Created
September 6, 2013 20:53
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Set Minecraft MOTD with ProtocolLib
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ProtocolLibrary.getProtocolManager().addPacketListener( | |
new PacketAdapter(this, ConnectionSide.SERVER_SIDE, | |
Packets.Server.KICK_DISCONNECT) { | |
@Override | |
public void onPacketSending(PacketEvent event) { | |
StructureModifier<String> packetStr = event.getPacket().getSpecificModifier(String.class); | |
String p = (String)packetStr.read(0); | |
String prep = p.substring(0, 3); | |
String motd = "Custom MOTD"; | |
String alert = "Custom Alert/Protocol message"; | |
int protocol = -1; //set this to 74 if you DONT want the alert message | |
int online = Bukkit.getOnlinePlayers().length; | |
int max = Bukkit.getMaxPlayers(); | |
packetStr.write(0, | |
prep //first 3 bytes | |
+ protocol //protocol vesion | |
+ "\u0000" | |
+ alert //message near ping | |
+ "\u0000" | |
+ motd //motd | |
+ "\u0000" | |
+ online //online players count | |
+ "\u0000" | |
+ max // max players | |
); | |
} | |
}); |
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