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package edu.gatech.dt87.scalaverse | |
package object planner { | |
/** | |
* An ActionElement is either an Event or a Goal. | |
* | |
* @tparam S a state type | |
*/ | |
sealed trait ActionElement[S] | |
/** | |
* An Action is a sequence of ActionElements. | |
* | |
* @param actionElementSequence a sequence of ActionElements. | |
* @tparam S a state type | |
*/ | |
case class Action[S](actionElementSequence: ActionElement[S]*) | |
/** | |
* An Event is a transition from a state to either Some state or no state. | |
* | |
* @param transition a transition | |
* @tparam S a state type | |
*/ | |
case class Event[S](transition: S => Option[S]) extends ActionElement[S] | |
/** | |
* A Goal is a set of Actions, any one of which may satisfy the Goal. | |
* | |
* @param actionSet a set of Actions, any one of which may satisfy the Goal. | |
* @tparam S a state. | |
*/ | |
case class Goal[S](actionSet: Set[Action[S]]) extends ActionElement[S] // store it in the format you want to retrieve (set) | |
object Goal { | |
def apply[S](actions: Action[S]*) = new Goal[S](actions.toSet) // optional helper syntax for writing | |
} | |
/** | |
* A Planner | |
* | |
* @param goalSet | |
* @tparam S | |
*/ | |
case class Planner[S](goalSet: Goal[S]*) { | |
def satisfiableGoalSet(state : S): Set[Goal[S]] = { | |
Set.empty | |
} | |
/** All actionElements must succeed, in order. */ | |
def satisfyAction(state: S, action: Action[S]): Option[S] = { | |
action.actionElementSequence.foldLeft[Option[S]](Some(state)) { | |
case (Some(previous), actionElement) => satisfyActionElement(previous, actionElement) | |
case _ => None | |
} | |
} | |
/** Try to satisfy one ActionElement */ | |
def satisfyActionElement(state: S, a: ActionElement[S]): Option[S] = | |
a match { | |
/* Events are satisfied (or not) by one-shot transition function */ | |
case Event(transition) => | |
transition(state) | |
/* The first action to succeed satisfies this Goal */ | |
case Goal(actionSet) => | |
scala.util.Random.shuffle(actionSet).foldLeft[Option[S]](None) { | |
(previous, action) => previous orElse satisfyAction(state, action) | |
} | |
} | |
} | |
} |
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