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Forked from HugsLibRecordKeeper/output_log.txt
Last active February 24, 2020 08:17
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Rimworld output log published using HugsLib
Log uploaded on Monday, February 24, 2020, 7:17:11 PM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.2.0]: 0Harmony(2.0.0.4), HugsLib(av:1.0.0.0,fv:6.1.3)
RimHUD: 0Harmony(2.0.0.4), RimHUD(1.6.1.0)
Wall Light: WallLight(1.0.0.0)
QualityBuilder: 0Harmony(2.0.0.4), QualityBuilder(1.0.10.0)
Vanilla Weapons Expanded - Laser: 0Harmony(2.0.0.4), CompOversizedWeapon(1.18.0.0), RRO(1.0.0.0), VanillaWeaponsExpandedLaser(1.0.0.0)
Vanilla Furniture Expanded - Art: 0Harmony(2.0.0.4), ToggleBuildingDefOnPower(1.0.0.0)
Vanilla Animals Expanded — Australia: 0Harmony(2.0.0.4), ModCheck(0.0.0.0), NocturnalAnimals(1.0.0.0)
Vanilla Furniture Expanded - Farming: VFEF(1.0.0.0)
Vanilla Events Expanded: VEE(1.0.0.0)
Vanilla Fishing Expanded: ModCheck(av:0.0.0.0,fv:1.8.1.0), VCE-Fishing(1.0.0.0), 0Harmony(2.0.0.4)
Vanilla Animals Expanded — Tropical Swamp: ModCheck(0.0.0.0), NocturnalAnimals(1.0.0.0)
Vanilla Animals Expanded — Tropical Rainforest: ModCheck(0.0.0.0), NocturnalAnimals(1.0.0.0)
Vanilla Weapons Expanded - Quickdraw: 0Harmony(2.0.0.4), CompOversizedWeapon(1.18.0.0)
Vanilla Animals Expanded — Boreal Forest: 0Harmony(2.0.0.4), ModCheck(0.0.0.0)
Vanilla Animals Expanded — Ice Sheet: AEXPAnimalBehaviours(1.0.0.0), ModCheck(0.0.0.0)
Vanilla Animals Expanded — Tundra: ModCheck(0.0.0.0)
Vanilla Animals Expanded — Extreme Desert: (no assemblies)
Vanilla Animals Expanded — Desert: (no assemblies)
Vanilla Furniture Expanded - Security: 0Harmony(2.0.0.4), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0.0), VFESecurity(1.0.5.2)
Vanilla Animals Expanded — Arid Shrubland: 0Harmony(2.0.0.4), VAEShrubland(1.0.0.0)
Vanilla Animals Expanded — Cats and Dogs: 0Harmony(2.0.0.4), ModCheck(0.0.0.0)
Vanilla Armour Expanded: 0Harmony(2.0.0.4), AdvancedShieldBelts(1.0.0.0), Camouflage(1.0.0.0)
Vanilla Apparel Expanded: (no assemblies)
Vanilla Weapons Expanded: 0Harmony(2.0.0.4), CompOversizedWeapon(1.18.0.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0.0), OPToxic(1.0.0.0), SmokingGun(1.0.0.0), Submunition(1.0.0.0)
Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
BetterLoading: 0Harmony(2.0.0.4), BetterLoading(1.0.0.0)
Gemstones: (no assemblies)
Apothecary: 0Harmony(2.0.0.4), Apothecary(1.0.0.0)
Insulation: 0Harmony(2.0.0.4), Insulation(1.0.0.0)
Best Mix: 0Harmony(2.0.0.4), BestMix(1.0.0.0)
Common Ailments: 0Harmony(2.0.0.4), ComAil(1.0.0.0)
WallStuff: WallStuff(1.0.344.2305)
GreenRim: (no assemblies)
Simple Search Bar: 0Harmony(2.0.0.4), SimpleSearchBar(1.0.0.2)
[FSF] Filth Vanishes With Rain And Time: (no assemblies)
QualitySurgeon: 0Harmony(2.0.0.4), QualitySurgeon(1.0.4.0)
Smart Speed: SmartSpeed(1.0.0.0)
[FSF] Efficient Utilities: (no assemblies)
[FSF] Simply Soil: (no assemblies)
[FSF] Better Spike Traps: (no assemblies)
EdB Prepare Carefully: 0Harmony(2.0.0.4), EdBPrepareCarefully(1.1.1.0)
Humanoid Alien Races 2.0: 0Harmony(2.0.0.4), AlienRace(1.0.0.0)
Misc. Training: TrainingFacility(1.0.0.0)
Increased Stack: (no assemblies)
[O21] Anti-Infestation Thumper: 0Harmony(2.0.0.4), Thumper(1.0.0.0)
Blueprints: 0Harmony(2.0.0.4)
Active Harmony patches:
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Harmony versions present: 2.0.0.5: com.ogliss.rimworld.mod.ToggleBuildingDefOnPower; 2.0.0.4: UnlimitedHugs.HugsLib; 2.0.0.3: rimworld.Ogliss.comps.oversized; 2.0.0.2: RimHUD, XeoNovaDan.NocturnalAnimals; 2.0.0.1: de.hatti.rimworld.mod.qualitybuilder, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser
Platform information: (hidden, use publishing options to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]/Contents/Resources/Data/Managed/TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
Boolean HIDBuildMultiDeviceList(const UInt32 *, const UInt32 *, int): Couldn’t open IOHIDManager.Setting breakpad minidump AppID = 294100
[Steam Id redacted]
RimWorld 1.0.2408 rev749
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
XML error: <supportedGameVersions><li>1.1</li></supportedGameVersions> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>QualityBuilder</name><author>Hatti</author><url>ludeon.com/forums/index.php?topic=25188.0</url><supportedVersions><li>1.0</li><li>1.1</li></supportedVersions><supportedGameVersions><li>1.1</li></supportedGameVersions><packageId>hatti.qualitybuilder</packageId><description>
With QualityBuilder you are able to set a minimum quality you want on a Object you want to build.
Tired of placing, deconstructing and replacing 100 of beds just to get some decent ones? This has an end now! You can set the minimum quality you want to get from you selected objects.
If the finished object does not met your minimum quality requirements, it will get deconstructed and replaced in same position and same stuff
</description></ModMetaData>
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
XML error: <packageId>hatti.qualitybuilder</packageId> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>QualityBuilder</name><author>Hatti</author><url>ludeon.com/forums/index.php?topic=25188.0</url><supportedVersions><li>1.0</li><li>1.1</li></supportedVersions><supportedGameVersions><li>1.1</li></supportedGameVersions><packageId>hatti.qualitybuilder</packageId><description>
With QualityBuilder you are able to set a minimum quality you want on a Object you want to build.
Tired of placing, deconstructing and replacing 100 of beds just to get some decent ones? This has an end now! You can set the minimum quality you want to get from you selected objects.
If the finished object does not met your minimum quality requirements, it will get deconstructed and replaced in same position and same stuff
</description></ModMetaData>
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
XML error: <supportedGameVersions><li>1.1</li></supportedGameVersions> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>QualityBuilder</name><author>Hatti</author><url>ludeon.com/forums/index.php?topic=25188.0</url><supportedVersions><li>1.0</li><li>1.1</li></supportedVersions><supportedGameVersions><li>1.1</li></supportedGameVersions><packageId>hatti.qualitybuilder</packageId><description>
With QualityBuilder you are able to set a minimum quality you want on a Object you want to build.
Tired of placing, deconstructing and replacing 100 of beds just to get some decent ones? This has an end now! You can set the minimum quality you want to get from you selected objects.
If the finished object does not met your minimum quality requirements, it will get deconstructed and replaced in same position and same stuff
</description></ModMetaData>
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
XML error: <packageId>hatti.qualitybuilder</packageId> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>QualityBuilder</name><author>Hatti</author><url>ludeon.com/forums/index.php?topic=25188.0</url><supportedVersions><li>1.0</li><li>1.1</li></supportedVersions><supportedGameVersions><li>1.1</li></supportedGameVersions><packageId>hatti.qualitybuilder</packageId><description>
With QualityBuilder you are able to set a minimum quality you want on a Object you want to build.
Tired of placing, deconstructing and replacing 100 of beds just to get some decent ones? This has an end now! You can set the minimum quality you want to get from you selected objects.
If the finished object does not met your minimum quality requirements, it will get deconstructed and replaced in same position and same stuff
</description></ModMetaData>
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[HugsLib] version 6.1.3
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ATPP] Psychology found
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ATPP] Android Tiers found
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ATPP] SaveOurShip2 found
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ATPP] WorkTab found
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ATPP] Hospitality found
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Dubs Bad Hygiene 2.7.1130
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DubsMintMinimap 1.2.295
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Vanilla Factions Expanded - Medieval :: LoadingOnDemand VanillaWeaponsExpanded
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Parsed 1.5 as int.
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Parsed 3.5 as int.
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Parsed 7.5 as int.
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Parsed 2.5 as int.
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Parsed 2.5 as int.
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Dubs Bad Hygiene found SoS2 -- Patching
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Translation data for language English has 3 errors. Generate translation report for more info.
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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