Created
July 13, 2011 14:47
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Objective-c flipclock shape geometry
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/* | |
* x1 | |
* a-----------------------b | |
* r1/ \ | |
* p c | |
* | | | |
* | l g | | |
* | / \ r2/ \ |y1 | |
* | m k h f | | |
* | | | y3| | | | |
* o__n j_____________i e__d | |
* x2 | |
* y2 | |
* _____________________________ | |
*/ | |
float x1 = 100.0 * 2; | |
float x2 = 10.0 * 2; | |
float y1 = 50.0 * 2; | |
float y2 = 5.0 * 2; | |
float y3 = 5.0 * 2; | |
float r1 = 5.0 * 2; | |
float r2 = 3.0 * 2; | |
CGPoint a = CGPointMake(r1 * 2, 0.0); | |
CGPoint b = CGPointMake(x1 - (r1 * 2), 0); | |
CGPoint c = CGPointMake(x1, r1 * 2); | |
CGPoint d = CGPointMake(x1, y1 - (y2 / 2)); | |
CGPoint e = CGPointMake(x1 - x2, y1 - (y2 / 2)); | |
CGPoint f = CGPointMake(x1 - x2, y1 - (y2 / 2) - y3); | |
CGPoint g = CGPointMake(x1 - x2 - r2, y1 - (y2 / 2) - y3 - r2); | |
CGPoint h = CGPointMake(x1 - x2 - (r2 * 2), y1 - (y2 / 2) - y3); | |
CGPoint i = CGPointMake(x1 - x2 - (r2 * 2), y1 - (y2 / 2)); | |
CGPoint j = CGPointMake(x2 + (r2 * 2), y1 - (y2 / 2)); | |
CGPoint k = CGPointMake(x2 + (r2 * 2), y1 - (y2 / 2) - y3); | |
CGPoint l = CGPointMake(x2 + r2, y1 - (y2 / 2) - y3 - r2); | |
CGPoint m = CGPointMake(x2, y1 - (y2 / 2) - y3); | |
CGPoint n = CGPointMake(x2, y1 - (y2 / 2)); | |
CGPoint o = CGPointMake(0, y1 - (y2 / 2)); | |
CGPoint p = CGPointMake(0, r1 * 2); |
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