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using System; | |
using System.Collections.Generic; | |
/// <summary> | |
/// This is a buffer of values which are sorted by timestamps | |
/// </summary> | |
/// <typeparam name="T"></typeparam> | |
public class TimestampedBuffer<T> | |
{ | |
/// <summary> |
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Enter file contents here--------- beginning of /dev/log/system | |
D/PowerManagerService( 446): handleUserActivityTimeout | |
D/PowerManagerService( 446): updateUserActivitySummaryLocked: mWakefulness=Awake, mUserActivitySummary=0x0, nextTimeout=11840241 (4 ms ago) | |
D/PowerManagerService( 446): updateWakefulnessLocked: Bed time... | |
D/PowerManagerService( 446): goToSleepNoUpdateLocked: eventTime=11840245, reason=2 |
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using System.Collections.Generic; | |
using UnityEngine; | |
/// <summary> | |
/// A console to display Unity's debug logs in-game. | |
/// </summary> | |
public class Console : MonoBehaviour | |
{ | |
struct Log | |
{ |