Editor/iOS/FixupFiles.cs | |
| Assets/Facebook/Editor/iOS/PlistMod.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXBuildFile.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXBuildPhase.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXDictionary.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXFileReference.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXGroup.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXList.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXObject.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXParser.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/PBXProject.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/XCBuildConfiguration.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/XCConfigurationList.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/XCFileOperationQueue.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/XCMod.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/XCProject.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/XCSourceFile.cs | |
| Assets/Facebook/Editor/iOS/third_party/XCodeEditor-for-Unity/XCTarget.cs | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/2.0\System.Runtime.Serialization.dll" | |
| -r:"C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/2.0\System.Xml.Linq.dll" | |
| -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll | |
| Compilation succeeded - 7 warning(s) | |
| -----CompilerOutput:-stderr---------- | |
| Assets/Editor/GoDummyPathEditor.cs(113,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| Assets/Editor/GoDummyPathEditor.cs(122,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| Assets/Editor/GoDummyPathEditor.cs(143,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| Assets/Editor/GoDummyPathEditor.cs(227,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.' | |
| Assets/Editor/GoDummyPathEditor.cs(242,38): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| Assets/Editor/GoDummyPathEditor.cs(258,38): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| Assets/Editor/GoDummyPathEditor.cs(269,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| -----EndCompilerOutput--------------- | |
| - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll | |
| Assets/Editor/GoDummyPathEditor.cs(113,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| (Filename: Assets/Editor/GoDummyPathEditor.cs Line: 113) | |
| Assets/Editor/GoDummyPathEditor.cs(122,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| (Filename: Assets/Editor/GoDummyPathEditor.cs Line: 122) | |
| Assets/Editor/GoDummyPathEditor.cs(143,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| (Filename: Assets/Editor/GoDummyPathEditor.cs Line: 143) | |
| Assets/Editor/GoDummyPathEditor.cs(227,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.' | |
| (Filename: Assets/Editor/GoDummyPathEditor.cs Line: 227) | |
| Assets/Editor/GoDummyPathEditor.cs(242,38): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| (Filename: Assets/Editor/GoDummyPathEditor.cs Line: 242) | |
| Assets/Editor/GoDummyPathEditor.cs(258,38): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| (Filename: Assets/Editor/GoDummyPathEditor.cs Line: 258) | |
| Assets/Editor/GoDummyPathEditor.cs(269,30): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object, string)' is obsolete: `Use Undo.RecordObject instead' | |
| (Filename: Assets/Editor/GoDummyPathEditor.cs Line: 269) | |
| Reloading assemblies for play mode. | |
| Begin MonoManager ReloadAssembly | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.Other.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.3.0\Unity.PackageManager.dll (this message is harmless) | |
| Initializing Unity.PackageManager (PackageManager) v4.3.0 for Unity v4.3.0 | |
| Non platform assembly: C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\Daikon Forge\DataBinding\Plugins\dfScriptLite.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\Daikon Forge\DataBinding\Plugins\dfScriptLite.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\Facebook\Scripts\IFacebook.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\Facebook\Scripts\IFacebook.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.Serialization.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\HOTween\HOTween.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\HOTween\HOTween.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\lib\HOTween\Editor\HOTweenV1_Editor.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\lib\HOTween\Editor\HOTweenV1_Editor.dll into Unity Child Domain | |
| Non platform assembly: C:\work\quazibuild\client\Assets\Plugins\GoKit.dll (this message is harmless) | |
| Loading C:\work\quazibuild\client\Assets\Plugins\GoKit.dll into Unity Child Domain | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\WP8Support\EditorExtensions\UnityEditor.WP8.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\WP8Support\EditorExtensions\UnityEditor.WP8.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\MetroSupport\EditorExtensions\UnityEditor.Metro.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\MetroSupport\EditorExtensions\UnityEditor.Metro.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions.dll into Unity Child Domain | |
| Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions.dll into Unity Child Domain | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.3.0\Unity.PackageManager.dll (this message is harmless) | |
| Loading C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.3.0\Unity.PackageManager.dll into Unity Child Domain | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\nunit.framework.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) | |
| ----- Total AssetImport time: 0.024346s, Asset Import: 0.000000s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.000655s [23.2 KB, 34.590893 mb/s] | |
| Requesting http://update.unity3d.com/4.3/ivy.xml | |
| Downloading into C:\Users\arturas\AppData\Local\Temp\unity\52e2679e-a3ed-4d5e-b8f4-74d77f45e071\ivy.xml | |
| Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) | |
| Mono: successfully reloaded assembly | |
| - Completed reload, in 0.880 seconds | |
| System memory in use before: 262.6 MB. | |
| Unloading 97 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
| System memory in use after: 257.4 MB. | |
| Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 2000. | |
| Total: 11.488836 ms (FindLiveObjects: 0.121348 ms CreateObjectMapping: 0.018111 ms MarkObjects: 2.308634 ms DeleteObjects: 1.975983 ms) | |
| Loom (Loom) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBehaviour:Start() (at Assets\src\scenes\SceneBehaviour.cs:29) | |
| (Filename: Assets/src/scenes/SceneBehaviour.cs Line: 29) | |
| [scenes.login.LoginScene] OnEnter | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:78) | |
| scenes.SceneBase`1:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:131) | |
| scenes.login.DevLogin:OnEnter(Camera) (at Assets\src\scenes\login\LoginScene.cs:95) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:22) | |
| scenes.SceneBehaviour:Start() (at Assets\src\scenes\SceneBehaviour.cs:47) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| Logging in to zeus.nebula44.com, user id: 0xdeadbeef-e, access token: | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.login.LoginSceneBase:doLogin(Option`1) (at Assets\src\scenes\login\LoginScene.cs:123) | |
| scenes.login.DevLogin:LoginOnClick(dfControl, dfMouseEventArgs) (at Assets\src\scenes\login\LoginScene.cs:100) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/login/LoginScene.cs Line: 123) | |
| Read incoming frame size: 31, buf: 1F-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 1.79769313486232E+308ms to 285.2392578125ms from timestamps [server:1388157142029 client:1388157142314.24] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157142317.24 | |
| timestamp: 1388157142029 | |
| version_check { | |
| required_version: 1 | |
| update_url: "http://nigga.nigga" | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:login { | |
| user_id: "0xdeadbeef-e" | |
| access_token: "" | |
| } | |
| MSG LEN:18 FRAME:00-00-00-12) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.login.LoginSceneBase:versionReceived(UInt32, String) (at Assets\src\scenes\login\LoginScene.cs:148) | |
| network.MessageHandler:inLogin(S2C) (at Assets\src\network\MessageHandler.cs:62) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 11, buf: 0B-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Read incoming frame size: 485, buf: E5-01-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 285.2392578125ms to 20.24560546875ms from timestamps [server:1388157142344 client:1388157142364.25] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157142366.27 | |
| timestamp: 1388157142344 | |
| login_response { | |
| status: SUCCESS | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Login response: status: SUCCESS | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.login.LoginSceneBase:handleLoginResponse(Response, String, Act`1, Act`1) (at Assets\src\scenes\login\LoginScene.cs:176) | |
| scenes.login.LoginSceneBase:loginResponse(Response) (at Assets\src\scenes\login\LoginScene.cs:159) | |
| network.MessageHandler:inLogin(S2C) (at Assets\src\network\MessageHandler.cs:69) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/login/LoginScene.cs Line: 176) | |
| Received @ 1388157142397.26 | |
| timestamp: 1388157142355 | |
| mg_mothership { | |
| resources { | |
| fuel { | |
| value: 25 | |
| storage: 25 | |
| } | |
| ferrum { | |
| value: 9906 | |
| storage: 50150 | |
| } | |
| hydrogen { | |
| value: 9931 | |
| storage: 50150 | |
| } | |
| thorium { | |
| value: 9978 | |
| storage: 50150 | |
| } | |
| zetium { | |
| value: 9990 | |
| storage: 50150 | |
| } | |
| antimatter: 422 | |
| last_fuel_take: 1388152394084 | |
| fuel_gen_period_ms: 5000 | |
| refill_am_cost_per_one_fuel: 3 | |
| } | |
| dropshipInfo { | |
| energy_storage: 120 | |
| boosted_energy_storage: 240 | |
| boost_am_cost: 5 | |
| } | |
| combat_ship { | |
| base { | |
| id: 0 | |
| hull_points: 100 | |
| power: 20 | |
| power_generation: 2 | |
| space: 80 | |
| retreat_time: 10 | |
| cost { | |
| ferrum: 14 | |
| hydrogen: 26 | |
| } | |
| tier: 1 | |
| } | |
| component { | |
| energetic_weapon { | |
| base { | |
| id: 0 | |
| space_taken: 10 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 30 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 10 | |
| damage_to_shields: 12 | |
| } | |
| power_activated { | |
| power_used: 8 | |
| } | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| shield_storage { | |
| base { | |
| id: 5 | |
| space_taken: 15 | |
| kind: Defensive | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 15 | |
| zetium: 7 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| shield_storage: 35 | |
| } | |
| } | |
| component { | |
| shield_generator { | |
| base { | |
| id: 6 | |
| space_taken: 10 | |
| kind: Defensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| zetium: 3 | |
| } | |
| required_ship_tier: 2 | |
| } | |
| power_activated { | |
| power_used: 15 | |
| } | |
| shield_generation: 15 | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| power_storage { | |
| base { | |
| id: 3 | |
| space_taken: 5 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 5 | |
| hydrogen: 10 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_storage: 10 | |
| } | |
| } | |
| component { | |
| power_generator { | |
| base { | |
| id: 4 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_generation: 3 | |
| } | |
| } | |
| hp: 0 | |
| repair_cost { | |
| ferrum: 118 | |
| hydrogen: 86 | |
| thorium: 28 | |
| zetium: 13 | |
| } | |
| repair_time_ms: 1395000 | |
| instant_repair_cost { | |
| antimatter: 7 | |
| } | |
| level: 15 | |
| level_xp: 14000 | |
| xp: 14914 | |
| next_level: 15000 | |
| max_hp: 100 | |
| } | |
| upgrades { | |
| ferrum_next_level_storage: 50200 | |
| ferrum_storage_cost: 25075 | |
| hydrogen_next_level_storage: 50200 | |
| hydrogen_storage_cost: 25075 | |
| iridium_next_level_storage: 50200 | |
| iridium_storage_cost: 25075 | |
| uranium_next_level_storage: 50200 | |
| uranium_storage_cost: 25075 | |
| } | |
| level: 2 | |
| combat_wins: 4 | |
| level_wins: 3 | |
| next_level_at_wins: 6 | |
| item { | |
| count: 2 | |
| component { | |
| id: 7 | |
| } | |
| } | |
| item { | |
| count: 1 | |
| component { | |
| id: 0 | |
| } | |
| } | |
| item { | |
| count: 1 | |
| component { | |
| id: 4 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| [scenes.login.LoginScene] OnExit | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnExit() (at Assets\src\scenes\SceneBase.cs:85) | |
| scenes.SceneBase`1:OnExit() (at Assets\src\scenes\SceneBase.cs:139) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:20) | |
| network.MessageHandler:checkForGameInit(S2C) (at Assets\src\network\MessageHandler.cs:32) | |
| network.MessageHandler:inLogin(S2C) (at Assets\src\network\MessageHandler.cs:73) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| [scenes.mgmt_game.MgmtGameScene] OnEnter | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:78) | |
| scenes.SceneBase`1:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:131) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:22) | |
| network.MessageHandler:checkForGameInit(S2C) (at Assets\src\network\MessageHandler.cs:32) | |
| network.MessageHandler:inLogin(S2C) (at Assets\src\network\MessageHandler.cs:73) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| Refresh, detecting if any assets need to be imported or removed ... 0.032578 seconds (Nothing changed) | |
| Changing popup to Some(view.popups.RepairShipPopup) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:50) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:repairClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:56) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__100(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:41) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 50) | |
| folding | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:52) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:repairClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:56) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__100(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:41) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 52) | |
| adding to overlay | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:61) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:repairClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:56) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__100(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:41) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 61) | |
| setting relative position | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:63) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:repairClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:56) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__100(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:41) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 63) | |
| setting control size | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:65) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:repairClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:56) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__100(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:41) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 65) | |
| folded | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:69) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:repairClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:56) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__100(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:41) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 69) | |
| Send(MSG:mg_repair_combat_ship { | |
| instant: true | |
| } | |
| MSG LEN:4 FRAME:00-00-00-04) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:61) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Changing popup to None | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:50) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:62) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 50) | |
| Read incoming frame size: 485, buf: E5-01-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| folding | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:52) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:62) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 52) | |
| folded | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:69) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:62) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 69) | |
| Changing popup to Some(view.popups.StatusTextPopup) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:50) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:63) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 50) | |
| folding | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:52) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:63) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 52) | |
| adding to overlay | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:61) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:63) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 61) | |
| setting relative position | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:63) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:63) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 63) | |
| setting control size | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:65) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:63) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 65) | |
| folded | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:69) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:<repairClick>m__109(Boolean) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:63) | |
| scenes.mgmt_game.bindings.RepairShipPopupBindings:onInstantClicked() (at Assets\src\scenes\mgmt_game\bindings\RepairShipPopupBindings.cs:24) | |
| view.popups.<RepairShipPopup>c__AnonStorey74:<>m__11B(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\RepairShipPopup.cs:33) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 69) | |
| Received @ 1388157238057.13 | |
| timestamp: 1388157237964 | |
| mg_mothership { | |
| resources { | |
| fuel { | |
| value: 25 | |
| storage: 25 | |
| } | |
| ferrum { | |
| value: 9906 | |
| storage: 50150 | |
| } | |
| hydrogen { | |
| value: 9931 | |
| storage: 50150 | |
| } | |
| thorium { | |
| value: 9978 | |
| storage: 50150 | |
| } | |
| zetium { | |
| value: 9990 | |
| storage: 50150 | |
| } | |
| antimatter: 415 | |
| last_fuel_take: 1388152394084 | |
| fuel_gen_period_ms: 5000 | |
| refill_am_cost_per_one_fuel: 3 | |
| } | |
| dropshipInfo { | |
| energy_storage: 120 | |
| boosted_energy_storage: 240 | |
| boost_am_cost: 5 | |
| } | |
| combat_ship { | |
| base { | |
| id: 0 | |
| hull_points: 100 | |
| power: 20 | |
| power_generation: 2 | |
| space: 80 | |
| retreat_time: 10 | |
| cost { | |
| ferrum: 14 | |
| hydrogen: 26 | |
| } | |
| tier: 1 | |
| } | |
| component { | |
| energetic_weapon { | |
| base { | |
| id: 0 | |
| space_taken: 10 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 30 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 10 | |
| damage_to_shields: 12 | |
| } | |
| power_activated { | |
| power_used: 8 | |
| } | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| shield_storage { | |
| base { | |
| id: 5 | |
| space_taken: 15 | |
| kind: Defensive | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 15 | |
| zetium: 7 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| shield_storage: 35 | |
| } | |
| } | |
| component { | |
| shield_generator { | |
| base { | |
| id: 6 | |
| space_taken: 10 | |
| kind: Defensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| zetium: 3 | |
| } | |
| required_ship_tier: 2 | |
| } | |
| power_activated { | |
| power_used: 15 | |
| } | |
| shield_generation: 15 | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| power_storage { | |
| base { | |
| id: 3 | |
| space_taken: 5 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 5 | |
| hydrogen: 10 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_storage: 10 | |
| } | |
| } | |
| component { | |
| power_generator { | |
| base { | |
| id: 4 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_generation: 3 | |
| } | |
| } | |
| hp: 100 | |
| reimbursment { | |
| ferrum: 47 | |
| hydrogen: 35 | |
| thorium: 11 | |
| zetium: 5 | |
| } | |
| repair_time_ms: 1395000 | |
| instant_repair_cost { | |
| antimatter: 7 | |
| } | |
| level: 15 | |
| level_xp: 14000 | |
| xp: 14914 | |
| next_level: 15000 | |
| max_hp: 100 | |
| } | |
| upgrades { | |
| ferrum_next_level_storage: 50200 | |
| ferrum_storage_cost: 25075 | |
| hydrogen_next_level_storage: 50200 | |
| hydrogen_storage_cost: 25075 | |
| iridium_next_level_storage: 50200 | |
| iridium_storage_cost: 25075 | |
| uranium_next_level_storage: 50200 | |
| uranium_storage_cost: 25075 | |
| } | |
| level: 2 | |
| combat_wins: 4 | |
| level_wins: 3 | |
| next_level_at_wins: 6 | |
| item { | |
| count: 2 | |
| component { | |
| id: 7 | |
| } | |
| } | |
| item { | |
| count: 1 | |
| component { | |
| id: 0 | |
| } | |
| } | |
| item { | |
| count: 1 | |
| component { | |
| id: 4 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Changing popup to None | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:50) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.MgmtGameScene:<afterUpdate>m__ED(IPopupBase) (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:152) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.mgmt_game.MgmtGameScene:afterUpdate() (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:152) | |
| scenes.mgmt_game.MgmtGameScene:mothershipUpdate(Mothership) (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:148) | |
| network.MessageHandler:inMgmtGame(S2C) (at Assets\src\network\MessageHandler.cs:137) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 50) | |
| folding | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:52) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.MgmtGameScene:<afterUpdate>m__ED(IPopupBase) (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:152) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.mgmt_game.MgmtGameScene:afterUpdate() (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:152) | |
| scenes.mgmt_game.MgmtGameScene:mothershipUpdate(Mothership) (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:148) | |
| network.MessageHandler:inMgmtGame(S2C) (at Assets\src\network\MessageHandler.cs:137) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 52) | |
| folded | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:69) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.MgmtGameScene:<afterUpdate>m__ED(IPopupBase) (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:152) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.mgmt_game.MgmtGameScene:afterUpdate() (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:152) | |
| scenes.mgmt_game.MgmtGameScene:mothershipUpdate(Mothership) (at Assets\src\scenes\mgmt_game\MgmtGameScene.cs:148) | |
| network.MessageHandler:inMgmtGame(S2C) (at Assets\src\network\MessageHandler.cs:137) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 69) | |
| Changing popup to Some(view.popups.LaunchFighterPopup) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:50) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:launchClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:38) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__102(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:43) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 50) | |
| folding | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:52) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:launchClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:38) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__102(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:43) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 52) | |
| adding to overlay | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:61) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:launchClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:38) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__102(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:43) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 61) | |
| setting relative position | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:63) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:launchClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:38) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__102(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:43) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 63) | |
| setting control size | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__80(IPopupBase) (at Assets\src\scenes\SceneBase.cs:65) | |
| utils.functional.Some`1:voidFold(Action, Act`1) (at Assets\src\utils\functional\Option.cs:77) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:53) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:launchClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:38) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__102(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:43) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 65) | |
| folded | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:69) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:setPopup(IPopupBase) (at Assets\src\scenes\SceneBase.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:launchClick() (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:38) | |
| view.management.<FighterPart>c__AnonStorey6D:<>m__102(dfControl, dfMouseEventArgs) (at Assets\src\view\management\FighterPart.cs:43) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 69) | |
| Changing popup to None | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:50) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.bindings.FighterBindings:onClick(UInt32) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:75) | |
| view.popups.<LaunchFighterPopup>c__AnonStorey6F:<>m__104(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\LaunchFighterPopup.cs:10) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 50) | |
| folding | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:52) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.bindings.FighterBindings:onClick(UInt32) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:75) | |
| view.popups.<LaunchFighterPopup>c__AnonStorey6F:<>m__104(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\LaunchFighterPopup.cs:10) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 52) | |
| folded | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:69) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.SceneBase:clearPopup() (at Assets\src\scenes\SceneBase.cs:24) | |
| scenes.mgmt_game.bindings.FighterBindings:onClick(UInt32) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:75) | |
| view.popups.<LaunchFighterPopup>c__AnonStorey6F:<>m__104(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\LaunchFighterPopup.cs:10) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 69) | |
| [scenes.mgmt_game.MgmtGameScene] OnExit | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnExit() (at Assets\src\scenes\SceneBase.cs:85) | |
| scenes.SceneBase`1:OnExit() (at Assets\src\scenes\SceneBase.cs:139) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:20) | |
| scenes.mgmt_game.bindings.FighterBindings:onClick(UInt32) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:76) | |
| view.popups.<LaunchFighterPopup>c__AnonStorey6F:<>m__104(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\LaunchFighterPopup.cs:10) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| [scenes.combat_game.CombatQueueScene] OnEnter | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:78) | |
| scenes.SceneBase`1:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:131) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:22) | |
| scenes.mgmt_game.bindings.FighterBindings:onClick(UInt32) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:76) | |
| view.popups.<LaunchFighterPopup>c__AnonStorey6F:<>m__104(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\LaunchFighterPopup.cs:10) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| Send(MSG:mg_launch_combat_ship { | |
| team_size: 1 | |
| } | |
| MSG LEN:4 FRAME:00-00-00-04) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.mgmt_game.bindings.FighterBindings:onClick(UInt32) (at Assets\src\scenes\mgmt_game\bindings\FighterBindings.cs:81) | |
| view.popups.<LaunchFighterPopup>c__AnonStorey6F:<>m__104(dfControl, dfMouseEventArgs) (at Assets\src\view\popups\LaunchFighterPopup.cs:10) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1536) | |
| dfButton:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfButton.cs:655) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 448, buf: C0-01-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Read incoming frame size: 111, buf: 6F-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157245001.29 | |
| timestamp: 1388157244970 | |
| cg_game_start { | |
| your_ship { | |
| base_id: 0 | |
| state { | |
| base { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| component { | |
| energetic_weapon { | |
| base { | |
| id: 0 | |
| space_taken: 10 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 30 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 10 | |
| damage_to_shields: 12 | |
| } | |
| power_activated { | |
| power_used: 8 | |
| } | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| shield_storage { | |
| base { | |
| id: 5 | |
| space_taken: 15 | |
| kind: Defensive | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 15 | |
| zetium: 7 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| shield_storage: 35 | |
| } | |
| } | |
| component { | |
| shield_generator { | |
| base { | |
| id: 6 | |
| space_taken: 10 | |
| kind: Defensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| zetium: 3 | |
| } | |
| required_ship_tier: 2 | |
| } | |
| power_activated { | |
| power_used: 15 | |
| } | |
| shield_generation: 15 | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| power_storage { | |
| base { | |
| id: 3 | |
| space_taken: 5 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 5 | |
| hydrogen: 10 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_storage: 10 | |
| } | |
| } | |
| component { | |
| power_generator { | |
| base { | |
| id: 4 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_generation: 3 | |
| } | |
| } | |
| } | |
| hostile_ship { | |
| base_id: 0 | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| user { | |
| id: "0xdeadbeef-e" | |
| nick: "arturaz" | |
| } | |
| user { | |
| id: "0xb0t-hppkzdbb" | |
| nick: "XKill-886" | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Received @ 1388157245043.32 | |
| timestamp: 1388157244970 | |
| cg_turn_start { | |
| ends_at: 1388157254968 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| [scenes.combat_game.CombatQueueScene] OnExit | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnExit() (at Assets\src\scenes\SceneBase.cs:85) | |
| scenes.SceneBase`1:OnExit() (at Assets\src\scenes\SceneBase.cs:139) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:20) | |
| network.MessageHandler:startCombatGame(GameStart) (at Assets\src\network\MessageHandler.cs:184) | |
| network.MessageHandler:inCombatQueue(S2C) (at Assets\src\network\MessageHandler.cs:93) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| [scenes.combat_game.CombatGameScene] OnEnter | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:78) | |
| scenes.SceneBase`1:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:131) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:22) | |
| network.MessageHandler:startCombatGame(GameStart) (at Assets\src\network\MessageHandler.cs:184) | |
| network.MessageHandler:inCombatQueue(S2C) (at Assets\src\network\MessageHandler.cs:93) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 162, buf: A2-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157246305.97 | |
| timestamp: 1388157246264 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157246764 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 23 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 0 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: 0 | |
| sp: -12 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 111, buf: 6F-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 20.24560546875ms to 11.843994140625ms from timestamps [server:1388157246777 client:1388157246788.84] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157246792.85 | |
| timestamp: 1388157246777 | |
| cg_turn_start { | |
| ends_at: 1388157256776 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 23 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 162, buf: A2-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157247285.11 | |
| timestamp: 1388157247179 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157247678 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 80 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 23 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -20 | |
| sp: 0 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 111, buf: 6F-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157247716.59 | |
| timestamp: 1388157247698 | |
| cg_turn_start { | |
| ends_at: 1388157257697 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 80 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 23 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 162, buf: A2-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 11.843994140625ms to 6.493896484375ms from timestamps [server:1388157248075 client:1388157248081.49] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157248084.5 | |
| timestamp: 1388157248075 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157248574 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 78 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 20 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -2 | |
| sp: -3 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 111, buf: 6F-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157248594.65 | |
| timestamp: 1388157248587 | |
| cg_turn_start { | |
| ends_at: 1388157258586 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 78 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 20 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 162, buf: A2-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157249009.31 | |
| timestamp: 1388157249001 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157249501 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 78 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 8 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 0 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: 0 | |
| sp: -12 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 111, buf: 6F-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157249523.34 | |
| timestamp: 1388157249516 | |
| cg_turn_start { | |
| ends_at: 1388157259515 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 78 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 8 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 162, buf: A2-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157249920.62 | |
| timestamp: 1388157249912 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157250412 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 76 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 5 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -2 | |
| sp: -3 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 111, buf: 6F-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 6.493896484375ms to 6.481689453125ms from timestamps [server:1388157250428 client:1388157250434.48] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157250439.51 | |
| timestamp: 1388157250428 | |
| cg_turn_start { | |
| ends_at: 1388157260427 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 76 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 5 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 165, buf: A5-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157250848.91 | |
| timestamp: 1388157250841 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157251340 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 74 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 2 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -2 | |
| sp: -3 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 114, buf: 72-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 6.481689453125ms to 5.78515625ms from timestamps [server:1388157251357 client:1388157251362.79] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157251367.81 | |
| timestamp: 1388157251357 | |
| cg_turn_start { | |
| ends_at: 1388157261356 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 74 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 2 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 165, buf: A5-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157251678.73 | |
| timestamp: 1388157251672 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157252171 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 74 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 0 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: 0 | |
| sp: -2 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 114, buf: 72-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 5.78515625ms to 5.344970703125ms from timestamps [server:1388157252187 client:1388157252192.35] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157252197.35 | |
| timestamp: 1388157252187 | |
| cg_turn_start { | |
| ends_at: 1388157262186 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 74 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 165, buf: A5-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157252519.05 | |
| timestamp: 1388157252513 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157253013 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 54 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -20 | |
| sp: 0 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 114, buf: 72-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157253033.57 | |
| timestamp: 1388157253026 | |
| cg_turn_start { | |
| ends_at: 1388157263025 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 54 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 30 | |
| storage: 30 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 166, buf: A6-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157253364.77 | |
| timestamp: 1388157253358 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157253857 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 34 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 20 | |
| storage: 20 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| damaged_component: 7 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -20 | |
| sp: 0 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 115, buf: 73-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157253893.84 | |
| timestamp: 1388157253879 | |
| cg_turn_start { | |
| ends_at: 1388157263878 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 34 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 20 | |
| storage: 20 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| damaged_component: 7 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 167, buf: A7-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Updating timesync drift from 5.344970703125ms to 5.15771484375ms from timestamps [server:1388157254238 client:1388157254243.16] | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| utils.ServerTimeSync:updateDrift(UInt64) (at Assets\src\utils\ServerTimeSync.cs:21) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:12) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/utils/ServerTimeSync.cs Line: 21) | |
| Received @ 1388157254246.16 | |
| timestamp: 1388157254238 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157254737 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 24 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 20 | |
| storage: 20 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| damaged_component: 7 | |
| damaged_component: 2 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 0 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -10 | |
| sp: 0 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 116, buf: 74-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157254776.02 | |
| timestamp: 1388157254760 | |
| cg_turn_start { | |
| ends_at: 1388157264759 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 24 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 20 | |
| storage: 20 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| damaged_component: 7 | |
| damaged_component: 2 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 167, buf: A7-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157255140.21 | |
| timestamp: 1388157255133 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157255632 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 4 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 20 | |
| storage: 20 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| damaged_component: 7 | |
| damaged_component: 2 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -20 | |
| sp: 0 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 116, buf: 74-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157255653.4 | |
| timestamp: 1388157255640 | |
| cg_turn_start { | |
| ends_at: 1388157265639 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 4 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 20 | |
| storage: 20 | |
| } | |
| missiles { | |
| value: 90 | |
| storage: 90 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| damaged_component: 7 | |
| damaged_component: 2 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Send(MSG:cg_skip_turn { | |
| } | |
| MSG LEN:2 FRAME:00-00-00-02) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.Client:Send(C2S) (at Assets\src\network\Client.cs:35) | |
| network.Client:Send(Builder) (at Assets\src\network\Client.cs:28) | |
| scenes.combat_game.CombatGameScene:sendActivation(Activation) (at Assets\src\scenes\combat_game\CombatGameScene.cs:481) | |
| utils.functional.Some`1:each(Act`1) (at Assets\src\utils\functional\Option.cs:59) | |
| scenes.combat_game.CombatGameScene:<CombatGameScene>m__82(Option`1) (at Assets\src\scenes\combat_game\CombatGameScene.cs:401) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| view.combat.<ButtonsView>c__AnonStorey55:<>m__9D() (at Assets\src\view\combat\ButtonsView.cs:32) | |
| view.combat.<ActivationButton>c__AnonStorey97:<>m__16B(dfControl, Boolean) (at Assets\src\view\combat\ActivationButton.cs:23) | |
| dfCheckbox:OnCheckChanged() (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:211) | |
| dfCheckbox:set_IsChecked(Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:61) | |
| dfCheckbox:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfCheckbox.cs:194) | |
| dfControl:OnClick(dfMouseEventArgs) (at Assets\Daikon Forge\DFGUI\Scripts\dfControl.cs:1543) | |
| MouseInputManager:ProcessInput(IInputAdapter, Ray, dfControl, Boolean) (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:1512) | |
| dfInputManager:processMouseInput() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:558) | |
| dfInputManager:Update() (at Assets\Daikon Forge\DFGUI\Scripts\dfInputManager.cs:247) | |
| (Filename: Assets/src/network/Client.cs Line: 35) | |
| Read incoming frame size: 168, buf: A8-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157256053.74 | |
| timestamp: 1388157256045 | |
| cg_turn_end { | |
| next_turn_starts_at: 1388157256545 | |
| your_state { | |
| base { | |
| hull_points { | |
| value: 0 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 0 | |
| storage: 35 | |
| } | |
| power { | |
| value: 20 | |
| storage: 20 | |
| } | |
| missiles { | |
| value: 45 | |
| storage: 45 | |
| } | |
| retreat_counter { | |
| value: 0 | |
| storage: 10 | |
| } | |
| } | |
| damaged_component: 1 | |
| damaged_component: 7 | |
| damaged_component: 2 | |
| damaged_component: 4 | |
| cooldown { | |
| index: 0 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 1 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 2 | |
| turns: 0 | |
| } | |
| cooldown { | |
| index: 6 | |
| turns: 0 | |
| } | |
| power_generation: 5 | |
| } | |
| hostile_state { | |
| user_id: "0xb0t-hppkzdbb" | |
| state { | |
| hull_points { | |
| value: 100 | |
| storage: 100 | |
| } | |
| shield_points { | |
| value: 35 | |
| storage: 35 | |
| } | |
| retreat_counter: 0 | |
| } | |
| } | |
| log { | |
| event { | |
| offense { | |
| source_user_id: "0xb0t-hppkzdbb" | |
| source_state_change { | |
| hp: 0 | |
| sp: 0 | |
| } | |
| component_id: 1 | |
| target_user_id: "0xdeadbeef-e" | |
| target_state_change { | |
| hp: -4 | |
| sp: 0 | |
| } | |
| } | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Read incoming frame size: 16, buf: 10-00-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Read incoming frame size: 485, buf: E5-01-00-00 | |
| (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineDebug.cpp Line: 53) | |
| Received @ 1388157256601.1 | |
| timestamp: 1388157256591 | |
| cg_game_end { | |
| outcome: DEFEAT | |
| xp_diff: 0 | |
| rewards { | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| Received @ 1388157256616.1 | |
| timestamp: 1388157256592 | |
| mg_mothership { | |
| resources { | |
| fuel { | |
| value: 25 | |
| storage: 25 | |
| } | |
| ferrum { | |
| value: 9906 | |
| storage: 50150 | |
| } | |
| hydrogen { | |
| value: 9931 | |
| storage: 50150 | |
| } | |
| thorium { | |
| value: 9978 | |
| storage: 50150 | |
| } | |
| zetium { | |
| value: 9990 | |
| storage: 50150 | |
| } | |
| antimatter: 415 | |
| last_fuel_take: 1388152394084 | |
| fuel_gen_period_ms: 5000 | |
| refill_am_cost_per_one_fuel: 3 | |
| } | |
| dropshipInfo { | |
| energy_storage: 120 | |
| boosted_energy_storage: 240 | |
| boost_am_cost: 5 | |
| } | |
| combat_ship { | |
| base { | |
| id: 0 | |
| hull_points: 100 | |
| power: 20 | |
| power_generation: 2 | |
| space: 80 | |
| retreat_time: 10 | |
| cost { | |
| ferrum: 14 | |
| hydrogen: 26 | |
| } | |
| tier: 1 | |
| } | |
| component { | |
| energetic_weapon { | |
| base { | |
| id: 0 | |
| space_taken: 10 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 30 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 10 | |
| damage_to_shields: 12 | |
| } | |
| power_activated { | |
| power_used: 8 | |
| } | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_launcher { | |
| base { | |
| id: 1 | |
| space_taken: 5 | |
| kind: Offensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 5 | |
| thorium: 8 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| weapon { | |
| damage_to_hull: 20 | |
| damage_to_shields: 3 | |
| } | |
| missile_using { | |
| missile_usage: 1 | |
| } | |
| breakthrough_chance: 0.25 | |
| active { | |
| cooldown: 3 | |
| } | |
| breakthrough_failed_dmg_to_hull: 2 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| missile_pod { | |
| base { | |
| id: 7 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| thorium: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| missiles_stored: 10 | |
| } | |
| } | |
| component { | |
| shield_storage { | |
| base { | |
| id: 5 | |
| space_taken: 15 | |
| kind: Defensive | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 15 | |
| zetium: 7 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| shield_storage: 35 | |
| } | |
| } | |
| component { | |
| shield_generator { | |
| base { | |
| id: 6 | |
| space_taken: 10 | |
| kind: Defensive | |
| activation_kind: UserActivated | |
| cost { | |
| ferrum: 10 | |
| zetium: 3 | |
| } | |
| required_ship_tier: 2 | |
| } | |
| power_activated { | |
| power_used: 15 | |
| } | |
| shield_generation: 15 | |
| active { | |
| cooldown: 3 | |
| } | |
| } | |
| } | |
| component { | |
| power_storage { | |
| base { | |
| id: 3 | |
| space_taken: 5 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 5 | |
| hydrogen: 10 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_storage: 10 | |
| } | |
| } | |
| component { | |
| power_generator { | |
| base { | |
| id: 4 | |
| space_taken: 10 | |
| kind: Neutral | |
| activation_kind: Passive | |
| cost { | |
| ferrum: 10 | |
| hydrogen: 3 | |
| } | |
| required_ship_tier: 1 | |
| } | |
| power_generation: 3 | |
| } | |
| } | |
| hp: 0 | |
| repair_cost { | |
| ferrum: 118 | |
| hydrogen: 86 | |
| thorium: 28 | |
| zetium: 13 | |
| } | |
| repair_time_ms: 1395000 | |
| instant_repair_cost { | |
| antimatter: 7 | |
| } | |
| level: 15 | |
| level_xp: 14000 | |
| xp: 14914 | |
| next_level: 15000 | |
| max_hp: 100 | |
| } | |
| upgrades { | |
| ferrum_next_level_storage: 50200 | |
| ferrum_storage_cost: 25075 | |
| hydrogen_next_level_storage: 50200 | |
| hydrogen_storage_cost: 25075 | |
| iridium_next_level_storage: 50200 | |
| iridium_storage_cost: 25075 | |
| uranium_next_level_storage: 50200 | |
| uranium_storage_cost: 25075 | |
| } | |
| level: 2 | |
| combat_wins: 4 | |
| level_wins: 3 | |
| next_level_at_wins: 6 | |
| item { | |
| count: 2 | |
| component { | |
| id: 7 | |
| } | |
| } | |
| item { | |
| count: 1 | |
| component { | |
| id: 0 | |
| } | |
| } | |
| item { | |
| count: 1 | |
| component { | |
| id: 4 | |
| } | |
| } | |
| } | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| network.MessageHandler:receive(S2C) (at Assets\src\network\MessageHandler.cs:13) | |
| network.<parseMessage>c__AnonStorey4C:<>m__7C() (at Assets\src\network\Client.cs:70) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/network/MessageHandler.cs Line: 13) | |
| [scenes.combat_game.CombatGameScene] OnExit | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnExit() (at Assets\src\scenes\SceneBase.cs:85) | |
| scenes.SceneBase`1:OnExit() (at Assets\src\scenes\SceneBase.cs:139) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:20) | |
| scenes.combat_game.CombatGameScene:endGame(GameEnd) (at Assets\src\scenes\combat_game\CombatGameScene.cs:558) | |
| network.MessageHandler:inCombatGame(S2C) (at Assets\src\network\MessageHandler.cs:120) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| [scenes.mgmt_game.MgmtGameScene] OnEnter | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.SceneBase:debug(String) (at Assets\src\scenes\SceneBase.cs:113) | |
| scenes.SceneBase:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:78) | |
| scenes.SceneBase`1:OnEnter(Camera) (at Assets\src\scenes\SceneBase.cs:131) | |
| scenes.SceneBehaviour:set_current(SceneBase) (at Assets\src\scenes\SceneBehaviour.cs:22) | |
| scenes.combat_game.CombatGameScene:endGame(GameEnd) (at Assets\src\scenes\combat_game\CombatGameScene.cs:558) | |
| network.MessageHandler:inCombatGame(S2C) (at Assets\src\network\MessageHandler.cs:120) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 113) | |
| Changing popup to Some(view.popups.CombatEndPopup) | |
| UnityEngine.Debug:Internal_Log(Int32, String, Object) | |
| UnityEngine.Debug:Log(Object) | |
| scenes.<SceneBase>c__AnonStorey4E:<>m__7E(Option`1) (at Assets\src\scenes\SceneBase.cs:50) | |
| utils.rx.Observable`1:next(Option`1) (at Assets\src\utils\rx\Observable.cs:96) | |
| utils.rx.LastValueSubject`1:next(Option`1) (at Assets\src\utils\rx\Subject.cs:32) | |
| utils.binding.Changeable`1:set_value(Option`1) (at Assets\src\utils\binding\Changeable.cs:20) | |
| scenes.combat_game.CombatGameScene:endGame(GameEnd) (at Assets\src\scenes\combat_game\CombatGameScene.cs:559) | |
| network.MessageHandler:inCombatGame(S2C) (at Assets\src\network\MessageHandler.cs:120) | |
| network.<receive>c__AnonStorey4D:<>m__7D() (at Assets\src\network\MessageHandler.cs:18) | |
| Loom:Update() (at Assets\Plugins\whydoidoit.com\Radical\System\Loom.cs:137) | |
| (Filename: Assets/src/scenes/SceneBase.cs Line: 50) | |
| Crash!!! | |
| SymInit: Symbol-SearchPath: 'C:/Program Files (x86)/Unity/Editor/Data/MonoEmbedRuntime;.;C:\work\quazibuild\client;C:\Program Files (x86)\Unity\Editor;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'arturas' | |
| OS-Version: 6.2.9200 () 0x100-0x1 | |
| C:\Program Files (x86)\Unity\Editor\Unity.exe:Unity.exe (00400000), size: 30638080 (result: 0), SymType: 'PDB', PDB: 'C:\Program Files (x86)\Unity\Editor\Unity.exe', fileVersion: 4.3.0.27654 | |
| C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (774D0000), size: 1404928 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.2.9200.16578 | |
| C:\Windows\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (76660000), size: 1245184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\KERNEL32.DLL', fileVersion: 6.2.9200.16627 | |
| C:\Windows\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (76CF0000), size: 679936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\KERNELBASE.dll', fileVersion: 6.2.9200.16451 | |
| C:\Windows\system32\apphelp.dll:apphelp.dll (74870000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.2.9200.16420 | |
| C:\Program Files (x86)\Unity\Editor\beast32.dll:beast32.dll (10000000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\beast32.dll', fileVersion: 1.0.48276.0 | |
| C:\Program Files (x86)\Unity\Editor\FreeImage.dll:FreeImage.dll (02540000), size: 2260992 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\FreeImage.dll', fileVersion: 3.11.0.0 | |
| C:\Program Files (x86)\Unity\Editor\libmp3lame.DLL:libmp3lame.DLL (5F000000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\libmp3lame.DLL', fileVersion: 3.98.2.4 | |
| C:\Windows\SYSTEM32\ole32.dll:ole32.dll (76170000), size: 1150976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ole32.dll', fileVersion: 6.2.9200.16451 | |
| C:\Windows\SYSTEM32\WS2_32.dll:WS2_32.dll (773C0000), size: 327680 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WS2_32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\HID.DLL:HID.DLL (5EFF0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\HID.DLL', fileVersion: 6.2.9200.16384 | |
| C:\Program Files (x86)\Unity\Editor\umbraoptimizer32.dll:umbraoptimizer32.dll (5EF30000), size: 761856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\umbraoptimizer32.dll' | |
| C:\Windows\SYSTEM32\COMDLG32.dll:COMDLG32.dll (74C00000), size: 561152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\COMDLG32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\USER32.dll:USER32.dll (76050000), size: 1138688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\USER32.dll', fileVersion: 6.2.9200.16420 | |
| C:\Windows\SYSTEM32\GDI32.dll:GDI32.dll (76560000), size: 1036288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\GDI32.dll', fileVersion: 6.2.9200.16728 | |
| C:\Windows\SYSTEM32\ADVAPI32.dll:ADVAPI32.dll (76C40000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ADVAPI32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\CRYPT32.dll:CRYPT32.dll (76810000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPT32.dll', fileVersion: 6.2.9200.16727 | |
| C:\Windows\SYSTEM32\SHELL32.dll:SHELL32.dll (74E40000), size: 17588224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SHELL32.dll', fileVersion: 6.2.9200.16680 | |
| C:\Windows\SYSTEM32\SHLWAPI.dll:SHLWAPI.dll (74E00000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SHLWAPI.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (749B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VERSION.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (5B3F0000), size: 843776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OPENGL32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (71AE0000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMM.dll', fileVersion: 6.2.9200.16642 | |
| C:\Program Files (x86)\Unity\Editor\LIBPQ.dll:LIBPQ.dll (00380000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\LIBPQ.dll', fileVersion: 8.3.1.8075 | |
| C:\Windows\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (76460000), size: 569344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OLEAUT32.dll', fileVersion: 6.2.9200.16726 | |
| C:\Windows\SYSTEM32\PSAPI.DLL:PSAPI.DLL (764F0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\PSAPI.DLL', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\MSACM32.dll:MSACM32.dll (6D770000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSACM32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\IMM32.dll:IMM32.dll (74B20000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IMM32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (744E0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.2.9200.16420 | |
| C:\Program Files (x86)\Unity\Editor\WebKit.dll:WebKit.dll (5D9B0000), size: 22495232 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\WebKit.dll', fileVersion: 5.33.0.0 | |
| C:\Program Files (x86)\Unity\Editor\JavaScriptCore.dll:JavaScriptCore.dll (02770000), size: 15826944 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\JavaScriptCore.dll', fileVersion: 5.33.0.0 | |
| C:\Windows\SYSTEM32\DNSAPI.dll:DNSAPI.dll (73980000), size: 479232 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DNSAPI.dll', fileVersion: 6.2.9200.16420 | |
| C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (74450000), size: 532480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINHTTP.dll', fileVersion: 6.2.9200.16451 | |
| C:\Windows\SYSTEM32\RPCRT4.dll:RPCRT4.dll (77230000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\RPCRT4.dll', fileVersion: 6.2.9200.16622 | |
| C:\Windows\SYSTEM32\combase.dll:combase.dll (770F0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\combase.dll', fileVersion: 6.2.9200.16420 | |
| C:\Windows\SYSTEM32\msvcrt.dll:msvcrt.dll (77300000), size: 724992 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\msvcrt.dll', fileVersion: 7.0.9200.16384 | |
| C:\Windows\SYSTEM32\sechost.dll:sechost.dll (76BF0000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\NSI.dll:NSI.dll (76040000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\NSI.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_8937eec6860750f5\COMCTL32.dll:COMCTL32.dll (74670000), size: 2064384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_8937eec6860750f5\COMCTL32.dll', fileVersion: 6.10.9200.16578 | |
| C:\Windows\SYSTEM32\MSASN1.dll:MSASN1.dll (76FF0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSASN1.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (5F1D0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\GLU32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\DDRAW.dll:DDRAW.dll (58D90000), size: 888832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DDRAW.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (70F00000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMMBASE.dll', fileVersion: 6.2.9200.16645 | |
| C:\Program Files (x86)\Unity\Editor\SSLEAY32.dll:SSLEAY32.dll (003D0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\SSLEAY32.dll', fileVersion: 0.9.8.5 | |
| C:\Program Files (x86)\Unity\Editor\LIBEAY32.dll:LIBEAY32.dll (02140000), size: 1052672 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\LIBEAY32.dll', fileVersion: 0.9.8.5 | |
| C:\Program Files (x86)\Unity\Editor\libintl3.dll:libintl3.dll (60E40000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\libintl3.dll', fileVersion: 0.14.4.1952 | |
| C:\Program Files (x86)\Unity\Editor\krb5_32.dll:krb5_32.dll (1C000000), size: 602112 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\krb5_32.dll', fileVersion: 1.6.2.13 | |
| C:\Program Files (x86)\Unity\Editor\comerr32.dll:comerr32.dll (02250000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\comerr32.dll', fileVersion: 1.6.2.13 | |
| C:\Program Files (x86)\Unity\Editor\gssapi32.dll:gssapi32.dll (02300000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\gssapi32.dll', fileVersion: 1.6.2.13 | |
| C:\Windows\SYSTEM32\WSOCK32.dll:WSOCK32.dll (6CCC0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WSOCK32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\Secur32.dll:Secur32.dll (74220000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\Secur32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\WLDAP32.dll:WLDAP32.dll (76500000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WLDAP32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6910_none_d089c358442de345\MSVCR80.dll:MSVCR80.dll (5D910000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6910_none_d089c358442de345\MSVCR80.dll', fileVersion: 8.0.50727.6910 | |
| C:\Windows\SYSTEM32\MSCTF.dll:MSCTF.dll (77010000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSCTF.dll', fileVersion: 6.2.9200.16578 | |
| C:\Windows\SYSTEM32\WINNSI.DLL:WINNSI.DLL (74440000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINNSI.DLL', fileVersion: 6.2.9200.16384 | |
| C:\Program Files (x86)\Unity\Editor\CFLite.dll:CFLite.dll (03690000), size: 15699968 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\CFLite.dll' | |
| C:\Program Files (x86)\Unity\Editor\libcurl.dll:libcurl.dll (02330000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\libcurl.dll', fileVersion: 7.21.0.0 | |
| C:\Program Files (x86)\Unity\Editor\cairo.dll:cairo.dll (04590000), size: 950272 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\cairo.dll' | |
| C:\Program Files (x86)\Unity\Editor\libxml2.dll:libxml2.dll (04680000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\libxml2.dll' | |
| C:\Program Files (x86)\Unity\Editor\pthreadVC2.dll:pthreadVC2.dll (02390000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\pthreadVC2.dll', fileVersion: 2.8.0.0 | |
| C:\Windows\SYSTEM32\SspiCli.dll:SspiCli.dll (74B00000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SspiCli.dll', fileVersion: 6.2.9200.16420 | |
| C:\Windows\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (5B3E0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DCIMAN32.dll', fileVersion: 6.2.9200.16453 | |
| C:\Windows\SYSTEM32\cfgmgr32.dll:cfgmgr32.dll (74B40000), size: 286720 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\cfgmgr32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (76290000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DEVOBJ.dll', fileVersion: 6.2.9200.16384 | |
| C:\Program Files (x86)\Unity\Editor\MSVCR71.dll:MSVCR71.dll (7C340000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\MSVCR71.dll', fileVersion: 7.10.3052.4 | |
| C:\Program Files (x86)\Unity\Editor\libiconv2.dll:libiconv2.dll (04780000), size: 917504 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\libiconv2.dll', fileVersion: 1.9.2.1519 | |
| C:\Program Files (x86)\Unity\Editor\k5sprt32.dll:k5sprt32.dll (023B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\k5sprt32.dll', fileVersion: 1.6.2.13 | |
| C:\Windows\SYSTEM32\MSIMG32.dll:MSIMG32.dll (73690000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSIMG32.dll', fileVersion: 6.2.9200.16384 | |
| C:\Program Files (x86)\Unity\Editor\iconv.dll:iconv.dll (04860000), size: 888832 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\iconv.dll', fileVersion: 1.9.0.0 | |
| C:\Program Files (x86)\Unity\Editor\zlib1.dll:zlib1.dll (62E80000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\zlib1.dll', fileVersion: 1.2.5.0 | |
| C:\Windows\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (74AF0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\SHCORE.DLL:SHCORE.DLL (74370000), size: 479232 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SHCORE.DLL', fileVersion: 6.2.9200.16433 | |
| C:\Windows\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (74A90000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\system32\uxtheme.dll:uxtheme.dll (74230000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.2.9200.16537 | |
| C:\Windows\SYSTEM32\profapi.dll:profapi.dll (74980000), size: 69632 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\SYSTEM32\profapi.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\clbcatq.dll:clbcatq.dll (76790000), size: 475136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\clbcatq.dll', fileVersion: 2001.12.10130.16384 | |
| C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (70390000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (6CD20000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wbemcomn.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (74960000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPTSP.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\system32\rsaenh.dll:rsaenh.dll (74920000), size: 253952 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.2.9200.16553 | |
| C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (6D3E0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (67220000), size: 794624 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.2.9200.16384 | |
| C:\Program Files (x86)\Unity\Editor\Data\Mono\EmbedRuntime\mono.dll:mono.dll (0A8C0000), size: 2285568 (result: 0), SymType: 'PDB', PDB: 'C:\Program Files (x86)\Unity\Editor\Data\Mono\EmbedRuntime\mono.dll' | |
| C:\Windows\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (738A0000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSWSOCK.dll', fileVersion: 6.2.9200.16433 | |
| C:\Windows\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (73870000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc.DLL', fileVersion: 6.2.9200.16433 | |
| C:\Windows\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (73890000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 6.2.9200.16433 | |
| C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (6F490000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (6DFB0000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.2.9200.16634 | |
| C:\Program Files (x86)\Unity\Editor\Data\Tools\D3DCompiler_47.dll:D3DCompiler_47.dll (5D5B0000), size: 3489792 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Unity\Editor\Data\Tools\D3DCompiler_47.dll', fileVersion: 6.3.9431.0 | |
| C:\Windows\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (6D430000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.2.9200.16420 | |
| C:\Windows\SYSTEM32\wdmaud.drv:wdmaud.drv (5F180000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wdmaud.drv', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\ksuser.dll:ksuser.dll (60E20000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ksuser.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\AVRT.dll:AVRT.dll (6D760000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AVRT.dll', fileVersion: 6.2.9200.16420 | |
| C:\Windows\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (67060000), size: 344064 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.2.9200.16578 | |
| C:\Windows\SYSTEM32\powrprof.dll:powrprof.dll (6D790000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\powrprof.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\msacm32.drv:msacm32.drv (5F170000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\msacm32.drv', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\midimap.dll:midimap.dll (5F160000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\midimap.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\dsound.dll:dsound.dll (5FB90000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dsound.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\d3d9.dll:d3d9.dll (6F780000), size: 1789952 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d9.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\dwmapi.dll:dwmapi.dll (73A00000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dwmapi.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\nvd3dum.dll:nvd3dum.dll (676C0000), size: 12443648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\nvd3dum.dll', fileVersion: 9.18.13.2049 | |
| C:\Windows\SYSTEM32\DXGIDebug.dll:DXGIDebug.dll (650A0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DXGIDebug.dll', fileVersion: 9.30.960.9200 | |
| C:\Windows\system32\napinsp.dll:napinsp.dll (70340000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\napinsp.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\system32\pnrpnsp.dll:pnrpnsp.dll (70320000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\pnrpnsp.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\system32\NLAapi.dll:NLAapi.dll (6F480000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NLAapi.dll', fileVersion: 6.2.9200.16518 | |
| C:\Windows\System32\winrnr.dll:winrnr.dll (6DFF0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\winrnr.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\SYSTEM32\SETUPAPI.dll:SETUPAPI.dll (762B0000), size: 1765376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SETUPAPI.dll', fileVersion: 6.2.9200.16496 | |
| C:\Windows\SYSTEM32\PROPSYS.dll:PROPSYS.dll (6D000000), size: 1150976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.9200.16420 | |
| C:\Windows\SYSTEM32\ntmarta.dll:ntmarta.dll (742C0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntmarta.dll', fileVersion: 6.2.9200.16384 | |
| C:\Windows\system32\mssprxy.dll:mssprxy.dll (5D5A0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mssprxy.dll', fileVersion: 7.0.9200.16578 | |
| C:\Windows\SYSTEM32\xinput1_3.dll:xinput1_3.dll (191A0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 | |
| C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (6E140000), size: 1216512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dbghelp.dll', fileVersion: 6.2.9200.16384 | |
| ========== OUTPUTING STACK TRACE ================== | |
| (0x0A8C10C6) c:\buildslave\monoandruntimeclasslibs\build\eglib\src\goutput.c (159 + 0x2): g_logv + 0x6f | |
| (0x0A8C10E7) c:\buildslave\monoandruntimeclasslibs\build\eglib\src\goutput.c (169 + 0x12): g_log + 0x15 | |
| (0x0A9A877F) c:\buildslave\monoandruntimeclasslibs\build\mono\mini\mini-trampolines.c (183 + 0x19): mono_convert_imt_slot_to_vtable_slot + 0xa2 | |
| (0x0A9A956A) c:\buildslave\monoandruntimeclasslibs\build\mono\mini\mini-trampolines.c (329 + 0x17): mono_magic_trampoline + 0x212 | |
| (0x0AB40066) ((module-name not available)): (filename not available): (function-name not available) + 0x0 | |
| (0x159B36A7) (Mono JIT code): (filename not available): utils.rx.Observable`1<object>:next (object) + 0xe7 (159B35C0 159B375E) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x159B82A4) (Mono JIT code): (filename not available): utils.rx.LastValueSubject`1<object>:next (object) + 0x74 (159B8230 159B82BB) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x15A3D7AB) (Mono JIT code): (filename not available): utils.binding.Changeable`1<object>:set_value (object) + 0xeb (15A3D6C0 15A3D7C2) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x18957C02) (Mono JIT code): (filename not available): scenes.combat_game.CombatGameScene:endGame (com.tinylabproductions.quazibuild.messaging.CmbtGame/GameEnd) + 0x132 (18957AD0 18957C19) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x189428BF) (Mono JIT code): (filename not available): network.MessageHandler:inCombatGame (com.tinylabproductions.quazibuild.messaging.Messages/S2C) + 0x1c7 (189426F8 1894295D) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x15BB576F) (Mono JIT code): (filename not available): network.MessageHandler/<receive>c__AnonStorey4D:<>m__7D () + 0x10f (15BB5660 15BB58F5) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x159D6B8A) (Mono JIT code): (filename not available): Loom:Update () + 0x26a (159D6920 159D71CB) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x09D6BE1F) (Mono JIT code): (filename not available): (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x8f (09D6BD90 09D6BEEA) [0AAF6BD0 - Unity Child Domain] + 0x0 | |
| (0x0A9AFEB5) c:\buildslave\monoandruntimeclasslibs\build\mono\mini\mini.c (4889 + 0xc): mono_jit_runtime_invoke + 0x214 | |
| (0x0A91D657) c:\buildslave\monoandruntimeclasslibs\build\mono\metadata\object.c (2618 + 0x10): mono_runtime_invoke + 0x51 | |
| (0x00705458) c:\buildagent\work\d3d49558e4d408f4\runtime\scripting\backend\mono\scriptingbackendapi_mono.cpp (183 + 0x1a): scripting_method_invoke + 0xb8 | |
| (0x0082585C) c:\buildagent\work\d3d49558e4d408f4\runtime\scripting\backend\scriptinginvocationnoargs.cpp (97 + 0x0): ScriptingInvocationNoArgs::Invoke + 0x6c | |
| (0x00825015) c:\buildagent\work\d3d49558e4d408f4\runtime\scripting\backend\scriptinginvocation.cpp (94 + 0x0): ScriptingInvocation::Invoke + 0x15 | |
| (0x006F35B4) c:\buildagent\work\d3d49558e4d408f4\runtime\mono\monobehaviour.cpp (529 + 0xb): MonoBehaviour::CallMethodIfAvailable + 0xf4 | |
| (0x006F38D9) c:\buildagent\work\d3d49558e4d408f4\runtime\mono\monobehaviour.cpp (611 + 0xb): MonoBehaviour::CallUpdateMethod + 0xf9 | |
| (0x006F38F7) c:\buildagent\work\d3d49558e4d408f4\runtime\mono\monobehaviour.cpp (617 + 0x0): MonoBehaviour::Update + 0x7 | |
| (0x007DC88B) c:\buildagent\work\d3d49558e4d408f4\runtime\misc\player.cpp (1919 + 0x0): PlayerLoop + 0x45b | |
| (0x00F61ABC) c:\buildagent\work\d3d49558e4d408f4\editor\src\application.cpp (2286 + 0xb): Application::UpdateScene + 0x21c | |
| (0x00F65B37) c:\buildagent\work\d3d49558e4d408f4\editor\src\application.cpp (2216 + 0x0): Application::UpdateSceneIfNeeded + 0x37 | |
| (0x01008252) c:\buildagent\work\d3d49558e4d408f4\editor\platform\windows\wineditormain.cpp (336 + 0x0): MainMessageLoop + 0x1c2 | |
| (0x01009197) c:\buildagent\work\d3d49558e4d408f4\editor\platform\windows\wineditormain.cpp (848 + 0x0): WinMain + 0xe37 | |
| (0x011221B4) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (275 + 0x1c): __tmainCRTStartup + 0x11a | |
| (0x7668850D) (KERNEL32): (filename not available): BaseThreadInitThunk + 0xe | |
| (0x7752BF39) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x85 | |
| (0x7752BF0C) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x58 | |
| ========== END OF STACKTRACE =========== |
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| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using utils.functional; | |
| namespace utils.rx { | |
| public interface IObservable<out T> { | |
| ISubscription subscribe(Act<T> onChange); | |
| IObservable<A> map<A>(Fn<T, A> mapper); | |
| IObservable<T> filter(Fn<T, bool> predicate); | |
| IObservable<T2<T, A>> zip<A>(IObservable<A> other); | |
| IObservable<T> onlyChanges(); | |
| } | |
| public interface IObserver<in T> { | |
| void next(T value); | |
| } | |
| public class Observer<T> : IObserver<T> { | |
| private readonly Act<T> onNext; | |
| public Observer(Act<T> onNext) { | |
| this.onNext = onNext; | |
| } | |
| public void next(T value) { | |
| onNext(value); | |
| } | |
| } | |
| public static class Observable { | |
| public static IObservable<Unit> everyFrame( | |
| MonoBehaviour behaviour | |
| ) { | |
| return new Observable<Unit>(observer => | |
| behaviour.StartCoroutine(everyFrame(observer)) | |
| ); | |
| } | |
| public static IObservable<DateTime> interval( | |
| MonoBehaviour behaviour, float intervalS | |
| ) { | |
| return interval(behaviour, intervalS, F.none<float>()); | |
| } | |
| public static IObservable<DateTime> interval( | |
| MonoBehaviour behaviour, float intervalS, float delayS | |
| ) { | |
| return interval(behaviour, intervalS, F.some(delayS)); | |
| } | |
| public static IObservable<DateTime> interval( | |
| MonoBehaviour behaviour, float intervalS, Option<float> delayS | |
| ) { | |
| return new Observable<DateTime>(observer => | |
| behaviour.StartCoroutine(interval(observer, intervalS, delayS)) | |
| ); | |
| } | |
| private static IEnumerator everyFrame(IObserver<Unit> observer) { | |
| while (true) { | |
| observer.next(Unit.instance); | |
| yield return null; | |
| } | |
| } | |
| private static IEnumerator interval( | |
| IObserver<DateTime> observer, float intervalS, Option<float> delayS | |
| ) { | |
| if (delayS.isDefined) yield return new WaitForSeconds(delayS.get); | |
| var wait = new WaitForSeconds(intervalS); | |
| while (true) { | |
| observer.next(DateTime.Now); | |
| yield return wait; | |
| } | |
| } | |
| } | |
| public class Observable<T> : IObservable<T> { | |
| private readonly IList<T2<Subscription, Act<T>>> subscriptions = | |
| new List<T2<Subscription, Act<T>>>(); | |
| public Observable() { } | |
| public static IObservable<T> a() { return new Observable<T>(); } | |
| public Observable(Act<IObserver<T>> next) { | |
| next(new Observer<T>(this.next)); | |
| } | |
| public static IObservable<T> a(Act<IObserver<T>> next) { | |
| return new Observable<T>(next); | |
| } | |
| protected virtual void next(T next) { | |
| foreach (var t in subscriptions) t._2(next); | |
| } | |
| public virtual ISubscription subscribe(Act<T> onChange) { | |
| Subscription subscription = null; | |
| // ReSharper disable once AccessToModifiedClosure | |
| subscription = new Subscription(() => unsubscribe(subscription)); | |
| subscriptions.Add(F.t2(subscription, onChange)); | |
| return subscription; | |
| } | |
| /** | |
| * If this observable is last value subject we want to propogate that | |
| * on our operations as well - this function allows you to easily do that. | |
| **/ | |
| private static IObservable<A> wrapToLastValueSubject<A>( | |
| Observable<A> observable, Act<IObservable<A>, Act<A>> block | |
| ) { | |
| var emmited = F.none<A>(); | |
| block(observable, value => { | |
| // Don't create Some every time someone emits something on this | |
| // observable for the rest ot the time | |
| if (emmited.isEmpty) emmited = F.some(value); | |
| observable.next(value); | |
| }); | |
| // fold signature - Unity compiler bug. | |
| return emmited.fold<IObservable<A>>(() => observable, value => { | |
| var lvs = observable.toLastValueSubject(); | |
| lvs.next(value); | |
| return lvs; | |
| }); | |
| } | |
| public virtual IObservable<A> map<A>(Fn<T, A> mapper) { | |
| return wrapToLastValueSubject( | |
| new Observable<A>(), | |
| (mapped, emit) => subscribe(val => emit(mapper(val))) | |
| ); | |
| } | |
| public IObservable<T> filter(Fn<T, bool> predicate) { | |
| return wrapToLastValueSubject( | |
| new Observable<T>(), | |
| (filtered, emit) => subscribe(val => { if (predicate(val)) emit(val); }) | |
| ); | |
| } | |
| public IObservable<T2<T, A>> zip<A>(IObservable<A> other) { | |
| return wrapToLastValueSubject(new Observable<T2<T, A>>(), (zipped, emit) => { | |
| var lastSelf = F.none<T>(); | |
| var lastOther = F.none<A>(); | |
| Action notify = () => lastSelf.each(aVal => lastOther.each(bVal => | |
| emit(F.t2(aVal, bVal)) | |
| )); | |
| subscribe(val => { | |
| lastSelf = F.some(val); | |
| notify(); | |
| }); | |
| other.subscribe(val => { | |
| lastOther = F.some(val); | |
| notify(); | |
| }); | |
| }); | |
| } | |
| public IObservable<T> onlyChanges() { | |
| return wrapToLastValueSubject(new Observable<T>(), (obs, emit) => { | |
| var lastValue = F.none<T>(); | |
| subscribe(val => { | |
| lastValue.voidFold( | |
| () => emit(val), | |
| lastVal => { | |
| if (! EqualityComparer<T>.Default.Equals(lastVal, val)) | |
| emit(val); | |
| } | |
| ); | |
| lastValue = F.some(val); | |
| }); | |
| }); | |
| } | |
| private void unsubscribe(Subscription s) { | |
| subscriptions.IndexWhere(t => t._1 == s).each(subscriptions.RemoveAt); | |
| } | |
| } | |
| } |
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| static SceneBase() { | |
| var uiRoot = GameObject.Find("UI Root").GetComponent<dfGUIManager>(); | |
| uiRoot.FixedWidth = Screen.width; | |
| uiRoot.FixedHeight = Screen.height; | |
| content = uiRoot.transform.Find("Content").GetComponent<dfPanel>(); | |
| var overlay = uiRoot.transform.Find("Overlay").GetComponent<dfPanel>(); | |
| popup.subscribe(popupOpt => { | |
| Debug.Log("Changing popup to " + popupOpt); | |
| overlay.SetIsActive(popupOpt.isDefined); /// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! BOOOOOM !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | |
| Debug.Log("folding"); | |
| popupOpt.voidFold( | |
| () => { | |
| foreach (var control in overlay.Controls) { | |
| overlay.RemoveControl(control); | |
| Object.Destroy(control.gameObject); | |
| } | |
| }, | |
| p => { | |
| Debug.Log("adding to overlay"); | |
| overlay.AddControl(p.control); | |
| Debug.Log("setting relative position"); | |
| p.control.RelativePosition = Vector3.zero; | |
| Debug.Log("setting control size"); | |
| p.control.Size = overlay.Size; | |
| } | |
| ); | |
| Debug.Log("folded"); | |
| }); | |
| } |
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| public void endGame(CmbtGame.GameEnd data) { | |
| Game.scene.current = new MgmtGameScene(); | |
| // If we try to set popup immediately, it crashes mono runtime. | |
| // https://gist.github.com/arturaz/8148361 | |
| Game.scene.StartCoroutine(endGameEnum(new CombatEndPopup( | |
| data.Outcome, data.XpDiff, data.Rewards, clearPopup | |
| ))); | |
| } | |
| private IEnumerator endGameEnum(IPopupBase p) { | |
| yield return null; | |
| setPopup(p); | |
| } |
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