Created
October 5, 2017 05:14
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Simple linear object in ATSCC2JS
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(* | |
** Hello, world! | |
*) | |
(* ****** ****** *) | |
// | |
#define | |
LIBATSCC2JS_targetloc | |
"$PATSHOME\ | |
/contrib/libatscc2js/ATS2-0.3.2" | |
// | |
#include | |
"{$LIBATSCC2JS}/staloadall.hats" | |
// | |
(* ****** ****** *) | |
staload | |
"{$LIBATSCC2JS}/SATS/print.sats" | |
(* ****** ****** *) | |
#define ATS_MAINATSFLAG 1 | |
#define ATS_DYNLOADNAME "my_dynload" | |
(* ****** ****** *) | |
// | |
// Simple Linear Objects in ATS | |
// | |
(* ****** ****** *) | |
// | |
// Implementing a timer (that is, a stopwatch) | |
// | |
(* ****** ****** *) | |
absvtype timer_vtype | |
vtypedef timer = timer_vtype | |
extern | |
fun timer_new (): timer = "mac#" // creating a timer object | |
extern | |
fun timer_free (x: timer): void = "mac#" // destroying a timer object | |
extern | |
fun timer_start (x: !timer): void = "mac#" // the timer starts | |
extern | |
fun timer_finish (x: !timer): void = "mac#" // the timer finishes | |
extern | |
fun timer_pause (x: !timer): void = "mac#" // the timer pauses | |
extern | |
fun timer_resume (x: !timer): void = "mac#" // the (paused) timer resumes | |
extern | |
fun timer_reset (x: !timer): void = "mac#" // the timer resets | |
extern | |
fun timer_get_ntick (x: !timer): uint = "mac#" // obtaining the number of ticks | |
(* ****** ****** *) | |
typedef | |
timer_struct = @{ | |
started= bool // the timer has started | |
, running= bool // the timer is running | |
// the tick number recorded | |
, ntick_beg= uint // when the timer was turned on | |
, ntick_acc= uint // the number of accumulated ticks | |
} (* end of [timer_struct] *) | |
(* ****** ****** *) | |
// | |
(* | |
extern | |
castfn timer_objfize | |
{l:addr} (timer_struct@l | ptr l): (mfree_ngc_v (l) | timer) | |
extern | |
castfn timer_unobjfize | |
{l:addr} (mfree_ngc_v (l) | timer): (timer_struct @ l | ptr l) | |
*) | |
// | |
(* ****** ****** *) | |
// | |
datavtype timer = | |
| TIMER of (timer_struct) | |
// | |
(* ****** ****** *) | |
assume timer_vtype = timer | |
(* ****** ****** *) | |
implement | |
timer_new () = let | |
// | |
val timer = TIMER (_) | |
val+TIMER (x) = timer | |
// | |
val () = x.started := false | |
val () = x.running := false | |
val () = x.ntick_beg := 0u | |
val () = x.ntick_acc := 0u | |
// | |
prval () = fold@ (timer) | |
// | |
in | |
timer | |
end // end of [timer_new] | |
(* ****** ****** *) | |
implement | |
timer_free (timer) = | |
let val+~TIMER _ = timer in (*nothing*) end | |
// end of [timer_free] | |
(* ****** ****** *) | |
extern | |
fun the_current_tick_get (): uint = "mac#" | |
(* ****** ****** *) | |
implement | |
timer_start | |
(timer) = let | |
val+@TIMER(x) = timer | |
val () = x.started := true | |
val () = x.running := true | |
val () = x.ntick_beg := the_current_tick_get () | |
val () = x.ntick_acc := 0u | |
prval () = fold@ (timer) | |
in | |
// nothing | |
end // end of [timer_start] | |
(* ****** ****** *) | |
implement | |
timer_finish | |
(timer) = let | |
val+@TIMER(x) = timer | |
val () = x.started := false | |
val () = | |
if x.running then | |
{ | |
val () = x.running := false | |
val () = x.ntick_acc := | |
x.ntick_acc + the_current_tick_get () - x.ntick_beg | |
} (* end of [val] *) | |
prval () = fold@ (timer) | |
in | |
// nothing | |
end // end of [timer_finish] | |
(* ****** ****** *) | |
implement | |
timer_pause | |
(timer) = let | |
val+@TIMER(x) = timer | |
val () = | |
if x.running then | |
{ | |
val () = x.running := false | |
val () = x.ntick_acc := | |
x.ntick_acc + the_current_tick_get () - x.ntick_beg | |
} (* end of [val] *) | |
prval () = fold@ (timer) | |
in | |
// nothing | |
end // end of [timer_pause] | |
(* ****** ****** *) | |
implement | |
timer_resume | |
(timer) = let | |
val+@TIMER(x) = timer | |
val () = | |
if x.started && ~(x.running) then | |
{ | |
val () = x.running := true | |
val () = x.ntick_beg := the_current_tick_get () | |
} (* end of [if] *) // end of [val] | |
prval () = fold@ (timer) | |
in | |
// nothing | |
end // end of [timer_resume] | |
(* ****** ****** *) | |
implement | |
timer_reset | |
(timer) = let | |
val+@TIMER(x) = timer | |
val () = x.started := false | |
val () = x.running := false | |
val () = x.ntick_beg := 0u | |
val () = x.ntick_acc := 0u | |
prval () = fold@ (timer) | |
in | |
// nothing | |
end // end of [timer_reset] | |
(* ****** ****** *) | |
implement | |
timer_get_ntick | |
(timer) = let | |
val+@TIMER(x) = timer | |
var ntick: uint = x.ntick_acc | |
val () = | |
if x.running then ( | |
ntick := ntick + the_current_tick_get () - x.ntick_beg | |
) (* end of [if] *) // end of [val] | |
prval () = fold@ (timer) | |
in | |
ntick | |
end // end of [timer_get_ntick] | |
(* ****** ****** *) | |
// | |
implement | |
the_current_tick_get () = 0u | |
(* ****** ****** *) | |
// | |
extern | |
fun | |
hello(): void = "mac#" | |
implement | |
hello() = { | |
// | |
val timer = timer_new () | |
// | |
val () = timer_start (timer) | |
// | |
val ntick = timer_get_ntick (timer) | |
val ((*void*)) = println! ("ntick(0) = ", ntick) | |
//val _(*nleft*) = $UNIX.sleep (1u) // this one is counted | |
val ((*void*)) = timer_pause (timer) | |
val ntick = timer_get_ntick (timer) | |
val ((*void*)) = println! ("ntick(1) = ", ntick) | |
//val _(*nleft*) = $UNIX.sleep (1u) // this one is skipped | |
val ((*void*)) = timer_resume (timer) | |
//val _(*nleft*) = $UNIX.sleep (1u) // this one is counted | |
val ntick = timer_get_ntick (timer) | |
val ((*void*)) = println! ("ntick(2) = ", ntick) | |
// | |
val () = timer_finish (timer) | |
// | |
val ((*freed*)) = timer_free (timer) | |
// | |
} | |
// | |
(* ****** ****** *) | |
// | |
val () = hello() | |
// | |
(* ****** ****** *) | |
%{$ | |
// | |
ats2jspre_the_print_store_clear(); | |
my_dynload(); | |
alert(ats2jspre_the_print_store_join()); | |
// | |
%} // end of [%{$] |
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Code is by Hongwei Xi.